Kidiri the Dungeon (1, 4, D) 2 scrolls of vulnerability (2, 4, D) 10 stones an uncursed staff of energy (3, 17, D) a +0 dagger (4, 19, D) a +0 shortbow (5, 4, D) a +2 mace a +2 vampiric hand axe (6, 4, D) a +2 falchion a +2 dagger (7, 4, D) a +2 quarterstaff a +2 trident (8, 8, D) a +2 plate armour (8, 9, D) a +1 quarterstaff of protection (8, 10, D) a +2 trident of piercing (8, 11, D) a +2 dagger of electrocution (8, 19, D) a +0 whip (8, 21, D) a cursed -2 short sword a +0 robe (9, 8, D) a +3 ring mail (9, 9, D) a +0 hand axe of freezing (9, 10, D) a +0 long sword of flaming (9, 11, D) a +2 mace of protection (17, 20, D) a +0 naga barding (17, 21, D) a +2 rapier of venom (17, 22, D) the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. (17, 23, D) a +2 morningstar of crushing (18, 19, D) a +4 chain mail (18, 21, D) a +2 vampiric halberd (18, 22, D) a +4 quarterstaff of speed (18, 23, D) a +1 broad axe of chopping (21, 13, D) a +0 shortbow (21, 14, D) a +3 quarterstaff of chaos a +0 cloak (22, 13, D) a +0 long sword a +0 robe (26, 22, D) an inedible chunk of flesh (27, 23, D) a vampire mosquito corpse (29, 22, D) a +0 trident (30, 23, D) a +0 dagger a +0 robe (33, 23, D) a +0 rapier a +1 leather armour of magic resistance