Kidiri the Dungeon (18, 19, D) a +0 rapier the +8 storm bow {elec} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. a +0 dire flail a +0 dire flail 11 tomahawks of returning 5 tomahawks 4 tomahawks of dispersal 5 steel javelins a throwing net 52 stones 6 javelins of returning 2 exploding tomahawks a +0 plate armour a +0 animal skin a +0 cloak the ring "Bekkio Pytepp" {rElec MR- Dex+3 SInv Stlth+} [ring of see invisible] It affects your dexterity (+3). It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you see invisible. It makes you more stealthy. a +0 hand axe a +0 great mace a +0 rapier a +5 hand crossbow of flaming a +0 trident a +2 demon whip of venom a pearl dragon hide a +0 great mace of draining a +0 scimitar the ring "Hihuwed" {Fire *Contam Str+3 Int+4} [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your strength (+3). It affects your intelligence (+4). It protects you from fire. It makes you vulnerable to cold. It causes magical contamination when unequipped. a +5 morningstar of crushing the ring of Ocuv {Ice Str+5 Dex-5 Slay+4} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your strength (+5). It affects your dexterity (-5). It affects your accuracy and damage with ranged weapons and melee attacks (+4). It makes you vulnerable to fire. It protects you from cold. the ring "Fearios" {+Inv +Fly MR+} [ring of invisibility] It affects your resistance to hostile enchantments. It lets you turn invisible. It lets you fly. the ring "Juukiec" {+Fly rF+} [ring of protection from fire] It protects you from fire. It lets you fly. the ring of Uxtiuc {rN++ MR+} [ring of protection from magic] It greatly protects you from negative energy. It affects your resistance to hostile enchantments. the amulet of Mocsef {Gourm SInv Stlth+} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It lets you see invisible. It makes you more stealthy. the amulet of Nonug {Spirit Int+4 Dex+6} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your intelligence (+4). It affects your dexterity (+6). a +0 leather armour a +0 rapier a +2 demon whip of venom a +2 morningstar of holy wrath a +0 dagger of venom a quicksilver dragon hide a +0 trident a +1 demon whip of flaming a +2 demon whip of flaming a +0 trident a +0 rapier a shadow dragon hide a +4 antimagic short sword a +0 battleaxe of freezing a +0 great sword of flaming a +0 leather armour a +0 rapier a +0 rapier a troll hide a shadow dragon hide a +0 leather armour a +0 longbow a +0 war axe of venom a +0 arbalest a +0 large shield a +0 war axe a +0 arbalest a +0 cloak 3 needles of confusion a +0 mace a +0 arbalest a +1 hand axe of chopping a +0 arbalest a +0 chain mail a +0 robe a +0 plate armour a +0 glaive a +2 flail of venom a +0 dagger a +0 hand axe a +0 plate armour the +5 hand crossbow of Jeisiton {elec, *Contam Str+4 Dex+8} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (+4). It affects your dexterity (+8). It causes magical contamination when unequipped. a +0 hand axe a +0 long sword a +0 chain mail a +0 long sword a plain deck of changes a manual of Transmutations an uncursed ring of wizardry a crystal ball of energy a +1 cloak of magic resistance a +5 plate armour a +0 chain mail a +0 scale mail a cursed staff of conjuration a +0 helmet of see invisible an uncursed staff of poison a +0 robe a +0 robe a +0 long sword 49 sling bullets a +0 robe a +0 plate armour a +3 plate armour of magic resistance a +0 plate armour a +0 plate armour a +0 leather armour a +0 chain mail a +1 plate armour of cold resistance a +0 hunting sling a +0 spear a +1 vampiric short sword a +1 hunting sling of evasion a +2 flail of holy wrath a +0 club a cursed -2 whip a +0 dagger a +0 quarterstaff of protection a +1 dagger of pain the +11 scimitar of Popular Demand {venom, rF+ Dex+3} It poisons the flesh of those it strikes. It affects your dexterity (+3). It protects you from fire. a cursed -2 hand axe a +0 halberd a +0 great sword a +0 great sword a +3 great sword of protection a +0 great mace a +4 bardiche of freezing a +0 arbalest a +0 chain mail a cursed -1 scale mail a cursed +0 robe a cursed +0 robe a +0 plate armour a +0 plate armour a +0 plate armour a +0 plate armour a +1 plate armour of poison resistance a +1 plate armour of poison resistance a +0 chain mail a +2 great mace of protection a +0 plate armour a +0 plate armour a +0 plate armour a +0 leather armour a +0 chain mail a +0 chain mail a +0 chain mail a +2 robe of cold resistance a +0 plate armour a +0 plate armour a +2 bardiche of chopping a +0 war axe a +0 war axe a +0 short sword a +0 scimitar a +0 long sword a +1 long sword of electrocution a +0 long sword a +0 long sword a +0 long sword a +0 hand axe a +2 halberd of flaming a +0 flail a +0 dagger a +0 dagger a +0 battleaxe a +0 battleaxe a +0 battleaxe a +0 battleaxe a +0 plate armour a +0 chain mail a +0 short sword a +0 scimitar a +0 long sword a +5 hand crossbow of evasion an uncursed ring of ice a +0 leather armour a cursed +0 chain mail a +2 robe a +0 ring mail a +0 plate armour a cursed -1 plate armour a +0 plate armour a +0 chain mail a +0 plate armour a +0 chain mail a +0 hand axe a +0 dire flail a +0 dagger a +3 antimagic scimitar a +6 antimagic mace a +0 hand axe a +0 glaive a +0 broad axe of electrocution a +2 vampiric hand axe a +0 halberd a cursed +0 great sword a +0 flail a +0 dire flail a +0 broad axe a +0 battleaxe a +0 arbalest a +1 hand axe of electrocution a +1 great mace of protection a +0 robe a +0 plate armour a +0 chain mail a +0 robe a +0 glaive a +0 flail a +0 mace a cursed +0 dagger a +0 glaive a +3 great mace of draining 6 steel bolts 3 needles of sleeping an uncursed amulet of guardian spirit a +6 ring of strength a +6 ring of evasion a +6 ring of dexterity a +6 ring of evasion a +6 ring of dexterity a +0 plate armour a +0 battleaxe a +0 dagger a +2 dire flail of protection a +0 robe a cursed +0 leather armour a +0 long sword of holy wrath a +0 dagger a +0 robe a cursed +0 robe a +0 buckler a +0 buckler a +2 quick blade a +2 flail of venom a +0 arbalest a +0 great sword of flaming a +2 mace of crushing a +0 animal skin a +0 quarterstaff a +0 robe a +0 quarterstaff the +9 demon blade of Degec {vamp, rPois rF+ Str+2} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (+2). It protects you from fire. It protects you from poison. a +2 antimagic eveningstar a cursed +0 dire flail a +0 dire flail a +0 robe a +0 dagger a +0 buckler a +0 war axe a +0 spear a +5 antimagic mace a +0 short sword a troll hide a +2 robe of positive energy a +0 leather armour a +0 short sword a +0 short sword the +6 mace "Warotiocs" {venom, rElec rF+ rN+ Dex+2} It poisons the flesh of those it strikes. It affects your dexterity (+2). It protects you from fire. It insulates you from electricity. It protects you from negative energy. a +0 quarterstaff a +0 plate armour a +0 cloak a +7 great mace of protection a +0 dire flail a +4 antimagic great mace a +4 scimitar of flaming a +4 great mace of crushing a +2 antimagic eveningstar a +0 plate armour a +0 leather armour a +0 chain mail of poison resistance a +0 war axe a +0 long sword a +0 hand axe a +0 plate armour a +0 halberd a +0 mottled dragon armour a +2 glaive a +1 great mace of protection a +0 plate armour a +2 flail of venom a +0 flail a +3 broad axe a +1 battleaxe of freezing a +4 mace of protection a +3 ring of strength a +3 ring of protection an uncursed ring of protection from fire an uncursed ring of protection from fire an uncursed ring of poison resistance an uncursed amulet of regeneration a +0 dire flail a +0 chain mail a +0 robe a +0 whip a +0 hand axe a +0 dagger a +0 robe a +0 spear a +1 antimagic mace a +3 mace of protection a +1 antimagic mace a +4 flail of protection a manual of Axes a +0 battleaxe a +0 cloak a +0 trident a +0 morningstar an uncursed staff of power a crystal ball of energy an uncursed staff of energy a +0 flail a cursed -3 halberd a +0 robe a +1 short sword of venom a +0 robe a +3 antimagic flail a +0 ring mail a +0 chain mail a +0 ring mail a +0 scale mail a +0 robe a +0 flail a +0 scimitar a cursed -1 long sword the +3 mace "Juyr" {drain, Int+2 Dex+4} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). It affects your dexterity (+4). a +0 long sword a +0 dagger the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. a +2 whip of holy wrath a +5 quick blade a +5 broad axe a +5 broad axe a +3 longbow a +3 great mace a +3 great sword a +3 double sword a +2 eveningstar of protection a +3 longbow a +3 longbow a +3 giant spiked club a +1 bardiche a +3 lajatang a +0 hunting sling a +3 double sword the +10 short sword of Zeom {freeze, -Tele