Kidiri the Dungeon (10, 1, D) a +0 shield a +0 scale mail the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (11, 1, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity the +12 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. a +0 flail the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 Sword of Zonguldrok {reap, *Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (35, 1, D) an Akashic Record (36, 1, D) a Fen Folio (38, 1, D) a +0 dire flail (39, 1, D) an uncursed staff of fire (40, 1, D) a book of Battle (49, 1, D) the +2 demon whip of Exquisite Torment {drain, rPois MP+9} A truly terrible weapon, it drains the life of those it strikes. It protects you from poison. It affects your magic capacity (+9). (50, 1, D) a +8 hand axe of chopping (51, 1, D) a +4 double sword of holy wrath (52, 1, D) an uncursed ring of see invisible (53, 1, D) a +1 quarterstaff of distortion (54, 1, D) the +4 robe "Qecsechi" {rElec Str+3} It affects your strength (+3). It insulates you from electricity. (55, 1, D) an uncursed staff of summoning (62, 1, D) an uncursed staff of fire (63, 1, D) a book of Necromancy (67, 1, D) a plain deck of changes (68, 1, D) a crystal ball of energy (69, 1, D) an uncursed ring of fire (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (36, 2, D) a tomahawk (still there?) a +0 battleaxe (still there?) (37, 2, D) a +0 plate armour of poison resistance (38, 2, D) a sack of spiders (39, 2, D) Khufu's Collected Works on Evil Spells Type Level a - Pain Necromancy 1 b - Excruciating Wounds Charms/Necromancy 5 c - Bolt of Draining Conjuration/Necromancy 5 d - Simulacrum Ice/Necromancy 6 (40, 2, D) a stone of tremors (41, 2, D) a +1 ring mail of magic resistance (42, 2, D) a +2 chain mail of magic resistance (49, 2, D) the +4 scale mail of Listlessness {-Tele rF+++ Str+2 Dex-2} It affects your strength (+2). It affects your dexterity (-2). It renders you almost immune to fire. It prevents most forms of teleportation. (50, 2, D) an uncursed staff of wizardry (51, 2, D) Ebbaemeg's Incunabulum of Attacks and Envenoming Spells Type Level a - Sting Conjuration/Poison 1 b - Sticky Flame Conjuration/Fire 4 c - Olgreb's Toxic Radiance Poison 4 d - Fireball Conjuration/Fire 5 e - Poisonous Cloud Conjuration/Poison/Air 6 (52, 2, D) a legendary deck of war (53, 2, D) an uncursed ring of fire (54, 2, D) a +2 ring mail of poison resistance (62, 2, D) a +3 ring of protection (73, 2, D) a +0 buckler of protection (75, 2, D) a +1 flail of protection (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (37, 3, D) 2 tomahawks (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (10, 4, D) a disc of storms (63, 4, D) a +0 long sword (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (10, 5, D) an uncursed ring of flight (40, 5, D) a +0 halberd (unseen) (52, 5, D) 2 large rocks a cyclops skeleton (10, 6, D) an uncursed staff of energy a crystal ball of energy (38, 6, D) a +0 dire flail (unseen) (39, 6, D) the +3 war axe "Kalyosk" {drain, Str+5 Int-3 Dex+10} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+5). It affects your intelligence (-3). It affects your dexterity (+10). (unseen) (40, 6, D) a +0 war axe (51, 6, D) 2 large rocks (52, 6, D) a +0 battleaxe of freezing (4, 7, D) a +3 large shield (unseen) (39, 7, D) 4 poisoned javelins (51, 7, D) a +0 giant club a +0 giant club a large rock a +0 giant club a +0 giant club a two-headed ogre skeleton (52, 7, D) 4 large rocks a +0 giant club a +0 giant spiked club (4, 8, D) a +5 crystal plate armour (unseen) (40, 8, D) a moth of wrath corpse (52, 8, D) a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant spiked club (52, 9, D) a +1 mace of protection 11 large rocks (61, 9, D) a book of Unlife (62, 9, D) the Catalogue of Congealing Good Luck Spells Type Level a - Infusion Charms 1 b - Swiftness Charms/Air 2 c - Ozocubu's Armour Charms/Ice 3 d - Spectral Weapon Hexes/Charms 3 e - Warp Weapon Charms/Translocation 5 f - Bolt of Cold Conjuration/Ice 6 (70, 9, D) a phial of floods (71, 9, D) a book of Death (72, 9, D) an uncursed staff of summoning (62, 10, D) a +1 trident of freezing (70, 10, D) a box of beasts (72, 10, D) an uncursed staff of summoning (69, 11, D) a +2 trident of flaming (70, 11, D) a +0 trident (71, 11, D) a +0 trident (72, 11, D) a +0 trident (71, 12, D) a +0 trident (49, 13, D) the +5 rapier "Yruekoh" {speed, Int-3 Dex+5} Attacks with this weapon are significantly faster. It affects your intelligence (-3). It affects your dexterity (+5). (53, 13, D) an uncursed staff of