Kilingo Level 1 of the Dungeon (0, 0, D:1) 26 bolts (4, -10, D:1) a cursed -2 scale mail (6, -14, D:1) a +0 buckler (9, -2, D:1) a +0 club (19, 22, D:1) a +0 dagger (26, -3, D:1) a +0 dagger (38, -15, D:1) a +0 club (39, -9, D:1) a +0 club (45, -13, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (10, -4, D:2) a +0 club (17, -1, D:2) a +0 whip a +0 robe (21, -23, D:2) a +0 plate armour (30, -23, D:2) a +0 club (35, 2, D:2) a +0 dagger (43, -14, D:2) a +0 club (44, 4, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (10, -30, D:3) a +0 hand axe a +0 club a +0 dagger a +0 robe (11, -30, D:3) a cursed -3 flail a +0 dagger a +0 chain mail (13, -1, D:3) a +0 club (16, 0, D:3) 5 large rocks (20, -16, D:3) a cursed amulet of harm (21, 15, D:3) a +0 mace a +0 leather armour (23, -29, D:3) a -2 dagger (29, -24, D:3) a +0 dagger (30, -1, D:3) a +0 robe (31, -21, D:3) a +0 club (35, 1, D:3) 17 arrows (35, 2, D:3) a +0 whip (38, -27, D:3) a +0 dagger a +2 robe (42, -23, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 rapier (17, 16, D:4) a +0 quarterstaff (32, 22, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Xoes Gull's General Store a +0 robe (8 gold) 9 stones (10 gold) a +0 robe (8 gold) 24 stones (28 gold) a +0 hunting sling (18 gold) a +0 short sword (36 gold) a +5 glaive of pain (518 gold) 23 bolts (55 gold) a scroll of noise (12 gold) (0, 0, D:5) a +0 mace (2, 5, D:5) a +3 quarterstaff of chaos a +0 cloak (17, 5, D:5) the +1 trident of the Everdark {freeze, rC+ SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you see invisible. (19, 9, D:5) a +0 leather armour (22, 35, D:5) 6 curare-tipped needles (24, 43, D:5) a +0 hand axe a +0 robe (26, 43, D:5) a cursed +0 chain mail a +0 whip (30, 44, D:5) a +0 dagger (32, 49, D:5) a cursed -2 war axe (47, 43, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 cloak (12, 7, D:6) 4 large rocks (14, -8, D:6) a cursed -3 dagger (15, -10, D:6) a +0 rapier (25, 1, D:6) 15 poisoned needles (28, -3, D:6) 27 bolts (30, 2, D:6) 16 arrows (34, 2, D:6) a +0 dagger a +0 chain mail (36, -2, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon [Shop] Kiut's Weapon Boutique a +0 hand axe (45 gold) a +0 flail (52 gold) a +0 trident (52 gold) the cursed +1 dagger of Havoc {flame, Dex+4} (315 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It has a curse placed upon it. a +0 dagger (30 gold) 14 stones (21 gold) a +0 rapier (60 gold) a cursed -3 long sword (1 gold) a +0 hand crossbow (52 gold) a +0 spear (45 gold) a +0 falchion (45 gold) a +0 flail (52 gold) a +0 long sword (52 gold) (0, 0, D:7) a +0 club a +0 chain mail (2, 10, D:7) a +0 leather armour (6, 1, D:7) a +0 dagger a +0 leather armour (6, 2, D:7) a +0 mace (6, 3, D:7) a +0 mace (10, -9, D:7) a cursed amulet of inaccuracy (11, 21, D:7) a +0 dagger (24, 6, D:7) a +0 ring mail (24, 18, D:7) a +0 dagger a +0 robe (25, 18, D:7) a +0 mace a +0 ring mail (26, 15, D:7) a +0 short sword (26, 17, D:7) a +0 war axe a +0 robe (27, 18, D:7) a +0 flail (28, -3, D:7) a +0 spear (29, -3, D:7) a -1 flail (33, 35, D:7) a +0 hunting sling (40, 32, D:7) a +0 ring mail (47, 5, D:7) 14 bolts Level 8 of the Dungeon (0, 0, D:8) a +0 short sword a +0 club a +0 whip (1, 0, D:8) a +0 club (9, 8, D:8) a +0 ring mail (10, 7, D:8) a +0 dagger a +0 robe (16, 8, D:8) a +0 ring mail (22, -6, D:8) a +0 long sword (25, -2, D:8) a +0 chain mail (28, -4, D:8) a +1 great sword a +0 robe (28, -2, D:8) a +3 dire flail a +0 robe (28, 10, D:8) an arrow (29, 10, D:8) an arrow (30, 10, D:8) a +0 hunting sling a +0 animal skin a +1 spear (31, 9, D:8) 29 arrows a +0 shortbow (34, 2, D:8) a cursed +0 animal skin (34, 28, D:8) a +0 robe (35, 10, D:8) a +0 hunting sling a +0 quarterstaff a +3 leather armour (35, 23, D:8) a +0 animal skin (36, 1, D:8) a +0 animal skin (40, 16, D:8) 3 potions of degeneration (42, 16, D:8) 2 potions of invisibility (46, 13, D:8) a +0 spear (47, 13, D:8) a +0 robe a cursed +0 hand axe a +0 animal skin a cursed +0 falchion a +0 robe (48, 11, D:8) a +0 robe a +0 whip of freezing (48, 12, D:8) a +0 robe a +1 flail (48, 13, D:8) a +0 robe a +3 scimitar (49, 2, D:8) a wand of random effects (27/48) (51, 10, D:8) a +0 club (52, 22, D:8) 2 scrolls of noise (53, -5, D:8) a book of Dreams (56, 23, D:8) a +0 club (57, 20, D:8) a +0 centaur barding Level 9 of the Dungeon (0, 0, D:9) a cursed +0 club (1, 0, D:9) a +0 mace a +0 trident (2, 1, D:9) a +0 mace a +0 chain mail (6, 16, D:9) a Fen Folio (20, -12, D:9) a Necronomicon (20, 18, D:9) a +0 whip (20, 20, D:9) a cursed -1 spear (21, -17, D:9) a +0 club (21, 13, D:9) an uncursed ring of fire (21, 18, D:9) a +0 club (21, 19, D:9) a +0 spear a +0 scale mail (22, 18, D:9) a +0 halberd (22, 19, D:9) a +0 whip (24, 15, D:9) a +0 mace (27, 32, D:9) 7 poisoned needles (29, -5, D:9) a +0 falchion of draining a +0 leather armour (31, -6, D:9) a +0 club a +1 leather armour of poison resistance (31, -5, D:9) a +0 scale mail a +0 club a +0 glaive a +0 chain mail (31, 28, D:9) a +0 spear (31, 29, D:9) a +0 spear (36, -13, D:9) a +0 flail (37, -9, D:9) a +1 falchion of slicing a +0 ring mail (38, -10, D:9) a +0 scale mail (38, 10, D:9) a book of Frost (39, -10, D:9) a +0 dagger a +2 robe of magic resistance (40, 10, D:9) 39 sling bullets a +0 hunting sling (43, -9, D:9) a +0 dagger (45, -10, D:9) a +0 club (45, -1, D:9) a +0 leather armour (46, 3, D:9) a +0 club (46, 4, D:9) a +0 club (47, 1, D:9) a +0 mace a +0 leather armour (48, -10, D:9) a +0 club a +0 chain mail (48, -9, D:9) a +0 leather armour (48, 2, D:9) a +0 hand axe a +0 leather armour a +0 whip a +0 leather armour a +0 club a +0 hand axe (48, 3, D:9) a +0 short sword a +0 leather armour (48, 4, D:9) a +0 scimitar a +0 chain mail a +0 club a +0 dagger a +0 leather armour a +0 whip (48, 16, D:9) a cursed +0 robe (49, -9, D:9) a cursed -1 battleaxe a +0 plate armour (49, 3, D:9) a +0 scale mail a +0 mace a +0 flail a +0 leather armour (52, 6, D:9) a cursed +0 leather armour a +0 hand axe a +0 leather armour (53, 29, D:9) a +0 flail (54, -12, D:9) a +0 hand axe a +0 ring mail (54, -11, D:9) a +0 scimitar of holy wrath a +0 plate armour a +0 flail (54, 16, D:9) the +6 hand crossbow of the Mouth {elec, rF+ SInv Stlth+} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It protects you from fire. It lets you see invisible. It makes you more stealthy. (56, 23, D:9) a +0 chain mail a +2 dagger of draining (57, 24, D:9) a +0 flail Level 10 of the Dungeon (0, 0, D:10) 12 sling bullets (13, 6, D:10) a +0 club (23, 0, D:10) 21 poisoned needles Level 1 of the Lair of Beasts (0, 0, Lair:1) a cursed +0 chain mail (1, 4, Lair:1) a +0 long sword (1, 29, Lair:1) a +0 chain mail (5, -13, Lair:1) 21 arrows (5, -11, Lair:1) a +0 cloak (13, 13, Lair:1) a scroll of random uselessness (15, 14, Lair:1) a +0 buckler (17, 28, Lair:1) a +0 robe (18, 36, Lair:1) an uncursed amulet of magic regeneration (25, 22, Lair:1) a +0 rapier (34, 31, Lair:1) a wand of digging (15/24) (36, -15, Lair:1) a cursed +0 club (38, -16, Lair:1) a +0 