Str+6} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+6). It prevents most forms of teleportation. a +2 halberd of pain a +0 whip of venom a +2 ring mail of positive energy a +0 chain mail of poison resistance a +0 steam dragon armour a +2 mottled dragon armour a +6 chain mail a +1 centaur barding a +4 fire dragon armour a +4 ring mail of poison resistance a +1 centaur barding a +5 plate armour a +0 pair of gloves a +4 fire dragon armour a +3 storm dragon armour a +0 ring mail a +2 swamp dragon armour a +6 chain mail a +0 plate armour of magic resistance a +0 long sword a +0 halberd a +2 morningstar of protection a +0 plate armour a +0 shortbow a +0 leather armour a +0 war axe a +0 club a +0 arbalest a +0 arbalest a +0 plate armour a +0 plate armour a +0 large shield 8 bolts of frost a +0 war axe a +3 scimitar of holy wrath a +0 great mace a +0 arbalest a +0 arbalest a +0 large shield a +0 trident a +0 plate armour a cursed +0 halberd a +0 long sword a +0 glaive a +0 plate armour a +0 plate armour a +0 chain mail 14 bolts of flame a +3 longbow of freezing a +0 long sword a +0 chain mail a +0 chain mail a +0 chain mail 281 arrows a +0 short sword a +4 chain mail a +0 long sword a +0 long sword a +0 halberd a +0 battleaxe a +0 hand axe a cursed -3 great sword a +0 great mace a +0 arbalest a +0 arbalest a +0 plate armour a +1 war axe of freezing a +0 arbalest a +0 chain mail a +0 chain mail a +0 mace a +0 long sword a +3 antimagic flail a +0 battleaxe a +0 chain mail 397 bolts a +0 war axe a +3 antimagic demon whip a +1 antimagic morningstar a crystal ball of energy an uncursed staff of power a +0 short sword a +0 robe a +0 dagger a +0 antimagic dagger a +3 antimagic flail a +1 great mace of protection a +0 scale mail a +3 chain mail a +1 trident of piercing a cursed -3 spear a +0 spear a +0 whip a +0 spear a +0 short sword of venom a +2 short sword of venom a +2 mace a +0 glaive a +0 giant spiked club a +0 giant club a +0 flail a +0 club a +0 flail a +0 club a +0 club a +2 dire flail of protection a +2 war axe of chopping a +2 antimagic halberd a +2 scimitar of flaming a +2 rapier of electrocution a +0 lajatang a +0 flail of protection a +2 long sword of flaming a plain deck of wonders a +2 dagger of draining a +1 hand axe of freezing a +3 quarterstaff of protection 6 scrolls of amnesia a +0 flail a +2 hand axe of flaming a +2 falchion a +2 trident a +2 dagger a +2 quarterstaff an uncursed staff of energy 10 needles of frenzy a crystal ball of energy a +1 arbalest of flaming a +0 ring mail a cursed +0 scale mail the +1 scale mail of Xom's Displeasure {Dex+2} It affects your dexterity (+2). a +0 ring mail a +0 shield a +2 trident of venom a +0 shortbow of freezing a +1 antimagic spear a +0 trident a +0 long sword a +3 scimitar of holy wrath a +0 long sword a +0 rapier 8 needles of slowing a potion of poison an uncursed ring of fire a +0 robe a +0 robe a +0 robe a +2 robe of magic resistance a +0 ring mail a +3 ring mail of cold resistance a +0 plate armour a mottled dragon hide a +0 scimitar a +0 long sword a +0 chain mail a +4 hand crossbow of evasion the +7 trident "Ykayss" {pierce, Str-2 Int+7} It inflicts extra damage upon your enemies. It affects your strength (-2). It affects your intelligence (+7). a +0 leather armour a +0 leather armour a +0 leather armour a +1 antimagic glaive 10 large rocks a +0 short sword a +7 hunting sling of velocity a +0 hand axe a +0 dagger a +0 dagger a +1 leather armour of fire resistance a +0 chain mail a +0 glaive a +0 giant spiked club a +0 giant club a +4 antimagic flail a +2 antimagic demon whip a +0 dagger a +0 dagger a +0 club a +0 battleaxe a +5 antimagic flail a +0 long sword a +0 war axe a +0 club the +8 Wrath of Trog {antimagic, *Rage} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It may make you go berserk in combat. a +0 robe a +4 mace of crushing a scroll of blinking a +0 dagger a +0 robe a +0 robe a +0 buckler a +2 robe of positive energy a +0 scale mail a +2 plate armour a +0 leather armour a +5 ring mail (18, 20, D) the ring "Qapixt" {*Confuse +Inv rElec rF- Int+9} [ring of invisibility] It affects your intelligence (+9). It makes you vulnerable to fire. It insulates you from electricity. It lets you turn invisible. It may confuse you when you take damage. the ring of Amelioration {Fire Dex+2} [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your