Kidiri the Dungeon (2, 3, D) a +2 mace (3, 3, D) a +2 dagger of speed (4, 3, D) a +2 falchion (2, 4, D) a +2 quarterstaff (3, 4, D) a +2 trident (4, 4, D) a +2 hand axe (8, 4, D) 2 scrolls of vulnerability (9, 4, D) an uncursed staff of energy (4, 9, D) a +0 leather armour a +0 mace (8, 9, D) a +0 flail of crushing (9, 9, D) a +2 hand axe of freezing (8, 10, D) a +2 dagger of venom (9, 10, D) a +1 long sword of flaming (22, 10, D) an inedible chunk of flesh (8, 11, D) a +0 quarterstaff of protection (9, 11, D) a +1 trident of piercing (8, 12, D) a +3 ring mail (9, 12, D) a +3 chain mail (27, 15, D) a +0 dagger a +0 robe (26, 16, D) a +0 flail a cursed +0 leather armour a warg skeleton (26, 17, D) a +0 hand axe (26, 18, D) a +0 short sword a +0 plate armour a +0 short sword a +0 ring mail a +0 leather armour an orc skeleton (8, 19, D) a +0 giant club a +4 spear of pain a +0 scale mail a +0 buckler (17, 19, D) a +5 ring mail (18, 19, D) a +4 scale mail (10, 20, D) a +0 dagger a +0 robe a +2 dagger of venom (17, 20, D) a +0 pair of boots (18, 20, D) a +0 pair of boots (10, 21, D) a +0 bardiche a +0 chain mail (13, 21, D) a +0 hand axe (17, 21, D) a +2 scimitar of holy wrath (18, 21, D) a +2 dire flail of protection (10, 22, D) a +0 dagger a +0 whip a +0 ring mail (17, 22, D) the +4 quarterstaff "Fopin" {drain, rC+ Dex+11} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+11). It protects you from cold. (18, 22, D) a +1 broad axe of venom (8, 23, D) a +0 leather armour a +1 whip of flaming (10, 23, D) a -1 robe a +0 flail (17, 23, D) a +2 rapier of distortion (18, 23, D) a +2 halberd of venom