Dungeon Sprint DCSS version 0.19-a0-231-gae044c8 (webtiles) character file. 16538 Kidiri the Warrior (level 12, -17/137 HPs) Began as a Hill Orc Fighter on May 25, 2016. Was the Champion of Beogh. Demolished by Dixzuiq the pandemonium lord (23 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:11:56 (1751 turns). Kidiri the Warrior (Hill Orc Fighter) Turns: 1751, Time: 00:11:56 Health: -17/137 AC: 35 Str: 32 XL: 12 Next: 38% Magic: 8/21 EV: 8 Int: 8 God: Beogh [******] Gold: 0 SH: 34 Dex: 11 Spells: 0 memorised, 11 levels left rFire + . . SeeInvis + r - +7 Screaming Sword rCold . . . Gourm . p - +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} rNeg + + . Faith . q - +18 shield of the Gong {rElec rN+ MR+ EV-5} rPois . Spirit . Y - +0 helmet of the Ten Eyes {rElec rF+} (curse) rElec + Dismiss . (no cloak) rCorr + Reflect . (no gloves) SustAt . Harm . (no boots) MR ++... NoTele + n - amulet of Vitality {Regen+ HP+15} Stlth .......... NoCast + W - ring "Runweile" {*Corrode rElec rN+ Str+3 SInv} m - +6 ring of strength @: studying Dodging, very resistant to hostile enchantments, extremely unstealthy A: walk on water a: Smiting, Recall Orcish Followers, Give Item to Named Follower, Resurrection, Renounce Religion You were in the Dungeon. You worshipped Beogh. Beogh was exalted by your worship. You were not hungry. You visited 1 branch Inventory: Hand Weapons b - the +7 great mace "Firestarter" {inner flame, rF++} (You found it in the Dungeon) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. c - the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} (You found it in the Dungeon) Any bolt fired from it inflicts extra damage. It lets you see invisible. l - the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). r - the +7 Screaming Sword (weapon) (You found it in the Dungeon) v - the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} (You found it in the Dungeon) It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. x - the +7 longbow "Piercer" {penet, EV-2} (You found it in the Dungeon) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). y - the +13 mace of Variability {chaos} (You found it in the Dungeon) Each time it hits an enemy it has a different, random effect. z - the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. A - the +14 plutonium sword {*Contam Stlth-} (You found it in the Dungeon) It causes magical contamination when unequipped. It makes you less stealthy. B - the cursed +13 scythe of Curses {drain, *Curse} (You found it in the Dungeon) A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. C - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) D - the +0 sword of Power (You found it in the Dungeon) E - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. Armour p - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec MR+ rCorr} (You found it in the Dungeon) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. q - the +18 shield of the Gong (worn) {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Y - the cursed +0 helmet of the Ten Eyes (worn) {rElec rF+} (You found it in the Dungeon) It protects you from fire. It insulates you from electricity. It has a curse placed upon it. Jewellery m - a +6 ring of strength (left hand) n - the amulet of Vitality (around neck) {Regen+ HP+15} (You found it in the Dungeon) [amulet of regeneration] It affects your health (+15). It increases your rate of regeneration. F - the ring of Ufanaguz {rCorr rN+ Dex+2 Stlth-} (You found it in the Dungeon) [ring of resist corrosion] It affects your dexterity (+2). It protects you from negative energy. It makes you less stealthy. W - the ring "Runweile" (right hand) {*Corrode rElec rN+ Str+3 SInv} (You found it in the Dungeon) [ring of positive energy] It affects your strength (+3). It insulates you from electricity. It protects you from negative energy. It lets you see invisible. It may corrode you when you take damage. Z - the ring "Xeimne" {rC+ Str+3} (You found it in the Dungeon) [ring of protection from cold] It affects your strength (+3). It protects you from cold. Wands o - a wand of disintegration (7/24) s - a wand of iceblast (3/15) t - a wand of lightning (5/15) u - a wand of acid (5/15) Scrolls k - 4 scrolls of blinking K - 4 scrolls of amnesia L - 3 scrolls of recharging M - 7 scrolls of fog N - 2 scrolls of holy word O - 5 scrolls of identify P - 5 scrolls of remove curse Q - 2 scrolls of fear Potions d - 7 potions of might e - 10 potions of curing g - 7 potions of heal wounds h - 6 potions of haste i - 7 potions of magic j - 3 potions of berserk rage R - 2 potions of brilliance S - 2 potions of invisibility T - 4 potions of resistance V - 6 potions of agility Books w - a manual of Dodging Comestibles a - 7 chunks of flesh f - 5 bread rations I - 42 fruits J - 3 meat rations Skills: * Level 15.6 Fighting * Level 14.4 Long Blades * Level 14.6 Armour * Level 11.4 Dodging * Level 14.6 Shields + Level 12.4 Invocations You had 11 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Pakellas Qazlal Ru Sif Muna Trog Ukayaw Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Message History Drink which item? (? for menu, Esc to quit) You feel much better. The Screaming Sword shouts, "Murder is sin, but it will be washed away with blood." The monsters around you reel from the noise! You block the bat's attack. GONNNNG! You block Dixzuiq's attack. BONNNG! The orange demon stings you but does no damage. The gelid blood saint hits you but does no damage. The hellwing hits you but does no damage. You block the hellwing's attack. PTOANNNG! Niuschekli launches a ball of destructive magic. The wavering orb of destruction weakly hits you! * * * LOW HITPOINT WARNING * * * Okidal barely misses you. The blizzard demon is engulfed in seething chaos. Dixzuiq hits you!! You die... ▓..).....▓. ▓..=|\:[[)..▓.▓)...▓.▓. ▓...:"::[)..▓........▓. ▓...........▓▓▓▓▓▓▓▓▓▓▓ ▓...........▓...8©8...▓ ▓.....2.....▓..)o)o...▓ ▓....4344...▓...)o=...▓ ▓...&6&&b...▓.........▓ ▓..▓.&@..▓..▓.........▓ ▓..r.r4.....▓.........▓ ▓...........▓.........▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓.▓.....▓.▓ ▓....8©8....▓.........▓ ▓...[.".))..▓▓▓▓▓▓▓▓▓▓▓ ▓...[ooo....▓...8©8...▓ ▓...........▓..).)|[..▓ ▓...........▓...ooo...▓ You could see Dixzuiq, Kaxkaz, Niuschekli, Okidal, a blizzard demon, a gelid blood saint, a sun demon, an orange demon, a hellwing, an ice devil, a sixfirhy, a bat and 2 rats. Vanquished Creatures An acid blob (D) A vampire knight (D) 2 merfolk javelineers (D) 2 merfolk impalers (D) A satyr (D) 2 merfolk aquamancers (D) A vampire mage (D) A sea snake (D) A harpy (D) 2 shining eyes (D) A wolf spider (D) A siren (D) A sixfirhy (D) A vault sentinel (D) An eye of devastation (D) 6 merfolk (D) 5 slime creatures (D) A snapping turtle (D) 2 spriggans (D) An orc warrior (D) A shadow (D) A vampire (D) 3 tarantellas (D) A chaos spawn (D) 3 hell hounds (D) A black bear (D) 5 phantoms (D) 3 necrophages (D) A wolf (D) 2 scorpions (D) 3 wights (D) 3 jellies (D) 2 orc priests (D) 2 orc wizards (D) A sheep (D) An adder zombie (D) An adder skeleton (D) An orc (D) 2 bat skeletons (D) A bat zombie (D) 2 jackal zombies (D) A quokka skeleton (D) 75 creatures vanquished. Vanquished Creatures (collateral kills) An adder zombie (D) 5 bat skeletons (D) A quokka zombie (D) 7 creatures vanquished. Vanquished Creatures (others) 3 orc wizards (D) An orc (D) 4 creatures vanquished. Grand Total: 86 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Kidiri the Hill Orc Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 1/1 0 | D | Found an iron altar of Okawaru. 0 | D | Found a burning altar of Makhleb. 0 | D | Found a radiant altar of Vehumet. 0 | D | Found a deep blue altar of Sif Muna. 0 | D | Found a shimmering altar of Xom. 0 | D | Found a bloodstained altar of Trog. 5 | D | Found a white marble altar of Elyvilon. 5 | D | Found a corrupted altar of Lugonu. 5 | D | Found a sparkling altar of Nemelex Xobeh. 5 | D | Found a roughly hewn altar of Beogh. 5 | D | Found a viscous altar of Jiyva. 70 | D | Became a worshipper of Beogh the Brigand 106 | D | Reached skill level 5 in Fighting 106 | D | Reached XP level 2. HP: 29/29 MP: 1/4 148 | D | Entered arena 1. 148 | D | Noticed a vault sentinel 148 | D | Noticed a harpy 150 | D | Killed a harpy 150 | D | Reached skill level 8 in Fighting 150 | D | Reached skill level 5 in Invocations 150 | D | Reached XP level 3. HP: 41/41 MP: 5/7 150 | D | Reached XP level 4. HP: 49/49 MP: 5/8 150 | D | Reached XP level 5. HP: 55/55 MP: 5/9 150 | D | Reached XP level 6. HP: 62/62 MP: 5/10 166 | D | Killed a vault sentinel 166 | D | Reached skill level 9 in Fighting 166 | D | Reached skill level 5 in Dodging 166 | D | Reached XP level 7. HP: 53/70 MP: 7/11 246 | D | Entered arena 2. 250 | D | Reached * piety under Beogh 252 | D | Reached XP level 8. HP: 63/78 MP: 11/13 379 | D | Entered arena 3. 385 | D | Reached ** piety under Beogh 387 | D | Reached skill level 10 in Fighting 503 | D | Entered arena 4. 503 | D | Noticed a spriggan 503 | D | Noticed a spriggan 512 | D | Reached *** piety under Beogh 514 | D | Killed a spriggan 516 | D | Killed a spriggan 516 | D | Reached skill level 10 in Shields 516 | D | Reached XP level 9. HP: 82/86 MP: 14/14 625 | D | Entered arena 5. 628 | D | Reached **** piety under Beogh 628 | D | Reached skill level 10 in Armour 631 | D | Reached ***** piety under Beogh 643 | D | Got the ring "Runweile" {*Corrode rElec rN+ Str+3 SInv} 687 | D | Entered arena 6. 687 | D | Noticed a wolf spider 693 | D | Reached skill level 11 in Fighting 698 | D | Reached skill level 10 in Long Blades 704 | D | Killed a wolf spider 1019 | D | Entered arena 7. 1019 | D | Noticed a merfolk 1019 | D | Noticed a merfolk 1019 | D | Noticed a merfolk 1019 | D | Noticed a merfolk 1019 | D | Noticed a merfolk 1027 | D | Killed a merfolk 1027 | D | Reached ****** piety under Beogh 1034 | D | Killed a merfolk 1034 | D | Reached XP level 10. HP: 59/97 MP: 16/16 1039 | D | Reached skill level 12 in Fighting 1180 | D | Entered arena 8. 1219 | D | Entered arena 9. 1237 | D | Got the ring "Xeimne" {rC+ Str+3} 1347 | D | Got the cursed +0 helmet of the Ten Eyes {rElec rF+} 1361 | D | Entered arena 10. 1461 | D | Entered arena 11. 1461 | D | Noticed a vampire knight 1461 | D | Noticed a vampire mage 1466 | D | Killed a vampire knight 1466 | D | Reached skill level 10 in Invocations 1471 | D | Reached skill level 13 in Fighting 1474 | D | Killed a vampire mage 1474 | D | Gained Thorok as an ally 1521 | D | Entered arena 12. 1521 | D | Noticed a siren 1521 | D | Noticed a merfolk impaler 1521 | D | Noticed a sea snake 1521 | D | Noticed a satyr 1522 | D | Noticed a merfolk aquamancer 1523 | D | Noticed a merfolk impaler 1523 | D | Noticed a merfolk javelineer 1523 | D | Noticed a merfolk javelineer 1523 | D | Noticed a merfolk aquamancer 1527 | D | Killed a sea snake 1527 | D | Reached XP level 11. HP: 107/107 MP: 8/18 1534 | D | Killed a merfolk aquamancer 1538 | D | Killed a merfolk aquamancer 1542 | D | Killed a merfolk javelineer 1542 | D | Reached skill level 14 in Fighting 1542 | D | Reached skill level 10 in Dodging 1543 | D | Killed a merfolk javelineer 1554 | D | Killed a merfolk impaler 1557 | D | Killed a satyr 1560 | D | Killed a merfolk impaler 1632 | D | Entered arena 13. 1635 | D | Noticed a shining eye 1636 | D | Noticed an acid blob 1636 | D | Noticed a shining eye 1638 | D | Killed a shining eye 1640 | D | Killed a shining eye 1640 | D | Reached skill level 15 in Fighting 1640 | D | Reached XP level 12. HP: 119/119 MP: 10/20 1643 | D | Killed an acid blob 1693 | D | Got the ring of Ufanaguz {rCorr rN+ Dex+2 Stlth-} 1740 | D | Entered arena 14. 1741 | D | Noticed a gelid blood saint 1741 | D | Noticed a blizzard demon 1741 | D | Noticed a sun demon 1742 | D | Noticed Niuschekli the pandemonium lord 1742 | D | Noticed Kaxkaz the pandemonium lord 1742 | D | Noticed Dixzuiq the pandemonium lord 1742 | D | Noticed Okidal the pandemonium lord 1751 | D | HP: 6/137 [disintegration (31)] 1751 | D | Demolished by Dixzuiq the pandemonium lord Vault maps used: D: sprint_v Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 | ---------------+-------------------------------------+----- Fighting | 5 8 9 10 11 13 15 | 15.6 Long Blades | 3 7 8 9 10 12 13 14 | 14.4 Armour | 4 7 8 9 11 12 13 14 | 14.6 Dodging | 2 4 5 6 8 9 10 11 | 11.4 Shields | 4 7 8 10 11 12 14 | 14.6 Invocations | 3 5 6 7 9 10 11 12 | 12.4 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Double sword | 2 | 15 | 66 | 117 || 200 Invok: Smiting | | | | 8 || 8 Recall Orcish Fol | | | | 3 || 3 Give Item to Name | | | | 1 || 1 Resurrection | | | | 1 || 1 Evoke: Wand | | | | 2 || 2 Use: Potion | 1 | | | 3 || 4 Eat: Meat ration | | | | 1 || 1 Chunk | | | | 1 || 1 Armor: Plate armour | | | 76 | 88 || 164 Dodge: Dodged | | | 15 | 18 || 33 Block: Shield | 4 | 9 | 158 | 264 || 435