Kidiri the Dungeon (0, 0, D) a +2 long sword of draining (2, 0, D) a +0 ring mail (3, 0, D) a book of the Warp (5, 0, D) a +3 long sword of holy wrath (7, 0, D) a +2 robe of resistance (8, 0, D) 18 bolts (9, 0, D) a +3 ring mail of poison resistance (11, 0, D) a +1 scale mail of magic resistance (13, 0, D) a +5 rapier of speed (14, 0, D) the ring of Vaymu {rC+ SInv} [ring of protection from cold] It protects you from cold. It lets you see invisible. (17, 0, D) 24 stones (18, 0, D) a +1 hand axe of venom (1, 1, D) a fan of gales (3, 1, D) an uncursed staff of conjuration (5, 1, D) a +1 mace of holy wrath (7, 1, D) 25 stones (10, 1, D) a phial of floods (11, 1, D) a +1 scale mail of positive energy (12, 1, D) an uncursed ring of fire (13, 1, D) a disc of storms (14, 1, D) the Tome of Bewitching Companions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Summon Lightning Spire Summoning/Air 4 d - Summon Forest Summoning/Translocation 5 e - Summon Hydra Summoning 7 (15, 1, D) a +1 trident of venom (16, 1, D) a +3 lajatang of protection (18, 1, D) 11 stones (0, 2, D) the Handbook of the Rocks Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Passwall Transmutation/Earth 3 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Statue Form Transmutation/Earth 6 (1, 2, D) a +6 giant club (2, 2, D) a +0 great sword of slicing (3, 2, D) the +10 dagger of Ascent {freeze, rC+ Str+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It protects you from cold. (4, 2, D) a +2 plate armour of poison resistance (7, 2, D) 15 stones (10, 2, D) 30 arrows a fire dragon corpse (skeletalised by now) (14, 2, D) a box of beasts (15, 2, D) a +0 hand axe (17, 2, D) an uncursed staff of wizardry (18, 2, D) a +2 ring mail of fire resistance (0, 3, D) a +1 scale mail of poison resistance (1, 3, D) a book of Changes (3, 3, D) an uncursed staff of poison (4, 3, D) a +0 pair of gloves (6, 3, D) a +3 ring of protection a +2 rod of clouds (12/12) an uncursed ring of ice (7, 3, D) a book of Minor Magic (8, 3, D) a +3 double sword of holy wrath (9, 3, D) a +0 plate armour of poison resistance (10, 3, D) the ring "Gibly" {Ice Str-5 Dex+3 Stlth+} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your strength (-5). It affects your dexterity (+3). It makes you vulnerable to fire. It protects you from cold. It makes you more stealthy. (11, 3, D) 26 stones (12, 3, D) the cursed +1 spear "Killer Bee's Death" {freeze, -Tele +Fly rPois Int+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It protects you from poison. It lets you fly. It prevents most forms of teleportation. It has a curse placed upon it. (14, 3, D) 21 arrows (17, 3, D) a +0 ring mail (18, 3, D) a +4 ring of dexterity (14, 5, D) a shadow dragon hide (18, 5, D) an ice dragon hide (14, 6, D) a fire dragon hide (15, 6, D) a +0 shield of fire resistance (18, 6, D) an ice dragon hide (20, 9, D) a gold dragon hide the +4 pair of gloves of the Mind {rF+} It protects you from fire. a +0 mace of protection 4 needles of sleeping (20, 11, D) a +0 buckler a +1 hand axe of venom a +1 demon trident of electrocution (20, 13, D) a +4 quick blade a +1 pair of boots of flying a +2 cloak a +0 long sword the +4 Staff of Dispater (-30, 17, D) a +1 flail of protection (-29, 17, D) an ornate deck of defence (-28, 17, D) the Incunabulum of Glacial Combat