Kidiri the Dungeon [Shop] Qeros's Antique Armour Boutique a +0 ring mail (72 gold) a +1 leather armour of magic resistance (252 gold) a +0 chain mail (81 gold) a +0 ring mail (72 gold) a +0 robe (12 gold) a +0 ring mail (72 gold) a +0 ring mail (72 gold) [Shop] Cukhun's Antique Weapon Shop a +0 hand axe (69 gold) a +0 dagger (46 gold) a +4 battleaxe of freezing (775 gold) a +0 mace (69 gold) a cursed +0 short sword (2 gold) a +0 short sword (69 gold) a +0 spear of flaming (170 gold) a +0 spear (69 gold) a +0 dagger (46 gold) a +0 hunting sling (34 gold) a +3 hand axe of chopping (494 gold) the +8 halberd of Blood {elec, rElec rC+ Int-3 Stlth+} (1552 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (-3). It protects you from cold. It insulates you from electricity. It makes you more stealthy. a +0 hand axe (69 gold) a cursed -3 club (2 gold) a +0 spear (69 gold) [Shop] Qeiniy's Food Boutique a bread ration (55 gold) 4 fruits (66 gold) 3 fruits (49 gold) a beef jerky (16 gold) a slice of pizza (16 gold) a beef jerky (16 gold) a bread ration (55 gold) 5 fruits (82 gold) a beef jerky (16 gold) a meat ration (55 gold) [Shop] Puudeofuu's General Store a scroll of fog (20 gold) a scroll of immolation (35 gold) a meat ration (50 gold) a scroll of fog (20 gold) a meat ration (50 gold) a cursed -2 spear (1 gold) a +0 cloak (45 gold) the +2 buckler "Ryenufif" {rElec rF+ MR- Int+3} (376 gold) It affects your intelligence (+3). It protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. a potion of lignification (30 gold) (0, 0, D) a +0 cloak (1, 0, D) a +0 cloak (2, 0, D) a +0 cloak (3, 0, D) a +0 cloak (3, 4, D) a +4 scimitar of flaming (5, -4, D) a +0 war axe a +0 chain mail (7, 0, D) 28 sling bullets (8, 0, D) a +0 scale mail (9, 0, D) 6 needles of sleeping (10, -12, D) a +0 spear (11, -12, D) a +0 trident (12, -8, D) 2 large rocks (13, -12, D) a +0 trident (13, -8, D) a +1 halberd of venom a +0 chain mail a large rock (14, -12, D) a +0 trident (14, -8, D) a +0 whip a +0 robe a large rock (14, -4, D) the +2 leather armour "Sirilod" {rN+ rCorr Int-2 Dex+2} It affects your intelligence (-2). It affects your dexterity (+2). It protects you from negative energy. It protects you from acid and corrosion. the +1 leather armour of the Sailor {rElec} It insulates you from electricity. a +1 chain mail a +0 long sword a cursed +0 chain mail (14, 4, D) a +0 scale mail (15, -4, D) a +0 dire flail a cursed +0 plate armour (16, -4, D) a +0 long sword a +0 plate armour (17, -8, D) 3 large rocks (17, -4, D) a +0 great mace a +0 plate armour (17, 4, D) a +0 long sword (still there?) a +0 long sword (still there?) a +4 quarterstaff of speed (still there?) a +2 halberd of venom (still there?) a +2 dire flail of protection (still there?) a +1 broad axe of freezing (still there?) the +2 rapier of the Hall of Blades {pierce, rF+ MP+9 SInv} (still there?) It inflicts extra damage upon your enemies. It protects you from fire. It affects your magic capacity (+9). It lets you see invisible. (18, -8, D) a fire dragon hide a +2 battleaxe of freezing (18, 4, D) an uncursed staff of energy (19, -8, D) 2 large rocks (19, -4, D) a +0 broad axe a +0 plate armour a +0 halberd a +0 chain mail (20, -8, D) a +0 battleaxe (unseen) (20, -4, D) a +0 dire flail a +0 plate armour (21, -8, D) a +0 long sword (unseen) (23, -14, D) a +0 dagger a +0 robe (23, -4, D) a +0 halberd a +0 plate armour (24, -12, D) a +0 longbow a +0 long sword 16 arrows (24, -4, D) a +0 falchion (25, -14, D) a +1 plate armour of fire resistance a +2 war axe of freezing a +0 war axe a +0 plate armour (25, -12, D) a +0 whip a +0 robe (25, -4, D) a +0 halberd (26, -12, D) a +0 battleaxe a +1 scale mail of cold resistance an arrow (27, -12, D) a +0 short sword a +0 chain mail (27, -4, D) a +0 short sword (29, -8, D) a +1 ice dragon armour (29, -4, D) a +0 war axe a +0 chain mail (30, -12, D) a cursed +0 trident a +0 robe (30, -8, D) a +3 chain mail (30, -4, D) a +0 glaive a +0 chain mail (31, -8, D) a +1 fire dragon armour (32, -14, D) a +0 hand axe a +0 leather armour (32, -8, D) a +1 fire dragon armour (33, -8, D) an uncursed ring of fire a +3 ring of intelligence a +0 triple sword of holy wrath a +1 hat a +0 plate armour (33, -4, D) a +0 mace a +0 chain mail (34, -12, D) a +0 quarterstaff a +0 robe (34, -8, D) a +3 chain mail (35, -12, D) a +1 mace (35, -8, D) a +2 scale mail of cold resistance (35, -4, D) a +0 flail a +0 chain mail (36, -12, D) a +0 mace a +0 chain mail (37, -12, D) a +0 dire flail a +0 chain mail (37, -4, D) a +0 dire flail a +0 chain mail a +0 dagger a +0 robe (38, -12, D) a +0 dire flail a +0 chain mail (38, -8, D) a +1 longbow (39, -12, D) a +0 club a +0 scale mail (39, -8, D) a +1 giant spiked club (39, -4, D) a +0 dagger a +0 robe (40, -8, D) the cursed +1 dagger of Courage {flame, rElec rPois MR+ Int+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. (40, -4, D) a +0 dagger a +0 robe a +0 long sword a +0 chain mail (41, -8, D) a +2 hand axe of distortion (41, -4, D) a +0 war axe a +0 whip a +0 trident (42, -14, D) 2 curare-tipped needles (42, -8, D) a +1 great mace (43, -16, D) a +0 arbalest 15 bolts 2 large rocks a yaktaur corpse (43, -14, D) a +0 blowgun a +0 short sword of venom 6 curare-tipped needles (44, -16, D) 2 large rocks (44, -12, D) a cursed +0 war axe (45, -8, D) a +1 glaive (45, 0, D) 14 bolts (46, -10, D) a +0 lajatang a +0 robe (46, 0, D) a book of Death (47, -4, D) a +0 short sword (49, -16, D) a large rock (still there?) a +0 robe (still there?) (50, 4, D) a +0 giant spiked club