Kidiri the Dungeon (1, 6, D) 3 potions of berserk rage 6 potions of haste (1, 33, D) the cursed necklace of Bloodlust {*Rage +Rage MR++ Int-3 Slay+6 *Curse} [amulet of rage] It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It affects your resistance to hostile enchantments. It lets you go berserk. It may make you go berserk in combat. It curses itself when equipped. It has a curse placed upon it. (1, 34, D) a phial of floods (2, 14, D) a +3 falchion of flaming (2, 15, D) a phantom mirror (2, 16, D) an uncursed staff of summoning (2, 33, D) a +1 whip of flaming (2, 34, D) an uncursed staff of cold (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (3, 14, D) a +5 short sword of draining (3, 15, D) a fan of gales (3, 34, D) the +2 shield of Resistance {rF+ rC+ MR+} It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) a +1 scimitar of holy wrath (4, 15, D) the +8 plate armour of Egujaqeg {MP-9 Str+8 Int+5} It affects your strength (+8). It affects your intelligence (+5). It affects your magic capacity (-9). (4, 16, D) an uncursed staff of summoning (4, 33, D) a +4 plate armour of cold resistance (4, 34, D) the +5 demon whip "Spellbinder" {antimagic, MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. (5, 14, D) a +1 dagger of venom (5, 15, D) a +5 arbalest (5, 16, D) a lightning rod (4/4) (5, 33, D) the Guide on Shifting Darkness Spells Type Level a - Sublimation of Blood Necromancy 2 b - Sticks to Snakes Transmutation 2 c - Ignite Poison Fire/Transmutation/Poison 3 d - Vampiric Draining Necromancy 3 e - Dispel Undead Necromancy 5 f - Alistair's Intoxication Transmutation/Poison 5 (5, 34, D) a +0 short sword of venom (6, 15, D) a +2 chain mail of poison resistance (6, 33, D) an uncursed staff of death (6, 34, D) a +8 flail of protection (6, 41, D) a jumping spider corpse (7, 14, D) a +1 chain mail of cold resistance (7, 15, D) the Almanac of Attacks Spells Type Level a - Magic Dart Conjuration 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Lightning Bolt Conjuration/Air 5 d - Venom Bolt Conjuration/Poison 5 e - Freezing Cloud Conjuration/Ice/Air 6 (7, 33, D) a +1 mace of protection (7, 34, D) the ring "Nupoemim" {rElec Stlth+} [ring of stealth] It insulates you from electricity. It makes you more stealthy. (7, 39, D) a demonic crawler corpse (8, 14, D) the +10 shortbow "Zogiu" {freeze, MP+9 Str+2} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+2). It affects your magic capacity (+9). (8, 15, D) a book of Clouds (8, 16, D) the +7 dire flail of True Grit {drain, rElec} A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. (8, 33, D) a +5 lajatang of electrocution (8, 34, D) a book of Summonings (9, 14, D) a book of Misfortune (9, 15, D) a +3 vampiric hand axe (9, 16, D) a book of Unlife (9, 33, D) a crystal ball of energy (9, 34, D) a +3 trident of venom (10, 1, D) a +0 shield a +0 scale mail a +0 long sword the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (10, 14, D) a +2 war axe of chopping (10, 15, D) a +1 giant club (10, 16, D) the Reference Book on Companions and Feathers Spells Type Level a - Summon Butterflies Summoning 1 b - Static Discharge Conjuration/Air 3 c - Lightning Bolt Conjuration/Air 5 d - Silence Hexes/Air 5 e - Aura of Abjuration Summoning 5 (10, 33, D) a +1 great mace of draining (10, 34, D) the +4 ring mail of the Evil One {rC++ rN+ rCorr Dex+4} It affects your dexterity (+4). It greatly protects you from cold. It protects you from negative energy. It protects you from acid and corrosion. (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +5 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. Cheibriados disapproves of the use of such an item. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (11, 14, D) an uncursed staff of earth (11, 15, D) an uncursed staff of energy (11, 16, D) the Papyrus of Vitriolic Flight Spells Type Level a - Sting Conjuration/Poison 1 b - Shock Conjuration/Air 1 c - Poisonous Vapours Poison/Air 2 d - Silence Hexes/Air 5 e - Alistair's Intoxication Transmutation/Poison 5 f - Freezing Cloud Conjuration/Ice/Air 6 (11, 33, D) a book of Battle (11, 34, D) the Collected Works on Lightness and Beguiling Spells Type Level a - Shock Conjuration/Air 1 b - Confusing Touch Hexes 1 c - Ensorcelled Hibernation Hexes/Ice 2 d - Poisonous Vapours Poison/Air 2 e - Fulminant Prism Conjuration/Hexes 4 f - Lightning Bolt Conjuration/Air 5 g - Yara's Violent Unravelling Hexes/Transmutation 5 (12, 14, D) the +8 Wrath of Trog {antimagic, *Rage} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It may make you go berserk in combat. (12, 15, D) the +7 arbalest "Wuobaigu" {penet, rPois Stlth+} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It protects you from poison. It makes you more stealthy. (12, 16, D) a +1 scimitar of slicing (12, 33, D) an uncursed amulet of regeneration (12, 34, D) an uncursed staff of death (13, 33, D) a +2 scimitar of electrocution (13, 34, D) a book of Power (19, 0, D) a +0 dagger of speed (19, 1, D) the +8 mace of Ejalalaf {flame, Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). (19, 16, D) a box of beasts (19, 17, D) a fan of gales (19, 32, D) a sack of spiders (19, 33, D) a box of beasts (20, 0, D) the +6 scale mail "Jol Leir" {+Inv Str+2} It affects your strength (+2). It lets you turn invisible. (20, 1, D) Geureown's Catalogue of the Rocks and Enhancements Spells Type Level a - Infusion Charms 1 b - Sandblast Earth 1 c - Borgnjor's Vile Clutch Necromancy/Earth 5 d - Deflect Missiles Charms/Air 6 e - Ring of Flames Charms/Fire 7 (20, 16, D) a phantom mirror (20, 17, D) a +0 robe (20, 21, D) a +0 dagger a +0 robe (20, 33, D) a crystal ball of energy (21, 0, D) an uncursed ring of see invisible (21, 1, D) a book of Ice (21, 16, D) an uncursed staff of air (21, 17, D) an uncursed staff of poison (21, 23, D) a +0 trident (21, 32, D) a book of Dreams (21, 34, D) a +0 hand crossbow of freezing (21, 41, D) a +1 dagger of electrocution a +0 robe (22, 16, D) a +0 dagger (22, 17, D) a crystal ball of energy (22, 21, D) a +0 great sword a +0 robe (22, 23, D) a +1 leather armour of fire resistance (22, 26, D) a +0 battleaxe a +0 chain mail (22, 32, D) an uncursed staff of death (22, 33, D) a book of the Tempests (22, 34, D) a +0 quarterstaff (22, 38, D) a +0 longbow a +0 club 16 arrows (22, 39, D) a +0 broad axe a +0 animal skin (23, 0, D) an uncursed staff of earth (23, 1, D) a book of Frost (23, 16, D) a +2 dagger of protection (23, 17, D) a +0 glaive (23, 18, D) a +0 mace of protection (23, 24, D) a +0 scimitar a +2 flail of protection an uncursed amulet of faith (23, 25, D) the +9 staff of Wucad Mu {channel} (23, 27, D) the +4 long sword of Fimbulwinter {venom, Dex+2} It poisons the flesh of those it strikes. It affects your dexterity (+2). a +0 chain mail the +8 short sword "Stringbean" {freeze, rElec Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It makes you more stealthy. (23, 32, D) a +2 great mace of crushing (23, 34, D) an uncursed staff of energy (23, 37, D) a +2 flail of protection a +0 robe a +0 buckler an uncursed ring of poison resistance (23, 40, D) a +3 antimagic hand axe a +0 animal skin (23, 41, D) a +0 rapier a +0 animal skin (24, 0, D) a fan of gales (24, 1, D) a +2 rapier of electrocution (24, 16, D) an uncursed staff of air (24, 17, D) a book of Dreams (24, 18, D) a crystal ball of energy (24, 28, D) a +1 battleaxe a +0 plate armour a potion of blood (24, 33, D) a +2 antimagic flail (24, 34, D) the cursed -3 pair of boots "Uxzal" {Str+2} It affects your strength (+2). It has a curse placed upon it. (24, 39, D) a +0 robe (24, 40, D) the +3 mace of Plunder {freeze, rC+ Str+3 Int+3 Dex-5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It affects your intelligence (+3). It affects your dexterity (-5). It protects you from cold. a +0 robe (24, 41, D) a +0 war axe a +0 animal skin a +2 demon whip of venom a +0 robe a +1 buckler of protection (24, 42, D) a +2 antimagic rapier a +0 animal skin (24, 43, D) an arrow (24, 44, D) an arrow (25, 0, D) an uncursed staff of wizardry (25, 1, D) an uncursed ring of flight (25, 16, D) a +3 blowgun (25, 17, D) an uncursed staff of wizardry (25, 23, D) the +8 falchion "Jeexeyha" {slice, rC+ Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It protects you from cold. a +0 robe (25, 32, D) the +3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (25, 33, D) a +2 ring mail of poison resistance (25, 34, D) a scarf of spirit shield (25, 36, D) a +1 mace of venom a +0 animal skin (25, 37, D) a +1 flail of holy wrath a +0 robe (25, 41, D) a +0 quarterstaff a +0 robe (26, 0, D) an uncursed staff of death (26, 1, D) a fan of gales (26, 15, D) an uncursed ring of fire an uncursed ring of protection from magic an uncursed ring of magical power an uncursed ring of wizardry a +4 ring of strength an uncursed ring of fire a +3 ring of intelligence the cursed ring "Obiate Voits" {Str+4 Dex-3} [ring of dexterity] It affects your strength (+4). It affects your dexterity (-3). It has a curse placed upon it. the cursed ring "Mulaj" {rC+ AC-5} [ring of protection] It affects your AC (-5). It protects you from cold. It has a curse placed upon it. a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence (26, 29, D) a +0 scimitar a +0 robe (26, 32, D) an uncursed ring of poison resistance (26, 33, D) a book of Fire (26, 34, D) a book of Air (26, 36, D) an uncursed staff of wizardry a +0 robe (26, 39, D) a +2 war axe of holy wrath a +0 animal skin (26, 42, D) a +3 antimagic demon whip a +0 robe a +0 buckler an uncursed amulet of the acrobat (27, 0, D) Gagin's Handbook of Shifting Intoxication Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Passwall Transmutation/Earth 2 c - Venom Bolt Conjuration/Poison 5 d - Yara's Violent Unravelling Hexes/Transmutation 5 e - Blade Hands Transmutation 5 (27, 1, D) an uncursed staff of earth (27, 16, D) a +0 trident (27, 32, D) a phial of floods (28, 0, D) a +3 mace of holy wrath (28, 1, D) the Papyrus of Companions Spells Type Level a - Shadow Creatures Summoning 6 b - Summon Hydra Summoning 7 (28, 16, D) an uncursed staff of power (29, 0, D) a box of beasts (29, 17, D) a book of Burglary (29, 33, D) a phantom mirror (29, 36, D) a +5 short sword of protection a +0 robe (34, 28, D) an uncursed staff of death (35, 0, D) a +0 dagger (35, 14, D) a +0 antimagic eveningstar (35, 15, D) a +4 blowgun (35, 28, D) an uncursed staff of summoning (35, 29, D) an uncursed staff of poison (36, 0, D) a +1 shortbow of velocity (36, 1, D) a +0 hunting sling of flaming (36, 14, D) an uncursed staff of power (36, 15, D) a +1 leather armour of positive energy (36, 28, D) a sack of spiders (36, 29, D) the +8 halberd "Ibamox" {venom, Int+4 Dex+2} It poisons the flesh of those it strikes. It affects your intelligence (+4). It affects your dexterity (+2). (37, 0, D) the cursed +0 chain mail of Bistra {Stlth+} It makes you more stealthy. It has a curse placed upon it. (37, 1, D) a fan of gales (37, 5, D) a +0 dagger (37, 6, D) a +0 short sword a +0 leather armour (37, 8, D) the cursed +2 broad axe of Obsession {freeze, rC+ MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +0 chain mail (37, 14, D) a +3 morningstar of protection (37, 15, D) an uncursed staff of air (37, 28, D) a fan of gales (38, 0, D) an uncursed staff of power (38, 1, D) a +0 battleaxe of electrocution a +0 quarterstaff of protection (38, 2, D) a cursed staff of wizardry (38, 4, D) a +0 mace of holy wrath (38, 6, D) a +0 rapier a +0 rapier a +0 leather armour (38, 14, D) an uncursed amulet of harm (38, 15, D) a book of the Warp (38, 28, D) an uncursed amulet of guardian spirit (38, 29, D) an uncursed ring of flight (39, 0, D) a fan of gales (39, 