Kidiri the Dungeon (3, 1, D) a +5 triple sword (unseen) (3, 2, D) a +5 lajatang (3, 3, D) 1000 sling bullets (unseen) (4, 1, D) a +5 quick blade (unseen) (4, 2, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 3, D) a +5 bardiche (unseen) (4, 4, D) a +5 executioner's axe (unseen) (4, 6, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity 3 potions of berserk rage 6 potions of haste a +3 large shield a +5 crystal plate armour a +0 shield a +0 scale mail a +3 shield a +3 buckler (4, 7, D) a +5 gold dragon armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (10, 3, D) a disc of storms (10, 4, D) an uncursed ring of flight (10, 5, D) an uncursed staff of energy a crystal ball of energy (11, 0, D) a +0 flail the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 Sword of Zonguldrok {reap, *Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +0 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. Cheibriados disapproves of the use of such an item. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (49, 36, D) the brooch of Shielding {Reflect SH+8} [amulet of reflection] It shields you and reflects attacks. It affects your SH (+8). (49, 37, D) an uncursed staff of energy (50, 36, D) a book of Envenomations (50, 37, D) an uncursed amulet of the gourmand (51, 36, D) a +1 battleaxe of venom (51, 37, D) the ring of Qup Paacw {rC+ rN++ Str+3 Int-3 Stlth+} [ring of strength] It affects your strength (+3). It affects your intelligence (-3). It protects you from cold. It greatly protects you from negative energy. It makes you more stealthy. (52, 36, D) a +2 flail of draining (52, 37, D) 4 scrolls of enchant armour (52, 41, D) a shard shrike corpse (53, 36, D) an uncursed staff of wizardry (53, 37, D) the cursed +0 broad axe of the Eel {venom, *Drain +Rage Stlth+} It poisons the flesh of those it strikes. It lets you go berserk. It causes draining when unequipped. It makes you more stealthy. It has a curse placed upon it. (54, 36, D) an uncursed staff of wizardry (59, 37, D) a box of beasts (59, 38, D) a +3 morningstar a +0 robe (60, 36, D) an uncursed staff of wizardry (60, 37, D) a phial of floods (60, 38, D) the cursed ring "Seidor" {Fragile rElec Str+3 Dex-3} [ring of dexterity] It affects your strength (+3). It affects your dexterity (-3). It insulates you from electricity. It will be destroyed if unequipped. It has a curse placed upon it. a cursed +1 battleaxe of electrocution a +0 robe (61, 0, D) a box of beasts (61, 8, D) a Fen Folio (61, 16, D) a +4 scimitar of draining (61, 26, D) a book of Minor Magic (61, 42, D) a +0 dagger a +0 robe (62, 0, D) an uncursed staff of death (62, 1, D) a +2 robe of magic resistance (62, 4, D) the +12 mace of Etuamok {vamp, +Blink rPois rN+ Dex+7} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your dexterity (+7). It protects you from poison. It protects you from negative energy. It lets you blink. a +0 robe (62, 9, D) a +1 chain mail of cold resistance (62, 16, D) an uncursed ring of protection from fire (62, 17, D) a +0 dagger (62, 19, D) a +5 long sword of holy wrath a +0 robe (62, 26, D) a stone of tremors (62, 31, D) a +0 giant club a +0 giant spiked club (62, 32, D) a cursed +0 giant club a +0 giant club a +0 giant club (62, 36, D) a +3 leather armour of cold resistance (62, 37, D) an uncursed staff of conjuration (62, 42, D) a cursed -3 dagger a +0 robe (63, 0, D) a +0 battleaxe (63, 8, D) the +7 falchion of Tipnili {venom, rElec} It poisons the flesh of those it strikes. It insulates you from electricity. (63, 16, D) a book of Geomancy (63, 17, D) a disc of storms (63, 18, D) a +0 short sword a cursed +0 robe (63, 20, D) a +0 short sword a +0 robe (63, 21, D) a +0 spear a +0 buckler (63, 26, D) a box of beasts (63, 27, D) a lantern of shadows (63, 31, D) a +0 giant club (63, 32, D) a +0 giant club (63, 33, D) a +0 giant spiked club (63, 36, D) the Volume of Creative Lightness Spells Type Level a - Shock Conjuration/Air 1 b - Summon Small Mammal Summoning 1 c - Call Canine Familiar Summoning 3 d - Deflect Missiles Charms/Air 6 e - Tornado Air 9 (63, 37, D) the Collected Works on Transformation Spells Type Level a - Passwall Transmutation/Earth 2 b - Spider Form Transmutation/Poison 3 c - Statue Form Transmutation/Earth 6 (64, 17, D) an uncursed staff of conjuration (64, 26, D) a book of Changes (64, 27, D) a +1 arbalest of evasion (64, 31, D) a +0 giant club (65, 26, D) a book of Frost (67, 0, D) an uncursed ring of positive energy (68, 0, D) a +3 dagger of venom (69, 0, D) the +3 mace of Vihyrisk {holy, +Fly rC+} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from cold. It lets you fly. (69, 36, D) an Akashic Record (70, 8, D) a +3 ring mail of poison resistance (70, 11, D) a +0 arbalest 19 bolts (70, 36, D) a +2 ring of evasion (70, 37, D) an uncursed staff of conjuration (71, 11, D) a +1 vampiric great sword a +0 arbalest 16 bolts (71, 12, D) 2 bolts (71, 13, D) 2 poisoned bolts 6 bolts 3 arrows (71, 16, D) a book of Battle (71, 17, D) a +3 leather armour of positive energy (71, 26, D) the +4 pearl dragon armour of Nyes {rN+ Str-2 Int-5 Dex+8 Slay+5} It affects your strength (-2). It affects your intelligence (-5). It affects your dexterity (+8). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It protects you from negative energy. (71, 27, D) a +0 mace (71, 30, D) a +0 glaive a +0 arbalest 8 silver bolts (71, 31, D) a cursed -1 morningstar a +0 leather armour (71, 32, D) a +0 great mace a +0 ring mail (71, 36, D) the +1 naga barding "Efoig" {rF+ rN++ Str-2} It affects your strength (-2). It protects you from fire. It greatly protects you from negative energy. (71, 37, D) a +5 giant spiked club (71, 42, D) a +0 dire flail a +0 robe (72, 8, D) an uncursed ring of sustain attributes (72, 10, D) a +0 shortbow (unseen) (72, 11, D) a +0 arbalest 2 poisoned bolts (72, 16, D) a book of Party Tricks (72, 17, D) a plain deck of changes (72, 19, D) a +0 longbow a +0 short sword 7 arrows a +0 leather armour (72, 20, D) an arrow a +0 short sword (72, 21, D) a +0 shortbow a +3 dagger of protection 26 arrows a +0 leather armour a +4 glaive of flaming (72, 22, D) 2 arrows (72, 23, D) an arrow (72, 26, D) an ornate deck of summoning (72, 27, D) a phantom mirror (72, 30, D) a +5 scythe of venom a +0 scale mail (72, 31, D) a +0 great mace a +0 chain mail a silver bolt (72, 32, D) a silver bolt a bolt (72, 33, D) a bolt (72, 36, D) a +3 falchion of protection (72, 37, D) a +3 dagger of holy wrath (72, 41, D) the +5 broad axe of Xom's Castigation {chop, rC+ Int+3 SInv} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It protects you from cold. It lets you see invisible. a +0 leather armour (72, 42, D) a +0 quarterstaff a +0 robe an anubis guard corpse (skeletalised by now) (73, 1, D) the +8 mithril axe "Arga" {speed, MR+ Str+2} Attacks with this weapon are significantly faster. It affects your strength (+2). It affects your resistance to hostile enchantments. Cheibriados disapproves of the use of such an item. (73, 10, D) a +0 long sword of slicing a +0 arbalest 12 bolts (73, 16, D) a book of Spatial Translocations (73, 17, D) an uncursed amulet of rage (73, 21, D) a +0 short sword a +0 longbow 22 arrows (73, 26, D) a book of the Earth (73, 27, D) a +0 rapier of venom (73, 30, D) a +0 arbalest 16 bolts (73, 33, D) a +1 demon trident of draining (73, 36, D) a +4 great mace of protection (73, 37, D) a +0 quarterstaff (75, 1, D) the +6 blowgun "Killer Bee's Curse" {speed, rElec rC+ Int+3} Attacks with this weapon are significantly faster. It affects your intelligence (+3). It protects you from cold. It insulates you from electricity. Cheibriados disapproves of the use of such an item.