Kidiri the Dungeon (1, 4, D) 2 scrolls of vulnerability (2, 4, D) 10 stones an uncursed staff of energy (2, 8, D) a +3 ring mail of positive energy (2, 9, D) a +2 quarterstaff of speed (2, 10, D) a +0 dagger of electrocution (2, 11, D) a +1 long sword of flaming (2, 17, D) a +0 spear (3, 8, D) a +3 chain mail (3, 9, D) a +4 trident of piercing (3, 10, D) a +1 hand axe of chopping (3, 11, D) a +0 flail of protection (5, 4, D) a +2 falchion a +2 dagger (6, 4, D) a +2 mace a +2 hand axe (6, 8, D) a +0 club (7, 4, D) a +2 quarterstaff of protection a +2 trident (8, 21, D) a +1 battleaxe of chopping 4 javelins (17, 20, D) a +4 chain mail (17, 21, D) a +2 rapier of electrocution (17, 22, D) a +1 broad axe of chopping (17, 23, D) the +2 morningstar "Arbiter" {flame, *Drain rElec rC+++ MR+++ Int-4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (-4). It renders you almost immune to cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It causes draining when unequipped. (18, 19, D) a +0 pair of gloves (18, 21, D) a +4 quarterstaff of speed (18, 22, D) a +2 scimitar of holy wrath (18, 23, D) a +2 halberd of venom (22, 16, D) a +0 morningstar (23, 15, D) a +0 giant club (23, 21, D) a +0 robe a +0 dagger a +0 club a +0 robe a +0 halberd a +0 ring mail (23, 22, D) a +0 leather armour (24, 19, D) a +0 dagger a +0 robe (24, 22, D) a +0 club a +0 scale mail (28, 17, D) a +0 rapier a +0 robe (31, 15, D) a +0 shortbow (35, 17, D) 7 inedible chunks of flesh (36, 21, D) a +2 dire flail of draining a +0 scale mail (39, 20, D) a hornet corpse (41, 17, D) a cursed -3 dagger a +0 robe a kobold corpse