dexterity (+2). It protects you from fire. It makes you vulnerable to cold. the ring "Ymmam" {+Fly rC- Int+6 SInv} [ring of intelligence] It affects your intelligence (+6). It makes you vulnerable to cold. It lets you see invisible. It lets you fly. the ring of Qilox {rC+ Str+2 Dex+3} [ring of dexterity] It affects your strength (+2). It affects your dexterity (+3). It protects you from cold. the ring "Nalusanu" {rElec rC+ rN+ Str-2 SInv} [ring of protection from cold] It affects your strength (-2). It protects you from cold. It insulates you from electricity. It protects you from negative energy. It lets you see invisible. the ring of the Seven Demons {AC+6 Str+5} [ring of protection] It affects your AC (+6). It affects your strength (+5). the ring "Sutas" {rF- rN+ Int+4} [ring of positive energy] It affects your intelligence (+4). It makes you vulnerable to fire. It protects you from negative energy. the ring of the Turtle {rElec SInv} [ring of see invisible] It insulates you from electricity. It lets you see invisible. the ring of Ebuer {+Fly MR+ Int+3 Dex+3} [ring of flight] It affects your intelligence (+3). It affects your dexterity (+3). It affects your resistance to hostile enchantments. It lets you fly. the ring of Anneij {rElec rPois rN+ Int+3 Dex+2} [ring of positive energy] It affects your intelligence (+3). It affects your dexterity (+2). It insulates you from electricity. It protects you from poison. It protects you from negative energy. the ring "Gizynweu" {+Inv Int+11} [ring of invisibility] It affects your intelligence (+11). It lets you turn invisible. the ring "Vitzaqal" {Ice Int+7} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your intelligence (+7). It makes you vulnerable to fire. It protects you from cold. the ring "Isoji" {MP+9 Str+2 Int-3 Dex+6} [ring of dexterity] It affects your strength (+2). It affects your intelligence (-3). It affects your dexterity (+6). It affects your magic capacity (+9). the ring "Muppekka" {Ice +Blink Str+4 Stlth+} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your strength (+4). It makes you vulnerable to fire. It protects you from cold. It lets you blink. It makes you more stealthy. the ring "Nurelyva" {rPois Int+6} [ring of intelligence] It affects your intelligence (+6). It protects you from poison. (18, 21, D) the amulet "Dobbaser" {*Contam rF+ Regen+ Dex+4} [amulet of regeneration] It affects your dexterity (+4). It protects you from fire. It causes magical contamination when unequipped. It increases your rate of regeneration. the amulet "Plog" {+Rage Str+2} [amulet of rage] It affects your strength (+2). It lets you go berserk. the amulet of Lenges {rMut Str+2 Int+3} [amulet of resist mutation] It protects you from mutation. It affects your strength (+2). It affects your intelligence (+3). the amulet of Yphuoho {Faith rC+ MR+ MP+9 Str+4} [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (+4). It protects you from cold. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). the amulet "Xyreige" {Faith rF+ Str+3 Dex+4} [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (+3). It affects your dexterity (+4). It protects you from fire. the amulet "Nymaad" {Faith rPois rF- Int-5 Dex+4} [amulet of faith] It allows you to gain divine favour quickly. It affects your intelligence (-5). It affects your dexterity (+4). It makes you vulnerable to fire. It protects you from poison. the amulet "Aplejog" {Stasis Dex+3} [amulet of stasis] It prevents you from being teleported, slowed, hasted or paralysed. It affects your dexterity (+3). the amulet "Raabross" {rMut rC++ Slay+2} [amulet of resist mutation] It protects you from mutation. It affects your accuracy and damage with ranged weapons and melee attacks (+2). It greatly protects you from cold. the amulet "Juiddocw" {Gourm *Corrode Str+9 Int+3} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your strength (+9). It affects your intelligence (+3). It may corrode your equipment when you take damage. the amulet of Pyetak {Gourm rC- Dex+6} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your dexterity (+6). It makes you vulnerable to cold. the amulet of Xykuw {Faith rElec Int+2} [amulet of faith] It allows you to gain divine favour quickly. It affects your intelligence (+2). It insulates you from electricity.