Kidiri the Dungeon (2, 3, D) a +2 dagger (3, 3, D) a +2 mace (4, 3, D) a +2 trident (2, 4, D) a +2 falchion (3, 4, D) a +2 quarterstaff (4, 4, D) a +2 hand axe (8, 4, D) 2 scrolls of vulnerability (9, 4, D) 10 stones an uncursed staff of energy (8, 9, D) a +1 trident of piercing (9, 9, D) a +2 long sword of holy wrath (6, 10, D) a +0 whip (8, 10, D) a +0 hand axe of freezing (9, 10, D) a +0 mace of protection (8, 11, D) a +0 quarterstaff of protection (9, 11, D) a +1 dagger of electrocution (8, 12, D) a +3 ring mail (9, 12, D) a +0 scale mail (23, 15, D) a +0 robe a +0 dagger (17, 19, D) a +2 plate armour (18, 19, D) a +4 chain mail (35, 19, D) a +0 giant club (unseen) (11, 20, D) a +0 spear (18, 20, D) a +0 helmet (35, 20, D) a cursed +0 great sword (unseen) (10, 21, D) a +0 leather armour a +1 rapier of draining (17, 21, D) a +2 war axe of freezing (18, 21, D) a +2 halberd of protection (34, 21, D) a cursed +2 flail (unseen) (35, 21, D) a +0 short sword (still there?) a black bear corpse (still there?) (17, 22, D) a +2 scimitar of holy wrath (18, 22, D) a +2 dire flail of protection (17, 23, D) the +2 rapier of Starshine {pierce, +Inv rElec rC+ rN+ Dex-2} It inflicts extra damage upon your enemies. It affects your dexterity (-2). It protects you from cold. It insulates you from electricity. It protects you from negative energy. It lets you turn invisible. (18, 23, D) a +4 quarterstaff of speed (21, 23, D) 23 arrows a +0 shortbow