Kidiri the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) a +6 ring of intelligence a +6 ring of intelligence an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (49, 1, D) a lightning rod (4/4) (49, 12, D) an uncursed staff of summoning (49, 24, D) a +1 pair of boots of stealth (49, 36, D) a +1 flail of protection (49, 37, D) the Disquisition on the Mountains Spells Type Level a - Sandblast Earth 1 b - Passwall Transmutation/Earth 2 c - Stone Arrow Conjuration/Earth 3 d - Petrify Transmutation/Earth 4 e - Iron Shot Conjuration/Earth 6 (50, 1, D) a book of Alchemy (50, 12, D) a +0 dagger (50, 24, D) a +0 chain mail of cold resistance (50, 25, D) the +8 shortbow "Onoiq" {freeze, Int+4} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+4). (50, 36, D) an uncursed staff of power (50, 37, D) an uncursed ring of flight (51, 1, D) an uncursed staff of earth (51, 12, D) a phantom mirror (51, 13, D) an uncursed ring of flight (51, 18, D) a +0 long sword a +0 leather armour a +0 long sword a +0 leather armour (51, 19, D) an arrow (51, 24, D) a +2 shortbow of flaming (51, 25, D) a phial of floods (51, 36, D) a fan of gales (51, 37, D) a book of Geomancy (52, 1, D) a book of Enchantments (52, 8, D) a moth of wrath corpse (52, 12, D) a +3 scale mail of fire resistance (52, 13, D) an uncursed staff of wizardry (52, 18, D) an uncursed staff of death a +0 shortbow a +0 leather armour 22 arrows (52, 19, D) a +0 short sword a +0 leather armour a +0 rapier a +0 rapier a +0 leather armour a +0 long sword an elf skeleton an elf skeleton (52, 24, D) the Volume of the Floating Entourage Spells Type Level a - Static Discharge Conjuration/Air 3 b - Summon Ice Beast Ice/Summoning 4 c - Deflect Missiles Charms/Air 6 d - Conjure Ball Lightning Conjuration/Air 6 (52, 25, D) a +1 short sword of protection (52, 36, D) a cursed amulet of inaccuracy (52, 37, D) a book of Callings (53, 1, D) a +2 scale mail of magic resistance (53, 12, D) an uncursed staff of energy (53, 13, D) the +3 chain mail of the Moon Troll {rElec rF+++ Int-4 Stlth-} It affects your intelligence (-4). It renders you almost immune to fire. It insulates you from electricity. It makes you less stealthy. (53, 18, D) a cursed -2 shortbow a +0 short sword a +0 leather armour 20 arrows a +0 long sword (53, 19, D) a +0 shortbow a +0 dagger 22 arrows a +0 leather armour (53, 20, D) a +3 vampiric scimitar (53, 24, D) a +3 scimitar of holy wrath (53, 30, D) a +0 hand crossbow of freezing (53, 31, D) an uncursed staff of cold (53, 32, D) an uncursed staff of death (54, 1, D) a +3 ring mail of magic resistance (54, 12, D) an uncursed staff of energy (54, 18, D) a +0 long sword a +0 ring mail (54, 36, D) a crystal ball of energy (55, 1, D) 4 scrolls of enchant armour (55, 12, D) a phantom mirror (55, 13, D) an uncursed staff of cold (55, 24, D) a phial of floods (59, 30, D) a +0 trident (59, 32, D) a +0 shortbow 10 arrows (59, 36, D) an uncursed staff of wizardry (59, 37, D) a +3 leather armour of cold resistance (60, 33, D) an arrow (60, 36, D) a crystal ball of energy (60, 37, D) a +0 war axe of electrocution (61, 0, D) a +1 leather armour of fire resistance (61, 2, D) a +0 dagger a +0 robe (61, 8, D) a +5 blowgun (61, 16, D) a +2 chain mail of cold resistance (61, 26, D) a Fen Folio (61, 30, D) a +0 trident a +7 arbalest (61, 31, D) a +0 trident (61, 36, D) an uncursed amulet of faith (61, 37, D) the cursed +1 flail "Menuatud" {freeze, +Fly rPois rF+ Str+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It protects you from fire. It protects you from poison. It lets you