Kidiri Level 1 of the Dungeon (10, -3, D:1) a +0 club (11, -2, D:1) a cursed -2 club (20, -13, D:1) a +0 whip a +0 club (22, -15, D:1) a cursed +0 club (23, -15, D:1) 3 stones (24, -18, D:1) a +0 club (25, -16, D:1) a +0 club (28, -18, D:1) a +0 leather armour (32, 22, D:1) a +0 centaur barding (46, -2, D:1) 12 stones (49, -26, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a stone (2, -7, D:2) 8 arrows (4, 2, D:2) 13 stones (5, 11, D:2) 16 stones (7, 6, D:2) 4 stones (11, 3, D:2) 19 sling bullets (25, -11, D:2) a +0 club (31, -9, D:2) a +0 buckler (40, 9, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a poisoned needle (1, -1, D:3) a poisoned needle (2, 19, D:3) a +0 club (4, -4, D:3) a poisoned needle (5, 0, D:3) a +0 trident a +0 scale mail (11, -16, D:3) 2 stones (11, 6, D:3) a sling bullet (13, -8, D:3) a +0 blowgun 7 poisoned needles (13, -7, D:3) a +0 club a +0 club a +0 short sword a +0 animal skin (13, -6, D:3) 3 sling bullets a poisoned needle (13, -5, D:3) a +0 club (14, -15, D:3) 2 stones (14, -11, D:3) a +0 hand axe a +0 chain mail (14, -5, D:3) 16 sling bullets a +0 hunting sling (14, -2, D:3) a +0 club (15, -15, D:3) a stone (18, 9, D:3) a +0 whip (18, 12, D:3) 23 arrows (21, -19, D:3) a +0 mace (22, -19, D:3) a +4 dagger a +0 chain mail a +0 leather armour (28, -11, D:3) a cursed -2 club (30, -11, D:3) a tomahawk (31, -15, D:3) a +0 mace (32, -16, D:3) a +0 leather armour (32, -15, D:3) a +0 leather armour a +0 whip (32, -12, D:3) a +0 scale mail a +0 club (33, -15, D:3) a +0 trident (34, -11, D:3) a tomahawk (35, -10, D:3) a +0 club (45, 7, D:3) 18 stones (45, 15, D:3) a +0 club (47, -13, D:3) a +1 robe Level 4 of the Dungeon [Shop] Zin's Purification Station 2 potions of curing (180 gold) [Shop] Liocseq's Antique Weapon Boutique a +0 triple sword (250 gold) a cursed -2 glaive (2 gold) the +1 mace "Xidghak" {freeze, rF+} (610 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. a +0 long sword (87 gold) a +0 morningstar (100 gold) a +0 dagger (50 gold) a cursed -1 short sword (2 gold) a +0 dire flail of holy wrath (230 gold) a +0 blowgun (62 gold) a +0 scimitar (100 gold) a +0 long sword (87 gold) a +0 hunting sling (37 gold) (15, -37, D:4) a +0 whip (19, -17, D:4) a throwing net (24, -38, D:4) a +0 whip (24, -36, D:4) a +0 club (24, -35, D:4) a +0 halberd (25, -18, D:4) a cursed +0 leather armour (28, -14, D:4) a +0 short sword (48, -27, D:4) 6 sling bullets (52, -15, D:4) a +0 giant club (54, -7, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) an uncursed ring of loudness (0, 3, D:5) 22 arrows (6, 2, D:5) 3 inedible chunks of flesh (10, 23, D:5) 2 stones (10, 26, D:5) 12 stones (11, 32, D:5) a +0 long sword (12, 20, D:5) a +0 shortbow 15 arrows (12, 23, D:5) a stone an arrow (13, 23, D:5) 2 stones (13, 24, D:5) 3 stones (13, 26, D:5) 26 stones (15, 20, D:5) a +1 spear of venom 5 stones (23, 18, D:5) a +0 helmet (27, 15, D:5) 15 arrows (28, 26, D:5) 19 sling bullets (32, 11, D:5) a +0 short sword (32, 12, D:5) a +0 dagger (unseen) (33, 12, D:5) a +0 leather armour (35, 31, D:5) a scroll of noise the Ecumenical Temple