Kidiri the Dungeon (0, 19, D) an arrow (0, 50, D) the +5 demon whip "Spellbinder" {antimagic, MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. (0, 51, D) a crystal ball of energy (1, 32, D) a +0 dagger (1, 33, D) a +2 scale mail of cold resistance (1, 34, D) a +0 robe (1, 50, D) the Grimoire of Virous Feathers Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Static Discharge Conjuration/Air 3 d - Airstrike Air 4 e - Summon Lightning Spire Summoning/Air 4 (1, 51, D) an uncursed staff of fire (1, 52, D) a +1 short sword of venom (2, 15, D) a +0 robe (2, 16, D) 4 potions of haste (2, 19, D) a +0 shortbow a +0 falchion of flaming 18 arrows a +4 plate armour of poison resistance (2, 32, D) a +1 ring mail of positive energy (2, 34, D) a +0 dagger (2, 38, D) an uncursed staff of fire a +0 robe (2, 50, D) 4 potions of haste (2, 51, D) the +9 war axe of Giubestrys {elec, Int+4 Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+4). It makes you more stealthy. (2, 52, D) an uncursed amulet of harm (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (3, 14, D) Qotuurem's Incunabulum of the Doomed Voyage Spells Type Level a - Pain Necromancy 1 b - Sublimation of Blood Necromancy 2 c - Blink Translocation 2 d - Recall Summoning/Translocation 3 e - Force Lance Conjuration/Translocation 4 (3, 15, D) a lightning rod (4/4) (3, 32, D) a book of Enchantments (3, 38, D) a +0 dagger a +3 leather armour of fire resistance (3, 39, D) the +0 rapier of the Nine Spreadsheets {flame, rPois Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from poison. It makes you more stealthy. (3, 50, D) a book of Beasts (3, 51, D) +0 fire dragon scales (3, 52, D) the cursed +3 rapier of Spores {protect, rPois Int-3 Dex+7} It protects the one who uses it against injury (+AC on strike). It affects your intelligence (-3). It affects your dexterity (+7). It protects you from poison. It has a curse placed upon it. (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (4, 15, D) a book of Ice (4, 16, D) a phial of floods (4, 22, D) a +2 whip of holy wrath a +0 robe (4, 32, D) a +0 falchion of electrocution (4, 33, D) a +0 dagger (4, 34, D) an uncursed staff of fire (4, 50, D) an uncursed staff of power (4, 51, D) The Catalogue of Greatest Risks and Utility Spells Type Level a - Ring of Flames Charms/Fire 7 b - Spellforged Servitor Conjuration/Summoning 7 c - Malign Gateway Summoning/Translocation 7 d - Dragon Form Transmutation 7 (4, 52, D) a +1 scale mail of poison resistance (5, 14, D) an uncursed staff of poison (5, 15, D) a sack of spiders (5, 16, D) a +1 dagger of speed (5, 32, D) a +5 arbalest (5, 33, D) a crystal ball of energy (5, 50, D) a +4 hand axe of electrocution (5, 51, D) an uncursed staff of cold (5, 52, D) a +0 mace of crushing (6, 14, D) a +2 demon trident of freezing (6, 16, D) an uncursed staff of conjuration (6, 18, D) a +1 flail of flaming a +0 shortbow 24 arrows a +0 robe (6, 20, D) +0 pearl dragon scales a +3 sacred scourge of holy wrath a +0 robe an uncursed amulet of guardian spirit (6, 22, D) +0 pearl dragon scales (6, 32, D) a +1 vampiric triple sword (6, 33, D) a +0 dagger of flaming (6, 34, D) a lightning rod (4/4) (6, 39, D) an uncursed staff of fire a +0 robe (6, 41, D) a +0 dagger a +0 robe (6, 50, D) a book of Spatial Translocations (6, 51, D) a box of beasts (7, 14, D) an uncursed staff of death (7, 15, D) an uncursed staff of wizardry (7, 16, D) the +5 dagger "Duhazxuz" {freeze, rF+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. (7, 19, D) a +1 whip of holy wrath a +4 shortbow of velocity a +0 robe (7, 22, D) a +3 scimitar of flaming a +0 shortbow of freezing 27 arrows a +0 robe a +1 whip of holy wrath a +0 robe (7, 23, D) a +4 glaive of venom a +0 longbow 13 arrows a +0 robe an uncursed amulet of the gourmand a +2 scimitar of holy wrath a +0 large shield a +1 sacred scourge of holy wrath a +0 robe (7, 32, D) a +2 plate armour of cold resistance (7, 33, D) an uncursed ring of protection from cold an uncursed ring of protection from cold an uncursed staff of poison (7, 40, D) a +0 dagger a +0 robe (7, 41, D) a +0 short sword of speed a +0 robe (7, 43, D) a +2 short sword of draining (7, 45, D) the +5 long sword of Imbalance {slice, Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). a +0 plate armour (7, 46, D) the +7 great mace "Undeadhunter" {disrupt, rN+} It protects you from negative energy. the cursed +1 arbalest "Apemmek" {elec, +Fly rC- Int+7 Dex-5} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+7). It