Kidiri Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, -7, D:1) a +0 club (7, -3, D:1) a +0 buckler (8, -38, D:1) a +3 dagger (11, -1, D:1) a +0 robe (27, -6, D:1) 13 sling bullets (47, -26, D:1) a +0 dagger Level 2 of the Dungeon (4, 3, D:2) a +1 trident of freezing (8, 1, D:2) a +0 club (15, 21, D:2) a +0 short sword (19, 30, D:2) a +0 club (21, -5, D:2) a +0 club (25, 2, D:2) a +0 club (27, 2, D:2) a +0 club (50, 30, D:2) a potion of degeneration (51, 3, D:2) a +0 club a +0 whip (51, 22, D:2) a +0 club (53, 3, D:2) a +0 dagger (53, 7, D:2) 16 poisoned needles (56, 7, D:2) a +0 scale mail (57, 5, D:2) a +0 ring mail (60, 10, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 20 bolts (5, -14, D:3) a +0 whip a +0 halberd (11, 24, D:3) a +0 falchion (12, 34, D:3) a +0 club (14, 1, D:3) a +0 robe (15, 28, D:3) a +0 club a +0 leather armour (16, 24, D:3) 14 arrows (20, 4, D:3) a cursed -2 dagger (24, -17, D:3) a +0 war axe (35, 19, D:3) a potion of degeneration (38, 7, D:3) a +0 mace (38, 8, D:3) 23 sling bullets (38, 11, D:3) a +0 short sword (47, 8, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Sungeh" {AC+1 Str+3 SInv} (2050 gold) [ring of protection] It affects your AC (+1). It affects your strength (+3). It lets you see invisible. the +10 whip of Fimbulwinter {drain, rC+} (6850 gold) A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. the ring "Nevigaer" {rN+ MR+ Str+5} (4670 gold) [ring of protection from magic] It affects your strength (+5). It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +1 spear of the Exiled Cities {pierce, rF+ MR+} (2610 gold) It inflicts extra damage upon your enemies. It protects you from fire. It affects your resistance to hostile enchantments. It has a curse placed upon it. (0, 0, D:4) a stone (0, 9, D:4) a stone (2, 7, D:4) a stone (3, 9, D:4) a scroll of identify (6, 3, D:4) 7 gold pieces (6, 8, D:4) a +0 leather armour (7, 9, D:4) a stone (12, 10, D:4) a cursed -2 hand axe (18, 5, D:4) a +0 war axe (21, 9, D:4) 22 arrows (24, 9, D:4) a jackal skeleton (28, 39, D:4) 18 poisoned needles (29, 1, D:4) a +0 robe (32, 9, D:4) the +8 short sword of the Evening {flame, rElec rF+ MR+ Int-2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (-2). It protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. (35, 29, D:4) a +0 hand axe