Kidiri the Dungeon (0, 50, D) a +2 dagger of protection (0, 51, D) a +0 troll leather armour (0, 52, D) a +3 scale mail of cold resistance (1, 31, D) a plain deck of summoning (1, 32, D) an uncursed staff of wizardry (1, 33, D) a book of Frost (1, 50, D) a +3 quarterstaff of draining (1, 51, D) an uncursed ring of resist corrosion (1, 52, D) the Volume of Toxins and Displacement Spells Type Level a - Apportation Translocation 1 b - Portal Projectile Translocation 3 c - Spider Form Transmutation/Poison 3 d - Olgreb's Toxic Radiance Poison 4 e - Venom Bolt Conjuration/Poison 5 (2, 12, D) a +3 ring of intelligence a +2 ring of strength an uncursed ring of ice a +4 ring of intelligence an uncursed staff of death (2, 13, D) a plain deck of defence (2, 14, D) a stone of tremors (2, 31, D) an uncursed staff of conjuration (2, 32, D) a +0 shield (2, 34, D) a +0 dire flail a +0 chain mail (2, 36, D) a +3 broad axe a +0 chain mail (2, 50, D) an uncursed staff of power (2, 51, D) a +1 spear of flaming (2, 52, D) a +2 triple sword of freezing (3, 1, D) a +5 triple sword (unseen) (3, 2, D) a +5 lajatang (3, 3, D) 1000 sling bullets (unseen) (3, 12, D) a phial of floods (3, 13, D) a book of Necromancy (3, 14, D) a book of the Tempests (3, 32, D) a box of beasts (3, 33, D) the cursed +0 scale mail "Lagh" {Str-3 Int+9 Slay+2 SInv} It affects your strength (-3). It affects your intelligence (+9). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It lets you see invisible. It has a curse placed upon it. (3, 50, D) the cursed +2 mace "Obaqyef" {venom, Fragile Str+10 Int-5 SInv} It poisons the flesh of those it strikes. It affects your strength (+10). It affects your intelligence (-5). It lets you see invisible. It will be destroyed if unequipped. It has a curse placed upon it. (3, 51, D) a +5 quarterstaff of draining (3, 52, D) a Necronomicon (4, 1, D) a +5 quick blade (unseen) (4, 2, D) a +5 giant spiked club (unseen) (4, 3, D) a +5 bardiche (unseen) (4, 4, D) a +5 executioner's axe (unseen) (4, 6, D) a +3 large shield (unseen) (4, 7, D) a +5 crystal plate armour (unseen) (4, 12, D) a +1 robe (4, 13, D) an uncursed staff of power (4, 14, D) an uncursed staff of conjuration (4, 31, D) an uncursed staff of air (4, 33, D) an uncursed staff of poison (4, 34, D) a +0 war axe a +0 plate armour a +0 large shield (4, 35, D) a +0 long sword a +0 arbalest a +0 chain mail a +0 arbalest of flaming 4 bolts (4, 36, D) a +0 halberd a +0 chain mail (4, 50, D) a book of Power (4, 51, D) a book of Annihilations (5, 12, D) the +6 scythe of Nemelex Xobeh's Favour {holy, Dex+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+4). (5, 13, D) the +6 halberd of the Manifold Songs {elec, rC+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from cold. (5, 14, D) a Young Poisoner's Handbook (5, 32, D) an uncursed staff of summoning a +0 arbalest 18 bolts a +0 arbalest (5, 33, D) a +1 longbow of evasion (5, 35, D) a +0 arbalest 16 bolts (5, 37, D) a +0 great sword a +0 plate armour an uncursed ring of see invisible (5, 38, D) a +0 war axe a +0 plate armour a +0 large shield (5, 50, D) an uncursed staff of power (5, 51, D) an uncursed ring of wizardry (5, 52, D) a plain deck of wonders (6, 13, D) the +7 hand crossbow of Tetoypne {penet, MR+ Str+4} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your strength (+4). It affects your resistance to hostile enchantments. (6, 14, D) an uncursed staff of conjuration (6, 31, D) a fan of gales (6, 33, D) a plain deck of destruction (6, 34, D) a +1 dire flail of protection a +0 plate armour (6, 36, D) 6 large rocks (6, 37, D) 5 large rocks a +0 bardiche a +0 chain mail (6, 50, D) the +8 mace of the Unseen Realm {freeze, *Drain rN++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from negative energy. It causes draining when unequipped. (6, 51, D) the +7 long sword of Domination {freeze, rElec Str-3 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-3). It insulates you from electricity. It lets you see invisible. (6, 52, D) the +11 flail of Conformity {drain, Dex+5} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+5). (7, 12, D) a plain deck of destruction (7, 13, D) a +0 shortbow of flaming (7, 14, D) an uncursed amulet of the gourmand (7, 16, D) a +0 glaive of flaming (7, 31, D) an uncursed ring of protection from fire 5 scrolls of brand weapon an uncursed ring of stealth an uncursed ring of ice a cursed amulet of inaccuracy (7, 34, D) a +0 broad axe a +0 chain mail a +2 large shield a +0 great mace a +0 plate armour a +0 war axe a cursed -2 plate armour a +0 large shield an uncursed amulet of the gourmand (7, 35, D) a +0 battleaxe a +0 chain mail (7, 37, D) a shadow dragon hide a cursed +0 glaive a +0 chain mail (7, 39, D) a large rock (7, 50, D) an uncursed staff of cold (7, 51, D) the +3 pair of gauntlets of War {Slay+5} It affects your accuracy and damage with ranged weapons and melee attacks (+5). (7, 52, D) an uncursed staff of death (8, 12, D) a legendary deck of defence (8, 13, D) a book of Flames (8, 14, D) a phantom mirror (8, 31, D) a box of beasts (8, 32, D) a +1 falchion of protection the +3 arbalest "Xaop Gon" {elec, MP+9 Dex+2 Stlth+} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your dexterity (+2). It affects your magic capacity (+9). It makes you more stealthy. 