affects your dexterity (-5). It makes you vulnerable to cold. It lets you fly. It has a curse placed upon it. (7, 50, D) a +3 quarterstaff of crushing (7, 51, D) a book of Transfigurations (8, 14, D) the Incunabulum of Bile Spells Type Level a - Corpse Rot Necromancy 2 b - Blink Translocation 2 c - Portal Projectile Hexes/Translocation 3 d - Excruciating Wounds Charms/Necromancy 5 e - Controlled Blink Translocation 8 (8, 15, D) a lightning rod (4/4) (8, 16, D) an uncursed ring of flight (8, 21, D) a +0 longbow a +4 scimitar of flaming 22 arrows a +2 robe of fire resistance (8, 22, D) an arrow (8, 32, D) a lightning rod (4/4) (8, 34, D) a book of Air (8, 38, D) a +0 dagger a +0 robe an uncursed amulet of harm (8, 40, D) an uncursed staff of cold a +0 robe (8, 46, D) a +1 war axe (8, 50, D) a sack of spiders (8, 51, D) a cursed -2 ring of protection (8, 52, D) the +10 gold dragon scales "Bevunom" {rPois rF+ rC+ rN+ MR+ Str-3 Stlth+} It affects your strength (-3). It protects you from fire. It protects you from cold. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It makes you more stealthy. (9, 14, D) a box of beasts (9, 15, D) a +0 robe (9, 16, D) a book of Dreams (9, 18, D) a +4 falchion of flaming a +0 fustibalus 29 stones a +2 ring mail of positive energy a +0 buckler 3 potions of haste (9, 41, D) a +0 long sword the +1 plate armour of the Beekeeper {rC+} It protects you from cold. (9, 45, D) the +4 dire flail of Terra Nullius {speed, *Rage +Fly rN+++ Dex+2} Attacks with this weapon are significantly faster. It affects your dexterity (+2). It renders you almost immune to negative energy. It lets you fly. It may make you go berserk in combat. Cheibriados disapproves of the use of such an item. a +0 robe (9, 50, D) a +3 plate armour of positive energy (9, 51, D) the +2 broad axe of the Old World {elec, rC- rN++ Str+3 Int+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+3). It affects your intelligence (+4). It makes you vulnerable to cold. It greatly protects you from negative energy. (9, 52, D) a +0 arbalest of freezing (10, 1, D) a +5 great sword a +5 triple sword the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (10, 14, D) a +1 falchion of flaming (10, 16, D) a +2 hunting sling of freezing (10, 19, D) +0 pearl dragon scales (10, 20, D) a +3 whip of holy wrath the +14 ice dragon scales of the Aged Nights {rPois rF- rC++} It makes you vulnerable to fire. It greatly protects you from cold. It protects you from poison. (10, 32, D) a +9 plate armour of ponderousness (10, 41, D) a +0 glaive a +0 plate armour (10, 50, D) the +6 plate armour of Youthful Indiscretion {rElec} It insulates you from electricity. (10, 52, D) an uncursed staff of energy (11, 1, D) a +0 long sword the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +3 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. Cheibriados disapproves of the use of such an item. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). a +6 ring of intelligence a +6 ring of intelligence 3 potions of berserk rage 6 potions of haste a +0 shield a +0 scale mail the +6 shillelagh "Devastator" {shatter} the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the +0 sword of Power (11, 15, D) an uncursed staff of fire (11, 16, D) an arrow an uncursed staff of poison (11, 17, D) an arrow (11, 32, D) a box of beasts (11, 34, D) a +0 hat of intelligence (11, 41, D) a +0 long sword of freezing a +1 ring mail of cold resistance (11, 50, D) a +1 morningstar of protection (11, 51, D) a +1 longbow of flaming (11, 52, D) a +2 chain mail of poison resistance (12, 14, D) a +3 scimitar of electrocution (12, 15, D) a +0 robe (12, 16, D) the Handbook of Darkness and Companions Spells Type Level a - Animate Skeleton Necromancy 1 b - Summon Small Mammal Summoning 1 c - Sublimation of Blood Necromancy 2 d - Regeneration Charms/Necromancy 3 e - Vampiric Draining Necromancy 3 f - Recall Summoning/Translocation 3 g - Summon Hydra Summoning 7 (12, 17, D) a +0 shortbow a +2 long sword of flaming a +0 robe 22 arrows (12, 34, D) an uncursed staff of conjuration (12, 50, D) a fan of gales (12, 51, D) a +5 plate armour of ponderousness (12, 52, D) a +1 short sword of speed (13, 33, D) a manual of Polearms (13, 50, D) a sack of spiders (13, 51, D) a phantom mirror (13, 52, D) a +0 battleaxe of freezing (14, 41, D) a cursed +3 great sword of freezing a +0 robe (14, 50, D) a phial of floods an uncursed ring of fire a lightning rod (4/4) (14, 51, D) a +2 ring of intelligence (14, 52, D) the Grimoire of Mutagenic Earth Spells Type Level a - Beastly Appendage Transmutation 1 b - Leda's Liquefaction Hexes/Earth 4 c - Lee's Rapid Deconstruction Earth 5 d - Yara's Violent Unravelling Hexes/Transmutation 5 (18, 48, D) a +3 quarterstaff of protection (18, 49, D) an uncursed ring of resist corrosion (18, 50, D) an uncursed staff of death (19, 0, D) the +5 scythe "Finisher" {speed, Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). Cheibriados disapproves of the use of such an item. (19, 1, D) an uncursed staff of wizardry (19, 16, D) a book of Fire (19, 17, D) a crystal ball of energy (19, 32, D) the +7 quarterstaff "Wejaxui" {drain, rN+ MR+ MP-9} A truly terrible weapon, it drains the life of those it strikes. It protects you from negative energy. It affects your resistance to hostile enchantments. It affects your magic capacity (-9). (19, 33, D) The Lost Secrets of Spellcasting Spells Type Level a - Ignition Fire 8 b - Disjunction Translocation 8 (19, 48, D) an uncursed staff of fire (19, 49, D) the +10 plate armour "Sesmiw" {rC++ Regen+} It greatly protects you from cold. It increases your rate of regeneration. (19, 50, D) a sack of spiders (20, 1, D) an uncursed staff of conjuration (20, 16, D) a lightning rod (4/4) (20, 17, D) a lamp of fire (20, 32, D) a +0 war axe (20, 33, D) an uncursed staff of air (20, 48, D) a +4 rapier of venom (20, 49, D) a +1 dagger of venom (20, 50, D) an uncursed staff of poison (21, 1, D) a book of Clouds (21, 32, D) 4 potions of haste (21, 33, D) the +6 great sword of Optimality {slice, *Contam rPois Dex+5} It inflicts extra damage upon your enemies. It affects your dexterity (+5). It protects you from poison. It causes magical contamination when unequipped. (21, 34, D) the +6 battleaxe "Ysimom" {flame, rPois rF- rC+ rN+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It makes you vulnerable to fire. It protects you from cold. It protects you from poison. It protects you from negative energy. a +0 robe (21, 37, D) a +2 scythe of protection (21, 48, D) a book of the Sky (21, 49, D) a +0 arbalest of freezing (21, 50, D) an uncursed staff of death (22, 0, D) a book of Enchantments (22, 1, D) a +1 pair of gloves of archery (22, 16, D) a Young Poisoner's Handbook (22, 17, D) an uncursed ring of resist corrosion (22, 32, D) the +7 morningstar "Giyg Itt" {venom, Int+3 Stlth+} It poisons the flesh of those it strikes. It affects your intelligence (+3). It makes you more stealthy. (22, 34, D) an uncursed staff of air (22, 48, D) a book of Callings (22, 49, D) a lamp of fire (23, 0, D) the +2 pair of boots "Kunaof" {rPois rCorr MP+9 Str+2} It affects your strength (+2). It protects you from poison. It affects your magic capacity (+9). It protects you from acid and corrosion. (23, 1, D) a +2 robe of magic resistance (23, 16, D) an uncursed staff of earth (23, 32, D) a phial of floods (23, 33, D) an uncursed ring of positive energy a +4 ring of strength 5 throwing nets (23, 34, D) the cursed +1 glaive of Amorality {freeze, +Inv rN+ MR+ Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you turn invisible. It has a curse placed upon it. (23, 49, D) a book of the Warp (23, 50, D) a lightning rod (4/4) (24, 0, D) a +4 plate armour of cold resistance (24, 1, D) the +9 short sword of Callousness {pierce, rN+ Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It protects you from negative energy. (24, 16, D) a cursed +5 ring of intelligence a cursed ring of protection from magic a +2 ring of intelligence the cursed ring of Fiel {Str-3 Int+5 Stlth-} [ring of strength] It affects your strength (-3). It affects your intelligence (+5). It makes you less stealthy. It has a curse placed upon it. an uncursed ring of positive energy an uncursed ring of protection from fire (24, 17, D) a +0 quarterstaff of speed (24, 18, D) a book of Power (24, 21, D) a +1 rapier of draining an uncursed ring of flight (24, 24, D) a +1 lajatang of electrocution the +3 salamander hide armour {+Rage rF++} It greatly protects you from fire. It lets you go berserk. a cursed -3 ring of intelligence (24, 26, D) a +3 whip (24, 32, D) a sack of spiders (24, 33, D) a +3 rapier of flaming (24, 34, D) a +0 shield of reflection (24, 48, D) the +2 ring mail of Boiling Hail {*Drain rPois MR++ Regen+} It protects you from poison. It affects your resistance to hostile enchantments. It increases your rate of regeneration. It causes draining when unequipped. (24, 49, D) the cursed +1 mace of Dadumm {vamp, Str+7 Dex+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+7). It affects your dexterity (+4). It has a curse placed upon it. (24, 55, D) +0 shadow dragon scales (25, 0, D) a +2 quick blade (25, 1, D) a +2 scale mail of cold resistance (25, 17, D) a box of beasts (25, 33, D) the +7 battleaxe "Ekaezifo" {protect, +Rage rC- rN++ MR+++} It protects the one who uses it against injury (+AC on strike). It makes you vulnerable to cold. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It lets you go berserk. (25, 48, D) 4 scrolls of brand weapon 16 scrolls of enchant weapon the +4 robe of Augmentation {Str+4 Int+4 Dex+4} It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (+4). (25, 49, D) the +2 robe "Waapne" {rN+} It protects you from negative energy. (25, 50, D) a +2 trident of venom (26, 0, D) a +0 flail of holy wrath (26, 1, D) a +4 morningstar of holy wrath (26, 16, D) an uncursed amulet of rage (26, 17, D) a +0 mace of crushing (26, 32, D) an uncursed staff of energy (26, 33, D) a book of Burglary (26, 34, D) a phial of floods (26, 48, D) an uncursed staff of power (26, 49, D) a +5 blowgun (26, 50, D) a sack of spiders (26, 51, D) +0 shadow dragon scales (unseen) (27, 0, D) a +1 scimitar of holy wrath (27, 1, D) an uncursed staff of summoning (27, 17, D) an uncursed ring of poison resistance (27, 32, D) an uncursed staff of earth (27, 33, D) a +3 demon trident of electrocution (27, 48, D) a cursed ring of loudness (27, 49, D) a box of beasts (27, 50, D) a scarf of spirit shield an uncursed ring of fire a +2 pair of gloves of dexterity (28, 0, D) a lightning rod (4/4) (28, 1, D) a +4 dagger of speed (28, 16, D) a +5 battleaxe of freezing (28, 32, D) a +3 ring of protection an uncursed ring of positive energy (28, 48, D) a phantom mirror (28, 49, D) a book of Callings (28, 50, D) a cursed staff of death (29, 0, D) an uncursed staff of fire (29, 1, D) a lamp of fire (29, 32, D) a book of Burglary (29, 33, D) the cursed +1 war axe "Ugevoy" {flame, rElec rPois rN+ MP+9} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It affects your magic capacity (+9). It has a curse placed upon it. (29, 48, D) a +1 halberd of venom (29, 49, D) a lightning rod (4/4) (29, 50, D) a phantom mirror (30, 49, D) an uncursed ring of fire a +3 ring of intelligence an uncursed ring of protection from magic an uncursed ring of protection from fire (30, 50, D) a +5 longbow of flaming (31, 49, D) a book of Conjurations (31, 53, D) a +0 great sword a +0 shortbow of flaming a +0 chain mail (32, 48, D) a cursed staff of fire (32, 50, D) a +0 dire flail of protection (33, 49, D) the cursed +1 spear of Innocence {pierce, Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It has a curse placed upon it. (33, 50, D) a +5 shortbow of flaming (34, 48, D) a phial of floods (35, 0, D) an uncursed staff of power (35, 14, D) the +1 battleaxe "Zeusos" {venom, rElec SInv} It poisons the flesh of those it strikes. It insulates you from electricity. It lets you see invisible. (35, 15, D) a +2 quarterstaff of distortion a +0 robe a +0 flail (35, 28, D) the cursed necklace of Bloodlust {*Rage +Rage MR++ Int-3 Slay+6 *Curse} [amulet of rage] It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It affects your resistance to hostile enchantments. It lets you go berserk. It may make you go berserk in combat. It curses itself when equipped. It has a curse placed upon it. (35, 29, D) the +5 pair of quick blades "Gyre" and "Gimble" {pierce, Dex-3} It inflicts extra damage upon your enemies. It affects your dexterity (-3). Cheibriados disapproves of the use of such an item. (36, 0, D) a sack of spiders (36, 1, D) an uncursed staff of conjuration (36, 14, D) the +12 glaive of Prune {chop} It inflicts extra damage upon your enemies. (36, 15, D) a box of beasts (36, 16, D) an uncursed staff of death a +0 robe (36, 17, D) a +3 war axe of holy wrath a cursed -1 animal skin (36, 28, D) an uncursed staff of death (37, 1, D) a crystal ball of energy (37, 14, D) the +4 scale mail of Fewor {MP+9 Str+2} It affects your strength (+2). It affects your magic capacity (+9). (37, 28, D) a +0 leather armour (37, 29, D) the cursed +1 chain mail "Gafob" {+Inv rF- rC+++ Int+3} It affects your intelligence (+3). It makes you vulnerable to fire. It renders you almost immune to cold. It lets you turn invisible. It has a curse placed upon it. (38, 0, D) a lamp of fire (38, 14, D) an uncursed staff of air (38, 17, D) a +0 spear (38, 29, D) a crystal ball of energy (38, 31, D) 3 large rocks (38, 33, D) a +0 trident (38, 50, D) a +4 scale mail of fire resistance (39, 0, D) a +4 rapier of holy wrath (39, 1, D) an uncursed staff of summoning (39, 5, D) a +0 long sword (39, 15, D) a +1 robe of resistance (39, 16, D) a +0 quarterstaff a +0 robe a +0 spear a +2 robe of the Archmagi (39, 17, D) a +0 robe (39, 21, D) a +0 hand axe a +0 animal skin (39, 22, D) 2 arrows (39, 29, D) a +2 spear of venom a +1 hunting sling of flaming (39, 32, D) a +4 great sword of slicing 10 javelins a +2 chain mail of cold resistance (39, 33, D) a +2 trident of piercing the +2 ring mail of Zug Xuu {Int+6} It affects your intelligence (+6). a +4 trident of freezing a +0 robe (39, 34, D) a +0 rapier a +0 robe (39, 36, D) a javelin a silver javelin (39, 48, D) a +0 leather armour (39, 49, D) a phantom mirror (39, 50, D) a +0 longbow a +4 long sword of slicing 14 arrows an uncursed staff of cold (39, 51, D) a +0 shortbow 20 arrows (40, 0, D) a sack of spiders (40, 1, D) the +5 scale mail of Kuisi {Slay+2 SInv} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It lets you see invisible. (40, 14, D) an uncursed staff of wizardry (40, 15, D) a +1 trident of venom (40, 17, D) a +0 longbow a +0 quarterstaff 17 arrows (40, 30, D) a +0 spear (40, 32, D) a +2 vampiric spear a +1 hand crossbow of freezing 19 javelins a +0 leather armour (40, 48, D) a phial of floods (40, 50, D) a large rock a +0 shortbow 20 arrows the +1 leather armour of the Shining Light {rPois rC+ Dex+8} It affects your dexterity (+8). It protects you from cold. It protects you from poison. (41, -1, D) an uncursed ring of ice a +6 ring of dexterity the cursed ring "Qeted" {rElec Dex-2 Slay-5 SInv} [ring of dexterity] It affects your dexterity (-2). It affects your accuracy and damage with ranged weapons and melee attacks (-5). It insulates you from electricity. It lets you see invisible. It has a curse placed upon it. an uncursed ring of fire a +5 ring of dexterity a +5 ring of protection a +5 double sword a +5 demon blade a +6 ring of strength a +6 ring of dexterity an uncursed ring of protection from cold an uncursed ring of protection from magic (41, 1, D) the Catalogue of Displacement Spells Type Level a - Apportation Translocation 1 b - Blink Translocation 2 c - Malign Gateway Summoning/Translocation 7 (41, 14, D) a box of beasts (41, 28, D) an uncursed staff of poison (41, 29, D) a +4 spear of distortion (41, 30, D) a +0 spear a +0 hunting sling of velocity 19 silver javelins a cursed +0 leather armour (41, 48, D) a +0 flail of venom (41, 50, D) a bolt 2 large rocks a sack of spiders (41, 51, D) the +8 mithril axe "Arga" {speed, MR+} Attacks with this weapon are significantly faster. It affects your resistance to hostile enchantments. Cheibriados disapproves of the use of such an item. a +0 leather armour 12 steel javelins a +0 shortbow 19 arrows (41, 52, D) a +0 longbow a +4 ring mail of magic resistance an uncursed ring of see invisible 12 arrows (42, 0, D) a cursed ring of flight (42, 1, D) the Papyrus of Icy Hexes Spells Type Level a - Throw Icicle Conjuration/Ice 4 b - Cause Fear Hexes 4 c - Ice Form Ice/Transmutation 4 d - Discord Hexes 8 (42, 14, D) the Compendium of the Grue Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Venom Bolt Conjuration/Poison 5 c - Blade Hands Transmutation 5 (42, 28, D) a +0 leather armour (42, 29, D) a book of Misfortune (42, 48, D) an uncursed staff of cold (42, 50, D) a large rock 2 javelins the ring "Akluo" {rC+ Str+3} [ring of strength] It affects your strength (+3). It protects you from cold. (42, 51, D) a +0 arbalest an uncursed staff of fire 14 bolts a cursed ring of loudness 3 large rocks (42, 52, D) a +0 spear 9 javelins a +0 leather armour (43, 14, D) an uncursed staff of wizardry (43, 15, D) an uncursed staff of death (43, 29, D) a box of beasts (43, 48, D) a +0 buckler of protection (43, 49, D) a +0 shortbow a +5 flail of holy wrath 9 arrows a +0 spear of freezing (43, 50, D) an uncursed staff of wizardry a +0 shortbow 23 arrows an uncursed ring of wizardry an uncursed staff of wizardry (43, 51, D) 9 large rocks (44, 28, D) a book of Cantrips (44, 49, D) a book of Enchantments (44, 50, D) a cursed -1 longbow a +0 leather armour a +0 shortbow 49 arrows (44, 51, D) a large rock a book of Summonings (44, 53, D) a +0 longbow 25 arrows a cursed +0 leather armour (44, 58, D) a bolt (45, 49, D) a +4 scale mail of cold resistance (45, 50, D) a +0 arbalest 15 bolts a fan of gales (45, 51, D) a +0 arbalest a +0 longbow 10 arrows a +0 spear 17 steel javelins a +0 leather armour a +0 arbalest 32 bolts (45, 53, D) a +0 spear 10 javelins a +0 leather armour (45, 58, D) a large rock (46, 48, D) a +0 hunting sling of velocity (46, 49, D) a large rock (46, 50, D) an arrow an uncursed ring of resist corrosion (46, 51, D) a +0 longbow 11 arrows a +0 leather armour 5 large rocks a +4 chain mail of fire resistance (46, 52, D) an arrow (46, 53, D) a large rock a +0 longbow 35 arrows a +0 leather armour (46, 56, D) 2 arrows 7 large rocks a steel javelin 4 bolts (46, 57, D) a bolt 2 javelins 6 large rocks 6 arrows (46, 58, D) a large rock (46, 59, D) an arrow (47, 13, D) a +6 whip of freezing (47, 48, D) a lightning rod (4/4) (47, 49, D) a +1 large shield of positive energy (47, 50, D) a +0 arbalest an uncursed staff of summoning 15 bolts a +0 spear of venom a +0 shortbow 19 arrows the +4 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder when it wounds a living foe. (47, 51, D) a +0 spear 15 javelins of penetration a +0 leather armour 3 large rocks a +4 rapier of venom (47, 57, D) 2 large rocks (47, 58, D) a large rock (47, 59, D) a javelin (48, 48, D) a phantom mirror (48, 50, D) a +0 longbow 34 arrows a +0 leather armour (48, 51, D) 2 large rocks a +6 war axe of pain 17 javelins a +0 leather armour a +3 plate armour of fire resistance (48, 52, D) 5 large rocks (48, 57, D) 2 arrows (49, 0, D) a +0 long sword (49, 1, D) a +0 hand axe of chopping (49, 12, D) a +0 trident (49, 24, D) a +1 spear of pain (49, 36, D) a +0 mace (49, 37, D) an uncursed staff of power (49, 48, D) a +2 hat (49, 49, D) a phantom mirror (49, 50, D) a +0 arbalest the +3 long sword of the Ass {elec, *Corrode +Blink rElec Dex+6} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+6). It insulates you from electricity. It lets you blink. It may corrode you when you take damage. 19 bolts a +1 robe of magic resistance (49, 51, D) a +0 arbalest 7 bolts (49, 52, D) 2 large rocks a +0 longbow 56 arrows a +0 leather armour a bolt (50, 0, D) a +0 flail (50, 1, D) a book of Enchantments (50, 5, D) a +0 short sword (50, 12, D) a +2 rapier of electrocution (50, 13, D) a +0 antimagic war axe (50, 24, D) a book of Necromancy (50, 33, D) 2 javelins (50, 36, D) a +0 trident (50, 37, D) an uncursed staff of cold (50, 41, D) a +0 halberd (50, 42, D) a +2 hand axe of venom (50, 50, D) a +0 longbow 26 arrows a +0 leather armour a cursed ring of loudness (50, 51, D) a +2 longbow of freezing 39 arrows a +0 leather armour (50, 52, D) a +0 arbalest a +1 whip of draining 24 bolts (51, 0, D) a book of Conjurations (51, 1, D) a +2 falchion of slicing (51, 5, D) a +1 antimagic war axe (51, 6, D) a +0 long sword (51, 12, D) a lamp of fire (51, 13, D) a book of Unlife (51, 14, D) a +2 shortbow of freezing 23 arrows (51, 24, D) a book of Flames (51, 26, D) a +0 spear 10 javelins a +0 leather armour an uncursed ring of flight (51, 30, D) a +2 whip of venom 7 javelins a +0 leather armour a +4 trident of flaming a +6 arbalest a +0 leather armour (51, 32, D) 2 javelins (51, 33, D) 3 javelins (51, 36, D) a book of Cantrips (51, 40, D) a +2 trident of venom (51, 41, D) a +0 mace an uncursed amulet of guardian spirit a +0 glaive (51, 42, D) a +0 morningstar of draining (51, 48, D) a scroll of brand weapon a manual of Conjurations an uncursed ring of protection from cold an uncursed ring of fire a +6 ring of strength 3 royal jellies (51, 50, D) a +0 arbalest 25 bolts an arrow an uncursed amulet of faith (51, 51, D) a bolt 4 large rocks (51, 52, D) a +0 longbow 45 arrows a +2 plate armour of magic resistance (51, 53, D) a +0 longbow 43 arrows a +0 leather armour (52, 0, D) a +0 hand axe (52, 1, D) a box of beasts (52, 5, D) a +0 hand axe a +0 dire flail (52, 6, D) a +1 rapier of electrocution a +0 halberd quicksilver dragon scales (52, 7, D) a +0 morningstar (52, 13, D) a +2 fustibalus of freezing (52, 16, D) a +1 mace of venom a +0 leather armour (52, 20, D) 2 large rocks 4 javelins an arrow (52, 25, D) an uncursed amulet of rage (52, 26, D) a +0 rapier of speed a +0 robe (52, 27, D) a +0 trident a +6 blowgun 6 tomahawks (52, 28, D) a cursed -3 rapier a +0 robe (52, 32, D) 2 javelins (52, 33, D) 2 javelins (52, 37, D) a +0 trident (52, 39, D) a +0 glaive (52, 43, D) a +0 short sword (52, 50, D) 4 large rocks the +6 hunting sling of Vanity {velocity, rC+} Any stone fired from it inflicts extra damage. It