Kidiri the Dungeon (1, 4, D) 2 scrolls of vulnerability (2, 4, D) 10 stones an uncursed staff of energy (2, 9, D) a +2 long sword of flaming (2, 10, D) a +2 dagger of draining (2, 11, D) a +2 trident of piercing (2, 12, D) a +3 ring mail (3, 9, D) a +2 hand axe of chopping (3, 10, D) a +0 flail of protection (3, 11, D) a +0 quarterstaff of protection (3, 12, D) a +2 plate armour (3, 20, D) a +0 club a +0 robe (5, 4, D) a +2 mace of holy wrath a +2 hand axe (5, 13, D) a +0 halberd (6, 4, D) a +2 falchion a +2 dagger (6, 18, D) an inedible chunk of flesh (7, 4, D) a +2 quarterstaff a +2 trident (8, 10, D) a +0 club (8, 21, D) an inedible chunk of flesh (17, 19, D) a +0 helmet (17, 20, D) a +0 naga barding (17, 21, D) a +2 dire flail of protection (17, 22, D) the +2 rapier of Uncomfortable Rashes {flame, rF+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. (17, 23, D) a +4 quarterstaff of speed (18, 19, D) a +4 scale mail (18, 20, D) a +3 plate armour (18, 21, D) a +2 halberd of protection (18, 22, D) a +2 war axe of chopping (18, 23, D) a +2 scimitar of holy wrath (23, 17, D) a +1 eveningstar of protection a steel javelin a +0 scale mail (23, 19, D) a steel javelin (24, 14, D) a steel javelin (24, 15, D) a +0 giant spiked club (24, 19, D) 2 steel javelins