fly. It has a curse placed upon it. (62, 1, D) a +2 pair of gloves of dexterity (62, 2, D) a +0 dagger a cursed +0 robe a +0 flail (62, 8, D) the +12 dagger of the Shark {protect, MR+} It protects the one who uses it against injury (+AC on strike). It affects your resistance to hostile enchantments. (62, 16, D) a +2 war axe of chopping (62, 17, D) the cursed +1 plate armour of Peek-a-Boo {rCorr Int+3} It affects your intelligence (+3). It protects you from acid and corrosion. It has a curse placed upon it. (62, 26, D) an uncursed staff of summoning (62, 36, D) an uncursed staff of cold (62, 37, D) a book of Flames (63, 0, D) an uncursed staff of poison (63, 8, D) a sack of spiders (63, 16, D) a book of Death (63, 26, D) the +1 robe "Vanyg" {*Drain rPois Regen+ Str+4} It affects your strength (+4). It protects you from poison. It increases your rate of regeneration. It causes draining when unequipped. (63, 27, D) an uncursed ring of wizardry a +0 robe (63, 37, D) the cursed +1 shortbow of Hard Scrabble {freeze, MR- Int+5} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. It has a curse placed upon it. (64, 16, D) the +8 battleaxe of Truncation {freeze, +Inv Str+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It lets you turn invisible. (64, 17, D) a +2 morningstar of holy wrath (64, 27, D) a +2 scale mail of fire resistance (65, 26, D) a box of beasts (67, 0, D) a fan of gales (68, 0, D) a +5 morningstar of protection (69, 0, D) a +5 mace of protection (69, 36, D) a cursed ring of loudness (70, 8, D) a +3 chain mail of fire resistance (70, 21, D) a +0 spear a +0 hand crossbow of freezing a +0 buckler (70, 31, D) a +0 shortbow 29 arrows (70, 36, D) a +3 leather armour of cold resistance (70, 37, D) a crystal ball of energy (70, 40, D) a +0 hand axe (70, 42, D) a +0 hand axe (71, 8, D) a +2 leather armour of poison resistance (71, 11, D) an arrow (71, 16, D) an uncursed staff of fire (71, 21, D) a +5 short sword of venom a +0 robe (71, 26, D) a book of Conjurations (71, 27, D) the +3 leather armour of Sohipt {*Drain +Fly Stlth+} It lets you fly. It causes draining when unequipped. It makes you more stealthy. (71, 32, D) a +0 trident 4 tomahawks (71, 33, D) a +0 trident (71, 36, D) a book of Misfortune (71, 37, D) a book of Flames (72, 8, D) a Grand Grimoire (72, 9, D) an uncursed staff of air (72, 12, D) a +0 dagger a +0 rapier a +0 chain mail (72, 16, D) a +0 quarterstaff (72, 17, D) a manual of Summonings (72, 26, D) a +2 scale mail of fire resistance (72, 31, D) a +0 trident (72, 32, D) a +0 trident the +4 hand crossbow "Killer Klown's Curse" {elec, +Fly rC+} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It protects you from cold. It lets you fly. (72, 33, D) an arrow (72, 40, D) a +0 halberd (72, 41, D) a +2 demon trident of venom (72, 42, D) a cursed -1 trident (73, 1, D) a +7 quarterstaff of speed (73, 11, D) a +3 halberd of chopping (73, 12, D) an arrow (73, 16, D) an uncursed staff of energy (73, 17, D) a book of Necromancy (73, 26, D) an uncursed staff of summoning (73, 27, D) the +0 leather armour of the Gate {rCorr} It protects you from acid and corrosion. (73, 32, D) a +0 trident (73, 36, D) a +0 plate armour of poison resistance (73, 37, D) an uncursed staff of conjuration (73, 42, D) a +0 halberd (74, 9, D) a +0 short sword a +0 shortbow 8 arrows a +0 leather armour (74, 12, D) a +0 short sword (74, 41, D) a cursed -3 club (75, 1, D) the +2 fire dragon scales "Wiuhuiffi" {rF++ rC- Int+4} It affects your intelligence (+4). It greatly protects you from fire. It makes you vulnerable to cold.