Kidiri the Dungeon (0, 50, D) a +8 rapier of electrocution (0, 51, D) the +3 leather armour of Hide-and-Seek {rC- Dex+4 Slay+5} It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It makes you vulnerable to cold. (0, 52, D) a +0 scale mail of magic resistance (1, 17, D) 3 large rocks (1, 32, D) the +3 trident of Ambiguity {pierce, MR+} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. (1, 33, D) a +2 cloak (1, 34, D) an uncursed staff of wizardry (1, 50, D) a box of beasts (1, 52, D) a book of Air (2, 14, D) a +5 hand axe of venom (2, 16, D) a +0 shortbow a +0 spear 25 arrows a silver javelin (2, 17, D) 2 large rocks (2, 32, D) a cursed staff of summoning (2, 33, D) a +0 long sword a +0 leather armour (2, 34, D) an arrow a +0 long sword a sack of spiders (2, 51, D) a crystal ball of energy (2, 52, D) a phantom mirror (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (3, 14, D) a lamp of fire (3, 15, D) a phial of floods (3, 16, D) 4 large rocks 2 arrows a phantom mirror (3, 17, D) the +6 war axe of Extremism {freeze, Str+4 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It lets you see invisible. 18 silver javelins a +0 leather armour a cursed ring of loudness (3, 32, D) a sack of spiders (3, 33, D) a Fen Folio (3, 34, D) a lamp of fire (3, 35, D) a +0 longbow 27 arrows a +0 leather armour (3, 37, D) an uncursed staff of conjuration (3, 39, D) an uncursed staff of earth (3, 50, D) an uncursed staff of summoning (3, 51, D) the cursed +1 scale mail "Yheel" {rC- rN+ Int+3} It affects your intelligence (+3). It makes you vulnerable to cold. It protects you from negative energy. It has a curse placed upon it. (3, 52, D) an uncursed staff of power (3, 56, D) a cursed -2 short sword (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) a +0 leather armour (4, 16, D) a +0 shortbow 23 arrows an uncursed amulet of rage a book of Geomancy (4, 17, D) 3 large rocks (4, 18, D) a +0 spear 18 javelins a +3 chain mail of cold resistance (4, 32, D) a Fen Folio (4, 33, D) a +0 dagger (4, 34, D) an arrow an uncursed ring of flight (4, 36, D) a +0 longbow 43 arrows a +0 leather armour (4, 37, D) a +0 long sword (4, 38, D) a +8 battleaxe of venom (4, 50, D) a +2 plate armour of magic resistance (4, 51, D) a +5 halberd of chopping (4, 52, D) a book of Dreams (5, 14, D) a book of Geomancy (5, 15, D) a bolt (unseen) (5, 16, D) a +0 robe of positive energy (5, 17, D) a +0 longbow 16 arrows (5, 18, D) 2 large rocks (5, 32, D) a +0 shortbow (5, 33, D) an uncursed staff of summoning (5, 34, D) the +5 fire dragon scales of Ycli {rF++ rC- Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It greatly protects you from fire. It makes you vulnerable to cold. (5, 36, D) a +3 war axe of venom the +10 shortbow "Peybrude" {flame, Int+3 Dex+4} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). It affects your dexterity (+4). 26 arrows a +0 leather armour (5, 37, D) a +0 long sword (5, 50, D) a +0 scythe of protection (5, 51, D) a +1 leather armour of cold resistance (5, 52, D) a +2 shield of protection (5, 56, D) a +0 halberd a yellow draconian skeleton (5, 57, D) a +0 war axe a +0 cloak a purple draconian skeleton (5, 58, D) a +0 mace a purple draconian skeleton (6, 5, D) a +0 shield a +0 scale mail a +0 long sword (6, 15, D) a lamp of fire (6, 17, D) a +0 arbalest a +0 arbalest a +0 arbalest 67 bolts a +0 longbow a +1 short sword of venom 15 arrows (6, 18, D) 5 large rocks (6, 19, D) a +0 spear 2 javelins of penetration a +4 plate armour of cold resistance (6, 23, D) a bolt (6, 32, D) a +0 short sword (6, 33, D) a box of beasts (6, 34, D) the +8 battleaxe "Transmigrator" {freeze, rF- rN+ Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It makes you vulnerable to fire. It protects you from negative energy. (6, 