Kidiri the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (9, 10, D) a +6 ring of intelligence a +6 ring of intelligence (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (34, 38, D) a hornet corpse (35, 0, D) a book of Death (35, 15, D) a crystal ball of energy (35, 38, D) a +3 war axe of distortion (still there?) a ghost moth corpse (still there?) (36, 0, D) an uncursed staff of earth (36, 1, D) an uncursed staff of conjuration (36, 6, D) a +0 mace a +0 robe (36, 15, D) a +0 battleaxe of electrocution (36, 37, D) a demonic crawler corpse a hornet corpse (37, 0, D) a +2 falchion of slicing (37, 1, D) a box of beasts (37, 14, D) a +3 broad axe of chopping (37, 15, D) an uncursed staff of energy (38, 0, D) a phantom mirror (38, 1, D) a +2 flail of crushing (38, 14, D) a +2 pair of gloves of archery (38, 36, D) an orb spider corpse (38, 38, D) 3 inedible chunks of flesh (39, 0, D) a +4 ring of intelligence (39, 1, D) a +1 pair of gloves of archery (39, 14, D) an uncursed staff of air (39, 25, D) an inedible chunk of flesh (40, 1, D) a cursed ring of loudness (40, 14, D) an uncursed staff of summoning (40, 15, D) a book of the Dragon (41, 1, D) a +2 trident of venom (41, 15, D) a sack of spiders (42, 0, D) the cursed +1 robe "Repsetwyo" {+Fly Dex+7} It affects your dexterity (+7). It lets you fly. It has a curse placed upon it. (42, 1, D) an uncursed staff of earth (42, 14, D) a +3 chain mail of magic resistance (42, 15, D) a crystal ball of energy (43, 14, D) an uncursed staff of energy (43, 15, D) a +0 pair of boots of stealth (43, 24, D) 4 inedible chunks of flesh (44, 23, D) 2 inedible chunks of flesh (44, 25, D) an inedible chunk of flesh (49, 0, D) a +1 chain mail of poison resistance (49, 1, D) a sack of spiders (49, 24, D) an uncursed staff of summoning (49, 36, D) a +2 plate armour of fire resistance (49, 37, D) an uncursed staff of air (50, 1, D) a +0 whip of holy wrath (50, 12, D) an uncursed staff of power (50, 13, D) an uncursed ring of flight (50, 25, D) a +2 leather armour of fire resistance (50, 36, D) a +3 leather armour of magic resistance (50, 37, D) an uncursed staff of earth (51, 1, D) an uncursed staff of poison (51, 12, D) an uncursed staff of air (51, 24, D) a +5 ring of dexterity a +5 ring of strength a +3 ring of evasion (51, 36, D) a book of Cantrips (52, 0, D) a fan of gales (52, 1, D) an uncursed staff of energy (52, 12, D) a phantom mirror (52, 13, D) an uncursed amulet of guardian spirit (52, 25, D) a +1 hand axe of draining (52, 36, D) a +1 halberd of venom (53, 0, D) a Necronomicon (53, 1, D) a phial of floods (53, 12, D) the cursed +1 robe of Sunlight {Str+4 Slay-6} It affects your strength (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-6). It has a curse placed upon it. (53, 13, D) a +3 ring mail of fire resistance (53, 24, D) the +8 hand axe "Zoxunaq" {chop, rF+ rN+ MR+ Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It protects you from fire. It protects you from negative energy. It affects your resistance to hostile enchantments. (53, 25, D) an uncursed staff of wizardry (53, 36, D) a +1 quarterstaff of protection (53, 37, D) a +1 hunting sling of freezing (54, 0, D) a book of Spatial Translocations (54, 1, D) a book of the Dragon (54, 12, D) an uncursed amulet of regeneration (54, 13, D) a +1 robe of magic resistance (54, 25, D) a book of Annihilations (54, 36, D) an uncursed staff of conjuration (55, 1, D) a +5 hunting sling (55, 12, D) a +1 hand crossbow of velocity (55, 24, D) a +2 leather armour of positive energy (59, 36, D) Rieme Jutte's Compendium of Enthralling Summoning Spells Type Level a - Summon Butterflies Summoning 1 b - Recall Summoning/Translocation 3 c - Cause Fear Hexes 4 d - Summon Ice Beast Ice/Summoning 4 (59, 37, D) the Papyrus of Clay and Enhancements Spells Type Level a - Song of Slaying Charms 2 b - Ozocubu's Armour Charms/Ice 3 c - Excruciating