Kikal Level 1 of the Dungeon (0, 0, D:1) a cursed -2 hunting sling (3, -6, D:1) a +0 club (5, 8, D:1) a +0 helmet (7, -14, D:1) a +0 spear (8, 4, D:1) a cursed +0 robe (13, 2, D:1) a +0 dagger (30, 12, D:1) 14 poisoned needles (31, -10, D:1) a +0 robe (32, -3, D:1) 8 arrows (32, -2, D:1) a +0 club (32, 8, D:1) a +0 club (33, 25, D:1) a +0 buckler (36, 0, D:1) a +0 club (38, -7, D:1) a stone (38, -6, D:1) a stone (40, -7, D:1) a +0 club 14 stones (41, -7, D:1) a stone (42, -7, D:1) a stone (43, 28, D:1) a +0 short sword (45, 0, D:1) 23 stones (45, 9, D:1) a +0 ring mail (45, 12, D:1) 4 javelins (48, 21, D:1) a +0 club (58, 1, D:1) a stone (58, 3, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, -18, D:2) a +0 robe (6, -17, D:2) a +0 dagger (8, -25, D:2) a +0 leather armour (8, 3, D:2) a +0 club (14, -25, D:2) a +0 flail (15, -13, D:2) a +0 club (16, 5, D:2) a stone (19, -19, D:2) 11 arrows (22, 6, D:2) a stone (23, 6, D:2) 18 stones a +0 dagger a +0 hunting sling (29, -17, D:2) a +0 whip (31, 10, D:2) a +0 dagger (32, -1, D:2) a +0 hand axe (33, -18, D:2) a +0 flail (33, 2, D:2) 13 stones (35, -7, D:2) a cursed +0 robe (39, -21, D:2) a +0 pair of boots (39, -6, D:2) a cursed -3 halberd (41, 4, D:2) a +0 robe (42, -12, D:2) 26 stones (46, -9, D:2) a +0 flail Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 44, D:3) a +0 scale mail (unseen) (3, 44, D:3) a +0 trident (unseen) (6, 27, D:3) a +0 dagger a +0 robe (7, 0, D:3) a +0 spear (8, 44, D:3) a +0 club (10, 0, D:3) a +0 spear (11, 28, D:3) a +0 spear (13, -3, D:3) a +0 whip (14, -2, D:3) a +0 flail a +0 flail (15, -3, D:3) a +0 spear (21, -3, D:3) a +0 flail (22, -3, D:3) a +0 spear (26, 36, D:3) a +0 hand axe (28, -2, D:3) a +0 flail (29, 14, D:3) a +2 flail of draining (29, 27, D:3) a +0 whip (30, 23, D:3) a +0 whip (30, 26, D:3) a +0 club (30, 41, D:3) a poisoned needle (32, 30, D:3) a +0 flail (33, -4, D:3) a +0 spear (37, -13, D:3) 21 arrows (37, -1, D:3) 24 bolts (44, -11, D:3) a +0 short sword (46, -1, D:3) a +0 hand axe (46, 5, D:3) 19 bolts (46, 11, D:3) a +0 dagger (46, 18, D:3) a cursed +0 leather armour a +0 whip (47, 18, D:3) 3 poisoned needles a +0 dagger a +0 blowgun (48, 8, D:3) a +0 scale mail a +0 spear (53, 12, D:3) a +0 halberd (55, 4, D:3) a +0 whip (55, 6, D:3) a +0 robe a +0 whip (56, 0, D:3) a +0 scale mail a +0 whip (56, 1, D:3) a +0 dagger (56, 2, D:3) a cursed -2 robe a +0 dagger (58, 4, D:3) a +0 club (59, 15, D:3) a +0 hand axe (63, -10, D:3) a +0 club (63, 10, D:3) a +0 halberd (63, 13, D:3) a +0 spear (64, -8, D:3) a +0 falchion a +0 leather armour a +0 whip Level 4 of the Dungeon (0, 0, D:4) 25 arrows (5, 4, D:4) a +0 dagger (15, -18, D:4) 2 scrolls of teleportation (16, -18, D:4) 3 scrolls of enchant weapon (17, -2, D:4) a +0 hand axe a +0 leather armour (23, -19, D:4) a +0 club (24, -19, D:4) a +0 dagger a +0 robe (27, -7, D:4) 21 stones (38, -13, D:4) a +0 dagger (46, -2, D:4) a +0 falchion of holy wrath (52, 3, D:4) the +9 plate armour of Dulits {rElec rN+} It insulates you from electricity. It protects you from negative energy. Level 5 of the Dungeon [Shop] Wyber's Jewellery Shoppe a cursed ring of loudness (54 gold) an uncursed amulet of harm (360 gold) an uncursed ring of resist corrosion (240 gold) an uncursed amulet of rage (480 gold) an uncursed amulet