35, D) a +3 double sword of electrocution a +0 leather armour (6, 36, D) a +0 longbow 54 arrows a +0 leather armour a +3 flail of protection (6, 37, D) a +0 rapier a +0 scale mail a +0 longbow 36 arrows a +0 leather armour (6, 39, D) a +0 short sword a +0 short sword a +2 leather armour of magic resistance (6, 50, D) a +4 battleaxe of chopping (6, 51, D) a fan of gales (6, 52, D) a book of Fire (6, 55, D) a +0 mace (6, 56, D) a +0 glaive (6, 59, D) +0 shadow dragon scales 8 inedible chunks of flesh (7, 0, D) 3 potions of berserk rage 6 potions of haste (7, 14, D) a +0 chain mail of cold resistance (7, 17, D) a +0 longbow a +7 vampiric falchion a +0 arbalest 11 bolts 19 arrows (7, 18, D) the cursed +1 short sword of Quxos {venom, rElec MR+ Int+3} It poisons the flesh of those it strikes. It affects your intelligence (+3). It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +0 longbow a +0 shortbow a +2 dire flail of protection 34 arrows (7, 19, D) 2 large rocks (7, 21, D) a bolt (7, 22, D) a bolt (7, 23, D) 2 bolts 3 large rocks 10 arrows (7, 24, D) 2 javelins of penetration a large rock 2 arrows (7, 26, D) a large rock (7, 32, D) a +3 flail of draining (7, 33, D) a +0 long sword (7, 34, D) a +1 long sword of flaming (still there?) a +0 leather armour (still there?) (7, 38, D) a +4 great sword of slicing a +0 dire flail of crushing (7, 39, D) a +0 long sword a +0 dagger a +0 shortbow 31 arrows a +0 leather armour (7, 40, D) a +0 rapier a +0 rapier a +0 leather armour a +0 rapier a +0 rapier a +0 leather armour (7, 41, D) 2 arrows (7, 50, D) a +0 scale mail of cold resistance (7, 51, D) a +3 scale mail of cold resistance (7, 52, D) a box of beasts (7, 55, D) a +0 battleaxe (7, 56, D) a +0 hand axe (7, 57, D) a +0 flail (8, 14, D) a book of Changes (8, 15, D) a phial of floods (8, 16, D) 7 large rocks a phial of floods (8, 17, D) a +0 longbow 30 arrows a +0 leather armour (8, 18, D) a large rock a +0 longbow 34 arrows a +0 leather armour (8, 19, D) an uncursed staff of wizardry a +0 arbalest a +0 arbalest 30 bolts (8, 24, D) a large rock (8, 32, D) a +0 dagger (8, 34, D) a +0 rapier (8, 38, D) a +0 rapier (8, 50, D) Eskityuf's Catalogue of Contamination and the Compass Spells Type Level a - Gell's Gravitas Translocation 3 b - Passage of Golubria Translocation 4 c - Alistair's Intoxication Transmutation/Poison 5 d - Disjunction Translocation 8 (8, 51, D) a +2 robe of magic resistance (8, 52, D) a +0 pair of gloves of strength (8, 55, D) a +1 great sword of holy wrath a +0 cloak (8, 56, D) a +0 morningstar (8, 57, D) a +0 scimitar (8, 58, D) a +0 mace (8, 59, D) a +0 short sword (9, 16, D) a +1 arbalest of flaming the +9 long sword "Pendulum" {slice, Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). 22 bolts a cursed staff of summoning (9, 17, D) a bolt a +0 longbow 37 arrows a +0 leather armour (9, 33, D) a sack of spiders (9, 34, D) a lamp of fire (9, 38, D) the +5 dagger of the Old World {flame, *Slow Str+5 Int+4 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+5). It affects your intelligence (+4). It may slow you when you take damage. It makes you more stealthy. a +0 leather armour a +0 rapier a +0 leather armour (9, 50, D) the Collected Works on the Arsonist and Stolen Souls Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Excruciating Wounds Charms/Necromancy 5 c - Cigotuvi's Embrace Necromancy 5 d - Ring of Flames Charms/Fire 7 (9, 51, D) a book of Dreams (9, 52, D) a +2 long sword of slicing (9, 57, D) a +0 hand axe (9, 58, D) a +0 dire flail of crushing (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (10, 16, D) a +1 war axe of chopping a +1 shortbow of flaming 16 arrows a +2 war axe of flaming (10, 33, D) an uncursed staff of summoning a +0 ring mail a +0 pair of boots of flying (10, 34, D) an uncursed staff of death (10, 35, D) a manual of Throwing a manual of Crossbows a manual of Throwing a manual of Staves a manual of Throwing (10, 36, D) an arrow (10, 51, D) a +3 leather armour of poison resistance (10, 52, D) an uncursed staff of death (10, 55, D) a +0 mace a purple draconian skeleton (10, 56, D) a +0 scimitar of slicing a cursed -1 scimitar (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the -1 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. Cheibriados disapproves of the use of such an item. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (11, 16, D) a +0 longbow a +0 leather armour 43 arrows a phial of floods (11, 32, D) a +0 dagger (11, 33, D) a +0 rapier (11, 34, D) a +0 longbow a +0 leather armour 38 arrows a book of Transfigurations (11, 35, D) the +7 Spriggan's Knife {MR+ EV+4 Dex+4 Stlth+} It affects your evasion (+4). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It makes you more stealthy. (11, 36, D) a +0 longbow 20 arrows a +0 leather armour (11, 37, D) a +0 glaive of venom (11, 50, D) a +2 ring mail of poison resistance (11, 51, D) an uncursed staff of earth (11, 52, D) a +1 leather armour of positive energy (12, 15, D) a lightning rod (4/4) (12, 16, D) a +0 shortbow 28 arrows Sif Muna's Tome of the Fifty Beggars Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Conjure Ball Lightning Conjuration/Air 6 d - Iron Shot Conjuration/Earth 6 (12, 18, D) a +0 shortbow 15 arrows (12, 32, D) a +0 rapier (12, 33, D) a book of the Sky (12, 34, D) an arrow an uncursed staff of fire (12, 50, D) the +0 scale mail "Noxif" {MR+} It affects your resistance to hostile enchantments. (12, 52, D) a sack of spiders (13, 16, D) a cursed -2 shortbow 29 arrows (13, 26, D) 7 javelins of penetration (13, 32, D) a book of Fire (13, 33, D) an uncursed staff of fire (13, 34, D) a box of beasts (13, 50, D) a +0 long sword (13, 51, D) an uncursed ring of stealth a +2 amulet of reflection a +5 amulet of reflection an uncursed ring of magical power a +3 ring of protection (13, 52, D) a cursed -2 ring of intelligence (14, 51, D) a manual of Throwing the Grimoire of Creative Clay Spells Type Level a - Sandblast Earth 1 b - Stone Arrow Conjuration/Earth 3 c - Aura of Abjuration Summoning 5 (19, 0, D) a +1 short sword of speed (19, 1, D) a +0 great mace of draining (19, 17, D) an uncursed ring of stealth an uncursed ring of protection from cold an uncursed ring of protection from magic an uncursed ring of protection from magic an uncursed ring of protection from cold a +6 ring of strength a +6 ring of dexterity (19, 32, D) an uncursed staff of earth (19, 33, D) a +2 flail of venom (20, 0, D) a box of beasts (20, 1, D) the +5 spear of Desertification {flame, *Rage rC+ rN++ Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. It greatly protects you from negative energy. It may make you go berserk in combat. It makes you more stealthy. (20, 32, D) a +1 robe (21, 0, D) a +0 antimagic spear (21, 1, D) a phantom mirror (21, 16, D) a lightning rod (4/4) (21, 17, D) a lamp of fire (21, 25, D) a +0 short sword a +2 plate armour of cold resistance (21, 32, D) a +2 short sword of venom (21, 33, D) a +3 falchion of flaming (21, 34, D) a +0 halberd (21, 37, D) a +0 glaive (21, 57, D) a +4 scimitar of flaming (22, 0, D) a +4 morningstar (22, 1, D) a +6 battleaxe of electrocution a +0 robe a fan of gales (22, 17, D) a +0 long sword (22, 29, D) a +0 flail of protection a +2 arbalest of velocity a +2 robe of fire resistance (22, 33, D) a +2 hunting sling of velocity (22, 34, D) a cursed staff of death (22, 37, D) a +0 spear (23, 0, D) the +5 halberd of Pobur {speed, Dex+6} Attacks with this weapon are significantly faster. It affects your dexterity (+6). Cheibriados disapproves