19 bolts an uncursed amulet of magic regeneration a lamp of fire (8, 36, D) a +0 battleaxe a +4 scale mail of magic resistance (8, 37, D) a +0 glaive a +0 chain mail (8, 38, D) a cursed -2 war axe a +0 chain mail (8, 50, D) a +1 leather armour of magic resistance (8, 51, D) a book of the Tempests (8, 52, D) the ring of the Serpent {MR+ Int+3} [ring of protection from magic] It affects your intelligence (+3). It affects your resistance to hostile enchantments. (9, 12, D) an uncursed staff of earth (9, 13, D) a +2 antimagic spear (9, 14, D) an uncursed staff of fire (9, 35, D) a +0 arbalest 10 bolts (9, 36, D) the +5 short sword of Joyful Slaughter {pierce, +Fly rF- rN+ MR++ SInv} It inflicts extra damage upon your enemies. It makes you vulnerable to fire. It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you see invisible. It lets you fly. a +0 arbalest 26 bolts (9, 50, D) a +0 cloak of poison resistance (9, 51, D) a plain deck of escape (9, 52, D) a lamp of fire (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (10, 3, D) a disc of storms (10, 4, D) an uncursed ring of flight (10, 5, D) a +0 scale mail a +0 shield a +0 flail a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity 3 potions of berserk rage 6 potions of haste an uncursed staff of energy a crystal ball of energy (10, 12, D) a +0 ring mail of fire resistance (10, 13, D) a +3 whip of pain (10, 14, D) the +10 sword of Jihad {holy, *Rage rN+ EV+3 Stlth-} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. It makes you less stealthy. (10, 31, D) an uncursed staff of death (10, 32, D) a +2 chain mail of magic resistance (10, 33, D) a Fen Folio (10, 50, D) a book of the Tempests (10, 51, D) the cursed +0 robe of the Engineer {rElec MR- Str+6 Int+4} It affects your strength (+6). It affects your intelligence (+4). It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. (10, 52, D) a book of Envenomations (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 Sword of Zonguldrok {reap, *Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +11 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. Cheibriados disapproves of the use of such an item. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (11, 13, D) a +1 quarterstaff of protection (11, 14, D) a plain deck of changes (11, 32, D) a legendary deck of changes (11, 33, D) an uncursed staff of energy (11, 34, D) 2 large rocks a +2 flail of protection a +0 arbalest 11 poisoned bolts (11, 35, D) a +0 dire flail a +0 plate armour (11, 50, D) a +1 falchion of electrocution (11, 51, D) a book of the Earth (11, 52, D) the +2 leather armour "Aqageile" {rCorr Dex+2} It affects your dexterity (+2). It protects you from acid and corrosion. (12, 12, D) a +1 buckler of protection (12, 14, D) a book of Power (12, 33, D) 6 large rocks a +0 spear of piercing (12, 50, D) a +3 iron rod (12/12) (12, 51, D) a book of Power (12, 52, D) a phantom mirror (13, 31, D) a stone of tremors (13, 32, D) a +2 short sword of draining (13, 33, D) a +0 plate armour (13, 50, D) a +2 shortbow of flaming (13, 51, D) a +1 hand crossbow of evasion (13, 52, D) an uncursed ring of resist corrosion (14, 33, D) the +7 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. Cheibriados disapproves of the use of such an item. a +0 arbalest 15 bolts (14, 50, D) the +7 halberd of Slow Death {pain, Dex+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+3). (14, 51, D) a +2 arbalest of flaming (14, 52, D) a +1 robe of the Archmagi (18, 48, D) a +6 lightning rod (11/11) 2 scrolls of brand weapon (18, 49, D) an uncursed staff of wizardry (18, 50, D) a +1 pair of gloves of archery (19, 0, D) a fan of gales (19, 1, D) a book of Ice (19, 16, D) the Tome of Snow Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Summon Ice Beast Ice/Summoning 4 c - Simulacrum Ice/Necromancy 6 d - Ozocubu's Refrigeration Ice 6 (19, 17, D) an uncursed staff of poison (19, 33, D) a +3 rapier of holy wrath an uncursed ring of flight (19, 48, D) a stone of tremors (19, 49, D) a plain deck of defence (20, 0, D) a +5 broad axe of freezing (20, 1, D) the Guide on Captivating Protection Spells Type