of the acrobat (360 gold) an uncursed amulet of faith (480 gold) a +3 ring of intelligence (188 gold) the amulet of the Four Winds {rN+ MR+++ Clar} (526 gold) [amulet of nothing] It protects you from negative energy. It affects your resistance to hostile enchantments. It protects you against confusion. (0, 0, D:5) a +0 rapier (5, -4, D:5) a +0 flail (12, 18, D:5) a +0 robe (16, -18, D:5) a +0 club (26, 16, D:5) a +0 shortbow 9 arrows (30, 6, D:5) a +0 dagger (30, 15, D:5) 2 arrows (32, 16, D:5) 2 arrows (34, -6, D:5) a +1 dagger of speed (35, -11, D:5) 12 sling bullets (39, 9, D:5) a +0 ring mail (47, -19, D:5) a +2 falchion of holy wrath (47, -17, D:5) a +0 mace (48, 19, D:5) a +0 chain mail (49, -19, D:5) a +0 hand axe (49, -17, D:5) a +0 spear (49, -1, D:5) a +0 giant club Level 6 of the Dungeon (5, -1, D:6) a +0 animal skin (5, 0, D:6) a +0 rapier (6, -4, D:6) a +0 robe a +2 whip of electrocution (7, 18, D:6) a +0 ring mail (11, 14, D:6) a +0 robe a +4 hand axe (12, -4, D:6) a +0 hand axe (26, 19, D:6) a cursed +0 leather armour (29, 17, D:6) a scroll of enchant armour (29, 37, D:6) 21 sling bullets (33, 2, D:6) a +0 trident (35, 4, D:6) a +0 robe (40, -1, D:6) 19 poisoned needles (40, 7, D:6) a +0 giant club (44, 33, D:6) a +0 flail (45, 26, D:6) a +0 hand axe (48, 38, D:6) a +0 club (49, 34, D:6) a +0 club (54, -3, D:6) an arrow (54, -2, D:6) an arrow (54, 0, D:6) 4 arrows (54, 1, D:6) a +0 shortbow 4 arrows Level 7 of the Dungeon (0, 13, D:7) an uncursed staff of power (17, 15, D:7) a +0 club (20, 15, D:7) a stone (23, -2, D:7) 14 arrows (26, -1, D:7) a +0 animal skin (28, 19, D:7) a +0 centaur barding (35, -9, D:7) a +0 animal skin (43, 11, D:7) a +0 giant club (48, 9, D:7) a +3 ring mail (55, 14, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 club (0, 3, D:8) a +0 glaive a +0 chain mail a +0 mace (0, 6, D:8) a +0 dagger a +0 robe (1, 8, D:8) a +0 dagger a +0 robe (1, 13, D:8) a +0 mace a +1 chain mail of fire resistance (4, 36, D:8) 28 bolts (19, 28, D:8) a +0 ring mail (22, 22, D:8) a cursed -1 hand axe (26, -5, D:8) an arrow (26, -4, D:8) an arrow (27, -8, D:8) a +0 shortbow 28 arrows (27, -2, D:8) an arrow (28, -3, D:8) an arrow (39, 18, D:8) a +0 flail (39, 19, D:8) a +0 giant club (39, 22, D:8) a +0 leather armour a +0 dagger (39, 24, D:8) a +0 short sword a +0 chain mail a +0 dire flail (42, -10, D:8) a +0 giant club (49, 29, D:8) a +0 mace (52, -6, D:8) 21 sling bullets (55, 3, D:8) a +0 mace Level 9 of the Dungeon (0, 0, D:9) 3 large rocks (0, 23, D:9) a -3 ring of evasion (2, 8, D:9) a +0 giant club (6, -24, D:9) a +0 giant spiked club (12, -24, D:9) a +0 chain mail a +0 war axe (12, 10, D:9) a +0 chain mail (13, 1, D:9) a +0 mace (14, 20, D:9) a +0 giant club a +0 giant club (22, -20, D:9) a +0 flail (27, -16, D:9) a +0 plate armour a +0 scimitar (28, -18, D:9) a +1 war axe of chopping (28, -16, D:9) a +0 flail (28, -13, D:9) a +2 great mace of protection a cursed +0 plate armour (28, 15, D:9) 2 stones (28, 20, D:9) a +0 dagger 3 stones (28, 23, D:9) 4 stones (29, 22, D:9) a cursed -1 club (30, -14, D:9) a +0 club (30, -13, D:9) a +0 chain mail a +0 scimitar (30, -2, D:9) a +0 flail a cursed +0 ring mail (32, -13, D:9) 5 curare-tipped needles (32, -12, D:9) a +0 leather armour a +0 trident (32, -11, D:9) a +0 leather armour a +0 