Kidiri Level 1 of the Dungeon (0, 0, D:1) a +0 spear (0, 4, D:1) 11 stones (3, -4, D:1) a cursed +0 scale mail (11, -31, D:1) a +0 club (15, -17, D:1) 16 arrows (17, -3, D:1) a +0 hand axe (19, -30, D:1) a +0 dagger (31, -12, D:1) a +0 club (32, -13, D:1) a +0 spear (36, -28, D:1) 5 poisoned needles (37, -17, D:1) a +0 club (40, -31, D:1) a +0 ring mail (43, -11, D:1) a +0 club (49, -37, D:1) 28 bolts (64, -18, D:1) a stone (70, 5, D:1) 8 needles of paralysis Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail a cursed -1 flail (3, 1, D:2) a +0 leather armour (10, -17, D:2) 13 stones (10, -14, D:2) a +0 dagger (11, 33, D:2) a +0 leather armour (14, 19, D:2) a +0 dagger (19, 4, D:2) a stone (19, 28, D:2) a +0 club (21, 15, D:2) a +0 mace (22, 29, D:2) a +0 club (30, -3, D:2) a +0 club (30, 29, D:2) a cursed +0 club (31, 29, D:2) a +0 club (42, 23, D:2) a +0 spear (42, 27, D:2) a +0 club a +0 robe Level 3 of the Dungeon (0, 0, D:3) 16 stones (0, 22, D:3) 22 stones (1, 23, D:3) a +0 scale mail (2, -1, D:3) 8 tomahawks (9, 4, D:3) a +0 club (9, 19, D:3) 3 stones (9, 20, D:3) a +0 club (10, 20, D:3) a +0 club (10, 23, D:3) a stone (11, 23, D:3) a +0 dagger (14, 22, D:3) a +0 robe (17, 17, D:3) Jessica's Reference Book on Enhancements Spells Type Level a - Song of Slaying Charms 2 a book of Flames (21, 42, D:3) a +0 club (24, 42, D:3) a +0 flail of draining (30, 31, D:3) a -1 dagger (30, 37, D:3) a +0 mace (31, 32, D:3) a +0 ring mail (34, 5, D:3) a +0 morningstar a +0 chain mail (34, 7, D:3) a +0 club (36, 6, D:3) a +0 spear (36, 33, D:3) a +0 flail (37, 41, D:3) a +0 hunting sling (38, 25, D:3) a +1 ring mail of cold resistance a +0 club Level 4 of the Dungeon [Shop] Neogeupo's General Store a +2 long sword of holy wrath (256 gold) a +1 chain mail of positive energy (189 gold) a +0 long sword of slicing (100 gold) a meat ration (70 gold) a +0 chain mail (63 gold) 21 stones (29 gold) (0, 0, D:4) 29 stones (5, -14, D:4) 16 stones (7, 3, D:4) 29 arrows (9, -13, D:4) 16 stones (12, -27, D:4) a +0 rapier (14, -15, D:4) 16 stones (15, -11, D:4) a +0 club (18, -12, D:4) a +0 leather armour a +0 falchion (18, -11, D:4) a +0 club (18, -10, D:4) a +0 dagger a +0 robe (19, -18, D:4) 15 stones (22, 8, D:4) 19 sling bullets (23, 6, D:4) a +0 robe (25, -8, D:4) a +0 halberd (28, -25, D:4) a +0 halberd (32, 4, D:4) 30 stones (38, -5, D:4) a +0 leather armour (39, -14, D:4) a +0 spear (39, -10, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) 23 stones (8, -9, D:5) 4 javelins (13, -9, D:5) 20 arrows (13, -7, D:5) a +4 hand axe (14, -19, D:5) a +0 battleaxe (14, -10, D:5) a +0 robe (16, -11, D:5) 23 arrows (18, -6, D:5) 16 stones (19, -12, D:5) 25 bolts (22, -22, D:5) a +0 falchion of slicing (36, -13, D:5) a +0 ring mail of fire resistance (49, -38, D:5) a +0 giant club (51, -14, D:5) a +0 long sword Level 6 of the Dungeon (0, 0, D:6) a +0 trident (9, 18, D:6) a +0 scale mail (14, 35, D:6) a +0 rapier (15, 33, D:6) a +0 short sword a +0 chain mail (16, 19, D:6) a +1 hand axe of electrocution (18, 33, D:6) a +0 dagger a +0 robe (20, 5, D:6) a +0 leather armour (21, 3, D:6) a +0 pair of boots (21, 5, D:6) a +0 club a +0 leather armour (21, 6, D:6) a +0 robe (24, 0, D:6) a +0 war axe (25, -1, D:6) a +2 dire flail of protection a +0 plate armour (26, 0, D:6) a +0 leather armour a cursed -3 dagger (26, 1, D:6) a +0 leather armour a +0 club (27, 0, D:6) a +0 flail (32, 41, D:6) a +0 chain mail (36, 25, D:6) a +1 dagger (36, 37, D:6) a +0 flail (39, -6, D:6) a +0 leather armour (unseen) (40, 31, D:6) 21 arrows (40, 40, D:6) a +0 giant club (43, 21, D:6) a +0 chain mail (56, 0, D:6) 28 stones (60, -4, D:6) a +0 falchion Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (7, -21, D:7) a cursed -1 giant spiked club (9, -21, D:7) 19 bolts (22, -10, D:7) a +0 robe (30, -16, D:7) a +0 rapier (36, -30, D:7) a +0 great mace (46, -32, D:7) a +0 rapier (47, -24, D:7) 13 sling bullets (50, -28, D:7) a cursed -2 battleaxe a cursed -2 plate