of the use of such an item. (23, 1, D) the +8 chain mail of the Hills {MR++ Dex-5} It affects your dexterity (-5). It affects your resistance to hostile enchantments. (23, 4, D) a +2 trident of piercing (23, 25, D) a +0 dagger a +0 robe an uncursed amulet of harm (23, 27, D) a +3 short sword of draining a +0 chain mail (23, 28, D) a +0 great sword a cursed +0 chain mail (23, 32, D) a +0 hand axe (23, 35, D) a +0 trident a +0 fustibalus of flaming the cursed +0 robe of Fun and Games {rF+ rC+ Dex+3} It affects your dexterity (+3). It protects you from fire. It protects you from cold. It has a curse placed upon it. (23, 38, D) a +0 battleaxe a +2 hand crossbow of freezing (24, 0, D) a +0 dagger of venom (24, 1, D) the Compendium of Sinister Boosts Spells Type Level a - Infusion Charms 1 b - Swiftness Charms/Air 2 c - Spectral Weapon Hexes/Charms 3 d - Control Undead Necromancy 4 e - Agony Necromancy 5 f - Dispel Undead Necromancy 5 (24, 4, D) a +6 scythe of flaming (24, 5, D) a +0 halberd (24, 16, D) an uncursed staff of energy (24, 18, D) an uncursed staff of energy (24, 24, D) a +0 war axe a +0 robe (24, 25, D) a +3 dagger a +2 shortbow of freezing (24, 26, D) a cursed +0 dagger a +0 robe (24, 27, D) a +0 great sword a cursed +0 chain mail a +5 rapier of protection a cursed +0 robe (24, 28, D) a +4 scimitar a +0 robe (24, 33, D) an uncursed staff of power (24, 34, D) a book of Air (24, 35, D) an uncursed staff of energy a +0 robe (24, 38, D) the cursed +2 battleaxe "Pendulum" {pain, Str+3 Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+3). It makes you more stealthy. It has a curse placed upon it. a +0 hand crossbow of freezing a +0 naga barding (24, 39, D) a +0 trident of piercing (unseen) (24, 56, D) a +2 scimitar of flaming (unseen) (24, 58, D) the +9 falchion "Wailufar" {slice, rElec rF- rN+} It inflicts extra damage upon your enemies. It makes you vulnerable to fire. It insulates you from electricity. It protects you from negative energy. (24, 59, D) a +3 scimitar of flaming (24, 60, D) a hell hog corpse (25, 1, D) the Collected Works on Envenoming and the Compass Spells Type Level a - Apportation Translocation 1 b - Force Lance Conjuration/Translocation 4 c - Olgreb's Toxic Radiance Poison 4 d - Venom Bolt Conjuration/Poison 5 e - Dispersal Translocation 6 (25, 5, D) a +8 scythe of slicing (25, 17, D) a book of Changes (25, 18, D) an uncursed staff of poison (25, 27, D) a +0 dire flail (25, 29, D) a +4 spear a +0 robe (25, 32, D) a +0 club (25, 33, D) the Collected Works on the Helpful Snowflakes Spells Type Level a - Swiftness Charms/Air 2 b - Ozocubu's Armour Charms/Ice 3 c - Iskenderun's Battlesphere Conjuration/Charms 5 d - Simulacrum Ice/Necromancy 6 (25, 37, D) a +0 battleaxe a cursed +0 robe (25, 38, D) a +0 robe (25, 60, D) a +1 great sword of flaming (unseen) (25, 61, D) a +1 great sword of flaming (unseen) (26, 1, D) a +0 flail of draining (26, 5, D) a +0 scythe of venom (26, 32, D) the cursed +0 plate armour of Liaplutu {rC+ Dex+3} It affects your dexterity (+3). It protects you from cold. It has a curse placed upon it. (26, 33, D) a cursed +0 halberd a +0 flail (26, 35, D) the +4 dagger "Morg" {pain, MR+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. (26, 56, D) a hell hound corpse (26, 59, D) a +1 glaive of flaming (unseen) (26, 60, D) a +1 great sword of flaming (still there?) a +2 great sword of flaming (still there?) (27, 0, D) a +5 dagger of speed (27, 1, D) the +4 falchion of the Heart {slice, Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). (27, 16, D) a +0 long sword (27, 17, D) a +1 pair of gloves of strength (27, 24, D) a +2 morningstar of protection a +0 robe (27, 32, D) a lamp of fire (27, 34, D) the +14 chain mail of Kuerhimp {Int+4 Dex+2} It affects