Kidiri the Dungeon (0, 35, D) a +1 flail of holy wrath a +0 robe a +0 buckler (0, 50, D) a +0 cloak of poison resistance (0, 51, D) a +3 scimitar of holy wrath (0, 52, D) a lightning rod (4/4) (1, 32, D) an uncursed staff of cold (1, 33, D) the Handbook of Creative Heat Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Summon Ice Beast Ice/Summoning 4 d - Summon Lightning Spire Summoning/Air 4 e - Ignition Fire 8 (1, 34, D) a +0 robe an uncursed staff of power (1, 35, D) a -2 longbow a +0 spear 21 arrows (1, 50, D) an uncursed amulet of the gourmand (1, 51, D) a box of beasts (1, 52, D) a box of beasts (2, 14, D) a Grand Grimoire (2, 15, D) a +0 dagger a +0 robe (2, 16, D) 4 potions of haste (2, 32, D) a +5 great mace of draining (2, 33, D) a +0 rapier of draining (2, 34, D) a +5 quick blade a +0 robe a +0 buckler a fan of gales (2, 50, D) a phial of floods (2, 51, D) a +1 vampiric hand axe (2, 52, D) a +2 shortbow of flaming (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (3, 14, D) a +0 giant club a +0 short sword a +0 chain mail a book of the Warp (3, 15, D) a +1 war axe a +0 plate armour a crystal ball of energy (3, 16, D) a +1 crystal plate armour (3, 34, D) a +6 falchion of draining (3, 35, D) a +1 flail of draining a +0 robe a +0 buckler (3, 50, D) the +1 long sword "Abeidis" {venom, Int+2 Dex+3} It poisons the flesh of those it strikes. It affects your intelligence (+2). It affects your dexterity (+3). (3, 51, D) a +4 ring mail of fire resistance (3, 52, D) a +2 battleaxe of holy wrath (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) a +0 flail a +2 robe of fire resistance the Disquisition on Ashen Companions Spells Type Level a - Sandblast Earth 1 b - Summon Butterflies Summoning 1 c - Call Imp Summoning 2 d - Passwall Transmutation/Earth 2 e - Stone Arrow Conjuration/Earth 3 f - Bolt of Magma Conjuration/Fire/Earth 5 g - Shadow Creatures Summoning 6 (4, 15, D) a book of Unlife (4, 16, D) an uncursed staff of death (4, 24, D) a bolt (4, 32, D) a phial of floods (4, 34, D) a +0 robe an uncursed staff of cold (4, 50, D) an uncursed staff of conjuration (4, 51, D) a +2 arbalest of flaming (4, 52, D) an uncursed staff of earth (5, 15, D) a +0 war axe a +0 dire flail (5, 16, D) a +0 great sword a +0 plate armour a +0 war axe of flaming a cursed +0 plate armour an uncursed staff of poison (5, 24, D) a large rock (5, 33, D) the +0 buckler of Free Will {*Slow rElec MR++ Regen+} It insulates you from electricity. It affects your resistance to hostile enchantments. It increases your rate of regeneration. It may slow you when you take damage. (5, 34, D) a +0 robe 3 potions of haste the +8 great mace "Dupod" {crush, rElec Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). It insulates you from electricity. (5, 40, D) a +0 longbow a +0 club 10 arrows (5, 41, D) a +0 fustibalus a +0 spear 14 sling bullets (5, 42, D) 2 sling bullets 2 arrows a +2 demon whip of draining a +0 robe a +0 buckler (5, 50, D) an uncursed amulet of rage (5, 51, D) a +2 ring of evasion (5, 52, D) the +3 leather armour of Cowardice {Str+4} It affects your strength (+4). (6, 14, D) the cursed +1 dagger "Heas" {flame, +Fly rElec rC+ MR-} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you fly. It has a curse placed upon it. (6, 15, D) a +0 dire flail a +0 chain mail a lightning rod (4/4) (6, 16, D) an