Kidiri the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield (4, 8, D) a +5 crystal plate armour (unseen) (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (10, 4, D) a disc of storms (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (62, 8, D) a +2 robe of magic resistance (62, 10, D) a book of Alchemy a book of Flames (63, 0, D) a +2 ice dragon armour (63, 8, D) a book of Minor Magic (67, 0, D) the +3 shortbow "Newtbane" {venom, rPois rF- rC+} It poisons the ammo it fires. It makes you vulnerable to fire. It protects you from cold. It protects you from poison. (69, 0, D) a +1 dagger of speed (70, 8, D) a +1 short sword of electrocution (70, 9, D) an uncursed staff of death (71, 8, D) the ring of Yblege {rF+ rC- Int+4 Stlth+} [ring of stealth] It affects your intelligence (+4). It protects you from fire. It makes you vulnerable to cold. It makes you more stealthy. (71, 10, D) a mottled dragon corpse (71, 13, D) 3 large rocks (72, 8, D) an uncursed staff of earth (72, 9, D) the cursed +1 rapier of Caehun {freeze, Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you more stealthy. It has a curse placed upon it. (73, 1, D) a +1 flail of protection