Level a - Infusion Charms 1 b - Swiftness Charms/Air 2 c - Confusing Touch Hexes 2 d - Slow Hexes 2 e - Haste Charms 6 f - Ring of Flames Charms/Fire 7 (20, 16, D) a +0 antimagic halberd (20, 17, D) a lamp of fire (20, 32, D) an ornate deck of war (20, 33, D) a +2 cloak of magic resistance (20, 49, D) a +1 shortbow of flaming (20, 50, D) a +3 scimitar of venom (21, 0, D) the ring of Xuciyxta {Ice rElec Int+2} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your intelligence (+2). It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. the ring of the Eight Songs {+Fly AC+3 Int-4 Dex+2} [ring of protection] It affects your AC (+3). It affects your intelligence (-4). It affects your dexterity (+2). It lets you fly. the ring of Midsummer {Ice +Inv Str-5 Dex+4} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your strength (-5). It affects your dexterity (+4). It makes you vulnerable to fire. It protects you from cold. It lets you turn invisible. a +6 ring of strength a +6 ring of strength a +3 amulet of reflection an uncursed amulet of the gourmand the amulet of the Air {Inacc +Fly rElec EV+5 RMsl} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your evasion (+5). It insulates you from electricity. It lets you fly. It protects you from missiles. the ring of Dooveikk {+Inv MR+ MP+9 Int+3} [ring of magical power] It affects your intelligence (+3). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It lets you turn invisible. (21, 16, D) an uncursed amulet of the gourmand (21, 17, D) an uncursed staff of wizardry (21, 32, D) a +3 ring mail of cold resistance (21, 33, D) a fan of gales (21, 34, D) a +2 battleaxe of distortion (21, 48, D) a book of Conjurations (22, 0, D) a fan of gales (22, 16, D) an ornate deck of changes (22, 17, D) a +2 scale mail of poison resistance (22, 32, D) an uncursed staff of summoning (22, 49, D) a +4 dagger of speed (22, 50, D) a plain deck of changes (23, 0, D) a cursed staff of poison (23, 1, D) the +2 plate armour of Ikiad {rF+ Int+7 Dex+3} It affects your intelligence (+7). It affects your dexterity (+3). It protects you from fire. (23, 16, D) the cursed +1 great mace of Spite {freeze, rPois rC+ rN++ Dex-4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (-4). It protects you from cold. It protects you from poison. It greatly protects you from negative energy. It has a curse placed upon it. (23, 18, D) a lamp of fire (23, 21, D) a shadow dragon hide (23, 34, D) an uncursed staff of earth (23, 48, D) a +1 naga barding of flying (23, 49, D) a phantom mirror (23, 50, D) a cursed staff of fire (24, 0, D) a +4 spear of venom (24, 1, D) an uncursed staff of summoning (24, 16, D) a book of Summonings (24, 17, D) an uncursed ring of ice (24, 18, D) a book of Alchemy (24, 33, D) a +4 shortbow of flaming (24, 34, D) an uncursed staff of cold (24, 49, D) a +2 glaive of venom (24, 50, D) a book of Maledictions (25, 0, D) the +2 plate armour of the Special Blessings {MR+} It affects your resistance to hostile enchantments. (25, 1, D) a +1 ring mail of cold resistance (25, 16, D) the +11 quick blade of Destiny {antimagic, rPois rC- Str+2 Dex+2} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your strength (+2). It affects your dexterity (+2). It makes you vulnerable to cold. It protects you from poison. Cheibriados disapproves of the use of such an item. (25, 17, D) a book of Beasts (25, 18, D) a lamp of fire (25, 32, D) a +0 morningstar of venom (25, 33, D) the +2 scythe "Jellyslayer" {slice, Stlth+} It inflicts extra damage upon your enemies. It makes you more stealthy. (25, 34, D) a fan of gales (25, 48, D) the +2 robe of vines {NoDeviceHeal Regen+7} It increases your rate of regeneration. (25, 49, D) a fan of gales (26, 0, D) a +3 leather armour of fire resistance (26, 16, D) an uncursed ring of fire (26, 17, D) a box of beasts (26, 32, D) an uncursed staff of power (26, 33, D) a book of Debilitation (26, 34, D) an uncursed ring of resist corrosion (26, 48, D) a +1 glaive of protection (26, 49, D) an uncursed ring of see invisible (26, 55, D) an ice dragon hide a +0 swamp dragon armour a +0 gold dragon armour a +0 ice dragon armour a +0 steam dragon armour 4 scrolls of enchant weapon (27, 0, D) an uncursed staff of power (27, 1, D) a Grand Grimoire (27, 16, D) the cursed +1 trident of Revolt {flame, rElec rF+ MP-9 Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It protects you from fire. It insulates you from electricity. It affects your magic capacity (-9). It has a curse placed upon it. (27, 17, D) a +3 vampiric whip (27, 32, D) a +0 short sword of venom (27, 33, D) the +5 chain mail of Henwast {Int+2} It affects your intelligence (+2). (27, 34, D) a plain deck of summoning (27, 