uncursed staff of cold (6, 17, D) a cursed -3 long sword a +0 chain mail (6, 19, D) a +0 glaive a +0 plate armour a +0 dagger a +2 robe of positive energy (6, 20, D) a +0 dagger a +0 robe (6, 32, D) a book of Conjurations (6, 33, D) a +3 plate armour of cold resistance (6, 34, D) a phantom mirror (6, 41, D) 4 arrows a +0 rapier the +4 robe "Leffexua" {rElec Dex+2 SInv} It affects your dexterity (+2). It insulates you from electricity. It lets you see invisible. a +3 short sword of freezing a +0 robe a +0 buckler a sling bullet (6, 42, D) an arrow a sling bullet (6, 50, D) the cursed +1 scythe "Vigitaog" {slice, rC+ Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It protects you from cold. It has a curse placed upon it. (6, 51, D) a lightning rod (4/4) (6, 52, D) a +0 shield of reflection (7, 14, D) a +1 falchion of distortion (7, 15, D) a +0 dire flail a +3 scale mail of cold resistance a +0 giant club a +3 plate armour of magic resistance (7, 18, D) a +0 mace a +0 plate armour (7, 20, D) a +1 long sword of protection a +0 plate armour a +2 shield 4 large rocks (7, 21, D) a large rock 2 bolts (7, 32, D) the Tome of Ashen Companions Spells Type Level a - Sandblast Earth 1 b - Summon Lightning Spire Summoning/Air 4 c - Iron Shot Conjuration/Earth 6 d - Statue Form Transmutation/Earth 6 (7, 33, D) a +1 ring mail of poison resistance (7, 34, D) an uncursed staff of energy a +0 robe the +0 long sword of Zeresy {holy, rC+} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from cold. (7, 40, D) a +0 spear a +0 longbow 13 arrows the +11 mace of Linearity {crush, +Inv Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It lets you turn invisible. a +0 robe a +0 buckler (7, 41, D) a +0 spear the +7 fustibalus of the Queen {velocity, MP+9 Int+2 Dex+3} Any stone fired from it inflicts extra damage. It affects your intelligence (+2). It affects your dexterity (+3). It affects your magic capacity (+9). a +0 buckler a +0 quarterstaff a +0 animal skin 2 arrows (7, 42, D) a +0 war axe a +0 animal skin (7, 50, D) a +4 plate armour of fire resistance (7, 52, D) a +1 vampiric bardiche (7, 55, D) a +2 battleaxe of freezing a +2 battleaxe of freezing (8, 14, D) a phantom mirror (8, 15, D) a +0 battleaxe a +2 chain mail of poison resistance a +0 plate armour (8, 16, D) a lightning rod (4/4) (8, 17, D) a +0 giant club (8, 33, D) the +0 helmet of the Thistle {Str-5 Dex+4} It affects your strength (-5). It affects your dexterity (+4). (8, 34, D) a +0 war axe a +0 animal skin a +0 quarterstaff a +0 robe the +7 demon blade "Jienagej" {drain, rC+ rN+ Str+3} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It protects you from cold. It protects you from negative energy. (8, 50, D) a +5 battleaxe of freezing (8, 51, D) a +5 great mace of protection (8, 52, D) an uncursed staff of earth (8, 53, D) a +2 battleaxe of freezing (9, 14, D) a lamp of fire (9, 15, D) a +0 chain mail (9, 16, D) a box of beasts (9, 17, D) a +0 mace a +0 chain mail (9, 18, D) a +1 long sword a +0 chain mail (9, 19, D) a +0 troll leather armour (9, 32, D) a +2 plate armour of cold resistance (9, 34, D) a +1 morningstar of protection (9, 36, D) a +1 demon whip of venom a +0 robe a +0 buckler (9, 37, D) a +0 lajatang of electrocution a +0 robe (9, 50, D) a lightning rod (4/4) (9, 51, D) Javorr's Guide on the Escort and Clay Spells Type