Kidiri the Dungeon (0, 0, D) a +0 club (0, 3, D) a bat skeleton (0, 40, D) an uncursed staff of energy (0, 41, D) a +2 scimitar of flaming a +4 quarterstaff of speed a +2 halberd of venom the +2 morningstar of Law {flame, +Blink rPois Int+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). It protects you from poison. It lets you blink. a +1 broad axe of freezing a +2 rapier of flaming (0, 43, D) a +0 pair of gloves (0, 44, D) a +0 plate armour (0, 48, D) a +0 short sword 5 stones 2 inedible chunks of flesh (0, 49, D) a +0 giant club a +0 whip an ogre skeleton 2 inedible chunks of flesh a big kobold skeleton (0, 57, D) a bullfrog corpse (0, 58, D) an arrow (0, 59, D) an arrow (0, 60, D) an arrow