dagger (32, -10, D:9) a +0 whip (32, -1, D:9) a +0 scale mail (33, -10, D:9) a +0 scale mail a +0 club (33, -2, D:9) a +0 club a +0 chain mail (34, -11, D:9) a +0 leather armour a cursed -1 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 club (34, -10, D:9) a +0 robe a +0 dagger a +0 leather armour (35, -10, D:9) a cursed +0 robe a +0 dagger a +0 chain mail a +0 trident a +0 robe a +0 dagger a +0 ring mail a +0 club a +0 leather armour a +0 falchion 2 tomahawks (36, -10, D:9) a +0 dire flail a +0 chain mail (37, -10, D:9) a +0 trident a +0 dagger (39, -23, D:9) 17 stones (39, -9, D:9) a cursed -2 club (39, -8, D:9) a +0 leather armour 2 tomahawks a +0 mace a +0 flail (39, -7, D:9) a +0 flail (39, -5, D:9) a +0 scale mail (39, -1, D:9) 3 tomahawks (40, 17, D:9) a +0 giant club (46, 21, D:9) a +0 crystal plate armour (52, -3, D:9) a +0 flail a +0 plate armour (52, -2, D:9) a +0 club a +0 ring mail Level 10 of the Dungeon [Shop] Zeiry's Antique Armour Shoppe a +0 robe (23 gold) the +1 leather armour of Activism {Str-4 Int+6} (618 gold) It affects your strength (-4). It affects your intelligence (+6). a +0 pair of gloves (153 gold) a +2 robe of fire resistance (601 gold) the +6 plate armour of the Evil One {*Slow Str-5 Dex+8} (2063 gold) It affects your strength (-5). It affects your dexterity (+8). It may slow you when you take damage. a +2 helmet (561 gold) the +0 mask of the Dragon {MR+ Slay+3 SInv} (1135 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It lets you see invisible. a +0 buckler (153 gold) [Shop] Cidiadot's Armour Emporium a cursed +0 ring mail (16 gold) a +2 helmet of intelligence (344 gold) a +0 ring mail (64 gold) a +0 robe (11 gold) a +0 ring mail of magic resistance (176 gold) a +0 leather armour (32 gold) a +0 pair of gloves (72 gold) a cursed +0 ring mail (16 gold) a +0 ring mail (64 gold) a +0 pair of boots (72 gold) a +0 leather armour (32 gold) a +0 ring mail (64 gold) [Shop] Emynnuli's Gadget Shop a phial of floods (560 gold) a lightning rod (4/4) (560 gold) a phantom mirror (420 gold) a wand of paralysis (15) (238 gold) a crystal ball of energy (280 gold) a lamp of fire (560 gold) a phial of floods (560 gold) a sack of spiders (280 gold) a wand of digging (14) (504 gold) a phantom mirror (420 gold) a lamp of fire (560 gold) a lightning rod (4/4) (560 gold) a crystal ball of energy (280 gold) (0, 0, D:10) a +1 long sword of electrocution (13, 27, D:10) a +0 flail of holy wrath (13, 29, D:10) a +0 flail (15, 18, D:10) a book of Enchantments (15, 19, D:10) a +1 great mace of crushing (16, 17, D:10) the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. (16, 18, D:10) a +2 hand axe of freezing (16, 26, D:10) a +0 robe a +0 dagger of venom (17, 10, D:10) a +0 troll leather armour (17, 18, D:10) an uncursed staff of earth (17, 19, D:10) a phantom mirror (22, 26, D:10) 2 scrolls of random uselessness (29, 29, D:10) a +0 giant spiked club a +0 giant club (34, 34, D:10) a +0 dire flail a +0 plate armour (40, 34, D:10) a +0 mace a +0 scale mail (41, 34, D:10) a +0 dagger a +0 robe (43, 4, D:10) a +0 leather armour a +0 dagger (43, 35, D:10) a +0 dagger (51, -13, D:10) a +0 robe (52, 32, D:10) 12 arrows (56, -13, D:10) the +10 scythe "Nierrimyi" {holy, Int+4 Dex+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+4). It