Kidiri the Dungeon (1, 4, D) 2 scrolls of vulnerability (2, 4, D) 10 stones an uncursed staff of energy (5, 4, D) a +2 quarterstaff a +2 trident of venom (5, 14, D) a +2 plate armour (5, 15, D) a +3 scale mail (6, 4, D) a +2 mace a +2 hand axe (6, 14, D) a +2 trident of piercing (6, 15, D) a +1 dagger of draining (6, 23, D) a +0 robe a +0 dagger a +2 quarterstaff of chaos (7, 4, D) a +2 falchion a +2 dagger (7, 9, D) a +0 dagger (7, 14, D) a +0 hand axe of chopping (7, 15, D) a +0 flail of crushing (8, 14, D) a +1 quarterstaff of speed (8, 15, D) a +0 long sword of flaming (8, 19, D) a +0 club a +0 leather armour (9, 10, D) a +0 dagger a +0 whip (9, 17, D) a +2 spear of venom (17, 19, D) a +4 scale mail (17, 20, D) a +4 scale mail (17, 21, D) a +0 lajatang (17, 22, D) a +1 broad axe of chopping (17, 23, D) a +2 scimitar of flaming (18, 20, D) a +0 cloak (18, 21, D) the +2 rapier of Resumed Hostilities {freeze, rN++ Str+3 Int-3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It affects your intelligence (-3). It greatly protects you from negative energy. (18, 22, D) a +2 morningstar of protection (18, 23, D) the +2 halberd of the Heavens {elec, rN++ MP+9 Str+2 Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+2). It greatly protects you from negative energy. It affects your magic capacity (+9). It makes you more stealthy. (22, 14, D) a +0 short sword a +0 leather armour