48, D) a crystal ball of energy (27, 49, D) a +2 hunting sling of freezing (27, 50, D) a +1 mace of protection (28, 0, D) a +0 great mace of holy wrath (28, 1, D) a book of Death (28, 16, D) a +2 cloak of invisibility (28, 17, D) the cursed +0 ring mail "Samypur" {rF+} It protects you from fire. It has a curse placed upon it. (28, 33, D) a book of Spatial Translocations (28, 48, D) the +8 trident of the Octopus King {venom, rElec rPois MR+} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. (28, 49, D) a +2 shortbow of freezing (28, 50, D) an uncursed staff of fire (29, 17, D) a +1 swamp dragon armour (29, 32, D) a +0 scimitar of flaming (29, 33, D) the +6 scale mail of Atheism {rF- Str+6} It affects your strength (+6). It makes you vulnerable to fire. (29, 48, D) a cursed staff of earth (29, 49, D) a lamp of fire (29, 50, D) a fan of gales (30, 48, D) the Grimoire of Benedictions Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Ozocubu's Armour Charms/Ice 3 d - Excruciating Wounds Charms/Necromancy 5 e - Haste Charms 6 (30, 49, D) a plain deck of summoning (30, 50, D) the cursed +0 plate armour of Sovereignty {Str+3 Int-5 Slay+3 Stlth+} It affects your strength (+3). It affects your intelligence (-5). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It makes you more stealthy. It has a curse placed upon it. (31, 48, D) a +2 shadow dragon armour (31, 49, D) a crystal ball of energy (32, 49, D) a +3 whip of distortion (32, 50, D) a +3 scale mail of positive energy (33, 48, D) an uncursed amulet of faith (33, 50, D) a plain deck of summoning (34, 28, D) a +3 short sword of draining (34, 49, D) a +1 falchion of protection (34, 50, D) a sack of spiders (35, 0, D) a sack of spiders (35, 14, D) an uncursed ring of flight (35, 15, D) a +1 short sword (35, 29, D) an uncursed staff of conjuration (36, 1, D) a sack of spiders (36, 14, D) a +2 quarterstaff of protection (36, 15, D) an uncursed staff of energy (36, 28, D) a +5 trident of holy wrath (36, 29, D) a +2 shortbow of freezing (37, 0, D) a +0 battleaxe (37, 7, D) a +0 hand axe a cursed +0 robe (37, 14, D) a +2 robe of the Archmagi (37, 15, D) a +2 scale mail of fire resistance (37, 19, D) the +11 mace of Undoing {freeze, rN+ Str+2 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It protects you from negative energy. It lets you see invisible. a +0 robe (37, 28, D) a phantom mirror (38, 0, D) a +0 robe (38, 1, D) a manual of Crossbows a +6 lightning rod (11/11) (38, 4, D) a cursed +1 dagger the +0 leather armour "Akiranodis" {+Blink +Fly Dex+3} It affects your dexterity (+3). It lets you fly. It lets you blink. (38, 5, D) a +3 leather armour of poison resistance (38, 8, D) a +0 robe (38, 14, D) a +1 scimitar of distortion (38, 15, D) a book of the Tempests (38, 28, D) a +1 hand axe of chopping (38, 29, D) a book of Clouds (38, 48, D) a crystal ball of energy (38, 49, D) a +0 short sword (38, 50, D) a +0 long sword (39, 6, D) a cursed +3 dagger a +0 robe (39, 7, D) a +0 dagger a +0 robe (39, 14, D) a sack of spiders (39, 15, D) a book of the Tempests (39, 19, D) a +0 trident (39, 28, D) a plain deck of defence (39, 33, D) a +8 scimitar of flaming (39, 34, D) a +5 morningstar of protection a +0 quarterstaff a +0 leather armour (39, 48, D) the cursed +0 longbow of Corporal Punishment {speed, rF++} Attacks with this weapon are significantly faster. It greatly protects you from fire. It has a curse placed upon it. Cheibriados disapproves of the use of such an item. (39, 49, D) a book of Alchemy (40, 0, D) a +0 robe (40, 1, D) a book of Envenomations (40, 10, D) a +2 falchion of electrocution a +0 robe (40, 14, D) an uncursed amulet of faith (40, 15, D) a +3 giant spiked club (40, 29, D) the +7 rapier "Jayq" {pierce, MP+9 Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It affects your magic capacity (+9). (40, 32, D) a cursed staff of summoning (40, 49, D) a +0 dagger (40, 51, D) a +0 long sword a +0 leather armour (41, 0, D) a book of Frost (41, 1, D) an uncursed staff of earth (41, 14, D) an uncursed staff of power (41, 15, D) Sif Muna's Catalogue of Boosting Black Secrets Spells Type Level a - Animate Skeleton Necromancy 1 b - Pain Necromancy 1 c - Corpse Rot Necromancy 2 d - Control Undead Necromancy 4 e - Iskenderun's Battlesphere Conjuration/Charms 5 f - Ring of Flames Charms/Fire 7 (41, 29, D) a +2 ring mail of fire resistance (41, 48, D) a +0 short sword (41, 50, D) a +3 mace of crushing (still there?) a plain deck of changes (still there?) (41, 53, D) a +0 scimitar a +0 ring mail (42, 0, D) a plain deck of summoning (42, 1, D) a plain deck of changes (42, 14, D) a book of Summonings (42, 15, D) an uncursed staff of earth (42, 28, D) a Grand Grimoire (42, 