Magic Spells Type Level a - Sting Conjuration/Poison 1 b - Freeze Ice 1 c - Metabolic Englaciation Hexes/Ice 5 d - Bolt of Cold Conjuration/Ice 6 e - Poisonous Cloud Conjuration/Poison/Air 6 (-27, 17, D) 16 stones (20, 17, D) a +0 mace of holy wrath a +0 battleaxe of freezing (-24, 19, D) a +0 dagger of venom (-55, 20, D) an uncursed amulet of the gourmand (-53, 20, D) an uncursed ring of invisibility a +1 plate armour of positive energy a +3 ring of slaying an uncursed ring of wizardry a +3 ring of slaying (-24, 20, D) a +7 plate armour of ponderousness (-55, 21, D) an uncursed ring of invisibility (-36, 22, D) a +3 whip (-36, 23, D) a +0 great mace (unseen) (-30, 23, D) a manual of Fighting a cursed -1 great sword a +0 chain mail (-28, 23, D) a +0 plate armour a +0 great mace (19, 23, D) a +2 great sword of flaming (20, 23, D) a shadow dragon hide (-28, 24, D) 10 arrows a +0 robe a +0 long sword a +0 chain mail a +3 demon trident a +0 plate armour a +2 broad axe a +0 trident a +0 longbow (-38, 25, D) a +0 robe a +0 broad axe a cursed -2 chain mail a +0 short sword a +0 scale mail a +0 battleaxe a +0 chain mail a +0 dagger an uncursed staff of wizardry a +2 vampiric dagger a +0 robe a +0 flail a cursed -1 chain mail (-37, 25, D) a +0 ring mail a +0 hand axe a +0 whip a +0 dire flail a +0 plate armour a +2 long sword of electrocution a +0 dagger a cursed +0 scale mail a cursed -2 club a +0 leather armour (-29, 25, D) 2 arrows a +0 pair of boots of stealth a +5 great sword a +0 chain mail (-28, 25, D) a +0 buckler a +0 spear (-26, 25, D) an arrow (-30, 26, D) an arrow a +0 rapier a +0 leather armour (-29, 26, D) a fire dragon hide a +0 dire flail a +3 long sword (-28, 26, D) a +0 chain mail a +0 plate armour a +0 short sword a +1 great mace of flaming a +5 demon blade of distortion (-21, 26, D) an arrow (-50, 27, D) an ice dragon hide (-30, 27, D) a +0 spear a +3 whip (-50, 28, D) a +0 dire flail (-48, 28, D) a troll hide (-29, 28, D) a +0 chain mail a +5 demon whip of flaming (-21, 28, D) 2 arrows a +0 giant club (-50, 29, D) a +0 battleaxe (-48, 29, D) a book of Minor Magic (-47, 29, D) a +2 antimagic spear (-45, 29, D) a +0 spear (-43, 29, D) a phial of floods (-42, 29, D) a book of Alchemy (-41, 29, D) a book of Annihilations (-34, 29, D) 19 stones (-32, 29, D) a +0 pair of boots (-21, 29, D) a +0 giant club a cursed -3 giant spiked club a +0 giant club a +1 lajatang of electrocution a +2 leather armour of magic resistance (-21, 30, D) 31 arrows a +0 large shield a +0 rapier a +0 rapier a +0 leather armour a +0 longbow a +0 leather armour a +3 scimitar of holy wrath a +0 trident a +0 quarterstaff a +0 robe a +0 dire flail a +0 robe a +0 giant club (-20, 30, D) a +0 mace a +0 quarterstaff a +0 animal skin (20, 30, D) a +1 flail of draining a +0 demon whip (-21, 31, D) an arrow a +0 robe a +0 flail of crushing (-52, 32, D) a book of Beasts (-51, 32, D) a +0 scale mail (-49, 32, D) the ring "Qagunkid" {MR+ Str+2 Int+6 SInv} [ring of intelligence] It affects your strength (+2). It affects your intelligence (+6). It affects your resistance to hostile enchantments. It lets you see invisible. the +0 pair of gloves of Housix {rC+ MR+ MP+9 Str+2} It affects your strength (+2). It protects you from cold. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). a -1 rod of shadows (12/12) a +2 robe of positive energy (-48, 32, D) Rulekkom's Catalogue of Toxins Spells Type Level a - Sting Conjuration/Poison 1 b - Cure Poison Poison 2 c - Ignite Poison Fire/Transmutation/Poison 3 d - Spider Form Transmutation/Poison 3 e - Olgreb's Toxic Radiance Poison 4 f - Venom Bolt Conjuration/Poison 5 (-21, 32, D) a +0 plate armour a +2 scimitar of electrocution (-49, 33, D) a +2 dire flail of crushing (-48, 33, D) a +0 whip (-3, 33, D) an arrow (-52, 34, D) 14 stones (-51, 34, D) 15 stones (-50, 34, D) a +1 leather armour of magic resistance (-49, 34, D) a potion of degeneration (-47, 34, D) the +6 long sword "Cian" {slice, MP+9} It inflicts extra damage upon your enemies. It affects your magic capacity (+9). (-46, 34, D) an uncursed staff of fire (-6, 34, D) a +0 war axe (still there?) an arrow (still there?) (-5, 34, D) an arrow (-51, 35, D) a +0 demon whip of electrocution (-46, 35, D) 10 bolts (-19, 35, D) an arrow (-54, 36, D) a mottled dragon hide (-52, 36, D) a steam dragon hide (-49, 36, D) 24 bolts (-48, 36, D) 13 stones (-46, 36, D) 13 stones (-38, 36, D) a +0 chain mail (-7, 36, D) the corpse of the Lernaean hydra (-47, 37, D) a +5 double sword of distortion (-46, 37, D) a phial of floods (-35, 37, D) a book of the Earth (-27, 37, D) a +0 large shield a +1 scale mail of fire resistance a +2 robe a swamp dragon hide a cursed ring of loudness a +0 robe a +0 shield 11 bolts a +3 antimagic quarterstaff a +3 broad axe a +0 arbalest a +4 shortbow of velocity 2 large rocks a +4 scimitar of holy wrath a +1 rapier of venom a +0 naga barding (-52, 38, D) a +5 glaive of venom (-51, 38, D) 24 arrows (-49, 38, D) a +0 falchion of holy wrath (-48, 38, D) a +0 robe (-46, 38, D) a +0 club (-50, 39, D) an uncursed ring of see invisible (-46, 39, D) a +1 ring mail of fire resistance (-19, 41, D) a +0 battleaxe a +4 ring of evasion a lantern of shadows (-18, 41, D) a +0 flail a +0 chain mail a +0 war axe a +2 chain mail of cold resistance a +2 robe of cold resistance (-13, 41, D) a +0 flail (19, 41, D) a +2 morningstar of crushing (-19, 42, D) a +3 scale mail of poison resistance (-10, 42, D) a +3 lajatang (-9, 42, D) a +3 giant spiked club (-3, 42, D) a +3 scythe of distortion (-2, 42, D) a +3 double sword (0, 42, D) a +0 plate armour a +0 plate armour a +0 plate armour a +3 chain mail of fire resistance a +0 chain mail a +4 chain mail of poison resistance a +0 war axe a cursed +0 war axe a +0 chain mail a cursed +0 chain mail a +0 chain mail a +0 chain mail a +0 chain mail a +2 halberd of protection a +0 great sword a +0 great sword a cursed +0 battleaxe a +0 great mace a +0 battleaxe a +0 great sword a +0 great mace a +0 battleaxe (9, 42, D) a +1 helmet (10, 42, D) a +2 robe (16, 42, D) a +4 fire dragon armour (17, 42, D) a +7 scale mail (19, 42, D) a +1 great sword of protection a +3 ring mail of cold resistance (20, 42, D) a +0 chain mail a +4 broad axe (-10, 43, D) a +3 lajatang (-9, 43, D) a +1 bardiche (-3, 43, D) a +1 executioner's axe (-2, 43, D) a +3 arbalest (9, 43, D) a +1 cloak (10, 43, D) a +1 pair of gloves (16, 43, D) a +2 swamp dragon armour (17, 43, D) a +1 large shield (-19, 44, D) a +3 plate armour (-18, 44, D) a lamp of fire an uncursed staff of wizardry a +0 pair of gloves of strength a +0 robe a cursed +0 leather armour a +0 