armour Level 8 of the Dungeon (9, 0, D:8) a +0 flail (10, -8, D:8) a +0 dagger a +0 ring mail (11, -9, D:8) a +0 chain mail (13, -5, D:8) a +0 spear a +0 ring mail (14, -5, D:8) a +0 spear a +0 ring mail a +0 mace a +0 chain mail (14, -4, D:8) a +0 whip (16, -5, D:8) a +0 war axe (23, -17, D:8) a +0 dagger (24, -25, D:8) a +0 falchion (34, -17, D:8) a +0 robe a +2 dire flail (37, 8, D:8) a cursed -3 club (38, -17, D:8) a +0 robe a +3 flail a +0 falchion a +0 robe (38, 8, D:8) a +0 dagger (39, -16, D:8) 14 arrows a +0 shortbow (39, 7, D:8) a +0 dagger (40, -17, D:8) a +0 giant club an arrow (40, 9, D:8) 2 stones (43, 9, D:8) 2 stones (44, 16, D:8) a +0 whip (46, 11, D:8) 20 stones (51, -4, D:8) a +0 spear a cursed +0 robe (52, -4, D:8) a +0 halberd of freezing a +0 plate armour (52, -3, D:8) a +0 club a +0 hand axe (56, 10, D:8) an arrow (56, 16, D:8) a +0 shortbow 23 arrows Level 9 of the Dungeon (0, 0, D:9) 3 steel tomahawks (2, -15, D:9) a +0 ring mail a +0 trident (2, 0, D:9) 21 arrows a +0 robe a +0 war axe a +0 plate armour a +0 dagger (3, -19, D:9) 10 poisoned needles (3, -2, D:9) a +0 leather armour (3, -1, D:9) a +0 ring mail 2 steel tomahawks a +0 club a +0 ring mail (4, 0, D:9) a +0 leather armour a cursed -2 whip (8, -18, D:9) an uncursed amulet of magic regeneration (8, 3, D:9) a +0 ring mail (13, -9, D:9) an arrow (14, -9, D:9) an arrow (16, -10, D:9) 20 arrows a +0 shortbow (22, 2, D:9) an arrow (26, 5, D:9) an arrow (26, 9, D:9) 11 arrows a +1 shortbow of freezing (28, 4, D:9) an arrow (28, 5, D:9) 2 arrows (29, 4, D:9) an arrow (31, 9, D:9) 4 javelins (32, 8, D:9) 3 potions of degeneration (33, -10, D:9) a +2 mace of holy wrath a +0 dagger a +0 robe (35, 24, D:9) a +0 dagger (36, 8, D:9) 18 arrows a +0 shortbow (37, -8, D:9) a +0 giant club (37, 5, D:9) a +0 giant club (39, 19, D:9) 22 stones (60, 9, D:9) a +0 hand axe a +0 animal skin Level 10 of the Dungeon [Shop] Ajuacen's Book Shop the Disquisition on Helpful Envenoming (702 gold) Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Song of Slaying Charms 2 c - Olgreb's Toxic Radiance Poison 4 d - Iskenderun's Battlesphere Conjuration/Charms 5 e - Ring of Flames Charms/Fire 7 a book of Battle (520 gold) the Volume of Twisted Augmentations (949 gold) Spells Type Level a - Song of Slaying Charms 2 b - Sublimation of Blood Necromancy 2 c - Regeneration Charms/Necromancy 3 d - Excruciating Wounds Charms/Necromancy 5 e - Ring of Flames Charms/Fire 7 a book of Flames (455 gold) the Collected Works on the Creative Traveller (910 gold) Spells Type Level a - Gell's Gravitas Translocation 3 b - Lesser Beckoning Translocation 3 c - Force Lance Conjuration/Translocation 4 d - Aura of Abjuration Summoning 5 a book of Spatial Translocations (845 gold) a book of Summonings (910 gold) a book of Cantrips (260 gold) a book of Transfigurations (715 gold) (0, 0, D:10) an arrow (4, -4, D:10) 17 arrows a +0 shortbow (5, -6, D:10) a +0 short sword (7, -7, D:10) a +0 chain mail a +0 club (8, -8, D:10) a +0 leather armour a +2 dagger of protection a +0 robe (9, -9, D:10) a +0 plate armour a +0 war axe 51 tomahawks of returning (11, -7, D:10) a +0 giant club (19, 9, D:10) a +0 pair of boots (26, -17, D:10) a +0 robe a cursed -3 dagger a +0 leather armour (26, -16, D:10) a +0 plate armour a +0 war axe (28, -7, D:10) a +0 scale mail (30, 0, D:10) a +0 robe (31, -23, D:10) a +0 mace (33, -4, D:10) 17 poisoned needles (38, -12, D:10) a +0 spear (39, -29, D:10) a +2 robe (39, 7, D:10) an uncursed ring of flight a +3 war axe a cursed -1 hand axe a +5 broad axe a +2 arbalest of velocity (40, -9, D:10) a +0 hand axe (40, 7, D:10) a +0 hand axe 22 stones (42, -31, D:10) a +0 leather armour (42, -3, D:10) a +0 hand axe Level 11 of the Dungeon (11, -1, D:11) a +0 shortbow 13 arrows (12, -3, D:11) 29 stones (12, 20, D:11) a +0 mace (13, 12, D:11) a +0 plate armour a +0 long sword (14, -5, D:11) a tomahawk (14, 8, D:11) a +0 chain mail a +0 mace (14, 10, D:11) a +0 flail (15, 