protects you from cold. (52, 51, D) 3 large rocks (53, 0, D) an uncursed staff of power (53, 1, D) Budulu's Handbook of Supportive Intoxication Spells Type Level a - Call Canine Familiar Summoning 3 b - Recall Summoning/Translocation 3 c - Summon Ice Beast Ice/Summoning 4 d - Summon Mana Viper Hexes/Summoning 5 e - Alistair's Intoxication Transmutation/Poison 5 (53, 5, D) a +0 vampiric hand axe (53, 6, D) a +0 trident (53, 12, D) a +0 trident (53, 13, D) an uncursed staff of poison (53, 24, D) a sack of spiders (53, 25, D) a +2 battleaxe of chopping (53, 30, D) a +0 trident of flaming a +0 robe (53, 36, D) Pumitiat's Reference Book on Sinister Rituals Spells Type Level a - Pain Necromancy 1 b - Regeneration Charms/Necromancy 3 c - Excruciating Wounds Charms/Necromancy 5 d - Cigotuvi's Embrace Necromancy 5 e - Simulacrum Ice/Necromancy 6 (53, 37, D) a +2 plate armour of cold resistance (53, 48, D) a phial of floods (53, 50, D) a +0 arbalest an uncursed staff of earth 8 bolts a +0 leather armour (53, 51, D) a +0 arbalest an uncursed ring of poison resistance 22 bolts (53, 53, D) a +0 longbow 28 arrows a +0 leather armour (54, 0, D) a +2 ring mail of magic resistance (54, 1, D) an uncursed staff of fire (54, 5, D) a +0 hand axe of freezing (54, 13, D) a +0 spear (54, 14, D) a +0 spear 7 javelins a cursed +0 leather armour (54, 25, D) a cursed staff of wizardry (54, 36, D) a phantom mirror (54, 49, D) a Necronomicon (54, 50, D) a box of beasts (55, 0, D) a +0 mace (55, 1, D) an uncursed staff of energy (55, 12, D) a +0 robe of fire resistance (55, 24, D) an uncursed staff of cold (55, 29, D) a +0 trident a +0 robe (56, 15, D) the +10 great sword of Xyheyzil {vamp, *Noise rPois MR- SInv} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from poison. It affects your resistance to hostile enchantments. It lets you see invisible. It may make noises in combat. (58, 47, D) a lamp of fire (58, 48, D) the Volume of Battle Magic Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Sticky Flame Conjuration/Fire 4 c - Fulminant Prism Conjuration/Hexes 4 d - Bolt of Draining Conjuration/Necromancy 5 e - Fireball Conjuration/Fire 5 (59, 36, D) a +6 flail of holy wrath (59, 37, D) a crystal ball of energy (59, 47, D) a +0 dagger (59, 48, D) a book of Death (60, 36, D) a book of Misfortune (60, 37, D) 4 potions of haste (60, 57, D) a +0 dagger a +0 robe (61, 0, D) a book of Party Tricks (61, 8, D) a +4 demon trident of venom (61, 26, D) an uncursed staff of cold (61, 36, D) an uncursed staff of conjuration (61, 37, D) a +3 shortbow of velocity (61, 42, D) a +0 flail (61, 47, D) a +1 short sword of freezing (61, 48, D) a +3 falchion of holy wrath (61, 49, D) an uncursed staff of wizardry (61, 59, D) an uncursed staff of summoning a cursed +0 robe (62, 0, D) an uncursed ring of see invisible (62, 1, D) a +1 shield of protection (62, 8, D) a lamp of fire (62, 16, D) a +2 short sword of draining (62, 26, D) an uncursed staff of energy (62, 27, D) an uncursed staff of cold (62, 38, D) a +3 long sword a +0 robe (62, 49, D) a fan of gales (63, 0, D) a +2 robe of positive energy (63, 8, D) a phantom mirror (63, 16, D) a crystal ball of energy (63, 17, D) a cursed -2 ring of protection (63, 26, D) an uncursed staff of conjuration (63, 27, D) a lamp of fire (63, 36, D) an uncursed staff of fire (63, 37, D) a sack of spiders (63, 47, D) an uncursed staff of cold (63, 49, D) an uncursed staff of wizardry (63, 50, D) a +0 dagger (63, 59, D) the +1 halberd of Disharmony {chop, Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). a +0 chain mail a cursed ring of resist corrosion (64, 16, D) a +2 hand crossbow of flaming (64, 17, D) a +1 chain mail of fire resistance (64, 26, D) a +3 scale mail of cold resistance (64, 47, D) an uncursed staff of power (64, 50, D) the Collected Works on Cold and Summoning Spells Type Level a - Summon Guardian Golem Hexes/Summoning 3 b - Recall Summoning/Translocation 3 c - Freezing Cloud Conjuration/Ice/Air 6 d - Spellforged Servitor Conjuration/Summoning 7 (65, 26, D) a +2 trident of piercing (65, 48, D) a lamp of fire (65, 49, D) the cursed +1 war axe "Ybetwil" {chop, rN+} It inflicts extra damage upon your enemies. It protects you from negative energy. It has a curse placed upon it. (65, 55, D) the +8 short sword "Mesor" {venom, Fragile rF+++ Dex-5 SInv} It poisons the flesh of those it strikes. It affects your dexterity (-5). It renders you almost immune to fire. It lets you see invisible. It