Killmatronix Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 29, D:1) a +0 dagger 4 stones (3, 27, D:1) a stone a +0 club (29, -2, D:1) 20 arrows (29, -1, D:1) a cursed +0 robe (29, 0, D:1) a +0 leather armour (29, 2, D:1) a +0 mace (29, 3, D:1) 17 stones (30, 0, D:1) a +0 club a +0 dagger (32, 31, D:1) a +0 club (42, 41, D:1) a +0 club (48, 37, D:1) a +0 club Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the cursed +1 leather armour of Qazlal {-Cast rN+++ Str-2 Stlth+} (2360 gold) It affects your strength (-2). It renders you almost immune to negative energy. It prevents spellcasting. It makes you more stealthy. It has a curse placed upon it. the +5 ring mail "Ukinog" {MR+ Str+3} (4790 gold) It affects your strength (+3). It affects your resistance to hostile enchantments. the amulet of Rythegg {Inacc *Slow Str+5} (840 gold) [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your strength (+5). It may slow you when you take damage. the ring of Oseug {rN+ MR+ Slay+6 SInv} (5700 gold) [ring of see invisible] It affects your accuracy and damage with ranged weapons and melee attacks (+6). It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you see invisible. (7, -22, D:2) a +0 helmet (10, -4, D:2) a +0 club a +0 hunting sling 15 stones (13, -25, D:2) a stone (14, -23, D:2) a stone (14, -11, D:2) a stone (14, -10, D:2) a stone a +0 dagger (14, -9, D:2) a +0 dagger (15, -24, D:2) a stone (15, -11, D:2) a stone (16, -25, D:2) a stone (17, -27, D:2) a stone (17, -26, D:2) 2 stones (18, -28, D:2) a stone (19, -29, D:2) a +0 club a stone (19, -28, D:2) a cursed -2 hunting sling a +0 dagger 15 stones (21, -13, D:2) a +0 short sword (25, -13, D:2) a stone (25, -11, D:2) a +0 club (29, -22, D:2) a +0 dagger (30, -31, D:2) a leopard gecko corpse (37, -26, D:2) a +0 hunting sling (39, -9, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 15 stones (6, -1, D:3) a +0 leather armour a +0 hand axe a +0 leather armour a +0 short sword a +0 flail a +0 mace an orc skeleton an orc skeleton (10, 10, D:3) a +0 hand axe (unseen) (11, -12, D:3) a frilled lizard skeleton (14, 12, D:3) a potion of heal wounds (36, -23, D:3) a +0 leather armour (39, 36, D:3) a +0 dagger (40, 36, D:3) a +0 dagger a +0 club a +0 dagger (54, 19, D:3) a cursed +0 club (54, 33, D:3) a cursed -3 club (56, 19, D:3) a +0 dagger a +0 club a +0 dagger (57, 20, D:3) a +0 helmet a +0 animal skin a +0 whip (58, 21, D:3) a cursed -3 club