29, D) a cursed amulet of inaccuracy (42, 32, D) an uncursed staff of poison (42, 48, D) a +4 chain mail of fire resistance (42, 52, D) a +2 scimitar of holy wrath a +0 long sword a +0 leather armour (42, 53, D) a +0 rapier a +0 rapier a +0 leather armour (42, 54, D) a +0 longbow a +0 short sword 13 arrows of flame a +1 robe of fire resistance (42, 57, D) a +2 falchion of holy wrath (43, 14, D) a book of Transfigurations (43, 15, D) a +0 robe of magic resistance (43, 28, D) a book of Geomancy (43, 29, D) an uncursed amulet of the gourmand (43, 50, D) a +0 mace of draining (still there?) an uncursed staff of air (still there?) (43, 51, D) a cursed -3 short sword (43, 52, D) a +1 long sword of protection a +0 ring mail (43, 53, D) a +1 long sword of holy wrath a +0 chain mail (43, 54, D) a +0 shortbow a -2 dagger 10 arrows a +0 leather armour (44, 48, D) a plain deck of summoning (44, 49, D) a plain deck of summoning (44, 50, D) the cursed +0 chain mail of Gozag's Fury {+Inv MR++ Str+2 Dex-5} It affects your strength (+2). It affects your dexterity (-5). It affects your resistance to hostile enchantments. It lets you turn invisible. It has a curse placed upon it. (44, 51, D) the cursed +0 spear of Sequestration {venom, Str+3 SInv} It poisons the flesh of those it strikes. It affects your strength (+3). It lets you see invisible. It has a curse placed upon it. a +2 hand axe of chopping (44, 52, D) a cursed -1 longbow a +0 scimitar 19 arrows a +0 leather armour (45, 48, D) a +0 rapier (45, 49, D) a book of Power (45, 50, D) a +0 dagger (45, 51, D) a +3 flail of protection a +0 shortbow 26 arrows a +0 leather armour a +0 long sword (45, 53, D) a +0 longbow 19 arrows of dispersal a +0 leather armour (45, 54, D) the +5 battleaxe "Guwkec" {chop, rElec rPois rN+} It inflicts extra damage upon your enemies. It insulates you from electricity. It protects you from poison. It protects you from negative energy. a +1 war axe of electrocution a +0 leather armour a +0 longbow 30 arrows a cursed -2 leather armour (45, 55, D) a +0 long sword a +0 ring mail (45, 56, D) a +0 rapier a +0 rapier a +0 leather armour (46, 49, D) a +0 short sword (46, 50, D) a +0 dagger a +2 leather armour of fire resistance a +0 dagger (46, 51, D) an uncursed staff of power (46, 54, D) a +0 longbow 42 arrows a +0 leather armour an uncursed amulet of dismissal (46, 56, D) an arrow a +0 long sword an uncursed amulet of faith a +0 hand axe of flaming (46, 57, D) an arrow of frost an arrow of flame 4 arrows (46, 58, D) an arrow (47, 48, D) a +0 short sword (47, 50, D) the Grimoire of Damaging Good Luck Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Song of Slaying Charms 2 c - Regeneration Charms/Necromancy 3 d - Irradiate Conjuration/Transmutation 5 e - Iron Shot Conjuration/Earth 6 (47, 51, D) a +0 scimitar a +0 ring mail a +0 long sword a +0 ring mail a +0 buckler an uncursed amulet of the gourmand a book of Transfigurations (47, 52, D) a +4 mace of protection (47, 54, D) a +0 longbow 55 arrows a +0 leather armour (47, 56, D) a +2 long sword of freezing (47, 58, D) a +0 long sword a +0 leather armour (48, 39, D) a +2 long sword of freezing (48, 49, D) a +0 long sword (48, 50, D) the cursed +1 great sword of the Eleven Moons {venom, Dex+3} It poisons the flesh of those it strikes. It affects your dexterity (+3). It has a curse placed upon it. a +0 dagger (48, 51, D) a +0 short sword a +0 leather armour (48, 52, D) a +3 flail of crushing a +0 leather armour (48, 53, D) a +4 longbow 38 arrows the cursed +1 chain mail of Death's Door {rF+ rN+ Int+4 Dex+3} It affects your intelligence (+4). It affects your dexterity (+3). It protects you from fire. It protects you from negative energy. It has a curse placed upon it. (48, 54, D) a +0 long sword (49, 0, D) a +0 shield (49, 1, D) a +0 broad axe (49, 12, D) a +8 iron rod (14/14) (49, 36, D) a +4 great sword of slicing (49, 37, D) a +4 plate armour of magic resistance (49, 48, D) a +0 dagger (49, 49, D) the +3 dagger "Oklehic" {venom, rF- Str+4 Int+4 Dex+3} It poisons the flesh of those it strikes. It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (+3). It makes you vulnerable to fire. (49, 50, D) a +2 battleaxe of freezing a cursed +0 chain mail the +2 pair of boots "Wuufuh" {rF- rN+ Int+4 Dex+3} It affects your intelligence (+4). It affects your dexterity (+3). It makes you vulnerable to fire. It protects you from negative energy. (49, 51, D) a +2 morningstar of draining a +0 chain mail a +0 buckler (49, 53, D) a +0 long sword a +1 hand axe of flaming (49, 54, D) a +0 antimagic battleaxe (50, 0, D) the cursed +2 hunting sling of Xyamuec {venom, *Drain +Inv Str+3 Int+2} It poisons the ammo it fires. It affects your