2, D:11) a +0 flail 3 tomahawks (15, 4, D:11) a +0 club a +0 ring mail (15, 5, D:11) a +0 dagger a +0 ring mail (15, 15, D:11) a +0 club (16, 4, D:11) a +0 hand axe (16, 15, D:11) a +0 robe a +0 dagger a +0 ring mail a +0 whip (17, 3, D:11) a +0 dagger a +0 leather armour (19, -5, D:11) 7 arrows (31, 30, D:11) a +1 dagger of venom the +5 great sword of Reason {pain, Str+7} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+7). (32, 29, D:11) a +0 dagger (33, 27, D:11) a +0 robe (35, 26, D:11) a +0 robe a +0 dagger (38, 14, D:11) a +0 plate armour a +0 long sword (40, -13, D:11) 25 stones (40, 13, D:11) a +0 chain mail a +0 mace of protection (41, 14, D:11) a +0 scale mail a +0 mace (42, 13, D:11) a +0 short sword (42, 20, D:11) a +0 giant club (44, 21, D:11) 22 arrows Level 12 of the Dungeon (0, 0, D:12) a +0 leather armour (2, 8, D:12) a scroll of random uselessness (5, -2, D:12) a book of Enchantments (5, 9, D:12) a +0 great sword (13, -9, D:12) a stone (13, -5, D:12) 2 stones (14, -17, D:12) a +0 flail (14, -6, D:12) a curare-tipped needle (14, -3, D:12) a stone (15, -4, D:12) a +0 short sword (16, -12, D:12) a +0 whip (16, -11, D:12) a +0 dagger a +0 robe (16, -5, D:12) a +0 short sword 2 stones (17, -11, D:12) a +0 short sword a +0 leather armour (17, -7, D:12) a +0 club a +0 leather armour (18, -11, D:12) a +0 dagger a +0 robe (19, -15, D:12) a cursed -3 short sword (19, -14, D:12) a +0 club a +0 leather armour a +0 dagger a +0 robe (19, -13, D:12) a +0 dagger a +0 robe (20, -6, D:12) a cursed -3 blowgun a curare-tipped needle (20, -5, D:12) 20 stones a +0 giant club a cursed -1 giant club (20, 9, D:12) a +0 leather armour (24, -16, D:12) a +0 trident (24, -5, D:12) a potion of degeneration (42, -26, D:12) a +0 troll leather armour (44, 10, D:12) a +0 robe a +2 war axe of venom (45, 11, D:12) a +0 robe a +3 hand axe of flaming (46, 10, D:12) a +0 robe a +0 hand axe (51, 0, D:12) a +0 short sword a +0 short sword (52, 0, D:12) 2 stones (53, -38, D:12) a +0 shortbow 25 arrows (54, -38, D:12) a +0 shortbow 15 arrows (54, -37, D:12) a +0 shortbow a +0 shortbow a +0 shortbow 38 arrows (55, -37, D:12) a +2 shortbow of flaming 25 arrows (56, -30, D:12) 4 large rocks (58, -32, D:12) 2 arrows (58, -31, D:12) an arrow Level 13 of the Dungeon (0, 0, D:13) a +0 plate armour (6, 7, D:13) a +0 trident a +0 ring mail (8, 7, D:13) a +0 war axe (11, 9, D:13) a +1 dagger of protection a +1 rapier of protection a +0 robe (16, 15, D:13) a +0 long sword of electrocution a +0 leather armour (17, 15, D:13) a +0 shortbow 26 arrows (18, -11, D:13) 5 large rocks (22, 18, D:13) 4 arrows (32, 3, D:13) a +0 ring mail a +1 war axe (33, 7, D:13) 19 arrows a +0 shortbow (34, 0, D:13) a large rock an arrow (34, 5, D:13) 2 large rocks (36, -18, D:13) a +0 giant spiked club a +0 giant club (36, 4, D:13) 3 large rocks (44, -9, D:13) a +1 dagger of freezing (46, -14, D:13) 14 stones (46, 4, D:13) 10 arrows Level 14 of the Dungeon [Shop] Nouz Qo Oph's Antique Weapon Boutique a +2 great sword of protection (811 gold) a +0 great mace (266 gold) a +1 arbalest of freezing (619 gold) a +1 morningstar of draining (582 gold) a +6 battleaxe of holy wrath (1791 gold) a +0 blowgun (102 gold) a +3 great sword (963 gold) a +1 hand axe of freezing (508 gold) a +1 war axe of chopping (500 gold) a +1 antimagic spear (656 gold) a +1 mace of protection (434 gold) a +0 hunting sling (61 gold) a +0 falchion (123 gold) (2, 10, D:14) a +0 chain mail (20, 12, D:14) a cursed +0 scale mail (22, -14, D:14) a +0 club a +0 leather armour (24, -23, D:14) a book of Misfortune (25, -25, D:14) 10 arrows a cursed -3 shortbow (25, -24, D:14) a +0 robe a +0 dagger (26, -21, D:14) a +0 whip (27, -25, D:14) an arrow (28, -25, D:14) an arrow (28, -15, D:14) a +0 halberd a +0 chain mail (35, 2, D:14) 13 stones (36, -4, D:14) a +0 chain mail (41, 14, D:14) 15 stones (42, -11, D:14) a +0 shortbow 10 arrows (43, -10, D:14) a +0 spear a +0 robe (44, -10, D:14) a +0 giant club (45, -12, D:14) a +0 club a +0 short sword (45, -10, D:14) a +0 shortbow a +0 shortbow 38 arrows (45, -9, D:14) a +0 giant spiked club (46, -10, D:14) a +0 giant club an arrow (47, -10, D:14) 2 arrows (48, -10, D:14) a +0 scimitar a +0 chain mail a +0 giant club a +0 giant club a +0 war axe a +0 plate armour a +0 dagger a +0 robe (49, -11, D:14) a +0 short sword (49, -10, D:14) a +0 mace (50, -10, D:14) a +0 shortbow 15 arrows (51, -9, D:14) an arrow (52, -4, D:14) a +0 rapier a +0 leather armour Level 15 of the Dungeon [Shop] Mukluno's Antique Weapon Shoppe a +3 hunting sling of freezing (354 gold) a +0 halberd (72 gold) the +7 lajatang of Order {silver, rMut} (1126 gold) It protects you from mutation. a +3 halberd of protection (392 gold) a +0 arbalest (81 gold) a +1 hand axe of flaming (223 gold) the +6 great sword of Wenefat {venom, Str+4 Dex+3 Stlth+} (1121 gold) It poisons the flesh of those it strikes. It affects your strength (+4). It affects your dexterity (+3). It makes you more stealthy. a +0 giant club (30 gold) the +8 trident of the Octopus King {venom, rElec rPois MR+} (1224 gold) It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. a +4 morningstar (468 gold) a +0 spear (54 gold) (0, 0, D:15) a +0 robe (2, 4, D:15) a +0 long sword (4, 16, D:15) 29 arrows (6, -3, D:15) a +2 spear a +0 robe a cursed +3 flail a +0 robe (8, -4, D:15) a +0 dagger a +0 robe (11, 24, D:15) a +1 long sword of slicing a scroll of random uselessness (16, 24, D:15) a +0 robe (16, 26, D:15) a large rock (18, 26, D:15) 2 large rocks (19, 27, D:15) a large rock (25, 23, D:15) a +0 whip (25, 36, D:15) 16 bolts (27, 32, D:15) a +0 buckler (32, -6, D:15) 2 poisoned needles (33, 0, D:15) a +2 great sword of flaming (33, 8, D:15) a +0 hunting sling (35, 25, D:15) a +0 hunting sling (38, 6, D:15) a +1 vampiric glaive a +0 plate armour (39, 0, D:15) 12 stones (39, 9, D:15) a +0 glaive a +0 chain mail (56, 0, D:15) a potion of degeneration the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant club (5, -4, Orc:1) a +0 plate armour a +2 long sword of electrocution (5, -2, Orc:1) a +0 flail of protection (7, -2, Orc:1) a +0 robe a +0 dagger of venom (10, 0, Orc:1) a +0 giant club Level 2 of the Orcish Mines [Shop] Optuoh's Jewellery Boutique an uncursed amulet of rage (400 gold) an uncursed amulet of rage (400 gold) an uncursed amulet of regeneration (300 gold) the ring "Marad" {rC+ Int+2} (362 gold) [ring of protection from cold] It affects your intelligence (+2). It protects you from cold. an uncursed amulet of guardian spirit (300 gold) an uncursed amulet of regeneration (300 gold) a +3 ring of strength (157 gold) an uncursed ring of fire (250 gold) an uncursed ring of magical power (200 gold) a cursed amulet of inaccuracy (20 gold) [Shop] Jiach's Armour Boutique a +0 leather armour (28 gold) a +0 robe (9 gold) a cursed +0 ring mail (14 gold) a +0 chain mail (63 gold) a +1 pair of boots (161 gold) a +0 robe (9 gold) a +2 chain mail of fire resistance (301 gold) a +0 robe (9 gold) [Shop] Zemmip's Antique Armour Emporium a +0 chain mail (94 gold) a +1 plate armour of cold resistance (735 gold) a cursed +0 chain mail (31 gold) quicksilver dragon scales (1260 gold) a +0 leather armour (42 gold) [Shop] Ykellus's Antique Weapon Shoppe the +7 morningstar of Isyteec {flame, MR+ Dex-2 SInv} (1589 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (-2). It affects your resistance to hostile enchantments. It lets you see invisible. the cursed +0 mace of Melee {crush, MR+ Dex+2 Stlth+} (611 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+2). It affects your resistance to hostile enchantments. It makes you more stealthy. It has a curse placed upon it. a +0 trident (101 gold) a +0 hand axe of flaming (214 gold) a cursed -3 short sword (2 gold) a +0 glaive (188 gold) the +4 arbalest "Tosusuvu" {penet, rC+} (1310 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It protects you from cold. the +11 great sword "Aleocoop" {flame, *Noise *Drain