affects your dexterity (+4). (58, 16, D:10) 13 stones the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 club (0, 4, Orc:1) 2 silver tomahawks (1, 6, Orc:1) a +0 leather armour a +0 flail (2, 2, Orc:1) a +0 robe a +0 dagger (2, 3, Orc:1) a +0 robe a +0 dagger of venom (2, 6, Orc:1) a tomahawk (2, 7, Orc:1) a +0 robe a +3 dagger (2, 8, Orc:1) a +0 ring mail a +0 trident (2, 9, Orc:1) a +0 plate armour a cursed -1 glaive (2, 10, Orc:1) a +0 plate armour a +0 scimitar of flaming (3, 4, Orc:1) a tomahawk (3, 6, Orc:1) a +0 plate armour a +0 long sword (3, 7, Orc:1) a +0 mace a +0 robe a +0 dagger (4, 6, Orc:1) a tomahawk (4, 8, Orc:1) a +0 chain mail a +0 dagger a +0 plate armour a +0 dire flail (4, 10, Orc:1) a +0 plate armour a +0 long sword (4, 13, Orc:1) 2 exploding tomahawks a +0 hand axe (5, 5, Orc:1) a +0 ring mail a +0 mace (5, 6, Orc:1) a +1 plate armour of cold resistance a +0 dire flail (5, 8, Orc:1) a +0 whip (5, 9, Orc:1) a +0 plate armour a +0 flail (5, 11, Orc:1) a +0 chain mail a +0 scimitar (6, 8, Orc:1) a +0 club (6, 9, Orc:1) a +0 war axe (6, 11, Orc:1) a +0 leather armour a +0 mace (7, 10, Orc:1) a +0 whip (7, 12, Orc:1) a +0 falchion (8, 5, Orc:1) a +0 robe a +0 dagger (8, 9, Orc:1) a +0 plate armour a +0 war axe (9, 11, Orc:1) a +0 leather armour a cursed -3 mace (14, 12, Orc:1) a +0 giant club (14, 21, Orc:1) a +0 short sword a +0 chain mail (19, 27, Orc:1) a +0 scale mail a +0 dagger a tomahawk (22, 29, Orc:1) a +0 leather armour a +0 dagger 2 tomahawks (22, 30, Orc:1) a +0 mace (23, 29, Orc:1) a +0 leather armour a +0 club (24, 31, Orc:1) a +0 leather armour a +0 hand axe (26, 32, Orc:1) a +0 plate armour 3 tomahawks a +0 hand axe (27, 32, Orc:1) a +0 glaive a +0 plate armour (27, 33, Orc:1) a +0 giant spiked club (28, 36, Orc:1) a +0 short sword a +0 leather armour (31, 36, Orc:1) a cursed -2 mace Level 2 of the Orcish Mines (0, 0, Orc:2) 2 tomahawks (0, 2, Orc:2) a tomahawk (1, 1, Orc:2) a bolt (2, -1, Orc:2) 2 bolts (2, 1, Orc:2) a cursed -1 plate armour a cursed +0 war axe (2, 2, Orc:2) a bolt the felid corpse of Kikal (2, 3, Orc:2) a +0 leather armour a +0 hand axe (2, 5, Orc:2) a +0 dagger (unseen) (3, 1, Orc:2) a +0 glaive (unseen) (3, 2, Orc:2) a +0 robe a +0 dagger (3, 3, Orc:2) a cursed -2 giant club (still there?) a +0 dagger (still there?) a +0 plate armour (still there?) 2 tomahawks (still there?) (3, 5, Orc:2) a +0 dagger (still there?) a +0 whip (still there?) (4, -2, Orc:2) a +0 robe a +0 dagger (4, 4, Orc:2) a +0 leather armour a +0 flail (4, 8, Orc:2) a +0 club (unseen) (4, 13, Orc:2) 19 gold pieces (5, 6, Orc:2) a +0 hand axe a +0 leather armour 29 gold pieces (5, 7, Orc:2) 18 gold pieces (unseen) (5, 9, Orc:2) a +0 leather armour a +0 trident (5, 10, Orc:2) a +0 leather armour (unseen) (6, -15, Orc:2) a +0 robe a +0 dagger (6, 6, Orc:2) a bolt (7, 6, Orc:2) a +0 long sword (unseen) (8, -13, Orc:2) a +0 robe a +0 dagger (8, 9, Orc:2) 16 gold pieces (9, -13, Orc:2) a +0 club an orc corpse (skeletalised by now) (10, 15, Orc:2) 14 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) 20 stones (1, 3, Lair:1) a scroll of fog (6, 39, Lair:1) 21 gold pieces (7, 15, Lair:1) a +0 robe (7, 23, Lair:1) a +0 blowgun a +2 short sword of distortion (7, 40, Lair:1) a scroll of identify (9, 23, Lair:1) 4 curare-tipped needles