Kidiri the Dungeon (0, 0, D) 12 arrows (5, 6, D) a +0 robe (6, 3, D) a +0 club (14, 2, D) a potion of heal wounds (16, 10, D) a book of Cantrips a cursed +0 robe a +0 dagger a +0 robe a cursed -1 dagger a book of Flames