your intelligence (+4). It affects your dexterity (+2). (27, 56, D) a +6 trident of piercing (27, 57, D) a +1 demon whip of electrocution (27, 62, D) a hell hound corpse (28, 0, D) a book of Summonings (28, 16, D) a book of the Dragon (28, 17, D) a phial of floods (28, 32, D) the +0 pearl dragon scales of Weightlessness {rN+ MR+++ Regen+ Int-4 Dex-4} It affects your intelligence (-4). It affects your dexterity (-4). It protects you from negative energy. It affects your resistance to hostile enchantments. It increases your rate of regeneration. (28, 33, D) a +2 leather armour of fire resistance (28, 62, D) a hell hound corpse (29, 0, D) an uncursed staff of fire (29, 1, D) an uncursed staff of power (29, 16, D) an uncursed staff of wizardry (29, 17, D) a +0 robe (29, 32, D) a phial of floods (29, 33, D) an uncursed staff of fire (31, 57, D) a hell hog corpse (34, 28, D) a phantom mirror (35, 0, D) an uncursed staff of conjuration (35, 14, D) a book of Party Tricks (35, 29, D) a +0 trident (36, 1, D) a +1 war axe of electrocution (36, 15, D) a book of Air (36, 28, D) a +1 leather armour of positive energy (36, 29, D) an uncursed staff of wizardry (36, 33, D) a +0 short sword (37, 0, D) a +4 vampiric long sword (37, 1, D) a book of the Earth (37, 28, D) the cursed +1 ring mail "Bomn" {+Inv rPois rC-} It makes you vulnerable to cold. It protects you from poison. It lets you turn invisible. It has a curse placed upon it. (37, 29, D) the +7 Kryia's mail coat {PotionHeal*2 rC+} It protects you from cold. (37, 33, D) a +1 scythe of freezing a +0 glaive (37, 34, D) a +0 dire flail (38, 0, D) a +2 hand axe of chopping (38, 14, D) a +0 plate armour of poison resistance (38, 15, D) a book of Clouds (38, 20, D) a +0 dagger a +0 robe (38, 25, D) a +3 hand axe of electrocution a +5 blowgun an uncursed ring of poison resistance (38, 28, D) a +0 glaive (38, 29, D) a book of Minor Magic (38, 32, D) a +1 morningstar of holy wrath (38, 33, D) a +0 scimitar (38, 34, D) a +0 battleaxe (38, 35, D) a +4 mace of holy wrath (39, 0, D) a +0 hand axe of electrocution (39, 1, D) a +0 long sword (39, 8, D) a +2 dire flail a +0 plate armour (39, 14, D) a cursed ring of wizardry an uncursed ring of magical power a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity an uncursed ring of magical power a crystal ball of energy (39, 23, D) a +0 robe (39, 24, D) an uncursed staff of death a +0 robe (39, 28, D) a phantom mirror (39, 29, D) a book of Clouds (39, 32, D) a +0 glaive a +0 glaive (39, 34, D) a +0 battleaxe (40, 0, D) a crystal ball of energy (40, 1, D) a cursed -2 ring of protection (40, 5, D) a +5 spear of flaming a +0 robe (40, 14, D) a lightning rod (4/4) (40, 15, D) a +0 dagger (40, 19, D) a +0 long sword of draining a +0 robe (40, 20, D) a +0 dagger a +0 robe (40, 28, D) a +4 vampiric halberd (still there?) a +0 helmet of intelligence (still there?) (40, 32, D) a +0 halberd a +2 vampiric great sword (40, 33, D) a +0 halberd (40, 34, D) a +0 flail (40, 35, D) a +0 long sword (41, 0, D) a +3 blowgun (41, 1, D) an uncursed staff of power (41, 14, D) a +0 robe (41, 15, D) a +2 long sword of electrocution (41, 28, D) an uncursed staff of air (41, 29, D) the cursed +1 whip of Keklikyn {slash, -Tele MR- Int+5 Dex+3} It inflicts extra damage upon your enemies. It affects your intelligence (+5). It affects your dexterity (+3). It affects your resistance to hostile enchantments. It prevents most forms of teleportation. It has a curse placed upon it. (41, 32, D) a +0 halberd (41, 33, D) a +0 halberd (41, 37, D) a +0 long sword a +0 cloak (42, 0, D) a +0 dagger (42, 1, D) an uncursed staff of summoning (42, 2, D) a +4 antimagic mace a +1 robe of magic resistance (42, 14, D) a +0 chain mail of poison resistance (42, 16, D) a +4 dagger a +9 blowgun a +1 plate armour of fire resistance (42, 28, D) an uncursed staff of power (42, 29, D) a +0 great mace (43, 28, D) a +0 flail (43, 29, D) a lamp of fire (49, 1, D) a +10 giant spiked club (49, 24, D) a +2 scimitar of holy wrath (49, 36, D) the +8 glaive of Cyuzeamp {speed, rF- rC+ Str+5} Attacks with this weapon are significantly faster. It affects your strength (+5). It makes you vulnerable to fire. It protects you from cold. Cheibriados disapproves of the use of such an item. (49, 37, D) a lamp of fire (50, 0, D) a box of beasts (50, 1, D) a +4 hunting sling (50, 12, D) an uncursed amulet of rage (50, 13, D) a +0 leather armour (50, 18, D) a +0 trident 6 tomahawks (50, 24, D) a +3 leather armour of poison resistance (50, 25, D) a phantom mirror (50, 26, D) a +0 giant club a cursed -3 giant club (50, 36, D) a +3 ring mail of fire resistance (51, 0, D) a +3 plate armour of positive energy (51, 1, D) an uncursed amulet of guardian spirit (51, 12, D) a book of Beasts (51, 13, D) an uncursed amulet of faith (51, 17, D) a +3 spear of piercing 18 javelins of returning a +2 robe of magic resistance (51, 24, D) a phantom mirror (51, 25, D) an uncursed staff of earth (51, 26, D) 2 large rocks (51, 29, D) 3 large rocks (51, 36, D) a box of beasts (51, 37, D) a +1 pair of gloves of strength (52, 1, D) a book of Enchantments (52, 12, D) the Reference Book on Floating Calling Spells Type Level a - Swiftness Charms/Air 2 b - Deflect Missiles Charms/Air 6 c - Freezing Cloud Conjuration/Ice/Air 6 d - Shadow Creatures Summoning 6 (52, 13, D) a +3 scale mail of cold resistance (52, 17, D) a +1 trident of freezing a +0 robe (52, 18, D) a +0 trident a +0 robe (52, 20, D) a tomahawk (52, 21, D) a +1 vampiric rapier a +0 robe (52, 24, D) an uncursed staff of earth (52, 25, D) a sack of spiders (52, 27, D) 6 large rocks (52, 28, D) 3 large rocks a +0 giant club a +0 giant club (52, 31, D) 4 large rocks (52, 32, D) 5 large rocks (53, 0, D) the Incunabulum of Shifting Flames Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Sticks to Snakes Transmutation 2 c - Alistair's Intoxication Transmutation/Poison 5 d - Bolt of Fire Conjuration/Fire 6 e - Statue Form Transmutation/Earth 6 (53, 1, D) the cursed +2 longbow "Upream" {velocity, MR+} Any arrow fired from it inflicts extra damage. It affects your resistance to hostile enchantments. It has a curse placed upon it. (53, 6, D) +0 shadow dragon scales (53, 12, D) the +3 great sword of Superiority {drain, *Rage rC+ rN+ SInv} A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. It protects you from negative energy. It lets you see invisible. It may make you go berserk in combat. (53, 13, D) a +0 leather armour (53, 24, D) a +4 blowgun (53, 25, D) the Almanac of Protection and Creation Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Call Imp Summoning 2 d - Call Canine Familiar Summoning 3 e - Iskenderun's Battlesphere Conjuration/Charms 5 f - Malign Gateway Summoning/Translocation 7 (53, 27, D) a large rock (53, 36, D) a +1 shortbow of velocity (53, 37, D) the +6 arbalest "Damnation" {damnation} (54, 0, D) a +0 robe of fire resistance (54, 1, D) an uncursed staff of fire (54, 12, D) the +1 crystal plate armour of Feegatz {+Inv +Fly rElec} It insulates you from electricity. It lets you turn invisible. It lets you fly. (54, 13, D) a +0 short sword of flaming (54, 18, D) a cursed -1 trident a +2 robe of magic resistance (54, 24, D) an uncursed ring of flight (54, 25, D) a +2 robe of positive energy (54, 27, D) 5 large rocks (55, 1, D) a book of Annihilations (55, 12, D) a box of beasts (55, 13, D) a lamp of fire (55, 24, D) a +2 shield of protection (55, 26, D) 4 large rocks (59, 36, D) a sack of spiders (59, 37, D) a +6 fustibalus of freezing (60, 