Kidiri the Dungeon (1, 4, D) 2 scrolls of vulnerability 5 scrolls of amnesia (1, 17, D) a +0 robe a +0 mace a +0 dagger a +0 plate armour a +0 leather armour a +0 chain mail a +0 war axe a +0 war axe a cursed +0 mace a +0 hand axe a +0 flail a +0 scale mail a +0 mace a +0 dagger a +0 robe (2, 4, D) 10 stones an uncursed staff of energy (5, 4, D) a +0 mace a +2 hand axe (6, 4, D) a +2 falchion a +2 dagger (6, 9, D) a +0 halberd (7, 4, D) a +2 quarterstaff a +2 trident (8, 9, D) a +0 quarterstaff of protection (8, 10, D) a +2 mace of draining (8, 11, D) a +1 dagger of electrocution (8, 12, D) a +3 ring mail (8, 21, D) a +0 flail of protection (8, 23, D) a +4 vampiric lajatang (9, 9, D) a +1 trident of piercing (9, 10, D) a +1 hand axe of freezing (9, 11, D) a +2 long sword of flaming (9, 12, D) a +2 plate armour (11, 20, D) a +0 dagger (17, 19, D) a +4 chain mail (17, 20, D) a +5 ring mail (17, 21, D) a +2 halberd of venom (17, 22, D) a +2 morningstar of protection (17, 23, D) a +1 broad axe of chopping (18, 19, D) a +3 plate armour (18, 20, D) a +3 plate armour (18, 21, D) a +2 rapier of draining (18, 22, D) the +4 quarterstaff "Puall" {pain, +Fly rF+ MR+ Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from fire. It affects your resistance to hostile enchantments. It lets you fly. It makes you more stealthy. (18, 23, D) a +2 scimitar of holy wrath (22, 15, D) a +4 hunting sling of flaming (23, 11, D) a +1 whip of electrocution a +0 demon trident a cursed +0 leather armour a cursed +0 whip a +0 whip (25, 17, D) a blink frog corpse (26, 17, D) a +1 antimagic dire flail (27, 16, D) 3 chunks of flesh a jackal skeleton (27, 17, D) a kobold skeleton a jackal skeleton (27, 18, D) a jumping spider corpse (30, 14, D) a blink frog corpse