Kidiri the Dungeon (0, 0, D) a +4 antimagic rapier a +0 greatsling of flaming (1, 1, D) a +2 ring mail of fire resistance a +5 whip of flaming 21 stones a cursed -1 chain mail a cursed +0 robe a +0 flail a +0 shortbow 29 arrows (-6, 2, D) a +5 blowgun (-2, 2, D) a plain deck of destruction (2, 2, D) a +0 spear (4, 2, D) a +0 giant club a +0 trident (-3, 3, D) a +2 centaur barding of flying (1, 3, D) a +0 dagger (unseen) (10, 6, D) a book of Geomancy (11, 6, D) a plain deck of escape (10, 7, D) a book of Cantrips (11, 7, D) a +0 robe a +0 buckler a +4 quick blade a +0 robe a +0 shortbow a +1 scimitar of electrocution 9 arrows (19, 7, D) a +3 giant spiked club (20, 7, D) a +5 quick blade (22, 7, D) a +3 great sword (23, 7, D) a +0 whip (25, 7, D) a +5 dire flail of protection (26, 7, D) a +0 vampiric whip (27, 7, D) a +3 quarterstaff of speed (30, 7, D) a +0 plate armour a +0 plate armour a +0 chain mail a +0 great sword a +0 great sword a +2 broad axe of freezing a +0 arbalest a +0 arbalest a +0 plate armour a +0 war axe a +0 chain mail a +0 long sword a cursed -1 battleaxe a +0 plate armour a +0 plate armour a +3 plate armour a +0 plate armour a +0 plate armour a +0 leather armour a +0 chain mail a +0 chain mail 52 bolts a +0 short sword a +0 long sword of slicing a +0 great sword a +0 dire flail a +0 bardiche a +0 great mace a +3 arbalest a +0 dire flail of crushing (37, 7, D) a +2 plate armour of cold resistance (38, 7, D) a +2 chain mail of cold resistance (39, 7, D) a +2 plate armour of poison resistance (42, 7, D) a +2 naga barding of fire resistance (43, 7, D) a +4 ring mail (45, 7, D) a +1 cloak (46, 7, D) a +1 cloak (10, 8, D) a +1 falchion of flaming (11, 8, D) a +2 hand crossbow of freezing (19, 8, D) a +2 war axe of flaming (20, 8, D) a +3 great mace (22, 8, D) a +0 great sword of slicing (23, 8, D) a +3 longbow (42, 8, D) a +6 chain mail (43, 8, D) a +4 ring mail (45, 8, D) a +1 pair of boots (46, 8, D) a +4 fire dragon armour (10, 9, D) a +0 great mace of draining (11, 9, D) the +10 sword of Jihad {holy, *Rage rN+ EV+3 Stlth-} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. It makes you less stealthy. (-24, 10, D) a +2 trident (-22, 10, D) a +2 falchion (26, 10, D) a +0 arbalest 13 bolts (-24, 11, D) a +2 quarterstaff (-23, 11, D) a +2 dagger (-22, 11, D) a +2 hand axe (-18, 11, D) 2 scrolls of vulnerability (-17, 11, D) 10 stones an uncursed staff of energy (26, 11, D) a +3 great sword of flaming (28, 11, D) a bolt (30, 11, D) a bolt (34, 11, D) a +4 rapier of venom a +0 robe a +0 buckler (35, 11, D) a +0 halberd (37, 11, D) a +0 long sword a +0 chain mail (16, 12, D) a +0 shortbow 24 arrows (26, 12, D) a +0 dire flail a +0 plate armour (27, 12, D) a +2 great sword of protection a +0 plate armour (32, 12, D) a bolt (34, 12, D) the +9 quarterstaff "Maatirevva" {freeze, Int+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). a +2 battleaxe of chopping (37, 12, D) a +0 battleaxe a +0 plate armour (-16, 13, D) a +0 dagger (19, 14, D) a +3 double sword (20, 14, D) a +1 executioner's axe (22, 14, D) a +3 great sword of holy wrath (23, 14, D) a +5 quick blade (28, 14, D) 50 arrows (29, 14, D) 50 arrows (36, 14, D) 50 bolts (37, 14, D) 50 bolts (42, 14, D) a +5 plate armour (43, 14, D) a +1 cloak (45, 14, D) a +2 mottled dragon armour (46, 14, D) a +1 cloak (-18, 15, D) a +0 spear (19, 15, D) a +5 broad axe (20, 15, D) a +2 short sword of electrocution (22, 15, D) a +3 double sword (23, 15, D) a +0 hunting sling (28, 15, D) 50 arrows (29, 15, D) 50 arrows (36, 15, D) 50 bolts (37, 15, D) 50 bolts (42, 15, D) a +1 centaur barding (43, 15, D) a +1 cloak (45, 15, D) a +0 shield (46, 15, D) a +4 fire dragon armour (-23, 16, D) a +0 flail a +0 scale mail a +0 falchion (-23, 18, D) a +0 club (-22, 18, D) a +4 hand axe a cursed +0 ring mail (45, 18, D) a +0 whip (unseen) (46, 18, D) a +0 long sword a +0 leather armour a cursed -3 long sword an elf corpse (48, 18, D) a +2 scimitar of holy wrath an elf corpse (47, 19, D) a +0 dagger (unseen) (49, 20, D) a book of Party Tricks (-21, 21, D) a +2 hand axe of freezing (-20, 21, D) a +2 dagger of electrocution (-19, 21, D) a +2 mace (-21, 22, D) a +0 quarterstaff of speed (-20, 22, D) a +2 trident of piercing (-19, 22, D) a +1 long sword of flaming (-18, 22, D) a +3 chain mail (49, 22, D) a book of Frost (1, 23, D) a -2 chain mail a +0 short sword a +0 chain mail (11, 23, D) a +0 short sword a +0 plate armour (13, 23, D) a +0 spear (49, 23, D) a book of Necromancy (-17, 24, D) a +0 shortbow a +0 long sword 39 arrows a +0 whip a +0 shortbow a +0 scale mail (0, 24, D) a cursed +0 great sword a +0 plate armour (1, 24, D) a +0 whip (6, 24, D) a tomahawk (10, 24, D) a +0 giant club a +0 giant spiked club (11, 24, D) 2 tomahawks (13, 24, D) a +0 long sword 5 tomahawks a +0 chain mail (49, 24, D) Cuotheet's Foundations of Theurgy Spells Type Level a - Airstrike Air 4 b - Sticky Flame Conjuration/Fire 4 c - Throw Icicle Conjuration/Ice 4 d - Summon Ice Beast Ice/Summoning 4 e - Condensation Shield Ice 4 f - Summon Lightning Spire Summoning/Air 4 (-26, 25, D) a +0 flail a throwing net (1, 25, D) a +0 flail a +0 leather armour (2, 25, D) a +0 war axe a cursed -1 flail (9, 25, D) a +0 trident a +0 plate armour (10, 25, D) a +0 dagger a +0 robe a +0 dagger a +0 robe (11, 25, D) a +0 mace a +0 robe a +0 shield (13, 25, D) a +0 giant club a +0 dagger the +4 dire flail of the Dozen Planets {flame, Str+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). a +2 flail of crushing a +0 leather armour a +0 dagger of venom a +0 robe (25, 25, D) 20 stones (26, 25, D) 13 sling bullets (27, 25, D) a cursed ring of flight a +0 robe a +0 robe a cursed -1 plate armour a +0 quarterstaff of protection a +0 great sword (49, 25, D) a book of Unlife (-9, 26, D) a +4 chain mail (-8, 26, D) a +3 chain mail (26, 26, D) 16 bolts (49, 26, D) the Catalogue of the Rocks Spells Type Level a - Sandblast Earth 1 b - Petrify Transmutation/Earth 4 c - Statue Form Transmutation/Earth 6 (-9, 27, D) a +0 helmet (-8, 27, D) a +4 chain mail (-1, 27, D) a +0 trident (27, 27, D) a book of Alchemy (-9, 28, D) a +2 halberd of protection (-8, 28, D) a +2 scimitar of holy wrath (27, 28, D) a +0 ring mail (-9, 29, D) a +0 lajatang of speed (-8, 29, D) a +1 mace of protection (28, 29, D) the +1 robe of the Thirteen Hells {rElec} It insulates you from electricity. (-21, 30, D) 2 stones (-20, 30, D) a +0 dagger 3 stones (-9, 30, D) a +1 broad axe of freezing (-8, 30, D) a +2 rapier of draining (27, 30, D) a +0 quarterstaff