Level a - Passwall Transmutation/Earth 2 b - Summon Guardian Golem Hexes/Summoning 3 c - Recall Summoning/Translocation 3 d - Summon Demon Summoning 5 (9, 52, D) a book of Changes (9, 55, D) +0 ice dragon scales (10, 1, D) a +0 shield a +0 scale mail a +0 war axe the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (10, 15, D) a lamp of fire (10, 17, D) 4 large rocks a +0 dagger a +0 robe (10, 18, D) a +0 dagger a +0 robe (10, 19, D) a +0 dire flail a +0 chain mail (10, 32, D) a +0 animal skin (10, 33, D) a +0 flail of venom (10, 34, D) a +0 robe an uncursed staff of death (10, 35, D) a +2 lajatang of distortion a +0 robe (10, 36, D) a +0 hand axe a +0 animal skin (10, 50, D) a +5 giant club (10, 51, D) a +2 shortbow of flaming (10, 52, D) a +2 hand axe of electrocution (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +8 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. Cheibriados disapproves of the use of such an item. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (11, 14, D) a +4 rapier of draining (11, 15, D) the +1 falchion of Chance {pain, Dex+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+4). (11, 16, D) a phial of floods (11, 17, D) a cursed -3 arbalest a +3 dire flail of holy wrath 9 bolts a +0 plate armour (11, 33, D) an uncursed staff of wizardry (11, 34, D) a +4 lajatang of electrocution a +0 robe a Fen Folio (11, 50, D) a +5 ring of evasion an uncursed ring of ice an uncursed ring of wizardry an uncursed ring of positive energy the cursed necklace of Bloodlust {*Rage +Rage MR++ Int-3 Slay+6 *Curse} [amulet of rage] It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It affects your resistance to hostile enchantments. It lets you go berserk. It may make you go berserk in combat. It curses itself when equipped. It has a curse placed upon it. a manual of Unarmed Combat an uncursed ring of fire (11, 51, D) an uncursed staff of cold (11, 52, D) a Young Poisoner's Handbook (11, 54, D) a +2 battleaxe of freezing (12, 14, D) a lightning rod (4/4) (12, 15, D) a +0 long sword a +0 chain mail a book of Dreams (12, 16, D) a phial of floods (12, 32, D) an uncursed staff of earth (12, 33, D) a Young Poisoner's Handbook (12, 50, D) a +3 dagger of venom (12, 51, D) a +1 lajatang of venom (12, 52, D) a book of Cantrips (13, 15, D) a +0 giant club (13, 33, D) an uncursed staff of air (13, 34, D) a book of Air (13, 50, D) a +3 chain mail of fire resistance (13, 51, D) +1 pearl dragon scales (13, 52, D) the Grimoire of Evil Bewitchment Spells Type Level a - Pain Necromancy 1 b - Cigotuvi's Embrace Necromancy 5 c - Dispel Undead Necromancy 5 d - Discord Hexes 8 (14, 50, D) a +2 pair of boots of stealth (14, 51, D) a +0 shortbow of freezing (19, 0, D) a +1 helmet of intelligence (19, 1, D) a +7 hunting sling of flaming (19, 16, D) an uncursed staff of earth (19, 32, D) a box of beasts (19, 33, D) a book of the Dragon (20, 0, D) an uncursed staff of wizardry (20, 1, D) a +4 long sword of protection (20, 16, D) the +7 chain mail of Twilight {rN+ MR- Str+3} It affects your strength (+3). It protects you from negative energy. It affects your resistance to hostile enchantments. (20, 17, D) a +2 helmet of see invisible (20, 18, D) +0 acid dragon scales (20, 32, D) a fan of gales (20, 33, D) the Guide on Helpful Stolen Souls Spells Type Level a - Pain Necromancy 1 b - Shroud