Kidiri the Dungeon (1, 6, D) 3 potions of berserk rage 6 potions of haste (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 1, D) a +0 shield a +0 scale mail a +0 war axe the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. Cheibriados disapproves of the use of such an item. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (19, 0, D) a +2 quarterstaff of draining (19, 16, D) a +5 spear of piercing (19, 17, D) the +7 chain mail of Ethics {+Fly rElec Str-4} It affects your strength (-4). It insulates you from electricity. It lets you fly. (19, 33, D) a lamp of fire (20, 0, D) a box of beasts (20, 1, D) the +7 shortbow of Vaerchack {flame, Int+4 Dex+2} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It affects your dexterity (+2). (20, 16, D) a crystal ball of energy (20, 17, D) a lamp of fire (20, 33, D) a +0 pair of boots of flying (21, 0, D) Voum's Catalogue of Bewitchment and Venom Spells Type Level a - Dazzling Spray Conjuration/Hexes 3 b - Spider Form Transmutation/Poison 3 c - Fulminant Prism Conjuration/Hexes 4 d - Yara's Violent Unravelling Hexes/Transmutation 5 e - Summon Mana Viper Hexes/Summoning 5 (21, 1, D) a sack of spiders (21, 7, D) a +2 great sword of flaming (21, 8, D) a +3 scimitar of flaming (21, 16, D) a sack of spiders (21, 17, D) a +3 great sword of holy wrath (21, 21, D) a +0 quarterstaff of protection a +0 robe a spriggan skeleton (21, 33, D) a lightning rod (4/4) (21, 34, D) a lightning rod (4/4) (22, 0, D) an uncursed staff of earth (22, 1, D) a cursed staff of energy (22, 16, D) a +0 animal skin (22, 17, D) a +1 spear of distortion a +0 blowgun 4 curare-tipped needles (22, 18, D) a +0 flail a +0 animal skin a spriggan skeleton (22, 21, D) an anaconda skeleton (22, 33, D) a +2 ring mail of magic resistance (22, 34, D) a book of Summonings (23, 0, D) an uncursed staff of death (23, 1, D) the +7 trident "Hyut" {elec, Int+5 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+5). It lets you see invisible. (23, 8, D) +0 fire dragon scales (23, 16, D) a book of Power (23, 17, D) a +0 robe (23, 19, D) a +0 war axe of draining a +0 animal skin an uncursed amulet of rage (23, 20, D) a +0 quarterstaff of speed a +2 robe of cold resistance (23, 21, D) a +0 robe (23, 23, D) a +0 robe (23, 33, D) the ring "Zeobbi" {Str+3 Int+2 Dex+2 Slay+1} [ring of slaying] It affects your strength (+3). It affects your intelligence (+2). It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+1). (23, 34, D) a manual of Staves (24, 1, D) a +5 halberd of venom (24, 6, D) +0 fire dragon scales (24, 16, D) a +7 blowgun (24, 19, D) a +0 war axe a +2 robe a spriggan skeleton (24, 21, D) a +0 longbow a +1 vampiric spear 20 arrows a +2 flail of holy wrath a +0 robe a +0 buckler a +0 robe (24, 22, D) 3 arrows a +2 rapier of draining a +0 robe a +0 buckler (24, 23, D) an arrow (24, 33, D) a +9 blowgun (24, 34, D) a +0 shortbow of flaming (25, 0, D) a phantom mirror (25, 1, D) a +2 scale mail of fire resistance (25, 4, D) a +1 scythe of venom an uncursed ring of resist corrosion (25, 16, D) an uncursed staff of cold (25, 17, D) a lamp of fire (25, 18, D) the +3 robe of Folly {Archmagi, MR-- Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. a dryad skeleton (25, 19, D) a +0 robe a spriggan skeleton (25, 22, D) a +2 flail of protection a +0 robe a +0 buckler (25, 23, D) a +0 robe a wind drake skeleton (25, 33, D) a +0 mace of holy wrath (25, 34, D) a box of beasts (26, 0, D) a +1 battleaxe of chopping (26, 1, D) an uncursed staff of poison (26, 16, D) a +0 antimagic war axe (26, 17, D) a book of the Dragon (26, 19, D) a +7 quick blade a +0 robe (26, 33, D) a +0 demon whip of freezing (26, 34, D) a book of Power (27, 0, D) an uncursed amulet of the gourmand (27, 18, D) a +2 morningstar of holy wrath a +0 animal skin (27, 33, D) a fan of gales (27, 34, D) a +1 