Kidiri Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (3, -7, D:1) a +0 club (4, 13, D:1) a cursed +0 club 5 stones (12, -17, D:1) a +0 club (16, -10, D:1) a +0 ring mail (39, 16, D:1) 34 stones (50, 1, D:1) a +0 club (58, 6, D:1) a +0 mace Level 2 of the Dungeon (1, -34, D:2) 19 stones (9, -38, D:2) 14 arrows (10, -16, D:2) a +0 club (22, -38, D:2) a +0 club (23, -38, D:2) a +0 club a cursed +0 club (26, -16, D:2) a +0 club (43, -6, D:2) a +0 short sword (44, -12, D:2) a +0 club (47, -35, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, -7, D:3) a +0 ring mail (3, 0, D:3) a +0 flail a +0 leather armour (4, 0, D:3) a +0 flail a +0 leather armour a +0 morningstar (5, 0, D:3) a +0 flail (5, 5, D:3) a +0 club (6, 3, D:3) a +0 club (8, -8, D:3) 4 tomahawks (10, 0, D:3) 11 poisoned needles (12, 36, D:3) a +0 mace (13, -8, D:3) a +0 scale mail (13, 0, D:3) a +0 club a cursed -3 club a +0 club (19, 29, D:3) a +2 flail of protection a +0 chain mail a +0 club a +0 leather armour (20, 30, D:3) 15 bolts (37, -9, D:3) a cursed +0 leather armour (39, -6, D:3) 19 stones (39, 10, D:3) a +0 flail (42, 24, D:3) a +0 mace (49, 30, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (0, 7, D:4) a potion of degeneration (5, 7, D:4) 3 javelins (5, 9, D:4) a +0 falchion (5, 10, D:4) a +0 hand axe a javelin a +0 plate armour (6, 7, D:4) a javelin (6, 9, D:4) a +0 flail (10, 9, D:4) 11 sling bullets (23, 24, D:4) a +0 club (23, 26, D:4) a +0 hand axe (24, 24, D:4) a +0 hand axe (24, 26, D:4) a cursed +0 robe a +0 dagger (28, 25, D:4) a +3 whip of electrocution (37, 28, D:4) 19 arrows (40, 14, D:4) a +0 hand axe a +0 leather armour (42, 12, D:4) a +0 spear (42, 16, D:4) 27 sling bullets (43, 12, D:4) a cursed -3 whip (44, 12, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) 10 bolts (3, -8, D:5) 5 arrows (4, -10, D:5) a +0 shortbow 11 arrows (8, 16, D:5) a +0 leather armour a +0 hand axe (9, 17, D:5) a +0 ring mail a +0 war axe (9, 30, D:5) a +0 scale mail a +0 dagger (9, 31, D:5) a +0 leather armour a +0 club (10, 26, D:5) an arrow (10, 28, D:5) an arrow (10, 30, D:5) 11 arrows a +0 shortbow a +0 dagger (10, 31, D:5) a +0 robe a +0 dagger (11, 24, D:5) an arrow (11, 25, D:5) an arrow (11, 30, D:5) a +0 club (14, 6, D:5) a +0 shortbow 26 arrows (16, 7, D:5) an arrow (17, 7, D:5) 2 arrows (18, 7, D:5) an arrow (24, 9, D:5) a +0 giant spiked club (25, 43, D:5) the +0 great sword "Taselaep" {antimagic, *Slow rC+ rN+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from cold. It protects you from negative energy. It may slow you when you take damage. (27, 18, D:5) a +4 ring mail (30, 31, D:5) 12 stones (31, -3, D:5) 13 stones (45, -10, D:5) a +0 chain mail (45, 8, D:5) 17 bolts (46, 5, D:5) a +0 hand axe (48, -4, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) an arrow (1, 1, D:6) 23 arrows a +0 shortbow (3, -11, D:6) a +0 ring mail (3, -7, D:6) a +0 leather armour (4, 11, D:6) a +0 whip (5, -7, D:6) a cursed +0 scale mail (12, -23, D:6) 5 arrows (13, -16, D:6) a +0 hand axe a +0 chain mail a +0 trident (14, -24, D:6) a +0 war axe (14, -22, D:6) a +1 shortbow of velocity 14 arrows (15, -10, D:6) a +0 giant club (15, -8, D:6) a +0 falchion (15, -7, D:6) a +0 war axe a +0 robe a +0 mace a cursed +0 chain mail (15, -6, D:6) a cursed -2 dagger a +0 robe (20, -13, D:6) a +0 dagger (20, -1, D:6) a +0 war axe a +0 chain mail (22, 8, D:6) a +0 dagger a +0 robe (22, 12, D:6) a +0 flail (24, 7, D:6) a cursed -1 club (25, 5, D:6) a +0 chain mail (25, 9, D:6) a +0 mace a +0 leather armour Level 7 of the Dungeon [Shop] Fuet Ser's Book Shoppe a book of Fire (715 gold) a Young Poisoner's Handbook (440 gold) a book of Transfigurations (605 gold) a book of Geomancy (385 gold) a book of Cantrips (220 gold) a book of Necromancy (330 gold) a book of the Tempests (770 gold) a book of Minor Magic (220 gold) a book of Enchantments (550 gold) a book of Burglary (825 gold) (0, 0, D:7) a +0 dagger a +0 robe (8, -11, D:7) an arrow (11, -13, D:7) 12 arrows a +0 shortbow (11, -11, D:7) a book of Minor Magic a book of Flames (17, -12, D:7) a +0 centaur barding (22, 25, D:7) 19 bolts (34, 5, D:7) a +0 robe (39, 21, D:7) a book of Maledictions (50, 4, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a book of Debilitation (1, -37, D:8) a +0 spear (4, -13, D:8) a cursed -1 great sword a +0 robe (4, -12, D:8) a +0 trident a +0 robe a cursed +0 hand axe a +0 robe (4, 1, D:8) a +0 robe (5, -12, D:8) a +0 giant spiked club a +0 giant club a cursed +3 falchion a +0 robe (7, -27, D:8) a +0 robe a +0 dagger a +0 dagger 12 stones (7, -3, D:8) a +0 dagger of chaos a +0 robe (18, -18, D:8) a +0 hunting sling (22, -26, D:8) a +0 rapier (22, -17, D:8) a cursed +0 leather armour (24, 5, D:8) a +0 leather armour (27, 11, D:8) 17 bolts (29, 1, D:8) a +0 ring mail (33, -20, D:8) 17 stones (35, -7, D:8) a +0 short sword (36, -18, D:8) a +0 glaive (37, -30, D:8) a +0 robe (38, 1, D:8) a +0 leather armour (40, -19, D:8) a +0 ring mail (55, 11, D:8) a +0 trident Level 9 of the Dungeon (0, 0, D:9) 14 bolts (5, -2, D:9) 22 arrows (6, -3, D:9) a scroll of amnesia (8, -3, D:9) an arrow (11, -3, D:9) 2 arrows (20, -7, D:9) a cursed -2 robe (22, -9, D:9) a +0 giant club the Ecumenical Temple