of Golubria Charms/Translocation 2 c - Corpse Rot Necromancy 2 d - Spectral Weapon Hexes/Charms 3 e - Ring of Flames Charms/Fire 7 (21, 0, D) a +0 scythe of venom (21, 16, D) the cursed +0 leather armour "Ylatook Rom" {Str+7 Dex-5 Stlth+} It affects your strength (+7). It affects your dexterity (-5). It makes you more stealthy. It has a curse placed upon it. (21, 17, D) a +4 rapier of flaming (21, 32, D) a book of Transfigurations (21, 33, D) a book of Changes (21, 34, D) an uncursed staff of death (22, 0, D) an uncursed staff of poison (22, 1, D) a +1 short sword of electrocution (22, 16, D) an uncursed ring of protection from cold an uncursed ring of stealth a +4 ring of strength an uncursed ring of ice a +3 ring of strength a +3 ring of evasion an uncursed ring of protection from cold an uncursed ring of stealth the +6 arbalest "Damnation" {damnation} a cursed +1 ring of protection the ring "Rahues" {+Fly rC- Str+4 SInv} [ring of strength] It affects your strength (+4). It makes you vulnerable to cold. It lets you see invisible. It lets you fly. a +2 shield of poison resistance (22, 17, D) +0 steam dragon scales the cursed +1 ring mail "Cysach" {+Inv rF+ Int-3} It affects your intelligence (-3). It protects you from fire. It lets you turn invisible. It has a curse placed upon it. (22, 32, D) a +2 ring mail of cold resistance (22, 34, D) an uncursed amulet of magic regeneration (23, 1, D) a +1 shortbow of flaming (23, 16, D) a +5 rapier of venom (23, 17, D) a +4 ring mail of cold resistance (23, 18, D) a +0 dagger of venom (23, 21, D) +0 fire dragon scales (23, 32, D) a +3 spear of distortion (23, 33, D) a +3 hand crossbow of flaming (23, 34, D) a phantom mirror (24, 0, D) an uncursed staff of wizardry (24, 16, D) the +2 scale mail of Focus {+Inv rElec rN+++ Stlth-} It insulates you from electricity. It renders you almost immune to negative energy. It lets you turn invisible. It makes you less stealthy. (24, 17, D) a +2 crystal plate armour (24, 18, D) +0 swamp dragon scales a lamp of fire (24, 21, D) +0 fire dragon scales (24, 22, D) +0 acid dragon scales (24, 32, D) a +3 battleaxe of freezing (24, 33, D) a +2 chain mail of cold resistance (24, 34, D) a +5 quarterstaff of speed (24, 37, D) +0 shadow dragon scales a +0 glaive (25, 0, D) an uncursed staff of poison (25, 1, D) an uncursed staff of power (25, 16, D) a book of Clouds (25, 18, D) a Grand Grimoire (25, 32, D) the +2 dagger of Disintegration {pierce, rC+} It inflicts extra damage upon your enemies. It protects you from cold. (25, 33, D) an uncursed staff of earth (25, 34, D) an uncursed staff of cold (25, 39, D) +0 shadow dragon scales (26, 0, D) a lightning rod (4/4) (26, 1, D) the +5 glaive of Dovuome {drain, rF+ Str+3 Stlth+} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It protects you from fire. It makes you more stealthy. an uncursed amulet of the gourmand a cursed amulet of inaccuracy (26, 16, D) a +2 leather armour of cold resistance (26, 32, D) the +4 rapier of Ruination {venom, Fragile Str+5 Int+7} It poisons the flesh of those it strikes. It affects your strength (+5). It affects your intelligence (+7). It will be destroyed if unequipped. (26, 33, D) the +3 robe of the Other Side {rPois rN+ Int+3} It affects your intelligence (+3). It protects you from poison. It protects you from negative energy. (26, 34, D) a +0 vampiric whip (26, 62, D) a +4 scimitar of flaming (unseen) (26, 63, D) 3 sling bullets (26, 64, D) 2 throwing nets (27, 0, D) a book of Flames (27, 1, D) a cursed staff of cold (27, 16, D) a +1 shortbow of velocity (27, 17, D) a +4 plate armour of poison resistance (27, 32, D) a book of Geomancy (27, 34, D) a +0 scimitar of flaming (28, 1, D) a phial of floods (28, 16, D) a manual of Bows (28, 17, D) the +1 scale mail of Shielding {Str+2} It affects your strength (+2). (28, 32, D) a book of Cantrips (28, 58, D) the +9 rapier "Pecituk" {freeze, Fragile Int-5 Dex+9 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-5). It affects your dexterity (+9). It lets you see invisible. It will be destroyed if unequipped. (unseen) (29, 1, D) a +1 war axe of draining (29, 17, D) a cursed ring of loudness (29, 32, D) a +0 dire flail of crushing (29, 33, D) a book of Fire (33, 56, D) a +0 hunting sling (unseen) (34, 28, D) a lamp of fire (35, 0, D) a box of beasts (35, 14, D) an uncursed staff of power (35, 15, D) a cursed staff of power (35, 29, D) a book of Air (36, 0, D) an uncursed staff of conjuration (36, 1, D) a +1 falchion of electrocution (36, 14, D) a book of Ice (36, 15, D) a box of beasts (36, 28, D) a fan of gales (36, 29, D) a +0 chain mail (36, 32, D) a +0 great sword a +0 chain mail (37, 1, D) a +0 long sword of flaming (37, 14, D) a +0 plate armour of poison resistance (37, 15, D) a +2 whip of draining (37, 16, D) a +0 morningstar of freezing a +0 animal skin (37, 28, D) an uncursed staff of poison (37, 33, D) a cursed -3 long sword a +0 chain mail a +0 shield (38, 0, D) a book of Debilitation (38, 1, D) a book of Unlife (38, 14, D) a +0 rapier (38, 15, D) a Fen Folio (38, 28, D) a +0 chain mail (38, 29, D) a +0 shield a +0 broad axe (38, 30, D) a +0 glaive the +9 ring mail of the Unbroken {-Cast rPois Dex+5 Slay+2} It affects your dexterity (+5). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from poison. It prevents spellcasting. (38, 31, D) a +0 great sword a +0 chain mail (38, 32, D) a +0 long sword a +2 plate armour of poison resistance (38, 33, D) a +2 great sword a +0 plate armour an uncursed amulet of faith a +0 arbalest 22 bolts (38, 34, D) a +1 long sword a +2 plate armour of cold resistance a +0 shield (39, 0, D) an uncursed ring of ice an uncursed ring of positive energy a +3 ring of intelligence an uncursed ring of fire a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity (39, 14, D) the cursed +0 plate armour "Dail" {rC+ rN+ SInv} It protects you from cold. It protects you from negative energy. It lets you see invisible. It has a curse placed upon it. (39, 15, D) a +3 quarterstaff of protection (39, 16, D) a +0 quarterstaff a +0 robe (39, 17, D) a +0 quarterstaff a +0 longbow 15 arrows (39, 18, D) a +1 rapier of venom a +0 robe a +0 buckler (39, 28, D) the Volume of Freezing Stones Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Passwall Transmutation/Earth 2 c - Throw Icicle Conjuration/Ice 4 d - Metabolic Englaciation Hexes/Ice 5 e - Iron Shot Conjuration/Earth 6 (39, 31, D) a +0 arbalest 8 bolts (39, 33, D) a +1 great sword of pain a +0 chain mail a +0 battleaxe of draining a +0 chain mail (39, 34, D) a +2 great mace a +0 chain mail (39, 35, D) 2 bolts (39, 36, D) 2 bolts (40, 0, D) a lightning rod (4/4) (40, 1, D) a lightning rod (4/4) (40, 