pair of boots of running (28, 0, D) a +0 scimitar of flaming (28, 20, D) a +2 rapier of electrocution a cursed +0 robe a +0 buckler a spriggan skeleton (28, 33, D) a +4 chain mail of fire resistance (29, 0, D) a phantom mirror (29, 1, D) an uncursed staff of death (29, 17, D) a +1 scimitar of holy wrath (34, 28, D) a phial of floods (35, 0, D) the +4 falchion of Asoedang {speed, Dex+5} Attacks with this weapon are significantly faster. It affects your dexterity (+5). Cheibriados disapproves of the use of such an item. (35, 15, D) a +2 rapier of speed (35, 28, D) a +2 scimitar of flaming (36, 0, D) the cursed +2 arbalest "Embalmer" {venom, -Tele MR+++ Str+3} It poisons the ammo it fires. It affects your strength (+3). It affects your resistance to hostile enchantments. It prevents most forms of teleportation. It has a curse placed upon it. (36, 1, D) a lightning rod (4/4) (36, 14, D) a +0 ring mail of cold resistance (36, 15, D) a +6 fustibalus (36, 17, D) a +3 hand axe of chopping (37, 1, D) a book of Death (37, 15, D) an uncursed staff of power (37, 28, D) a +0 shortbow of flaming (37, 29, D) a sack of spiders (37, 33, D) a +0 great sword of flaming an uncursed amulet of harm (37, 36, D) +0 fire dragon scales (38, 0, D) a +2 short sword of protection (38, 1, D) the cursed +0 shortbow "Owneaban" {freeze, +Blink +Inv rN+ Int-2} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (-2). It protects you from negative energy. It lets you turn invisible. It lets you blink. It has a curse placed upon it. (38, 14, D) a phial of floods (38, 15, D) a +1 demon whip of draining (38, 28, D) a +0 naga barding of stealth (38, 29, D) Gad Wiukhlu's Lost Secrets of the Arcane Arts Spells Type Level a - Ring of Flames Charms/Fire 7 b - Orb of Destruction Conjuration 7 c - Spellforged Servitor Conjuration/Summoning 7 d - Malign Gateway Summoning/Translocation 7 (38, 36, D) a +2 great sword of flaming +0 fire dragon scales (39, 0, D) the +3 rapier "Pimor" {elec, +Rage rF- rN+++ MP-9} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It makes you vulnerable to fire. It renders you almost immune to negative energy. It affects your magic capacity (-9). It lets you go berserk. (39, 1, D) a box of beasts (39, 14, D) an uncursed staff of fire (39, 15, D) a +4 quarterstaff of protection (39, 28, D) a +2 ring mail of fire resistance (39, 34, D) a +4 scimitar of flaming (40, 1, D) an uncursed amulet of rage (40, 15, D) an uncursed staff of wizardry (40, 19, D) a +3 glaive of protection (40, 20, D) a +2 battleaxe of electrocution (40, 21, D) an uncursed staff of earth (40, 28, D) a +2 scimitar of flaming (40, 34, D) the +7 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. Cheibriados disapproves of the use of such an item. an uncursed amulet of guardian spirit (41, 0, D) an uncursed amulet of rage (41, 1, D) a +0 ring mail of poison resistance (41, 14, D) an uncursed amulet of magic regeneration (41, 28, D) an uncursed amulet of faith (41, 29, D) a +2 plate armour of poison resistance (42, 0, D) a +3 eveningstar of draining (42, 1, D) a +1 hunting sling of flaming (42, 14, D) a +1 scale mail of magic resistance (42, 29, D) a sack of spiders (43, 14, D) a book of the Dragon (43, 15, D) a +8 blowgun (43, 28, D) a +2 plate armour of positive energy (43, 29, D) Sif Muna's Papyrus of Calling Spells Type Level a - Call Canine Familiar Summoning 3 b - Recall Summoning/Translocation 3 c - Aura of Abjuration Summoning 5 d - Summon Demon Summoning 5 (44, 28, D) the +9 hand axe of an ice cave {chop, +Fly} It inflicts extra damage upon your enemies. It lets you fly. (49, 0, D) a +0 halberd (49, 1, D) a +0 long sword (49, 24, D) the +2 hand crossbow of Harmony {penet, rPois MP+9 SInv Stlth-} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It protects you from poison. It affects your magic capacity (+9). It lets you see invisible. It makes you less stealthy. (49, 36, D) the +10 short sword "Fyxt" {venom, rElec rPois rF+ Dex-3} It poisons the flesh of those it strikes. It affects your dexterity (-3). It protects you from fire. It insulates you from electricity. It protects you from poison. (49, 37, D) a book of Death (50, 0, D) a lamp of fire (50, 4, D) a +1 trident of piercing (50, 13, D) a crystal ball of energy (50, 18, D) a +0 war axe a +0 plate armour (50, 25, D) a lamp of fire (50, 36, D) a cursed staff of earth (50, 37, D) a book of Necromancy (51, 0, D) a +0 rapier of protection (51, 1, D) an uncursed staff of power (51, 2, D) a +3 battleaxe of freezing (51, 12, D) a +2 plate armour of poison resistance (51, 13, D) a +0 long sword (51, 16, D) a +0 great mace a +0 plate armour an uncursed staff of earth a +0 arbalest 17 bolts (51, 17, D) a +0 war axe a +0 chain mail an uncursed ring of see invisible (51, 18, D) a +0 battleaxe a +0 plate armour (51, 19, D) a +0 great sword a +0 chain mail (51, 24, D) an uncursed staff of conjuration (51, 25, D) a +0 quarterstaff (51, 30, D) a +0 quarterstaff of draining a +0 robe a +0 broad axe a +0 animal skin (51, 36, D) a sack of spiders (51, 37, D) a sack of spiders (52, 0, D) a book of Transfigurations (52, 1, D) a book of Debilitation (52, 5, D) an uncursed staff of wizardry a +0 robe (52, 6, D) a +0 mace a +0 shield (52, 14, D) a +0 arbalest 7 bolts (52, 16, D) a large rock a +0 arbalest 22 bolts (52, 17, D) a +5 short sword of venom a +0 plate armour of poison resistance (52, 18, D) 3 large rocks a +1 battleaxe the +2 fustibalus "Levu" {venom, +Fly} It poisons the ammo it fires. It lets you fly. a +0 plate armour (52, 19, D) a large rock (52, 24, D) a book of the Sky (52, 25, D) Oterghat's Collected Works on Bewitchment and Transmigration Spells Type Level a - Confusing Touch Hexes 1 b - Corona Hexes 1 c - Beastly Appendage Transmutation 1 d - Confuse Hexes 3 e - Petrify Transmutation/Earth 4 f - Irradiate Conjuration/Transmutation 5 g - Blade Hands Transmutation 5 (52, 30, D) a +0 quarterstaff a +0 robe a +5 quick blade a +0 robe a +0 buckler (52, 36, D) a +3 chain mail of fire resistance (52, 37, D) a +0 hunting sling of freezing (53, 0, D) a book of Changes (53, 2, D) a +0 long sword a +2 robe of cold resistance (53, 4, D) a +2 hand axe of freezing (53, 12, D) a +4 quarterstaff of speed (53, 13, D) a fan of gales (53, 18, D) a +1 long sword of protection a +0 plate armour (53, 19, D) a +0 broad axe a +0 chain mail a +0 shield (53, 24, D) an uncursed amulet of the acrobat (53, 25, D) a +0 scale mail of magic resistance (53, 30, D) a +0 hand axe a +0 animal skin (53, 31, D) the +7 dagger of Luashuiq {flame, +Rage} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It lets you go berserk. a +0 robe (53, 36, D) a +2 leather armour of poison resistance (53, 37, D) an uncursed staff of air (54, 0, D) the +4 moon troll leather armour {Spirit, Regen++ MP+5} It affects your magic capacity (+5). It increases your rate of regeneration. (54, 1, D) an uncursed staff of wizardry (54, 4, D) the cursed +0 war axe "Vaetoxa" {elec, rPois} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from poison. It has a curse placed upon it. (54, 12, D) Anegum's Almanac of Dusty Changing Spells Type Level a - Sandblast Earth 1 b - Beastly Appendage Transmutation 1 c - Ignite Poison Fire/Transmutation/Poison 3 d - Leda's Liquefaction Hexes/Earth 4 e - Irradiate Conjuration/Transmutation 5 f - Borgnjor's Vile Clutch Necromancy/Earth 5 (54, 13, D) +1 shadow dragon scales (54, 25, D) a phantom mirror (55, 12, D) a +1 leather armour of poison resistance (55, 13, D) a +0 war axe (55, 24, D) a +0 longbow of velocity (59, 36, D) the +1 robe "Ucefor" {Str+5} It affects your strength (+5). (59, 37, D) 4 potions of haste (60, 36, D) the +9 plate