strength (+3). It affects your intelligence (+2). It lets you turn invisible. It causes draining when unequipped. It has a curse placed upon it. (50, 1, D) a book of Death (50, 12, D) a +2 arbalest of flaming (50, 13, D) the Grimoire of Noxious Curses Spells Type Level a - Cure Poison Poison 2 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Inner Flame Hexes/Fire 3 d - Summon Guardian Golem Hexes/Summoning 3 e - Tukima's Dance Hexes 3 f - Alistair's Intoxication Transmutation/Poison 5 (50, 24, D) a +2 mace of protection (50, 25, D) a plain deck of wonders (50, 36, D) a +1 falchion of holy wrath (50, 37, D) a +0 long sword (50, 40, D) a cursed -3 longbow 36 arrows a +2 plate armour of cold resistance (50, 48, D) a +0 short sword (50, 49, D) a cursed amulet of inaccuracy (50, 50, D) a +0 scimitar a +0 shortbow 13 arrows a +0 leather armour a +0 rapier (50, 51, D) a cursed -3 longbow 30 arrows a +0 leather armour (51, 0, D) Qienuyf's Foundations of Thaumaturgy Spells Type Level a - Ozocubu's Armour Charms/Ice 3 b - Conjure Flame Conjuration/Fire 3 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Portal Projectile Translocation 3 e - Teleport Other Translocation 3 (51, 1, D) the cursed +0 leather armour of the Original Sin {rElec MR+ Int+2 Dex+2} It affects your intelligence (+2). It affects your dexterity (+2). It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. (51, 6, D) 3 large rocks a +1 war axe of freezing a +0 plate armour (51, 7, D) a +0 battleaxe the +14 plate armour of the Country {rF- Regen+ rCorr} It makes you vulnerable to fire. It increases your rate of regeneration. It protects you from acid and corrosion. a +2 flail of holy wrath a +0 plate armour a +0 large shield (51, 12, D) a sack of spiders (51, 13, D) the +10 blowgun "Noki" {speed, Dex+5} Attacks with this weapon are significantly faster. It affects your dexterity (+5). Cheibriados disapproves of the use of such an item. (51, 24, D) a +2 leather armour of poison resistance (51, 25, D) an uncursed amulet of dismissal (51, 36, D) an uncursed staff of summoning (51, 37, D) a cursed -3 ring of evasion (51, 38, D) the +6 great mace of Severance {elec, Str+3 Int+2} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+3). It affects your intelligence (+2). (51, 41, D) a +0 long sword (51, 48, D) a +0 long sword (51, 49, D) a book of Ice (51, 50, D) an uncursed staff of air (51, 51, D) a +7 scimitar of holy wrath a +0 long sword a +0 leather armour (51, 52, D) a +0 long sword a +0 chain mail a +0 shortbow a +0 scimitar 14 arrows of frost (52, 0, D) a +0 chain mail of fire resistance (52, 1, D) a book of Necromancy (52, 6, D) a +0 war axe a +3 shortbow of evasion a +0 plate armour a +0 great mace a +0 plate armour a +0 war axe a cursed +0 plate armour (52, 8, D) 2 large rocks (52, 12, D) an uncursed staff of energy (52, 13, D) a plain deck of changes (52, 19, D) a +1 battleaxe of freezing (52, 24, D) a +0 robe of positive energy (52, 25, D) a lamp of fire (52, 36, D) an uncursed ring of positive energy (52, 37, D) a +2 longbow of flaming (52, 42, D) a +0 longbow 52 arrows a +0 leather armour (52, 48, D) a book of Changes (52, 49, D) a +0 dagger (52, 50, D) a book of Conjurations (52, 51, D) a +6 long sword of electrocution (53, 1, D) a cursed staff of fire (53, 5, D) a +0 arbalest (unseen) (53, 6, D) a cursed -2 great mace a +1 shortbow of evasion a +0 plate armour (53, 7, D) a +0 long sword a +0 chain mail (53, 12, D) Sif Muna's Almanac of Execration Spells Type Level a - Leda's Liquefaction Hexes/Earth 4 b - Invisibility Hexes 6 c - Discord Hexes 8 (53, 13, D) a +2 robe of magic resistance (53, 19, D) a +2 battleaxe of freezing (53, 24, D) a book of Hinderance (53, 25, D) the amulet "Yblynoro" {Fragile +Rage +Inv rElec rF+} [amulet of rage] It protects you from fire. It insulates you from electricity. It lets you turn invisible. It lets you go berserk. It will be destroyed if unequipped. (53, 36, D) a +0 leather armour (53, 37, D) a plain deck of wonders (53, 39, D) a +3 glaive of protection (53, 48, D) an ornate deck of war (53, 49, D) an uncursed staff of poison (53, 50, D) the +4 great sword of the Wraith {freeze, rF+ Str-2 Int+4 Stlth+} (still there?) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-2). It affects your intelligence (+4). It protects you from fire. It makes you more stealthy. a plain deck of defence (still there?) (54, 0, D) the Reference Book on Ashen Enchantment Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Stone Arrow Conjuration/Earth 3 c - Spectral Weapon Hexes/Charms 3 d - Leda's Liquefaction Hexes/Earth 4 e - Discord Hexes 8 (54, 1, D) a large rock a +4 dagger of venom (54, 12, D) Sif Muna's Grimoire of Ashen Shape Shifting Spells Type Level a - Beastly Appendage Transmutation 1 b - Passwall Transmutation/Earth 2 c - Stone Arrow Conjuration/Earth 3 d - Ignite Poison Fire/Transmutation/Poison 3 e - Leda's Liquefaction Hexes/Earth 4 (54, 13, D) the +5 scale mail of Amelioration {rN++ Int+3 Dex-5 SInv} It affects your intelligence (+3). It affects your dexterity (-5). It greatly protects you from negative energy. It lets you see invisible. (54, 24, D) a lamp of fire (54, 25, D) a +3 short sword of distortion (54, 36, D) an uncursed staff of death (54, 38, D) a +0 long sword (54, 48, D) a book of Spatial Translocations (54, 49, D) a book of Burglary (54, 50, D) a disc of storms (55, 1, D) a bolt a plain deck of wonders (55, 2, D) a +0 arbalest 15 bolts (55, 12, D) a +4 ring mail of fire resistance (55, 13, D) the +9 short sword "Sizej" {pierce, +Blink rC++ rN+} It inflicts extra damage upon your enemies. It greatly protects you from cold. It protects you from negative energy. It lets you blink. (55, 24, D) a +3 hand crossbow of velocity (55, 39, D) an arrow (56, 2, D) a +0 arbalest 17 bolts (57, 1, D) a bolt (58, 47, D) a +0 leather armour (59, 36, D) Qoteiqih's Tome of Translocation Spells Type Level a - Apportation Translocation 1 b - Blink Translocation 2 c - Recall Summoning/Translocation 3 d - Passage of Golubria Translocation 4 (59, 47, D) a +0 hand axe (59, 49, D) a +0 halberd (59, 57, D) a +0 hand axe (unseen) (60, 36, D) a +2 robe of resistance (60, 37, D) a +0 flail (60, 38, D) a +6 quick blade (60, 47, D) a cursed staff of conjuration (60, 48, D) a +0 trident (60, 49, D) a fan of gales (60, 57, D) a +0 flail (unseen) (61, 0, D) the ring "Bumuawif" {rC+ rN+} [ring of positive energy] It protects you from cold. It protects you from negative energy. (61, 4, D) a +0 short sword a +0 robe (61, 8, D) a +2 scale mail of cold resistance (61, 12, D) an uncursed staff of wizardry a +0 robe (61, 16, D) a manual of Crossbows (61, 26, D) a book of Debilitation (61, 36, D) a +0 broad axe (61, 37, D) a book of Dreams (61, 42, D) a +0 short sword (61, 47, D) a fan of gales (61, 48, D) an uncursed staff of cold (61, 49, D) an uncursed staff of wizardry (61, 58, D) a +5 rod of inaccuracy (11/11) (unseen) (62, 1, D) a Necronomicon (62, 8, D) a manual of Slings (62, 9, D) a +0 dagger (62, 12, D) a +0 short sword a +0 robe (62, 16, D) a plain deck of changes (62, 17, D) an uncursed amulet of rage (62, 26, D) a +3 spear of flaming (62, 27, D) the +3 giant club "Skullcrusher" {speed, Str+7} Attacks with this weapon are significantly faster. It affects your strength (+7). Cheibriados disapproves of the use of such an item. (62, 36, D) a +6 plate armour of ponderousness (62, 40, D) a +0 battleaxe a +1 shortbow of freezing (62, 42, D) a +1 double sword of draining an uncursed ring of see invisible (62, 49, D) a +1 dagger of freezing (62, 60, D) a +0 hand axe (unseen) (63, 4, D) a +0 short sword a cursed +0 robe (63, 8, D) a +4 longbow of freezing (63, 16, D) a book of Cantrips (63, 17, D) a +2 ring of dexterity (63, 20, D) a +3 falchion of holy wrath a cursed +0 robe (63, 26, D) a wand of hasting (5/9) (63, 27, D) an uncursed staff of fire (63, 37, D) the +3 ring mail "Okot Dadd" {rN+ Str+3 Int+2 Dex+4} It affects your strength (+3). It affects your intelligence (+2). It affects your dexterity (+4). It protects you from negative energy. (63, 49, D) an uncursed staff of power (63, 61, D) a large rock (63, 64, D) a large rock (64, 16, D) a +1 flail of protection (64, 17, D) a +0 hand axe (64, 26, D) a book of Flames (64, 27, D) a book of Conjurations (64, 28, D) a +0 battleaxe of chopping (64, 29, D) a +0 halberd (64, 50, D) a +0 mace (64, 54, D) a +0 scimitar (unseen) (64, 56, D) 2 large rocks (unseen) (64, 57, D) a +0 giant club (unseen) (64, 58, D) a large rock (unseen) (64, 59, D) a +1 glaive of protection (unseen) (65, 48, D) the Almanac of Talismans Spells Type Level a - Song of Slaying Charms 2 b - Ozocubu's Armour Charms/Ice 3 c - Deflect Missiles Charms/Air 6 d - Haste Charms 6 (65, 49, D) the +5 robe of Focus {+Blink Str+3} It affects your strength (+3). It lets you blink. (65, 50, D) an uncursed staff of earth (65, 54, D) a +0 giant spiked club an ogre skeleton (65, 55, D) a cursed -1 war axe a +3 arbalest of freezing a +0 chain mail a +0 great mace a +0 chain mail a +0 giant club a +0 arbalest a +0 battleaxe 18 bolts of flame a +2 plate armour of cold resistance an orc skeleton (65, 56, D) a large rock a +0 giant club (65, 57, D) a +0 long sword a +1 robe of resistance a scroll of recharging the +9 long sword of Analysis {slice, rF+++ Str-5 Int+5 Stlth-} It inflicts extra damage upon your enemies. It affects your strength (-5). It affects your