long sword (39, 11, Lair:1) a +2 robe of cold resistance (39, 12, Lair:1) an uncursed staff of cold Level 2 of the Lair of Beasts (0, 0, Lair:2) 2 potions of cancellation (2, 13, Lair:2) a +0 war axe (8, -4, Lair:2) a +0 war axe (18, -10, Lair:2) 17 arrows (32, -18, Lair:2) a book of Burglary (39, 10, Lair:2) a cursed -1 rapier (49, -19, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 pair of gloves (13, -2, Lair:3) 22 sling bullets (14, 39, Lair:3) a +0 plate armour (15, 17, Lair:3) a +0 chain mail (41, 2, Lair:3) a +0 trident Level 4 of the Lair of Beasts (0, 0, Lair:4) the Papyrus of Excruciating Fascination Spells Type Level a - Corona Hexes 1 b - Summon Guardian Golem Hexes/Summoning 3 c - Lightning Bolt Conjuration/Air 5 d - Iskenderun's Battlesphere Conjuration/Charms 5 e - Conjure Ball Lightning Conjuration/Air 6 (4, -1, Lair:4) 12 poisoned needles (4, 2, Lair:4) a +0 dagger a +0 robe (17, -27, Lair:4) a +0 quarterstaff (17, -11, Lair:4) the Catalogue of the Volcanoes Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Fireball Conjuration/Fire 5 e - Bolt of Fire Conjuration/Fire 6 (22, -8, Lair:4) a +0 war axe (23, -5, Lair:4) a wand of polymorph (5/24) (34, -6, Lair:4) a wand of confusion (18/48) (36, -24, Lair:4) (unseen) (55, 4, Lair:4) 13 bolts Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 shortbow (2, -7, Lair:5) an uncursed staff of earth (3, -13, Lair:5) a javelin (5, -19, Lair:5) a +0 pair of gloves (9, -15, Lair:5) a +0 pair of gloves (10, -17, Lair:5) a +0 quarterstaff (16, -13, Lair:5) a +0 arbalest (20, -23, Lair:5) a +0 robe (20, -7, Lair:5) a +1 mace of protection (24, -18, Lair:5) a scroll of magic mapping (31, -17, Lair:5) 24 sling bullets Level 6 of the Lair of Beasts (0, 0, Lair:6) 14 bolts (8, 32, Lair:6) a scroll of noise (10, 1, Lair:6) a +0 flail (15, -6, Lair:6) a +0 flail (22, 25, Lair:6) a phial of floods (25, -8, Lair:6) an uncursed ring of fire (25, 18, Lair:6) 26 arrows (29, -13, Lair:6) 4 scrolls of recharging an uncursed amulet of dismissal (37, 1, Lair:6) a +3 flail (40, 26, Lair:6) a +0 mace (42, -26, Lair:6) 22 arrows (44, -10, Lair:6) a +0 robe a cursed -3 flail (48, -28, Lair:6) a cursed -1 chain mail (53, 25, Lair:6) a crystal ball of energy Level 7 of the Lair of Beasts (0, 0, Lair:7) 13 arrows (10, -2, Lair:7) a book of Power (10, 11, Lair:7) a +0 leather armour (11, 2, Lair:7) a scroll of fog (14, 28, Lair:7) a cursed -3 trident (17, 35, Lair:7) 2 scrolls of enchant weapon (39, 4, Lair:7) a +0 shortbow Level 8 of the Lair of Beasts (0, 0, Lair:8) 2 scrolls of amnesia (1, 8, Lair:8) a wand of digging (16/24) (15, 1, Lair:8) a +0 leather armour (20, 8, Lair:8) a scroll of fog (22, 10, Lair:8) the +6 shortbow "Biuveoh" {freeze, +Fly rElec rF- rC++} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It makes you vulnerable to fire. It greatly protects you from cold. It insulates you from electricity. It lets you fly. (23, 11, Lair:8) a +0 long sword (26, 0, Lair:8) a wand of lightning (0/15) (40, -40, Lair:8) a wand of confusion (10/48) (42, 6, Lair:8) a scroll of fog (48, 13, Lair:8) a +9 giant club Level 1 of the Swamp (0, 0, Swamp:1) a scroll of remove curse (1, -5, Swamp:1) a stone (6, -13, Swamp:1) a bog body corpse (40, -10, Swamp:1) a +0 pair of gloves Level 1 of the Snake Pit (0, 0, Snake:1) a stone (1, -2, Snake:1) a +0 glaive (unseen) (2, -2, Snake:1) 6 bolts a stone (4, -2, Snake:1) 3 bolts (4, -1, Snake:1) a +0 ring mail (4, 1, Snake:1) a +0 battleaxe (5, -8, Snake:1) 28 stones