armour of Zuvuet {-Tele rElec rN+ Str+7} It affects your strength (+7). It insulates you from electricity. It protects you from negative energy. It prevents most forms of teleportation. (60, 37, D) a book of Maledictions (61, 0, D) a sack of spiders (61, 8, D) an uncursed staff of earth (61, 16, D) the Almanac of Feathery Transformation Spells Type Level a - Static Discharge Conjuration/Air 3 b - Irradiate Conjuration/Transmutation 5 c - Blade Hands Transmutation 5 d - Dragon Form Transmutation 7 (61, 26, D) a +2 chain mail of cold resistance (61, 36, D) a +1 chain mail of magic resistance (61, 37, D) an uncursed ring of flight (62, 0, D) a +2 battleaxe of freezing (62, 8, D) a +5 shortbow of freezing (62, 9, D) a +4 mace of draining (62, 10, D) a cursed +2 halberd a +0 robe (62, 17, D) a book of Spatial Translocations (62, 26, D) a book of Beasts (62, 27, D) a +0 chain mail of fire resistance (62, 36, D) a cursed amulet of inaccuracy (62, 37, D) a +1 short sword of holy wrath (63, 0, D) a +2 leather armour of cold resistance (63, 8, D) the cursed +0 robe "Num Toi" {rF+ Dex+3 Stlth+} It affects your dexterity (+3). It protects you from fire. It makes you more stealthy. It has a curse placed upon it. (63, 16, D) the Tome of Noxious Lightness Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Lightning Bolt Conjuration/Air 5 (63, 17, D) a +2 broad axe of electrocution (63, 27, D) a sack of spiders (63, 30, D) a +3 spear a +0 robe (63, 36, D) an uncursed ring of resist corrosion (63, 37, D) the +8 battleaxe of Teryc {venom, rC- Str+5} It poisons the flesh of those it strikes. It affects your strength (+5). It makes you vulnerable to cold. (64, 17, D) an uncursed staff of wizardry (64, 20, D) the +6 arbalest "Damnation" {damnation} (64, 26, D) a +1 trident of flaming (64, 27, D) the +5 short sword of Fedohid {flame, rPois Str-4 Int+6 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-4). It affects your intelligence (+6). It protects you from poison. It makes you more stealthy. (65, 26, D) an uncursed staff of earth (67, 0, D) an uncursed ring of flight (68, 3, D) a +0 rapier a cursed +0 robe a +0 buckler (69, 0, D) a +2 rapier of venom (70, 8, D) a +0 mace of holy wrath (70, 36, D) a lightning rod (4/4) (70, 37, D) a book of Power (70, 40, D) a +0 short sword a +0 leather armour a +0 falchion of holy wrath (70, 41, D) a +0 whip a +0 short sword a +4 arbalest a +0 chain mail (71, 16, D) a lamp of fire (71, 17, D) a sack of spiders (71, 21, D) a +0 quarterstaff a +0 robe (71, 26, D) a +1 crystal plate armour (71, 27, D) a fan of gales (71, 36, D) a +2 ring mail of cold resistance (71, 37, D) a fan of gales (71, 40, D) a +0 dagger a +0 robe a +0 flail a +0 hand axe a +0 plate armour (72, 8, D) a +4 hand crossbow of freezing (72, 9, D) the +2 robe "Jeuradun" {MR+ SInv Stlth+} It affects your resistance to hostile enchantments. It lets you see invisible. It makes you more stealthy. (72, 16, D) a +1 arbalest of flaming (72, 17, D) a lamp of fire (72, 21, D) a +3 rapier a +0 robe (72, 26, D) an uncursed ring of see invisible (72, 27, D) the cursed +1 morningstar "Soricext" {vamp, -Tele rN+ Str+3 Dex+3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+3). It affects your dexterity (+3). It protects you from negative energy. It prevents most forms of teleportation. It has a curse placed upon it. (72, 36, D) a book of Frost (72, 37, D) the +9 staff of Wucad Mu {channel} (72, 40, D) a +0 war axe a +0 plate armour (72, 41, D) a +0 dagger a +0 robe (73, 1, D) an uncursed staff of conjuration (73, 16, D) a +0 hand crossbow of flaming (73, 17, D) a +0 trident of venom (73, 27, D) a lamp of fire (73, 36, D) an uncursed amulet of the gourmand (73, 37, D) the +10 zealot's sword {holy, *Rage rN+ EV+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. (75, 1, D) a +4 flail of venom