rC+++ Dex+4} (3062 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+4). It renders you almost immune to cold. It may make noises in combat. It causes draining when unequipped. a +0 whip (72 gold) a +0 longbow (130 gold) a +0 mace (87 gold) (0, 0, Orc:2) a tomahawk (1, 4, Orc:2) a +0 leather armour a +0 mace (1, 20, Orc:2) 3 large rocks (2, 5, Orc:2) a +0 leather armour a +0 club (3, 2, Orc:2) a +0 giant spiked club (3, 4, Orc:2) a +0 chain mail of cold resistance a +0 mace a +0 trident a +2 chain mail of poison resistance (3, 5, Orc:2) a +1 leather armour of fire resistance a +2 dagger of speed (3, 6, Orc:2) a +0 giant spiked club a +0 hand axe a +0 robe a cursed -3 dagger (3, 7, Orc:2) a +0 plate armour a +0 long sword (3, 22, Orc:2) a large rock a +0 glaive a +0 chain mail (4, 2, Orc:2) a +0 troll leather armour a +0 troll leather armour (4, 6, Orc:2) a +0 flail (4, 7, Orc:2) a +0 plate armour 7 tomahawks a +0 trident (5, -18, Orc:2) a +0 flail a +0 dagger a +0 robe (5, -17, Orc:2) a +0 club (5, 0, Orc:2) a +0 robe a +0 dagger (5, 1, Orc:2) a +0 robe a +0 dagger (5, 5, Orc:2) a +0 mace (5, 6, Orc:2) a +0 falchion (5, 25, Orc:2) a +0 long sword a +0 plate armour (6, -14, Orc:2) a +0 mace a +0 leather armour (6, 19, Orc:2) a +0 club a +0 chain mail a +0 short sword a +0 chain mail (7, -15, Orc:2) a +0 ring mail (7, 11, Orc:2) a +0 dagger (7, 25, Orc:2) a +0 chain mail (12, -13, Orc:2) a +0 morningstar (12, 2, Orc:2) a +0 club (12, 3, Orc:2) a +0 ring mail a +0 mace (12, 11, Orc:2) a +1 troll leather armour a +2 robe of magic resistance a +2 robe of fire resistance (13, 4, Orc:2) a +0 dagger a +0 robe a +2 dagger of flaming a cursed -1 hand axe (13, 6, Orc:2) a +2 robe of fire resistance a +2 robe a +0 whip (13, 30, Orc:2) a +0 battleaxe a +0 chain mail (14, 6, Orc:2) a +0 ring mail a +0 club (15, -13, Orc:2) a +0 flail (16, -26, Orc:2) a +0 flail a +0 leather armour (16, -25, Orc:2) a +0 hand axe a +0 scale mail a +0 hand axe a +0 chain mail (16, -24, Orc:2) a +0 hand axe a +0 leather armour a +0 trident 3 exploding tomahawks (17, -26, Orc:2) a +0 mace a +0 leather armour (17, -25, Orc:2) a +1 scimitar of flaming a +0 plate armour a +0 battleaxe a cursed +0 flail (17, -7, Orc:2) a +0 dagger a +1 robe of magic resistance (18, -11, Orc:2) a cursed -1 dagger (18, -9, Orc:2) a cursed -2 trident a +0 plate armour (18, -8, Orc:2) a +0 mace a +0 ring mail (18, -7, Orc:2) a +0 club (19, -23, Orc:2) a +0 dagger a +0 robe (19, -11, Orc:2) a +0 scimitar a +0 plate armour (19, -10, Orc:2) a +0 mace a +0 chain mail (19, -9, Orc:2) a cursed -1 battleaxe a +0 plate armour (19, 18, Orc:2) a +0 dagger a +0 robe (20, -25, Orc:2) a +0 hand axe a +0 chain mail a +0 flail a +0 leather armour (20, 20, Orc:2) a +0 dagger a +0 flail a +0 scale mail (21, -23, Orc:2) a +0 dagger a +0 robe (21, -10, Orc:2) a +0 dagger a +0 robe (21, -8, Orc:2) a +0 dagger a +0 robe (21, 21, Orc:2) a +0 scimitar (23, 13, Orc:2) a +0 hand axe (23, 14, Orc:2) a +0 flail (23, 16, Orc:2) a +0 trident a +0 plate armour (23, 19, Orc:2) a +0 club a +0 scale mail (24, 20, Orc:2) a +0 great mace of holy wrath a +3 plate armour of positive energy (27, 10, Orc:2) a tomahawk (28, 10, Orc:2) 2 tomahawks (29, 10, Orc:2) a bolt a tomahawk (31, 10, Orc:2) a steel tomahawk (31, 11, Orc:2) a bolt (32, -8, Orc:2) a +0 giant club (32, 10, Orc:2) a +0 ring mail a tomahawk a cursed -3 mace (32, 11, Orc:2) a +0 long sword a +0 arbalest 14 bolts a +0 plate armour (33, 8, Orc:2) a +0 ring mail (33, 9, Orc:2) a +0 chain mail a +0 mace (33, 10, Orc:2) a cursed -1 dagger a +0 leather armour a cursed +0 hand axe (33, 11, Orc:2) a +0 club a +0 robe a +4 dagger (34, 9, Orc:2) a bolt a +0 plate armour a +0 mace (34, 10, Orc:2) a +0 chain mail a +0 dire flail a cursed -2 plate armour 5 tomahawks a +0 scimitar (34, 11, Orc:2) a bolt a +0 dagger a +0 robe a +0 chain mail 7 steel tomahawks a +0 morningstar (35, 9, Orc:2) a +0 chain mail a +0 trident (35, 10, Orc:2) a +0 mace (36, 