16, D) a +0 spear a +0 robe (40, 20, D) a +0 quarterstaff a +0 robe (40, 28, D) the Almanac of Transmigration and Unholy Secrets Spells Type Level a - Pain Necromancy 1 b - Beastly Appendage Transmutation 1 c - Vampiric Draining Necromancy 3 d - Ice Form Ice/Transmutation 4 e - Irradiate Conjuration/Transmutation 5 f - Blade Hands Transmutation 5 (40, 29, D) a phial of floods (40, 30, D) a +0 broad axe a +0 chain mail (40, 31, D) a cursed -2 arbalest the +4 falchion "Waach" {venom, Dex+2} It poisons the flesh of those it strikes. It affects your dexterity (+2). 21 bolts (40, 34, D) a +0 great sword a +0 chain mail (40, 35, D) a +0 dire flail a +0 plate armour (41, 1, D) 2 scrolls of brand weapon a manual of Staves a manual of Unarmed Combat 3 potions of berserk rage 13 potions of haste an uncursed ring of fire (41, 14, D) the +7 plate armour of the Ego {*Corrode Dex+2 Stlth+} It affects your dexterity (+2). It may corrode you when you take damage. It makes you more stealthy. (41, 15, D) a +1 quarterstaff of speed a +0 robe an uncursed staff of wizardry a +0 robe (41, 33, D) a +0 dire flail a +0 chain mail (42, 0, D) a book of Conjurations (42, 1, D) a fan of gales (42, 15, D) the +7 rapier of Spring {pierce, Int+2 Stlth+} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It makes you more stealthy. an uncursed staff of wizardry (42, 28, D) the cursed +0 leather armour "Geerocvo" {*Slow +Fly rN+ Str+3} It affects your strength (+3). It protects you from negative energy. It lets you fly. It may slow you when you take damage. It has a curse placed upon it. (42, 32, D) a +0 arbalest 15 bolts (43, 14, D) a +1 trident of protection (43, 28, D) the +2 leather armour of Vehumet's Esteem {Str+5} It affects your strength (+5). (43, 29, D) an uncursed staff of air (44, 28, D) a +0 hunting sling of flaming (48, 13, D) a +4 long sword of holy wrath a +0 leather armour (49, 1, D) a +0 leather armour (49, 5, D) the +11 trident of Courage {antimagic, +Fly} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It lets you fly. the +2 robe "Pahi Bat" {Dex+4} It affects your dexterity (+4). (49, 12, D) the +1 robe of Apli Bipp {*Contam +Blink rElec Regen+} It insulates you from electricity. It lets you blink. It causes magical contamination when unequipped. It increases your rate of regeneration. (49, 24, D) an uncursed staff of death (49, 37, D) a +2 pair of boots of running (49, 39, D) a +0 giant club (50, 3, D) a +0 shortbow a +0 short sword 29 arrows a +1 troll leather armour (50, 12, D) a +0 troll leather armour a fan of gales (50, 13, D) a fan of gales (50, 15, D) a cursed -1 giant spiked club (50, 24, D) a +3 chain mail of cold resistance (50, 25, D) a +1 short sword of distortion (50, 36, D) a Fen Folio (50, 37, D) a book of Dreams (50, 39, D) a +0 giant club (51, 0, D) a phial of floods (51, 1, D) an uncursed staff of summoning (51, 6, D) a +0 rapier a +0 rapier a +0 leather armour (51, 9, D) an arrow (51, 12, D) a book of Cantrips (51, 13, D) a +0 war axe (51, 14, D) the +9 falchion "Ladic" {flame, *Noise +Rage rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from fire. It lets you go berserk. It may make noises in combat. a +0 plate armour (51, 18, D) a +3 great mace of holy wrath a +0 plate armour (51, 24, D) the +8 battleaxe "Worm's Wrath" {freeze, Str+7} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+7). (51, 