Kidiri the Dungeon (0, 0, D) a +0 dagger a book of Changes 12 arrows a +0 giant spiked club a +0 giant spiked club (0, 1, D) a +0 long sword a +0 plate armour (0, 4, D) a +0 plate armour (0, 5, D) a +0 helmet (0, 7, D) a +2 scimitar of holy wrath a +4 quarterstaff of speed a +2 halberd of venom a +2 dire flail of protection a +3 war axe of chopping a +2 rapier of distortion (0, 8, D) an uncursed staff of energy (0, 40, D) a +0 giant club (0, 45, D) a +0 club