Kidiri the Dungeon (0, 14, D) a +0 mace a +0 scale mail a +1 dire flail of holy wrath a +0 leather armour (0, 17, D) a +2 short sword of holy wrath (0, 19, D) a +0 dagger (1, 4, D) 2 scrolls of vulnerability (2, 4, D) an uncursed staff of energy (5, 4, D) a +2 quarterstaff a +2 trident (6, 4, D) a +2 mace a +2 hand axe (7, 4, D) a +2 falchion a +2 dagger (8, 9, D) a +1 long sword of flaming (8, 10, D) a +2 quarterstaff of speed (8, 11, D) a +2 hand axe of freezing (8, 12, D) a +3 chain mail (8, 23, D) a +0 flail (9, 9, D) a +1 dagger of venom (9, 10, D) a +2 mace of protection (9, 11, D) a +1 trident of piercing (9, 12, D) a +3 chain mail (9, 15, D) a +0 whip (9, 17, D) a +0 war axe a +0 halberd a +0 hand axe a book of Changes (10, 21, D) a +0 club (11, 19, D) a +0 flail (12, 21, D) a +0 club (12, 22, D) a cursed -3 flail a +0 ring mail (17, 19, D) a +5 ring mail (17, 21, D) the +2 war axe of Ibbuquas {pain, Dex+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+4). (17, 22, D) a +2 rapier of electrocution (17, 23, D) a +2 scimitar of holy wrath (18, 19, D) a +5 ring mail (18, 20, D) a +0 pair of gloves (18, 21, D) a +2 halberd of protection (18, 22, D) a +2 morningstar of flaming (18, 23, D) a +4 quarterstaff of speed (26, 17, D) a +0 troll leather armour (28, 23, D) a +0 troll leather armour (31, 11, D) a +1 scimitar of flaming (31, 12, D) a +0 war axe (32, 11, D) a +0 hand axe (unseen) (32, 12, D) an inedible chunk of flesh a river rat skeleton (33, 12, D) a +2 broad axe a +0 chain mail (33, 13, D) a +0 short sword a +0 chain mail an orc corpse (34, 12, D) a +0 trident a merfolk corpse (35, 12, D) a +0 trident 8 tomahawks