Kidiri the Dungeon (0, 11, D) a troll hide {Purgy} (2, 3, D) a +2 dagger (2, 4, D) a +2 quarterstaff (3, 3, D) a +2 trident (3, 4, D) a +2 hand axe (4, 3, D) a +2 falchion (4, 4, D) a +2 mace (5, 14, D) a +0 scale mail (5, 15, D) a +3 chain mail (6, 14, D) a +1 quarterstaff of speed (6, 15, D) a +2 hand axe of freezing (7, 14, D) a +1 dagger of venom (7, 15, D) a +2 long sword of flaming (8, 4, D) 2 scrolls of vulnerability (8, 14, D) a +0 flail (8, 15, D) a +0 trident of piercing (8, 18, D) a +0 halberd a +0 robe (8, 19, D) a cursed +0 robe a +0 hand axe a +0 flail a +0 robe a cursed +0 hand axe a +0 robe (9, 4, D) 10 stones an uncursed staff of energy (9, 6, D) a troll hide a troll hide (10, 6, D) a +0 flail a +0 flail (13, 21, D) a +0 trident (17, 20, D) a +0 helmet (17, 21, D) a +2 dire flail of protection (17, 22, D) the +2 scimitar "Toit" {venom, +Inv} It poisons the flesh of those it strikes. It lets you turn invisible. (17, 23, D) a +2 war axe of freezing (18, 19, D) a +4 scale mail (18, 21, D) a +2 rapier of distortion (18, 22, D) a +4 quarterstaff of speed (18, 23, D) a +2 halberd of protection (21, 14, D) a +0 shortbow 13 arrows (22, 16, D) a +2 antimagic mace an arrow (31, 13, D) an arrow (31, 14, D) 11 arrows (32, 16, D) an arrow (32, 17, D) a +0 robe a +3 whip of holy wrath (35, 17, D) a +0 robe a +0 dagger a +1 hunting sling of flaming (37, 22, D) an arrow (38, 21, D) an arrow (39, 20, D) 4 arrows a +0 giant club (40, 19, D) a +3 morningstar of protection