Dungeon Sprint DCSS version 0.22-a0-456-g11ed031 (webtiles) character file. 5 Kidiri the Caller (level 1, -7/13 HPs) Began as a Merfolk Summoner on June 6, 2018. Mangled by a centaur (8 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:20 (249 turns). Kidiri the Caller (Merfolk Summoner) Turns: 249, Time: 00:01:21 Health: -7/13 AC: 2 Str: 8 XL: 1 Next: 80% Magic: 1/4 EV: 13 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . SeeInvis . j - +0 club (curse) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons j - a cursed +0 club (weapon) Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions e - a potion of heal wounds f - a potion of haste g - a potion of magic h - a potion of berserk rage Comestibles b - a chunk of flesh c - a ration Skills: - Level 2.6 Dodging - Level 2.1 Stealth * Level 3.2 Spellcasting + Level 4.4 Summonings You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ##.. 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Summon Ice Beast Ice/Summ #....... 63% 4 #####.. Call Imp Summ ##...... 4% 2 ##..... Call Canine Familiar Summ ##...... 10% 3 ###.... Summon Lightning Spire Summ/Air #....... 63% 4 #####.. Summon Guardian Golem Hex/Summ #....... 26% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your bat hits the centaur but does no damage. Your bat hits the centaur. The centaur shoots an arrow. The arrow hits your bat! Your bat dies! Your bat's corpse disappears in a puff of smoke! You swap places. The centaur shoots an arrow. The arrow hits your quokka! Your quokka dies! Your quokka's corpse disappears in a puff of smoke! The centaur unwields an uncursed enchanted shortbow. The centaur hits you but does no damage. You see here an arrow. You hit the centaur. The centaur is lightly wounded. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur hits you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<..)'...@csS....+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a centaur, an adder and a giant cockroach. Vanquished Creatures A hobgoblin (D) 1 creature vanquished. Vanquished Creatures (collateral kills) A bat skeleton (D) A hobgoblin (D) A kobold (D) A quokka (D) A bat (D) A frilled lizard (D) 6 creatures vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Kidiri the Merfolk Summoner began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 226 | D | Noticed a centaur 249 | D | Mangled by a centaur Vault maps used: D: linesprint Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.2 Dodging | | 2.6 Stealth | | 2.1 Summonings | | 4.4 Action || total -------------------------++------- Melee: Club || 8 Unarmed || 7 Cast: Summon Small Mamm || 9 Use: Potion || 2 Stab: Sleeping || 1 Armor: Robe || 1 Dodge: Dodged || 15 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 8 | 0.0 | 0 | 7 | 0.0 | 249 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 8 | 0.0 | 0 | 7 | 0.0 | 249 +---------+---------+-------+---------+---------+-------+---------