will be destroyed if unequipped. a cursed +0 robe an uncursed amulet of harm (65, 58, D) a cursed -2 long sword a +2 ring mail of fire resistance (65, 59, D) a +0 trident +1 swamp dragon scales a cursed +0 long sword a +2 robe of fire resistance (65, 60, D) a +0 battleaxe a +0 chain mail (65, 62, D) the +10 morningstar "Eos" {elec, Halo rElec} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. a +0 robe (65, 64, D) a cursed +0 battleaxe a cursed +0 chain mail an uncursed staff of summoning a +0 leather armour of fire resistance (66, 51, D) a cursed amulet of inaccuracy (66, 56, D) an uncursed staff of earth a +0 robe (66, 57, D) a +1 broad axe of chopping a +3 hand crossbow of velocity a +0 chain mail a +2 buckler of reflection an uncursed ring of flight a +0 battleaxe a +0 chain mail (66, 58, D) the +7 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. Cheibriados disapproves of the use of such an item. a +2 dire flail a cursed +0 robe (66, 59, D) a cursed -2 dagger a +0 robe (66, 60, D) a +0 scimitar a +0 chain mail of positive energy a +0 dire flail an uncursed amulet of magic regeneration an uncursed staff of death a +0 robe (66, 61, D) a +0 long sword a +0 plate armour (66, 64, D) a +0 great sword a +0 plate armour an uncursed ring of flight (67, 0, D) a +0 scale mail of poison resistance (67, 47, D) a +3 battleaxe of electrocution (67, 48, D) a +2 hand axe of electrocution (67, 49, D) a phial of floods (67, 50, D) a sack of spiders (67, 55, D) a +2 spear the +2 plate armour of the Heavens {rC- Dex+4 Stlth+} It affects your dexterity (+4). It makes you vulnerable to cold. It makes you more stealthy. (67, 57, D) a cursed +0 long sword a +0 plate armour (68, 0, D) an uncursed staff of power (68, 47, D) a lamp of fire (68, 48, D) a cursed staff of conjuration (68, 58, D) a +0 long sword a +1 hand crossbow of flaming a +0 plate armour (68, 62, D) a +2 spear of piercing a +0 robe a +3 falchion a +0 robe (69, 0, D) a +3 leather armour of cold resistance (69, 36, D) the cursed +1 leather armour of Wonder {rElec rN+} It insulates you from electricity. It protects you from negative energy. It has a curse placed upon it. (69, 38, D) a +0 short sword a +0 robe (69, 47, D) a phantom mirror (69, 48, D) a +2 plate armour of fire resistance (69, 49, D) a +1 hand axe of flaming (69, 50, D) a phantom mirror (70, 8, D) the Volume of Attacks Spells Type Level a - Searing Ray Conjuration 2 b - Conjure Flame Conjuration/Fire 3 c - Sticky Flame Conjuration/Fire 4 d - Iskenderun's Battlesphere Conjuration/Charms 5 e - Bolt of Cold Conjuration/Ice 6 (70, 9, D) a book of Ice (70, 12, D) a +0 flail (70, 13, D) a +0 short sword (70, 17, D) a +0 flail a cursed +0 robe (70, 36, D) a +0 ring mail of positive energy (70, 37, D) a book of Cantrips (70, 47, D) a phantom mirror (70, 49, D) a +0 battleaxe (70, 56, D) a +0 war axe a +0 plate armour (71, 8, D) the +2 robe of Afutuweq {rF+ Str+4} It affects your strength (+4). It protects you from fire. (71, 12, D) a +0 short sword (71, 17, D) a +3 scimitar of protection a +0 robe a +3 trident (71, 26, D) an uncursed staff of energy (71, 27, D) a +0 hunting sling of flaming (71, 36, D) an uncursed staff of power a +0 robe a +0 dagger (71, 37, D) the +2 falchion "Vigik" {slice, Int+7} It inflicts extra damage upon your enemies. It affects your intelligence (+7). (71, 48, D) the +4 chain mail of Knowledge {MR+} It affects your resistance to hostile enchantments. (71, 49, D) an uncursed staff of fire (72, 12, D) a +0 hand axe (72, 13, D) a +0 hand axe a +0 hunting sling of flaming (72, 16, D) a box of beasts (72, 17, D) a cursed +0 falchion a +0 robe (72, 18, D) a +0 battleaxe a +0 robe (72, 26, D) a +2 morningstar of protection (72, 27, D) a +0 dagger of holy wrath (72, 36, D) a lamp of fire (72, 37, D) a +0 short sword a +0 robe (73, 1, D) a +0 trident an uncursed staff of fire (73, 16, D) a book of Annihilations (73, 17, D) an uncursed staff of wizardry (73, 26, D) a +4 dagger of venom (73, 27, D) the cursed +0 robe of Defence {Str+5} It affects your strength (+5). It has a curse placed upon it. (73, 36, D) a lightning rod (4/4) (73, 47, D) a +2 dagger of venom (73, 48, D) an uncursed ring of stealth 2 scrolls of brand weapon an uncursed ring of protection from fire 4 scrolls of enchant weapon (73, 49, D) a phantom mirror (74, 2, D) a +0 trident (74, 47, D) a +5 blowgun (74, 48, D) a phantom mirror (75, 1, D) a +2 chain mail of fire resistance (75, 49, D) a book of the Sky