9, Orc:2) a +0 whip (37, 13, Orc:2) a +0 dagger a +0 robe (38, 10, Orc:2) a +0 short sword (38, 11, Orc:2) a +0 trident a +2 leather armour of fire resistance a +0 dagger a +0 robe (41, 11, Orc:2) a +0 short sword a +0 leather armour (42, -15, Orc:2) a cursed -3 giant club (42, -9, Orc:2) a +1 dagger of draining a +0 robe (44, -9, Orc:2) a +0 mace Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (1, -16, Lair:1) a +0 scale mail (7, -1, Lair:1) 7 tomahawks (11, -32, Lair:1) a +0 dagger a +0 robe (27, 11, Lair:1) a +1 hat (38, 4, Lair:1) a +4 trident (41, 12, Lair:1) a +0 hand axe (44, -24, Lair:1) a +0 ring mail (48, -17, Lair:1) a book of the Earth a wand of flame (9/48) a wand of confusion (17/48) a box of beasts a +1 hat of magic resistance a wand of flame (32/48) a wand of flame (31/48) an uncursed ring of positive energy an uncursed ring of see invisible a wand of iceblast (5/15) a wand of confusion (13/48) a wand of flame (25/48) a wand of confusion (38/48) a wand of lightning (3/15) (51, -11, Lair:1) a +0 ring mail (66, -23, Lair:1) a +0 chain mail (70, -9, Lair:1) a +0 dagger Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 scale mail (11, -10, Lair:2) a curare-tipped needle (14, -5, Lair:2) a book of Geomancy a +1 dagger of distortion 5 curare-tipped needles (17, -21, Lair:2) 5 large rocks (17, -13, Lair:2) a +0 trident (19, -23, Lair:2) a potion of degeneration (22, -28, Lair:2) a +0 chain mail (24, -26, Lair:2) a cursed +0 halberd (30, -14, Lair:2) 20 stones (31, -11, Lair:2) a +0 hunting sling (35, 20, Lair:2) a +0 chain mail (41, -21, Lair:2) a +0 leather armour (47, -29, Lair:2) a +0 great sword of protection Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 quarterstaff (6, -11, Lair:3) a +0 bardiche of flaming a +0 mace of venom a sack of spiders a +0 blowgun a +2 cloak of fire resistance a book of Summonings a +0 flail (8, 15, Lair:3) a +0 helmet (12, -10, Lair:3) a +0 hunting sling (27, -2, Lair:3) a +2 helmet (27, 43, Lair:3) 12 arrows (33, -8, Lair:3) a +2 scimitar of slicing (37, -1, Lair:3) 29 arrows (37, 40, Lair:3) 8 javelins of penetration (54, 11, Lair:3) 26 stones (58, 2, Lair:3) a +0 robe a cursed -1 trident (59, 2, Lair:3) a wand of paralysis (17/24) the +1 robe "Wehoaf" {MR+ Str+2 Int+4 Dex-4} It affects your strength (+2). It affects your intelligence (+4). It affects your dexterity (-4). It affects your resistance to hostile enchantments. a wand of confusion (14/48) the +1 leather armour of Duty {*Contam rElec Regen+ Int+5} It affects your intelligence (+5). It insulates you from electricity. It causes magical contamination when unequipped. It increases your rate of regeneration. the +2 buckler "Ustrauh" {rCorr} It protects you from acid and corrosion. the +7 hand axe of the Magic Mushroom {drain, rN+++ Dex+3} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+3). It renders you almost immune to negative energy. an uncursed ring of stealth a +0 robe a +0 glaive a cursed +0 robe a +0 halberd (60, 2, Lair:3) a cursed -2 glaive Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 leather armour (1, -8, Lair:4) 11 poisoned needles (15, 25, Lair:4) a +0 mace (17, 9, Lair:4) 6 large rocks (18, 2, Lair:4) a +3 longbow of flaming 9 arrows a cursed -2 centaur barding (18, 8, Lair:4) an arrow (19, 7, Lair:4) an arrow (20, 5, Lair:4) an arrow (20, 8, Lair:4) an arrow (20, 18, Lair:4) a throwing net (21, 5, Lair:4) an arrow (22, 36, Lair:4) a +0 ring mail (26, -12, Lair:4) a +0 spear (37, 0, Lair:4) a +0 dagger (43, -1, Lair:4) 25 bolts (46, 4, Lair:4) a +0 trident (47, 8, Lair:4) a +0 helmet Level 5 of the Lair of Beasts (0, 0, Lair:5) 15 bolts (25, 2, Lair:5) a +0 robe (29, -29, Lair:5) a +0 hand axe (35, -21, Lair:5) a scroll of random uselessness (36, -26, Lair:5) a +0 buckler (37, 4, Lair:5) a +0 shortbow (53, -37, Lair:5) a cursed +0 helmet Level 6 of the Lair of Beasts (0, 0, Lair:6) a book of Geomancy (2, -12, Lair:6) a +0 quarterstaff (9, -24, Lair:6) a +0 club (9, -7, Lair:6) a +0 chain mail (14, -10, Lair:6) 18 stones (17, -3, Lair:6) a +0 battleaxe (19, 2, Lair:6) a +0 ring mail (24, -29, Lair:6) 29 arrows (57, -56, Lair:6) the +0 long sword "Rygaxacu" {slice, MP+9} It inflicts extra damage upon your enemies. It affects your magic capacity (+9). (67, -58, Lair:6) an uncursed staff of cold the Reference Book on Talismans Spells Type Level a - Ozocubu's Armour Charms/Ice 3 b - Regeneration Charms/Necromancy 3 (70, -41, Lair:6) 20 arrows Level 1 of the Shoals (0, 0, Shoals:1) 10 stones (1, 16, Shoals:1) a -4 ring of dexterity (7, 38, Shoals:1) 16 sling bullets (8, 37, Shoals:1) a +0 leather armour (10, 21, Shoals:1) 8 javelins (14, 22, Shoals:1) 21 stones (17, 17, Shoals:1) a +0 trident (18, 6, Shoals:1) a +0 trident (19, 32, Shoals:1) 29 stones (20, 16, Shoals:1) a cursed -2 spear (28, 36, Shoals:1) Roxanne's Guide on the Mountains Spells Type Level a - Sandblast Earth 1 b - Stone Arrow Conjuration/Earth 3 c - Leda's Liquefaction Hexes/Earth 4 d - Petrify Transmutation/Earth 4 e - Statue Form Transmutation/Earth 6 (30, 37, Shoals:1) a book of Frost (31, 30, Shoals:1) a +0 spear (44, 20, Shoals:1) 4 large rocks (45, 20, Shoals:1) 4 large rocks (50, 5, Shoals:1) a stone (53, 30, Shoals:1) 24 stones (53, 37, Shoals:1) a +0 trident (55, -5, Shoals:1) a +0 halberd (56, 4, Shoals:1) 11 stones a +0 club a +0 hunting sling (63, 12, Shoals:1) a +0 robe a +0 trident Level 2 of the Shoals (0, 0, Shoals:2) a scroll of random uselessness (1, -2, Shoals:2) a +0 spear a +0 hunting sling 21 stones (3, -11, Shoals:2) a +0 club a +0 hunting sling of freezing 20 sling bullets (4, -11, Shoals:2) a +0 quarterstaff a +0 hunting sling 16 stones (4, -10, Shoals:2) a +0 spear (5, -11, Shoals:2) a cursed -2 club a +0 hunting sling 11 stones (5, -10, Shoals:2) a +0 hunting sling a +0 spear 8 stones (5, -5, Shoals:2) an arrow (5, -4, Shoals:2) a stone (6, -14, Shoals:2) a +0 trident (6, -11, Shoals:2) a +0 longbow a +0 spear 23 arrows (6, 19, Shoals:2) a cursed +0 quarterstaff (6, 22, Shoals:2) a book of Callings (19, 8, Shoals:2) 19 sling bullets (24, 21, Shoals:2) a +0 dagger (33, -28, Shoals:2) 5 large rocks (35, -22, Shoals:2) a +0 trident (35, 17, Shoals:2) a potion of mutation (39, -11, Shoals:2) a stone (41, -27, Shoals:2) a +0 leather armour (41, -8, Shoals:2) 4 stones 2 sling bullets (44, -6, Shoals:2) 8 large rocks (44, -4, Shoals:2) a +0 hunting sling a +0 spear 21 stones (44, -2, Shoals:2) a +0 hunting sling a +0 spear 9 stones a +0 hunting sling a +0 club 18 sling bullets (46, -22, Shoals:2) a +0 trident 3 throwing nets (47, -23, Shoals:2) a +3 antimagic falchion (47, -7, Shoals:2) a +0 blowgun (48, -3, Shoals:2) a large rock (49, -8, Shoals:2) 12 stones a +0 spear a +0 hunting sling (49, -2, Shoals:2) 2 stones (49, -1, Shoals:2) a stone (50, -15, Shoals:2) a +0 war axe (50, -1, Shoals:2) 3 stones (51, 16, Shoals:2) a +0 trident (53, -3, Shoals:2) an uncursed amulet of magic regeneration (53, 17, Shoals:2) a throwing net (54, 1, Shoals:2) a +0 spear Level 3 of the Shoals [Shop] Ywka Oto's Assorted Antiques a +1 glaive of venom (695 gold) a +4 scale mail of cold resistance (1457 gold) a +2 flail of venom (761 gold) a wand of confusion (22/48) (846 gold) a wand of confusion (16/48) (634 gold) (0, 0, Shoals:3) a scroll of torment (7, 7, Shoals:3) a scroll of noise (13, -28, Shoals:3) 4 tomahawks a +2 trident of flaming (14, -29, Shoals:3) 8 tomahawks a +0 vampiric trident a +7 spear of freezing 15 javelins a +0 leather armour (14, -28, Shoals:3) 8 tomahawks a +0 trident of freezing a +0 trident (15, -17, Shoals:3) 4 tomahawks a +0 trident (15, -16, Shoals:3) 20 arrows (16, 9, Shoals:3) a +0 trident (17, -23, Shoals:3) 2 javelins (17, -8, Shoals:3) a +0 trident (18, -22, Shoals:3) a tomahawk a javelin (19, -21, Shoals:3) 2 tomahawks (21, -12, Shoals:3) 3 tomahawks (22, -19, Shoals:3) a +0 ring mail (23, -21, Shoals:3) 15 stones (31, 2, Shoals:3) 19 sling bullets a +0 hunting sling 22 stones a +0 hunting