Kidiri the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 1, D) the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +13 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (49, 24, D) an uncursed staff of power (49, 37, D) a +0 halberd (50, 24, D) 4 potions of heal wounds (50, 25, D) an uncursed staff of air (50, 36, D) a book of Callings (50, 37, D) a +2 shortbow of freezing (51, 25, D) a phial of floods (51, 36, D) a +2 hand axe of chopping (51, 37, D) a +6 hunting sling of velocity (51, 38, D) a +0 long sword 5 inedible chunks of flesh a naga skeleton (51, 40, D) a +1 robe of the Archmagi a +0 hand axe a +0 large shield a +0 spear a +0 war axe a +0 robe an inedible chunk of flesh (51, 41, D) the cursed +0 great sword of Utwoolodd {drain, -Tele rElec rC- rN+++} A truly terrible weapon, it drains the life of those it strikes. It makes you vulnerable to cold. It insulates you from electricity. It renders you almost immune to negative energy. It prevents most forms of teleportation. It has a curse placed upon it. a cursed +0 robe (52, 24, D) a +6 trident of piercing (52, 25, D) a box of beasts (52, 31, D) a tomahawk (still there?) 2 silver javelins (still there?) (52, 36, D) an uncursed staff of summoning (52, 37, D) the +7 glaive of Calculation {drain, Dex+6} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+6). (52, 40, D) 2 inedible chunks of flesh a water moccasin skeleton (52, 41, D) 3 inedible chunks of flesh a water moccasin skeleton (53, 24, D) a lightning rod (4/4) (53, 25, D) a +0 trident (53, 26, D) a +0 trident of flaming (unseen) (53, 36, D) the +1 hand axe of Fortitude {vamp, rF- rN++ Str+2} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+2). It makes you vulnerable to fire. It greatly protects you from negative energy. (53, 37, D) the Compendium of the Snowflakes Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Ozocubu's Armour Charms/Ice 3 c - Throw Icicle Conjuration/Ice 4 d - Summon Ice Beast Ice/Summoning 4 e - Metabolic Englaciation Hexes/Ice 5 (54, 33, D) a silver javelin (54, 36, D) Koostipp's Last Grimoire of the Deep Elf Lorekeeper Spells Type Level a - Discord Hexes 8 b - Controlled Blink Translocation 8 (59, 36, D) an uncursed staff of conjuration (59, 37, D) the +5 ring mail of Listlessness {rF+} It protects you from fire. (60, 36, D) an uncursed amulet of the gourmand (61, 0, D) the Incunabulum of Translocation Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Recall Summoning/Translocation 3 c - Summon Forest Summoning/Translocation 5 d - Controlled Blink Translocation 8 (61, 9, D) a +0 shortbow 20 arrows (61, 36, D) an uncursed staff of cold (62, 8, D) a book of the Dragon a book of Flames an uncursed staff of wizardry a +0 shortbow 16 arrows (62, 10, D) a +0 arbalest 13 bolts (62, 13, D) 3 bolts an arrow (62, 17, D) a +1 leather armour of cold resistance (62, 18, D) a +0 club (62, 19, D) a +4 great sword of electrocution (62, 26, D) an uncursed staff of power (62, 27, D) a book of the Dragon (62, 29, D) a +0 rapier a +3 blowgun a cursed +0 robe (62, 36, D) a +0 glaive of flaming (62, 37, D) the +1 broad axe of Psychosis {chop, rPois rF++ Str-4 Int+2} It inflicts extra damage upon your enemies. It affects your strength (-4). It affects your intelligence (+2). It greatly protects you from fire. It protects you from poison. (63, 0, D) a +1 antimagic short sword (63, 8, D) a +3 ring mail of cold resistance (63, 10, D) a +0 arbalest 12 bolts (63, 17, D) a +0 short sword (63, 18, D) an uncursed staff of power (63, 19, D) a +0 battleaxe (63, 20, D) a +0 short sword (63, 21, D) a +0 falchion (63, 26, D) a +3 dire flail of holy wrath (63, 29, D) a cursed -2 rapier a +0 robe a +0 buckler (63, 31, D) a +0 spear the +3 plate armour of Juc Vitaa {rPois rN+ Str+3} It affects your strength (+3). It protects you from poison. It protects you from negative energy. a +0 buckler (63, 36, D) an uncursed staff of summoning (63, 37, D) the Volume of Unstable Sinister Rituals Spells Type Level a - Corpse Rot Necromancy 2 b - Dispel Undead Necromancy 5 c - Hydra Form Transmutation 6 d - Dragon Form Transmutation 7 (64, 16, D) a fan of gales (64, 17, D) an uncursed staff of energy (64, 26, D) a +2 short sword of draining (64, 27, D) a +1 war axe of chopping (65, 26, D) a +0 plate armour of cold resistance (67, 0, D) an uncursed amulet of the gourmand (68, 0, D) the cursed +0 battleaxe of Araocic {venom, Str+3} It poisons the flesh of those it strikes. It affects your strength (+3). It has a curse placed upon it. (69, 0, D) a crystal ball of energy (69, 36, D) an uncursed staff of death (70, 9, D) a cursed -3 flail a +0 ring mail a +0 club the +5 falchion of the Turnip {freeze, -Tele rPois rN+ Int+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It protects you from poison. It protects you from negative energy. It prevents most forms of teleportation. (70, 36, D) a crystal ball of energy (71, 9, D) a +1 hand axe of freezing (71, 10, D) a +0 mace (71, 16, D) a +0 vampiric war axe (71, 17, D) +0 steam dragon scales (71, 26, D) a +3 ring mail of cold resistance (71, 27, D) a +0 hand axe of flaming (71, 36, D) a book of Death (72, 9, D) a +0 flail of holy wrath an uncursed staff of wizardry (72, 17, D) a +1 mace of distortion (72, 26, D) the Disquisition on Orientation and Stones Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Shatter Earth 9 (72, 27, D) the +3 chain mail of Uloomano {Dex+6} It affects your dexterity (+6). (72, 37, D) a +1 ring mail of poison resistance (73, 16, D) the Compendium of the Teacher Spells Type Level a - Summon Butterflies Summoning 1 b - Call Imp Summoning 2 c - Venom Bolt Conjuration/Poison 5 d - Summon Forest Summoning/Translocation 5 e - Malign Gateway Summoning/Translocation 7 (73, 17, D) a +1 scythe of holy wrath (73, 26, D) a book of Conjurations (73, 27, D) an uncursed staff of earth (73, 36, D) a +2 pair of boots of flying a +0 robe an uncursed ring of resist corrosion (73, 37, D) a +0 vampiric demon trident (75, 1, D) the cursed +1 plate armour of Suplab {rC+ Regen+ rCorr Stlth+} It protects you from cold. It increases your rate of regeneration. It protects you from acid and corrosion. It makes you more stealthy. It has a curse placed upon it.