25, D) a phantom mirror (51, 28, D) a +0 trident a cursed +5 morningstar a +0 robe (51, 36, D) an uncursed ring of poison resistance (51, 37, D) a +1 morningstar of protection (51, 38, D) a +0 giant club (51, 40, D) a +0 battleaxe a +0 plate armour (51, 41, D) a +0 dire flail a +2 dire flail of protection (52, 0, D) a +0 long sword a cursed +0 ring mail a +0 shield of fire resistance a +0 leather armour (52, 3, D) a +0 short sword a +0 scale mail (52, 4, D) a +0 long sword a +0 long sword a +0 ring mail (52, 5, D) a +0 longbow 31 arrows a +0 leather armour (52, 6, D) 4 arrows a +2 hand axe of electrocution (52, 7, D) 2 arrows (52, 8, D) an arrow (52, 12, D) a +0 scimitar (52, 15, D) 3 large rocks a +0 troll leather armour (52, 16, D) a large rock a +0 long sword a +3 scale mail of poison resistance (52, 17, D) a large rock a +2 trident of venom a +1 chain mail of magic resistance (52, 18, D) a +2 dire flail of protection a +0 plate armour a +0 long sword a cursed +0 chain mail (52, 24, D) a +0 quarterstaff of protection (52, 25, D) an uncursed staff of earth (52, 28, D) a +0 trident (52, 29, D) a +0 trident (52, 37, D) a book of Maledictions (52, 38, D) a +0 battleaxe a +0 chain mail (52, 39, D) a +0 short sword a +0 plate armour (53, 0, D) a +0 rapier (53, 1, D) a box of beasts (53, 5, D) a +0 longbow a -2 dagger 13 arrows a +0 robe of magic resistance (53, 13, D) a +0 dire flail (53, 15, D) a +0 battleaxe a +0 chain mail (53, 25, D) a +0 vampiric hand axe an uncursed staff of air (53, 36, D) a +0 rapier of draining (53, 37, D) an uncursed ring of poison resistance (54, 0, D) a +0 short sword (54, 1, D) a +8 glaive (54, 3, D) a cursed -3 long sword the +0 leather armour of Awe {Str+3} It affects your strength (+3). a +1 flail of protection (54, 12, D) a +1 short sword of electrocution (54, 13, D) a +0 leather armour (54, 25, D) a +0 double sword of flaming (54, 36, D) a +0 dire flail a cursed +0 plate armour an uncursed staff of summoning (55, 1, D) a +0 leather armour (55, 12, D) the +4 arc blade {discharge, rElec} It insulates you from electricity. (56, 3, D) a cursed -2 dagger a +0 leather armour (59, 36, D) an uncursed staff of energy (59, 37, D) a +3 flail of holy wrath (60, 38, D) an uncursed staff of air (60, 39, D) a +0 dagger a +2 robe of cold resistance (60, 42, D) a +0 dire flail a +0 plate armour an uncursed ring of see invisible (61, 0, D) a +1 mace of protection (61, 8, D) the cursed +1 long sword of Subterfuge {drain, +Rage rC+ Stlth+} A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. It lets you go berserk. It makes you more stealthy. It has a curse placed upon it. (61, 16, D) a +2 spear of venom (61, 18, D) a +2 scimitar of flaming (61, 26, D) the Guide on Assistive Air Spells Type Level a - Song of Slaying Charms 2 b - Poisonous Vapours Poison/Air 2 c - Ozocubu's Armour Charms/Ice 3 d - Spectral Weapon Hexes/Charms 3 (61, 36, D) a fan of gales (61, 42, D) a +0 long sword a +0 plate armour a +2 morningstar of crushing a +0 robe (62, 1, D) a book of Misfortune (62, 2, D) a +2 quarterstaff of crushing (62, 8, D) the +5 battleaxe "Yzo Ecvoakamp" {flame, rElec rPois MP+9 Stlth-} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It insulates you from electricity. It protects you from poison. It affects your magic capacity (+9). It makes you