sling a +0 quarterstaff a +0 spear (32, -32, Shoals:3) a +0 trident (32, 2, Shoals:3) 18 stones a +0 quarterstaff a +0 hunting sling a +0 spear (34, -35, Shoals:3) 27 arrows (34, -2, Shoals:3) a stone (36, -1, Shoals:3) 2 stones (37, 0, Shoals:3) a +0 trident (38, -1, Shoals:3) a sling bullet (40, 0, Shoals:3) 11 stones a +0 club a +0 hunting sling (42, -29, Shoals:3) 24 stones (43, -1, Shoals:3) a stone (44, -2, Shoals:3) a +0 spear a +0 hunting sling 23 stones (46, -37, Shoals:3) a +0 trident (46, -33, Shoals:3) 19 arrows (46, -5, Shoals:3) a stone (47, -7, Shoals:3) 3 stones (47, -6, Shoals:3) a stone (50, -30, Shoals:3) a sling bullet (57, -29, Shoals:3) 12 sling bullets a +0 club a +0 hunting sling (58, -27, Shoals:3) a cursed +0 leather armour a +2 trident of protection Level 4 of the Shoals (0, 0, Shoals:4) 15 stones (1, -4, Shoals:4) 6 tomahawks a +0 trident (2, 2, Shoals:4) a +0 spear (3, -9, Shoals:4) a poisoned javelin (3, -8, Shoals:4) 2 poisoned javelins (5, 4, Shoals:4) 2 tomahawks (6, -11, Shoals:4) a tomahawk (6, -2, Shoals:4) 6 tomahawks a +0 trident (7, -15, Shoals:4) a +0 robe a +0 trident of freezing (7, -2, Shoals:4) a +0 trident (8, -16, Shoals:4) 3 poisoned javelins (8, -9, Shoals:4) a +0 trident (8, -4, Shoals:4) a +0 whip (9, -16, Shoals:4) 2 poisoned javelins (9, -15, Shoals:4) a +0 robe a +0 rapier (10, -17, Shoals:4) a poisoned javelin (12, -17, Shoals:4) a cursed -1 trident (14, -17, Shoals:4) a +2 trident of venom (16, -16, Shoals:4) a +0 spear (17, 21, Shoals:4) a +4 trident (18, 21, Shoals:4) a +0 robe a +0 demon trident (18, 22, Shoals:4) a +0 halberd a +0 trident (21, -3, Shoals:4) a book of Enchantments (23, 3, Shoals:4) 2 stones (27, -4, Shoals:4) 15 stones a +0 trident (28, -23, Shoals:4) 3 large rocks (29, -3, Shoals:4) a +0 spear (29, 5, Shoals:4) a book of Alchemy (32, -20, Shoals:4) 23 arrows (32, -17, Shoals:4) a large rock a book of Debilitation (33, 18, Shoals:4) 20 sling bullets (34, 9, Shoals:4) 2 stones (35, 12, Shoals:4) 4 large rocks (36, -11, Shoals:4) a +0 flail (40, 9, Shoals:4) 21 stones a +0 trident (44, -3, Shoals:4) a +0 quarterstaff (44, 5, Shoals:4) a +0 robe a +0 demon trident of freezing a +0 robe a +2 demon trident of freezing (45, -11, Shoals:4) 22 stones (45, 3, Shoals:4) a +0 robe of the Archmagi a +0 rapier (45, 4, Shoals:4) a +0 robe a +0 trident a +0 robe a +1 trident of freezing a +0 robe a +1 demon trident of freezing (46, 26, Shoals:4) a +0 trident (46, 27, Shoals:4) a +0 vampiric trident a +0 leather armour (47, -17, Shoals:4) a +0 spear (47, -10, Shoals:4) a +1 antimagic trident a +0 leather armour (48, -14, Shoals:4) a tomahawk (51, 17, Shoals:4) a throwing net (52, 7, Shoals:4) a +0 spear (54, 22, Shoals:4) 15 bolts (55, -10, Shoals:4) a +0 trident 3 tomahawks (56, -8, Shoals:4) a +0 trident (58, 22, Shoals:4) a +0 trident (62, 14, Shoals:4) a +0 falchion Level 1 of the Snake Pit [Shop] Xyowkag's Distillery a potion of degeneration (16 gold) [Shop] Zodghap's General Store (Shop contents are unknown) (0, 0, Snake:1) a +0 scale mail (2, -14, Snake:1) a +0 dire flail (4, -12, Snake:1) a black mamba corpse (11, 0, Snake:1) a +0 robe a +0 arbalest 15 bolts a +0 mace (15, 0, Snake:1) a +3 dagger of venom a +0 robe a naga corpse (15, 15, Snake:1) a +2 short sword of freezing a +0 arbalest 22 bolts (16, 16, Snake:1) a +0 longbow a +0 long sword 11 arrows a cursed +0 robe (17, 2, Snake:1) 3 inedible chunks of flesh (18, 9, Snake:1) 3 arrows (19, 4, Snake:1) 3 inedible chunks of flesh (19, 6, Snake:1) an inedible chunk of flesh a black mamba skeleton (22, 9, Snake:1) a +0 war axe a +0 robe (36, 22, Snake:1) a +0 glaive of flaming a +0 longbow 18 arrows (37, 32, Snake:1) a +0 dagger of venom a +0 naga barding (46, 26, Snake:1) a +2 scimitar of venom a +0 naga barding (47, 11, Snake:1) a potion of cancellation a potion of magic (48, 8, Snake:1) a +0 hand axe a +0 robe (58, -5, Snake:1) a cursed -1 trident (60, 11, Snake:1) a scroll of vulnerability