Wounds Charms/Necromancy 5 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Lee's Rapid Deconstruction Earth 5 (60, 36, D) a +0 dagger (60, 37, D) a sack of spiders (60, 42, D) a +3 war axe of freezing (61, 0, D) the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. (61, 8, D) a +2 hunting sling of freezing (61, 16, D) a +1 chain mail of cold resistance (61, 26, D) a manual of Charms (61, 36, D) a fan of gales (61, 37, D) a +0 short sword (62, 0, D) an uncursed staff of poison (62, 1, D) a +2 pair of gloves of dexterity (62, 9, D) a +2 war axe of freezing (62, 16, D) a sack of spiders (62, 27, D) an uncursed staff of summoning (62, 37, D) a +3 chain mail of fire resistance (62, 41, D) a +0 short sword a +0 shortbow 23 arrows a +0 leather armour (62, 43, D) a +0 long sword a +1 flail of protection a +0 rapier a +0 rapier a +0 leather armour a +0 rapier a +0 rapier a cursed -2 leather armour a +0 rapier a +0 rapier a cursed +0 leather armour (62, 44, D) a +0 short sword a +0 ring mail (63, 0, D) a cursed ring of loudness (63, 8, D) a fan of gales (63, 16, D) a manual of Short Blades a phantom mirror (63, 17, D) a +2 shortbow of freezing (63, 26, D) a +2 mace of draining (63, 27, D) the +2 scythe of Zyutweug {venom, rElec rC+ rN++ Int-2 Dex+2} It poisons the flesh of those it strikes. It affects your intelligence (-2). It affects your dexterity (+2). It protects you from cold. It insulates you from electricity. It greatly protects you from negative energy. (63, 36, D) Sif Muna's Reference Book on Toxins and Transformation Spells Type Level a - Sting Conjuration/Poison 1 b - Sticks to Snakes Transmutation 2 c - Blade Hands Transmutation 5 d - Alistair's Intoxication Transmutation/Poison 5 e - Dragon Form Transmutation 7 (63, 37, D) an uncursed staff of wizardry (63, 43, D) a +0 long sword a +0 leather armour (63, 44, D) a +0 dagger a +0 ring mail (64, 16, D) a box of beasts (64, 17, D) a crystal ball of energy (64, 26, D) a book of Annihilations (64, 27, D) a cursed amulet of inaccuracy (65, 26, D) the +5 scimitar of the Many Lovers {slice, SInv} It inflicts extra damage upon your enemies. It lets you see invisible. (66, 22, D) a +0 battleaxe (68, 0, D) a +1 whip of flaming (69, 0, D) the +6 rapier "Wuevuj" {venom, rC- Str+4 Dex+4 SInv} It poisons the flesh of those it strikes. It affects your strength (+4). It affects your dexterity (+4). It makes you vulnerable to cold. It lets you see invisible. (69, 2, D) an uncursed staff of earth (69, 36, D) a book of Alchemy (70, 8, D) the cursed +0 scale mail "Vamiest" {+Inv Stlth+} It lets you turn invisible. It makes you more stealthy. It has a curse placed upon it. (70, 9, D) a +0 long sword of slicing (70, 19, D) a +0 mace a +0 plate armour (70, 20, D) an uncursed staff of summoning a +0 robe a +0 scale mail (70, 21, D) the +8 autumn katana {slice, Clar} It inflicts extra damage upon your enemies. It protects you against confusion. a +0 robe (70, 36, D) a +3 ring of intelligence (70, 37, D) the +10 long sword of Kismet {elec, rC+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from cold. (71, 8, D) a cursed staff of air (71, 16, D) a +0 dagger (71, 17, D) a +0 dagger (71, 26, D) a +1 halberd of holy wrath (71, 27, D) a phantom mirror (71, 36, D) a +0 trident of distortion (71, 37, D) a +2 great mace of protection (72, 8, D) a +0 shortbow of velocity (72, 9, D) an uncursed staff of poison (72, 16, D) an uncursed staff of death (72, 17, D) a phial of floods (72, 18, D) a +0 trident (72, 20, D) a cursed -3 flail (72, 26, D) an uncursed ring of flight (72, 27, D) a fan of gales (72, 36, D) +0 ice dragon scales (72, 37, D) a +5 blowgun (73, 1, D) a +4 quarterstaff (73, 16, D) a phial of floods (73, 17, D) a +2 scythe of pain (73, 27, D) a phial of floods (73, 36, D) a fan of gales (73, 37, D) an uncursed ring of wizardry a +0 robe (75, 1, D) an uncursed staff of conjuration