less stealthy. (62, 9, D) a +1 spear of flaming (62, 17, D) an uncursed staff of wizardry (62, 19, D) a +0 scimitar of flaming (62, 26, D) a +2 hand crossbow of freezing (62, 27, D) a +3 blowgun (62, 36, D) a book of Changes (62, 43, D) a +0 great sword a +0 chain mail a +0 great sword of freezing (63, 0, D) a cursed staff of conjuration (63, 8, D) a +2 war axe of venom (63, 16, D) an uncursed staff of cold (63, 26, D) the cursed +0 fire dragon scales of the Boiling Point {*Corrode rPois rF++ rC- rN+} It greatly protects you from fire. It makes you vulnerable to cold. It protects you from poison. It protects you from negative energy. It may corrode you when you take damage. It has a curse placed upon it. (63, 27, D) a lightning rod (4/4) (63, 36, D) a book of Unlife (64, 16, D) a +2 chain mail of magic resistance (64, 17, D) an uncursed ring of see invisible (64, 26, D) a +2 quarterstaff of speed (64, 27, D) a phantom mirror (65, 26, D) an uncursed ring of protection from cold (67, 0, D) an uncursed staff of power (67, 3, D) a +0 trident (68, 0, D) a +0 trident (68, 3, D) a cursed +0 trident 3 throwing nets (69, 3, D) a +2 quarterstaff of crushing a throwing net (70, 8, D) a +9 blowgun (70, 9, D) a +2 glaive of flaming (70, 36, D) a lightning rod (4/4) (70, 37, D) the cursed -6 cloak of Quantum Leap {rN+ Int+2 Slay+2 SInv} It affects your intelligence (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from negative energy. It lets you see invisible. It has a curse placed upon it. (71, 8, D) the Tome of the Shifting Oath Spells Type Level a - Confusing Touch Hexes 1 b - Sticks to Snakes Transmutation 2 c - Tukima's Dance Hexes 3 d - Portal Projectile Hexes/Translocation 3 e - Ice Form Ice/Transmutation 4 f - Darkness Hexes 6 (71, 16, D) a book of Callings (71, 17, D) the +3 plate armour "Oxuvujas" {Int+4} It affects your intelligence (+4). (71, 26, D) a book of the Dragon (71, 27, D) a cursed -2 long sword a +0 plate armour (71, 28, D) a +0 mace (71, 36, D) a +2 mace of holy wrath (71, 37, D) Sif Muna's Guide on the Volcanoes Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Ignite Poison Fire/Transmutation/Poison 3 c - Fireball Conjuration/Fire 5 d - Ignition Fire 8 (71, 39, D) a +2 scimitar of flaming (71, 41, D) a +4 scimitar of flaming (72, 8, D) a +4 hand axe of flaming (72, 9, D) an uncursed ring of flight (72, 16, D) a +2 glaive of freezing (72, 17, D) an uncursed staff of death (72, 21, D) a +0 battleaxe a +0 chain mail (72, 26, D) a cursed +0 dagger a +0 robe a +5 shortbow of velocity (72, 27, D) a +0 club (72, 31, D) a +0 mace a +0 chain mail (72, 36, D) a +2 ring mail of cold resistance (72, 37, D) a book of Conjurations (72, 38, D) a +2 scimitar of flaming (73, 16, D) a +2 mace of holy wrath (73, 17, D) a book of Unlife (73, 27, D) a +1 shield of positive energy (73, 31, D) a +0 scimitar a +0 chain mail (73, 36, D) the Guide on Displacement and Protection Spells Type Level a - Song of Slaying Charms 2 b - Blink Translocation 2 c - Gell's Gravitas Translocation 3 d - Iskenderun's Battlesphere Conjuration/Charms 5 e - Controlled Blink Translocation 8 (73, 37, D) the +8 hunting sling of Ysmafewy {venom, Int+5} It poisons the ammo it fires. It affects your intelligence (+5). (75, 1, D) the +4 dagger "Morg" {pain, MR+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments.