Kidiri the Dungeon (0, 15, D) 16 arrows a +0 halberd a +0 shortbow (2, 3, D) a +2 dagger (2, 4, D) a +2 trident (3, 3, D) a +2 quarterstaff (3, 4, D) a +2 falchion (4, 3, D) a +0 flail (4, 4, D) a +2 hand axe (5, 11, D) a +0 glaive (5, 14, D) a +3 chain mail (5, 15, D) a +0 plate armour a +0 scale mail (6, 11, D) a +0 ring mail (6, 12, D) a cursed -1 dagger a +0 robe (6, 14, D) a +1 dagger of venom (6, 15, D) a +2 mace (7, 14, D) a +0 long sword of holy wrath (7, 15, D) a +1 quarterstaff of protection (8, 4, D) 2 scrolls of vulnerability (8, 14, D) a +0 trident of piercing (8, 15, D) a +0 hand axe of freezing (8, 19, D) a +1 antimagic spear a +0 scale mail (8, 23, D) a +0 leather armour (9, 4, D) 10 stones an uncursed staff of energy (9, 11, D) a +0 club (16, -7, D) an uncursed staff of power a troll hide a +2 scale mail of cold resistance a +0 robe a +0 chain mail a +0 chain mail a +0 chain mail 4 tomahawks 8 steel tomahawks a +0 trident a +0 trident a +0 morningstar a +0 long sword a +0 great sword a +2 flail of holy wrath an uncursed ring of protection from magic a +0 flail of protection a cursed -1 dagger a +1 robe of cold resistance a +3 spear of freezing the cursed +0 chain mail "Lohupeda" {-Tele rElec rPois Int+3} It affects your intelligence (+3). It insulates you from electricity. It protects you from poison. It prevents most forms of teleportation. It has a curse placed upon it. a +0 trident (17, -9, D) a +0 trident 7 tomahawks a +0 leather armour a +0 trident a +3 shortbow of flaming (17, 20, D) a +0 pair of boots (17, 21, D) a +2 war axe of chopping (17, 22, D) a +4 quarterstaff of pain (17, 23, D) a +2 rapier of electrocution (18, -7, D) a cursed -1 dagger a +0 robe (18, -5, D) an uncursed staff of fire (18, 19, D) a +2 plate armour (18, 21, D) the +2 scimitar "Jialiy" {flame, +Fly rElec} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It insulates you from electricity. It lets you fly. (18, 22, D) a +2 dire flail of crushing (18, 23, D) a +2 halberd of venom (20, -5, D) a +2 robe of positive energy (21, -6, D) a +0 dagger (21, -4, D) a phial of floods (22, -7, D) a +2 morningstar of crushing a +0 leather armour (23, 15, D) a +0 giant spiked club (23, 23, D) a +1 demon trident of venom (24, 21, D) a steam dragon hide (25, -6, D) a +0 long sword of electrocution (28, -5, D) a phial of floods (32, 7, D) a +0 giant club (34, -1, D) a +3 scimitar of holy wrath (34, 14, D) a bolt (unseen) (34, 21, D) a troll hide (35, -3, D) a +0 shield a cursed -3 dire flail a +0 scimitar a +0 shortbow 34 arrows (36, 1, D) a +3 great sword of holy wrath (36, 2, D) the +8 hand axe of Compassion {freeze, rC+ MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It affects your resistance to hostile enchantments. (36, 14, D) a bolt a cursed +0 club (37, 2, D) a stone of tremors (38, 14, D) a +0 morningstar 2 bolts (39, 14, D) a +0 arbalest 12 bolts (42, 11, D) a +0 club (43, 11, D) 21 stones (43, 12, D) a book of the Earth (44, 11, D) an uncursed ring of flight (44, 17, D) a +0 whip a +0 short sword a +0 dagger a +0 club a cursed +0 robe (44, 18, D) a +0 robe a +0 leather armour a +0 leather armour a +0 trident of freezing a +0 plate armour (45, 0, D) a +3 great mace (45, 1, D) a +3 lajatang (45, 2, D) a +5 dire flail (45, 4, D) a +5 broad axe (45, 5, D) a +3 double sword (45, 6, D) a +3 longbow (45, 18, D) a +0 dagger a +0 robe (46, 0, D) the +12 quarterstaff of Ceigi {crush, rPois Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It protects you from poison. (46, 2, D) a +3 battleaxe (46, 4, D) a +3 glaive (46, 6, D) a +3 longbow (46, 11, D) a +0 trident (47, 0, D) a +3 longbow (47, 1, D) a +3 glaive (47, 2, D) a +1 triple sword (47, 4, D) a +1 executioner's axe (47, 5, D) a +5 quick blade (47, 6, D) a +5 dire flail of crushing (48, 8, D) a +0 battleaxe a +0 plate armour (49, 1, D) a +2 great mace of protection (49, 2, D) the +4 battleaxe of Corruunt {venom, *Noise rN+ MR++ Str+4} It poisons the flesh of those it strikes. It affects your strength (+4). It protects you from negative energy. It affects your resistance to hostile enchantments. It may make noises in combat. (49, 3, D) a +1 shortbow of freezing (49, 5, D) a +0 arbalest 14 bolts (51, 0, D) 50 arrows (51, 1, D) 50 arrows (51, 2, D) 50 arrows (51, 3, D) 50 arrows (52, 11, D) 24 stones (52, 12, D) a +2 falchion of protection (53, 4, D) a +2 long sword of holy wrath a +2 vampiric double sword a +0 chain mail (54, 12, D) an uncursed staff of poison (56, -3, D) a +0 dire flail a +0 plate armour a +0 long sword a +1 arbalest of evasion a +0 plate armour a +0 broad axe a +0 plate armour a +0 war axe a +0 plate armour a +0 great mace a +0 chain mail a +0 battleaxe a +0 arbalest 44 bolts a +0 plate armour (56, -2, D) a +3 plate armour an arrow a bolt a cursed -1 great mace a +0 plate armour a +4 great mace of protection a +0 broad axe a +0 chain mail (57, -3, D) a +0 short sword a +0 chain mail a +0 buckler a +1 long sword of flaming a +0 shortbow 15 arrows a +0 robe a +0 long sword a +0 great mace a +0 chain mail a +0 long sword a +0 dire flail a cursed -1 chain mail (57, -2, D) a +0 mace a +0 dire flail a +0 rapier a +0 rapier a +0 leather armour a +0 glaive a +0 plate armour a +2 war axe of flaming a +0 plate armour a +1 great sword of flaming a +0 long sword of slicing a +0 plate armour (66, 0, D) 50 bolts (66, 1, D) 50 bolts (66, 2, D) 50 bolts (66, 3, D) 50 bolts (68, 0, D) the +1 scale mail "Deupez" {+Fly Int+2} It affects your intelligence (+2). It lets you fly. (68, 1, D) a +2 troll leather armour (68, 2, D) the +2 ring mail of Fortitude {Int+2 Dex+2} It affects your intelligence (+2). It affects your dexterity (+2). (70, 0, D) a +4 ring mail (70, 1, D) a +6 chain mail (70, 2, D) a +2 gold dragon armour (70, 4, D) a +1 large shield (70, 5, D) a +4 ring mail (70, 6, D) a +1 large shield (70, 8, D) a +0 long sword a +0 plate armour a +0 shield (71, 0, D) a +5 plate armour (71, 2, D) a +1 pair of boots (71, 6, D) a +3 ring mail of cold resistance (72, -2, D) a +2 shortbow of evasion (72, 0, D) a +0 pair of boots a +5 plate armour of ponderousness (72, 1, D) a +1 helmet (72, 2, D) a +3 storm dragon armour (72, 4, D) a +1 pair of gloves (72, 5, D) a +2 mottled dragon armour (72, 6, D) a +2 swamp dragon armour (75, -16, D) a +2 morningstar of holy wrath the +10 trident of Woe {flame, rN++ Dex-4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (-4). It greatly protects you from negative energy. 7 tomahawks of returning