Kidiri the Dungeon (1, 6, D) 3 potions of berserk rage 6 potions of haste a +0 shield a +0 scale mail (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +0 sword of Power a +0 long sword the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +11 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. Cheibriados disapproves of the use of such an item. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 8, D) a book of Geomancy (62, 0, D) a +0 vampiric trident (62, 1, D) an uncursed staff of energy (62, 8, D) the Catalogue of Burning Stolen Souls Spells Type Level a - Animate Skeleton Necromancy 1 b - Sublimation of Blood Necromancy 2 c - Regeneration Charms/Necromancy 3 d - Inner Flame Hexes/Fire 3 e - Excruciating Wounds Charms/Necromancy 5 f - Death Channel Necromancy 6 (62, 9, D) a book of Changes (63, 0, D) the +4 halberd of Qozol {pain, Dex+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+4). (63, 8, D) an uncursed staff of cold (67, 0, D) a +0 short sword of venom (68, 0, D) an uncursed staff of wizardry (69, 0, D) a lamp of fire (73, 1, D) Ogyza's Guide on Feathers and Aid Spells Type Level a - Shock Conjuration/Air 1 b - Regeneration Charms/Necromancy 3 c - Static Discharge Conjuration/Air 3 d - Freezing Cloud Conjuration/Ice/Air 6 e - Conjure Ball Lightning Conjuration/Air 6 (73, 2, D) a +0 rapier (75, 1, D) the cursed +1 dagger "Giprobun" {pierce, Dex+2 SInv} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It lets you see invisible. It has a curse placed upon it.