conjuration (54, 13, D) the cursed +3 broad axe "Unial" {antimagic, MR+ Int+3} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your intelligence (+3). It affects your resistance to hostile enchantments. It has a curse placed upon it. (55, 13, D) a phantom mirror (50, 14, D) a Young Poisoner's Handbook (51, 14, D) a +1 vampiric great sword (52, 14, D) a book of Necromancy (54, 14, D) a +0 antimagic rapier (55, 14, D) a +2 robe of positive energy (61, 17, D) an uncursed ring of see invisible (62, 17, D) an uncursed staff of wizardry (63, 17, D) a cursed staff of wizardry (64, 17, D) a +2 plate armour of fire resistance (72, 17, D) a stone of tremors (73, 17, D) a +2 morningstar of pain (62, 18, D) a book of Necromancy (63, 18, D) a lamp of fire (64, 18, D) a +2 war axe of chopping (71, 18, D) the +9 Staff of Wucad Mu {channel} (72, 18, D) an uncursed ring of poison resistance (73, 18, D) a +2 spear of venom (52, 19, D) a +0 longbow a +0 quarterstaff 29 arrows (51, 20, D) a +0 quarterstaff a +0 robe (51, 21, D) a +3 falchion of slicing a +0 animal skin (52, 21, D) an uncursed staff of power a +0 robe (52, 22, D) an arrow (49, 25, D) a +2 leather armour of cold resistance (50, 25, D) an uncursed staff of earth (51, 25, D) a +0 flail of venom (53, 25, D) a stone of tremors (54, 25, D) a +1 ring mail of cold resistance (55, 25, D) an uncursed staff of power (50, 26, D) a phial of floods (51, 26, D) an uncursed staff of air (52, 26, D) a +0 shield a +0 long sword (53, 26, D) a disc of storms (54, 26, D) a +0 crystal plate armour (61, 27, D) an uncursed staff of air (62, 27, D) a +4 antimagic quarterstaff (63, 27, D) a crystal ball of energy (64, 27, D) a plain deck of wonders (65, 27, D) an uncursed staff of death (71, 27, D) the cursed ring of Moodiness {+Blink rC+ rN+ Int-3 Dex+4} [ring of intelligence] It affects your intelligence (-3). It affects your dexterity (+4). It protects you from cold. It protects you from negative energy. It lets you blink. It has a curse placed upon it. (72, 27, D) a +3 dagger of venom (73, 27, D) an uncursed staff of air (50, 28, D) a +0 halberd a +0 chain mail (62, 28, D) a +5 ring of strength (63, 28, D) a plain deck of changes (64, 28, D) the +1 leather armour of Starshine {*Confuse rF++ Int+4 Dex-3} It affects your intelligence (+4). It affects your dexterity (-3). It greatly protects you from fire. It may confuse you when you take damage. (73, 28, D) a legendary deck of wonders (52, 30, D) a +0 great sword a +0 plate armour (51, 31, D) a +0 dire flail a +0 chain mail a +1 great mace of protection a +0 plate armour (52, 31, D) a shadow dragon hide a +0 great mace a +0 plate armour (53, 31, D) a large rock (51, 32, D) a +0 great mace a +0 chain mail a +0 battleaxe a +0 plate armour (52, 32, D) a +0 great sword a +0 plate armour (53, 32, D) a +0 great sword of flaming a +0 chain mail a +0 great sword a cursed +0 plate armour (52, 33, D) 3 large rocks (49, 37, D) a cursed -2 ring of strength (50, 37, D) a +4 scimitar of holy wrath (51, 37, D) a +0 plate armour of fire resistance (52, 37, D) the +5 pair of quick blades "Gyre" and "Gimble" {pierce, Dex-3} It inflicts extra damage upon your enemies. It affects your dexterity (-3). (54, 37, D) the +1 scale mail of Indecent Exposure {rF+} It protects you from fire. (59, 37, D) an uncursed staff of summoning (60, 37, D) a plain deck of changes (61, 37, D) an uncursed ring of see invisible (62, 37, D) an uncursed staff of energy (63, 37, D) a plain deck of summoning (69, 37, D) a crystal ball of energy (70, 37, D) a sack of spiders (71, 37, D) a +0 mace of venom (72, 37, D) Sif Muna's Catalogue of Hexes Spells Type Level a - Confusing Touch Hexes 2 b - Ensorcelled Hibernation Hexes/Ice 2 c - Spectral Weapon Hexes/Charms 3 d - Mass Confusion Hexes 6 (73, 37, D) an ornate deck of wonders (49, 38, D) a +2 broad axe of chopping (50, 38, D) a phantom mirror (51, 38, D) a +6 dire flail of crushing (52, 38, D) a book of Power (53, 38, D) a +2 vampiric falchion (59, 38, D) a +1 quarterstaff of crushing (60, 38, D) a disc of storms (61, 38, D) a +1 falchion of holy wrath (62, 38, D) a book of Changes (63, 38, D) a +2 trident of venom (71, 38, D) a phantom mirror (72, 38, D) a +2 ring of evasion (73, 38, D) a lamp of fire (71, 42, D) a +0 trident (69, 43, D) a large rock (71, 43, D) a large rock (72, 43, D) a +0 shortbow 21 arrows (73, 43, D) a large rock (52, 44, D) a +0 club a +0 robe (71, 44, D) a large rock 3 arrows (52, 45, D) a cursed -1 flail (62, 45, D) a +2 buckler of poison resistance