chain mail 33 arrows a +0 mace a +0 longbow a +1 dagger of draining a +0 robe a +0 quarterstaff a +0 robe 5 scrolls of remove curse a +0 dagger (-53, 45, D) a +2 dagger (-52, 45, D) a +2 quarterstaff (-51, 45, D) a +2 hand axe (-49, 45, D) a +0 halberd (-3, 45, D) a steel bolt (-2, 45, D) a +0 arbalest 9 steel bolts (0, 45, D) a +0 arbalest 12 bolts (1, 45, D) a +0 rapier a +0 rapier a +0 leather armour (9, 45, D) a +1 scimitar of holy wrath (10, 45, D) a +0 scimitar (-53, 46, D) a +0 flail (-52, 46, D) a +2 trident (-51, 46, D) a +2 falchion (-47, 46, D) 2 scrolls of vulnerability (-46, 46, D) 10 stones an uncursed staff of energy (-2, 46, D) a +0 battleaxe a +0 plate armour an arrow (-1, 46, D) a +0 scimitar a +0 shortbow 14 arrows (1, 46, D) an arrow (6, 46, D) an arrow (10, 46, D) a +2 hand axe of flaming a +0 great sword a +0 chain mail a +0 great sword a +0 plate armour (-5, 47, D) an arrow (9, 47, D) a +0 battleaxe a +0 chain mail (10, 47, D) a +0 long sword a +0 robe (-40, 48, D) an arrow (-22, 49, D) a +0 giant club (-10, 49, D) the +7 rapier "Tunil" {holy, rPois} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from poison. (-9, 49, D) a +3 giant spiked club (-8, 49, D) a +0 longbow (-7, 49, D) a +3 longbow of freezing (-4, 49, D) a +5 blowgun (0, 49, D) 50 arrows (1, 49, D) 50 arrows (6, 49, D) 50 bolts (7, 49, D) 50 bolts (11, 49, D) a +0 fire dragon armour (14, 49, D) a +6 chain mail (16, 49, D) a +3 storm dragon armour (17, 49, D) a +2 gold dragon armour (-10, 50, D) a +3 lajatang (-9, 50, D) a +3 longbow (-8, 50, D) a +3 giant spiked club (-7, 50, D) a +3 longbow (-5, 50, D) the +9 great mace of the Peculiar Runes {speed, -Tele rPois Str+5 Dex+4} Attacks with this weapon are significantly faster. It affects your strength (+5). It affects your dexterity (+4). It protects you from poison. It prevents most forms of teleportation. (-4, 50, D) a +8 blowgun (0, 50, D) 50 arrows (1, 50, D) 50 arrows (6, 50, D) 50 bolts (7, 50, D) 50 bolts (11, 50, D) a +0 pair of gloves of archery (12, 50, D) a +1 scale mail of cold resistance (14, 50, D) a +1 centaur barding (15, 50, D) a +1 pair of gloves (16, 50, D) a +1 pair of gloves (17, 50, D) a +6 chain mail (-53, 51, D) a +0 quarterstaff of protection (-52, 51, D) a +0 hand axe of freezing (-53, 52, D) a +0 trident of piercing (-52, 52, D) a +1 dagger of electrocution (-55, 53, D) 16 arrows a +0 longbow of freezing (-53, 53, D) a +1 long sword of holy wrath (-52, 53, D) a +0 flail of crushing (-22, 53, D) a +0 plate armour a +0 leather armour a +0 chain mail a +0 hand axe a +0 glaive (2, 53, D) the amulet "Vopraall" {Spirit *Contam rF++ Dex+3} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your dexterity (+3). It greatly protects you from fire. It causes magical contamination when unequipped. the amulet "Saqairph" {Spirit +Fly Str+5} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+5). It lets you fly. the amulet of Hotan {Gourm rC- rN+ MR- Dex+10} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your dexterity (+10). It makes you vulnerable to cold. It protects you from negative energy. It affects your resistance to hostile enchantments. the amulet of Duelice {Faith +Blink} [amulet of faith] It allows you to gain divine favour quickly. It lets you blink. the amulet of Ciphok {Spirit rN+ Str+2} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+2). It protects you from negative energy. the amulet of Trog's Hope {+Rage rPois rC- MP-9 Int+8} [amulet of rage] It affects your intelligence (+8). It makes you vulnerable to cold. It protects you from poison. It affects your magic capacity (-9). It lets you go berserk. the amulet "Akkaff" {Spirit rElec rF- MP+9} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It makes you vulnerable to fire. It insulates you from electricity. It affects your magic capacity (+9). the amulet "Woicuc" {Faith rPois Dex-3 SInv} [amulet of faith] It allows you to gain divine favour quickly. It affects your dexterity (-3). It protects you from poison. It lets you see invisible. the amulet of Megalomania {Gourm Stlth+} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It makes you more stealthy. the amulet of Autumn {Ward rN+ Str+3} [amulet of warding] It may prevent the melee attacks of summoned creatures. It affects your strength (+3). It protects you from negative energy. (3, 53, D) the ring "Bupi" {rN+ Int+6 Stlth+} [ring of intelligence] It affects your intelligence (+6). It protects you from negative energy. It makes you more stealthy. the ring of Raosa {rPois rF- rC- MR+ SInv} [ring of see invisible] It makes you vulnerable to fire. It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. It lets you see invisible. the ring "Afap" {+Blink rPois Int+4} [ring of poison resistance] It affects your intelligence (+4). It protects you from poison. It lets you blink. the ring "Jeefalie" {rC++ MR+ Int+6 SInv} [ring of intelligence] It affects your intelligence (+6). It greatly protects you from cold. It affects your resistance to hostile enchantments. It lets you see invisible. the ring of Xosajargh {Wiz rPois MR+ Str+3} [ring of wizardry] It improves your spell success rate. It affects your strength (+3). It protects you from poison. It affects your resistance to hostile enchantments. the ring of Feojo {AC+6 Int+6} [ring of protection] It affects your AC (+6). It affects your intelligence (+6). the ring "Waawereph" {rF- rC+ Dex+6 Slay+4} [ring of dexterity] It affects your dexterity (+6). It affects your accuracy and damage with ranged weapons and melee attacks (+4). It makes you vulnerable to fire. It protects you from cold. the ring "Viuvoadd" {rElec rF+ MR+} [ring of protection from magic] It protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. the ring "Naacziss" {+Blink rN+} [ring of positive energy] It protects you from negative energy. It lets you blink. the ring of Leuninut {MR++ SInv Stlth+} [ring of see invisible] It affects your resistance to hostile enchantments. It lets you see invisible. It makes you more stealthy. the ring "Zymaj" {MP+9 Int-3 Dex+4 Slay+5} [ring of slaying] It affects your intelligence (-3). It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It affects your magic capacity (+9). the ring of Dishonour {MR+ Int+2} [ring of protection from magic] It affects your intelligence (+2). It affects your resistance to hostile enchantments. (16, 53, D) a +0 glaive a +0 dagger a +0 long sword a +0 cloak a +0 flail a +0 robe a +0 robe (17, 53, D) a +2 mace of holy wrath (18, 53, D) a +0 long sword (-53, 54, D) a +0 scale mail (-52, 54, D) a +3 chain mail (-27, 54, D) a +0 giant club (-20, 54, D) a +0 