intelligence (+5). It renders you almost immune to fire. It makes you less stealthy. a +4 blowgun a +0 plate armour an orc corpse (65, 58, D) 5 large rocks (unseen) (65, 59, D) 5 large rocks (65, 61, D) a warg corpse (skeletalised by now) (65, 62, D) a bolt (66, 49, D) a manual of Hexes (66, 50, D) a book of Ice (66, 51, D) a manual of Ice Magic (66, 53, D) a +0 war axe a +3 plate armour of fire resistance (66, 54, D) a +0 battleaxe a +0 robe the +5 flail "Ahowyeq" {drain, *Contam rPois Int+2} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). It protects you from poison. It causes magical contamination when unequipped. a +0 plate armour an orc corpse a troll corpse (skeletalised by now) (66, 55, D) a +0 trident (unseen) (66, 56, D) 3 large rocks (unseen) (66, 57, D) a +0 antimagic dagger (unseen) (66, 58, D) 5 large rocks (66, 59, D) 2 bolts a large rock a +0 great mace a +0 chain mail an uncursed ring of sustain attributes a troll corpse (skeletalised by now) (66, 60, D) 2 bolts 2 large rocks 2 silver bolts (66, 61, D) a bolt 2 large rocks a tomahawk a +0 giant spiked club (66, 62, D) a silver bolt 2 bolts of flame (67, 3, D) a +0 war axe a +0 shortbow of flaming a +0 robe (67, 47, D) a +2 helmet of intelligence (67, 48, D) a stone of tremors (67, 49, D) a +0 chain mail (67, 50, D) a lamp of fire (67, 53, D) an uncursed staff of conjuration a +0 robe an uncursed amulet of rage (67, 54, D) a +0 battleaxe a cursed +0 robe an orc skeleton (67, 55, D) a +0 scimitar (still there?) a +0 giant club (still there?) (67, 56, D) a +2 flail of protection (unseen) (67, 57, D) a +0 great sword of freezing (unseen) (67, 58, D) 4 large rocks (unseen) (67, 59, D) 2 large rocks (still there?) a +1 great sword of holy wrath (still there?) (67, 60, D) 3 large rocks (67, 61, D) a +3 vampiric long sword (unseen) (68, 2, D) a +2 trident of freezing a +0 robe (68, 49, D) a +0 leather armour (68, 50, D) a +0 dagger (68, 53, D) a +0 giant spiked club (68, 54, D) a +2 halberd of distortion a +3 hand crossbow of flaming a +0 plate armour (68, 56, D) a +0 trident (unseen) (68, 58, D) a +0 trident (unseen) (69, 0, D) a +0 flail (69, 36, D) a +0 hunting sling of flaming (69, 47, D) an uncursed staff of conjuration (69, 48, D) a crystal ball of energy (69, 49, D) a plain deck of summoning (69, 53, D) a +0 giant spiked club (69, 56, D) a +0 dire flail (unseen) (69, 57, D) a +0 giant club (unseen) (69, 59, D) a +0 great mace (unseen) (70, 8, D) a wand of hasting (4/9) (70, 9, D) a +1 hand crossbow of flaming (70, 36, D) a manual of Slings (70, 49, D) a disc of storms (70, 56, D) a +0 dire flail (unseen) (71, 8, D) an uncursed ring of fire (71, 12, D) a cursed +0 battleaxe a +0 robe (71, 16, D) a +1 greatsling of flaming (71, 17, D) a +0 spear (71, 21, D) a +1 falchion of holy wrath a +0 short sword a +0 robe (71, 26, D) a phial of floods (71, 27, D) a +3 chain mail of fire resistance (71, 36, D) a +7 blowgun (71, 37, D) a lamp of fire (71, 55, D) a cursed -2 hand axe (unseen) (72, 8, D) the +4 chain mail of Dishonour {rC++ Int+4 Slay-4} It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It greatly protects you from cold. (72, 9, D) a book of Air (72, 16, D) a +2 great sword of draining (72, 17, D) the Almanac of Lucky Malediction Spells Type Level a - Spectral Weapon Hexes/Charms 3 b - Metabolic Englaciation Hexes/Ice 5 c - Deflect Missiles Charms/Air 6 (72, 19, D) a +0 rapier a +0 robe a +0 buckler (72, 21, D) a +0 spear (72, 26, D) a plain deck of defence (72, 27, D) a +0 short sword (72, 29, D) a +0 short sword a +0 shortbow 23 arrows a +0 leather armour (72, 30, D) a cursed +0 long sword (72, 36, D) a +1 long sword of protection (72, 37, D) the +11 morningstar "Eos" {elec, -Tele rElec SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. It lets you see invisible. It prevents most forms of teleportation. (72, 47, D) a +0 chain mail (72, 49, D) a +0 dagger (73, 1, D) a book of Fire (73, 16, D) an uncursed staff of wizardry (73, 17, D) an uncursed staff of summoning (73, 26, D) an uncursed staff of summoning (73, 27, D) the +5 dagger "Otaoz" {venom, MP-9 Int+6} It poisons the flesh of those it strikes. It affects your intelligence (+6). It affects your magic capacity (-9). a +0 leather armour (73, 36, D) an uncursed staff of power (73, 37, D) the Disquisition on Darkness Spells Type Level a - Pain Necromancy 1 b - Vampiric Draining Necromancy 3 c - Cigotuvi's Embrace Necromancy 5 d - Death Channel Necromancy 6 (73, 38, D) a +1 scimitar of flaming (73, 47, D) a +0 long sword (73, 48, D) a +0 shortbow of flaming (73, 49, D) an uncursed staff of air (74, 48, D) a +0 dagger (75, 47, D) a +1 ring mail of cold resistance (75, 49, D) a +0 dire flail