36, D) an uncursed ring of resist corrosion (60, 37, D) a +1 antimagic war axe (60, 42, D) a +5 lajatang of electrocution a +0 robe (61, 0, D) a +2 scythe of venom (61, 16, D) a +3 leather armour of poison resistance (61, 36, D) an uncursed staff of air (61, 37, D) a phial of floods (61, 41, D) a +0 rapier a +0 animal skin (61, 44, D) a +0 rapier (62, 0, D) a phial of floods (62, 1, D) a +0 long sword of holy wrath (62, 8, D) a book of Spatial Translocations (62, 9, D) a lightning rod (4/4) (62, 16, D) a +0 short sword of protection (62, 17, D) a +0 great sword of holy wrath (62, 26, D) a phial of floods (62, 27, D) a +2 falchion of electrocution (62, 36, D) an uncursed staff of power (62, 37, D) a +1 whip of flaming (62, 41, D) a +3 flail of venom a cursed +0 animal skin (63, 0, D) the +10 morningstar "Eos" {elec, Halo rElec} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. (63, 8, D) an uncursed staff of earth (63, 16, D) a +3 flail of holy wrath (63, 17, D) a cursed staff of cold (63, 26, D) Elui's Almanac of Venomous Evil Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Regeneration Charms/Necromancy 3 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Excruciating Wounds Charms/Necromancy 5 e - Cigotuvi's Embrace Necromancy 5 (63, 27, D) a +1 chain mail of magic resistance (63, 30, D) a +0 spear (63, 36, D) a cursed amulet of inaccuracy (63, 37, D) a +3 chain mail of fire resistance (63, 42, D) a +0 robe (64, 16, D) a lamp of fire (64, 17, D) a +2 vampiric rapier (64, 26, D) a +1 glaive of venom (64, 27, D) the +10 hand axe of Tenacity {chop, *Slow rElec rF+++ Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It renders you almost immune to fire. It insulates you from electricity. It may slow you when you take damage. (65, 26, D) a +4 blowgun (67, 0, D) a +0 crystal plate armour (68, 0, D) an uncursed staff of conjuration (69, 0, D) an uncursed staff of cold (69, 36, D) a +0 long sword (70, 8, D) a +0 dagger 4 potions of haste (70, 10, D) a +0 shortbow a +1 scimitar of slicing 9 arrows (70, 37, D) the +2 rapier "Ceihale" {drain, rN+ MR+ Dex+4} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+4). It protects you from negative energy. It affects your resistance to hostile enchantments. (70, 39, D) a +0 short sword (70, 41, D) a +0 dagger (70, 42, D) a +3 dagger of speed (71, 8, D) a +4 mace of holy wrath (71, 9, D) the +10 halberd of Action {drain, +Inv Int+2} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). It lets you turn invisible. a +2 battleaxe of electrocution (71, 13, D) an arrow (71, 16, D) a lightning rod (4/4) (71, 17, D) a phial of floods (71, 19, D) a +0 dagger a +0 robe (71, 20, D) a +0 mace a +0 ring mail (71, 26, D) an uncursed staff of energy (71, 27, D) a phantom mirror (71, 36, D) the Volume of Flight Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Poisonous Vapours Poison/Air 2 d - Static Discharge Conjuration/Air 3 e - Deflect Missiles Charms/Air 6 f - Conjure Ball Lightning Conjuration/Air 6 (71, 37, D) a book of Death (71, 41, D) a +0 long sword a +0 long sword (71, 43, D) a +2 demon trident of electrocution (72, 8, D) a +0 dagger (72, 9, D) a +2 robe (72, 16, D) a lightning rod (4/4) (72, 17, D) a +3 arbalest of freezing (72, 20, D) a +0 dire flail a +0 chain mail (72, 26, D) a +0 chain mail of fire resistance (72, 27, D) a +1 ring mail of cold resistance (72, 37, D) a +1 ring mail of positive energy (73, 1, D) a +1 hunting sling of flaming (73, 16, D) +2 gold dragon scales (73, 20, D) a +0 dagger a +0 robe (73, 21, D) a +0 dagger a cursed +0 robe 3 potions of haste (73, 27, D) an uncursed staff of poison (73, 36, D) a +0 long sword (73, 37, D) a +1 chain mail of fire resistance (74, 20, D) a +0 hand axe a +0 ring mail (75, 1, D) 4 potions of haste