flail (16, 54, D) a +0 cloak a +0 halberd a +0 long sword a +0 ring mail a +0 morningstar a +0 flail a +0 dire flail a +0 dire flail a +0 scale mail a +0 short sword (18, 54, D) a +0 ring mail a +0 long sword (19, 55, D) a cursed +0 ring mail a +0 short sword a +0 cloak a +0 short sword (20, 55, D) a book of Geomancy (20, 57, D) the Compendium of Aid Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Excruciating Wounds Charms/Necromancy 5 c - Warp Weapon Charms/Translocation 5 (-19, 58, D) a +3 scale mail a +1 chain mail of cold resistance (4, 58, D) an uncursed staff of energy (20, 58, D) a book of Death (-55, 59, D) a +0 scale mail a +0 robe a +0 robe a +0 leather armour a cursed +0 chain mail a +0 buckler a +0 short sword a +0 short sword a +0 hand axe a cursed -1 dagger a +0 dagger (-12, 59, D) a +0 giant spiked club a +0 giant spiked club (2, 59, D) an uncursed staff of power (3, 59, D) a crystal ball of energy (6, 59, D) an uncursed amulet of guardian spirit a +3 ring of strength a +3 ring of dexterity an uncursed ring of protection from magic an uncursed ring of positive energy a +5 ring of slaying (20, 59, D) the Reference Book on Confrontation and the Blaze Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Conjure Flame Conjuration/Fire 3 c - Fireball Conjuration/Fire 5 d - Spellforged Servitor Conjuration/Summoning 7 (-23, 60, D) a +0 dagger of electrocution a +0 robe (-4, 60, D) 19 stones (-2, 60, D) a +0 ring mail (20, 60, D) Calug's Incunabulum of Lethal Protection Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Corpse Rot Necromancy 2 d - Ozocubu's Armour Charms/Ice 3 e - Control Undead Necromancy 4 (-47, 61, D) a +0 robe a +0 war axe (-38, 61, D) a +0 helmet (-37, 61, D) a +3 scale mail (-32, 61, D) an arrow (-1, 61, D) 11 sling bullets of flame (20, 61, D) a book of Spatial Translocations (-38, 62, D) a +5 ring mail (-37, 62, D) a +0 helmet (-38, 63, D) a +2 rapier of venom (-37, 63, D) a +2 halberd of protection (20, 63, D) a book of Transfigurations (-38, 64, D) a +2 scimitar of holy wrath (-37, 64, D) a +2 war axe of chopping (-2, 64, D) a +0 leather armour (-38, 65, D) a +2 mace (-37, 65, D) a +4 quarterstaff of speed (-29, 65, D) a +0 trident (-2, 65, D) a +2 short sword of flaming (-1, 65, D) a +0 dagger (9, 65, D) the Volume of Intoxication Spells Type Level a - Sting Conjuration/Poison 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Ignite Poison Fire/Transmutation/Poison 3 d - Spider Form Transmutation/Poison 3 (10, 65, D) Sif Muna's Volume of Conjuration and Unholy Arts Spells Type Level a - Magic Dart Conjuration 1 b - Flame Tongue Conjuration/Fire 1 c - Throw Frost Conjuration/Ice 2 d - Regeneration Charms/Necromancy 3 e - Agony Necromancy 5 f - Poisonous Cloud Conjuration/Poison/Air 6 (12, 65, D) the Almanac of the Arsonist and Attacks Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Inner Flame Hexes/Fire 3 d - Ring of Flames Charms/Fire 7 e - Delayed Fireball Conjuration/Fire 7 (14, 65, D) a book of Debilitation (17, 65, D) a book of Fire (18, 65, D) the Papyrus of Augmentations and Displacement Spells Type Level a - Infusion Charms 1 b - Repel Missiles Charms/Air 2 c - Ozocubu's Armour Charms/Ice 3 d - Force Lance Conjuration/Translocation 4 e - Excruciating Wounds Charms/Necromancy 5 f - Phase Shift Translocation 5