1, D) an uncursed staff of power (39, 6, D) a +0 long sword a +0 rapier a +0 rapier a +0 leather armour (39, 7, D) a +0 rapier a +0 rapier a +0 leather armour (39, 8, D) a +0 rapier a +0 rapier a +0 leather armour a cursed -2 ring of evasion (39, 14, D) a cursed staff of air (39, 15, D) an uncursed amulet of magic regeneration (39, 28, D) an uncursed staff of fire (39, 29, D) a +4 antimagic quarterstaff (40, 0, D) a +0 dagger (40, 1, D) a lamp of fire (40, 14, D) the cursed +3 rapier of Voiff {pierce, rC+ SInv} It inflicts extra damage upon your enemies. It protects you from cold. It lets you see invisible. It has a curse placed upon it. (40, 15, D) a book of Fire (40, 28, D) a +2 robe of magic resistance (40, 29, D) a book of Burglary (41, 0, D) a +2 short sword of protection (41, 1, D) the +2 short sword "Abiune Peil" {pierce, rPois} It inflicts extra damage upon your enemies. It protects you from poison. (41, 4, D) a +0 long sword (41, 14, D) an uncursed amulet of faith (41, 15, D) a +4 great mace of holy wrath (41, 28, D) a +2 scimitar of holy wrath (41, 29, D) a crystal ball of energy (42, 0, D) a crystal ball of energy (42, 3, D) a +2 scimitar of holy wrath (42, 14, D) an uncursed staff of power (42, 15, D) a lamp of fire (42, 29, D) a +0 great mace of protection (43, 14, D) an uncursed staff of fire (43, 15, D) a +1 scale mail of poison resistance (43, 28, D) a +5 dagger of venom (43, 29, D) a +2 war axe of distortion (44, 28, D) a +7 morningstar of flaming (49, 0, D) a +0 pair of boots of running (49, 1, D) a book of Summonings (49, 12, D) an uncursed staff of poison (49, 24, D) a +3 mace of protection (49, 26, D) a +0 giant club (49, 37, D) a phantom mirror (50, 0, D) a +0 hand axe of venom (50, 12, D) the Volume of the Owl Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Corpse Rot Necromancy 2 c - Summon Ice Beast Ice/Summoning 4 (50, 13, D) the +3 hand crossbow of Welfare {speed, Int+3} Attacks with this weapon are significantly faster. It affects your intelligence (+3). Cheibriados disapproves of the use of such an item. (50, 24, D) a lamp of fire (50, 25, D) a +1 rapier of flaming (50, 28, D) a +0 giant club (50, 36, D) the cursed +0 plate armour of Muix {*Contam rPois rF+++ Int-3} It affects your intelligence (-3). It renders you almost immune to fire. It protects you from poison. It causes magical contamination when unequipped. It has a curse placed upon it. (50, 37, D) the +5 hand crossbow of the Lame Duck {venom, MR+} It poisons the ammo it fires. It affects your resistance to hostile enchantments. (51, 0, D) a phial of floods (51, 1, D) a +1 ring mail of cold resistance (51, 12, D) a +3 chain mail of positive energy (51, 24, D) an uncursed amulet of rage (51, 25, D) a phantom mirror (51, 26, D) a +0 giant club (51, 27, D) a +0 halberd a +0 plate armour (51, 30, D) a +0 battleaxe a +0 plate armour (51, 36, D) the cursed +3 quarterstaff of the Fray {pain, +Inv rElec Int+3 Dex-2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+3). It affects your dexterity (-2). It insulates you from electricity. It lets you turn invisible. It has a curse placed upon it. (51, 37, D) a lightning rod (4/4) (52, 0, D) a +3 blowgun (52, 1, D) an uncursed staff of wizardry (52, 12, D) a phial of floods (52, 17, D) a +1 scythe of venom (52, 24, D) an uncursed staff of energy (52, 28, D) a +0 glaive a +0 chain mail (52, 29, D) a +3 long sword of protection a +0 plate armour (52, 30, D) a +0 battleaxe a +0 plate armour of cold resistance (52, 36, D) a lightning rod (4/4) (52, 37, D) a +0 spear of pain (52, 41, D) a +0 dire flail a +0 robe (53, 0, D) a lightning rod (4/4) (53, 1, D) a book of Geomancy (53, 6, D) a cursed +0 short sword a +0 robe (53, 12, D) an uncursed staff of earth (53, 13, D) a +1 antimagic quarterstaff (53, 29, D) a +0 giant club (53, 30, D) a +0 giant club (53, 31, D) a +0 giant club (53, 36, D) a lightning rod (4/4) (53, 37, D) a +2 scale mail of poison resistance (54, 0, D) a +2 short sword of protection (54, 1, D) the +1 dagger of Defilement {pierce, +Inv rElec rF+} It inflicts extra damage upon your enemies. It protects you from fire. It insulates you from electricity. It lets you turn invisible. (54, 13, D) a sack of spiders (54, 24, D) a +1 broad axe of flaming (54, 36, D) a lamp of fire (55, 0, D) a +0 demon trident of flaming (55, 1, D) a cursed ring of loudness (55, 12, D) the cursed +1 ring mail "Luurecw" {Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It has a curse placed upon it. (55, 13, D) an uncursed staff of air (55, 24, D) an uncursed staff of conjuration (59, 36, D) a +3 giant club (59, 37, D) a +1 dire flail of pain (59, 40, D) 3 large rocks (60, 36, D) an uncursed staff of death (60, 37, D) a book of Frost (61, 0, D) a fan of gales (61, 2, D) a +0 trident (61, 8, D) a book of Geomancy (61, 16, D) a book of Battle (61, 19, D) a +0 dagger a +0 robe (61, 26, D) a +3 hunting sling of flaming (61, 37, D) an uncursed staff of earth (61, 43, D) 2 large rocks (61, 44, D) a large rock (62, 0, D) an uncursed staff of death (62, 1, D) a +0 trident a +7 hunting sling of freezing a throwing net a book of Fire (62, 9, D) a sack of spiders (62, 17, D) a +1 morningstar of freezing (62, 21, D) a +0 hand axe a +0 ring mail (62, 26, D) a +4 rapier of venom (62, 27, D) a +1 scimitar of slicing (62, 36, D) a +3 leather armour of poison resistance (62, 37, D) a +1 hand axe of chopping (63, 2, D) a +0 trident a throwing net (63, 3, D) a +0 trident 7 tomahawks (63, 12, D) an uncursed staff of cold (63, 16, D) an uncursed staff of power (63, 17, D) a book of Transfigurations (63, 18, D) a +0 club a +0 chain mail (63, 19, D) a +0 whip a +0 leather armour (63, 20, D) a +0 halberd a cursed +0 plate armour a +0 trident (63, 21, D) a +1 dagger of venom a +0 scale mail (63, 26, D) an uncursed staff of earth (63, 36, D) an uncursed staff of fire (63, 37, D) a +3 arbalest of flaming (64, 16, D) the +7 rapier of Uniwnes {antimagic, Dex+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+4). (64, 26, D) an uncursed staff of wizardry (64, 27, D) an uncursed staff of power (68, 0, D) an uncursed staff of fire (69, 0, D) a +2 war axe of freezing (69, 36, D) a +0 rapier a +0 robe a crystal ball of energy (69, 37, D) a +0 dagger a +0 robe a cursed -2 buckler (70, 8, D) a +2 antimagic hand axe (70, 9, D) a lightning rod (4/4) (70, 36, D) a sack of spiders (70, 37, D) a book of Flames (71, 8, D) a +6 quick blade (71, 16, D) a +2 rapier of electrocution (71, 17, D) a fan of gales (71, 20, D) a +0 hand axe a +0 robe (71, 26, D) a phantom mirror (71, 27, D) a +0 mace the cursed +3 hunting sling of Conscience {flame, +Blink rPois Str-3 Dex+8} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-3). It affects your dexterity (+8). It protects you from poison. It lets you blink. It has a curse placed upon it. (71, 36, D) an uncursed staff of air (71, 37, D) a phantom mirror (71, 40, D) a +0 spear a +0 buckler (72, 9, D) a +9 blowgun (72, 16, D) an uncursed staff of summoning (72, 17, D) a phantom mirror (72, 20, D) a +2 short sword of venom a +0 robe (72, 26, D) a fan of gales (72, 27, D) a +0 club the +7 plate armour of Listlessness {rElec Str+2} It affects your strength (+2). It insulates you from electricity. (72, 30, D) a +0 halberd a +0 robe (72, 37, D) a book of Unlife (72, 38, D) a +1 spear of piercing a +0 buckler (72, 39, D) a +0 quarterstaff a +0 robe (73, 1, D) a +3 leather armour of fire resistance (73, 16, D) the +10 short sword "Bemu" {flame, MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your resistance to hostile enchantments. (73, 17, D) a +1 flail of holy wrath (73, 20, D) a +0 long sword (73, 26, D) a +2 robe of positive energy (73, 27, D) a sack of spiders (73, 36, D) a book of Maledictions (74, 37, D) a +0 spear a +0 buckler