Kidiri the Dungeon (0, 0, D) a +0 giant club (unseen) (1, 0, D) a tomahawk (1, 1, D) a +0 great sword a +0 chain mail a minotaur corpse (0, 2, D) a +0 trident (2, 2, D) a +0 dire flail of protection a +0 chain mail a +0 club 4 tomahawks a +2 robe an orc corpse a hell hog corpse (3, 3, D) 26 arrows (-2, 4, D) a +2 great sword of slicing (0, 4, D) a +3 dagger of venom (4, 4, D) a +2 hunting sling of freezing (41, 7, D) a +0 long sword a +0 scale mail (42, 7, D) a +0 short sword (43, 7, D) a +0 ring mail a cursed +0 short sword a cursed +0 scimitar a +0 longbow 16 arrows (-18, 12, D) a +2 trident (-17, 12, D) a +2 dagger (-16, 12, D) a +2 falchion of holy wrath (-18, 13, D) a +2 hand axe of freezing (-17, 13, D) a +2 mace (-16, 13, D) a +2 quarterstaff (-12, 13, D) 2 scrolls of vulnerability (-11, 13, D) 10 stones an uncursed staff of energy (22, 14, D) a +0 short sword a +0 robe a +0 buckler (22, 15, D) 2 silver tomahawks (14, 16, D) a +0 dagger a +0 robe (-20, 17, D) a +0 whip a +0 club a +0 leather armour a +4 spear of venom a +0 ring mail a +0 shield (-14, 17, D) a +0 club (14, 17, D) a +0 trident (-20, 18, D) a +0 whip a +0 flail (-18, 18, D) a +0 whip (-20, 19, D) a +0 whip a +0 halberd (6, 21, D) a +0 giant club (-15, 23, D) a +0 flail of crushing (-14, 23, D) a +1 long sword of holy wrath (-13, 23, D) a +1 trident of piercing (-12, 23, D) a +2 plate armour (7, 23, D) an arrow (16, 23, D) a +0 giant club (-15, 24, D) a +0 dagger of electrocution (-14, 24, D) a +2 hand axe of freezing (-13, 24, D) a +1 quarterstaff of protection (-12, 24, D) a +0 scale mail (8, 25, D) a +0 shortbow 21 arrows (24, 25, D) a +0 giant club a +0 short sword (16, 26, D) a +0 cloak a +3 dagger of freezing (19, 26, D) 3 large rocks (25, 26, D) 14 arrows a +0 shortbow (24, 27, D) a +0 giant club (25, 27, D) a +0 hand axe a +0 plate armour (31, 27, D) 7 poisoned needles (-12, 28, D) a +0 chain mail a +0 short sword a +0 long sword a +0 ring mail a +0 scimitar a +0 robe a +0 short sword a +0 dagger (-2, 28, D) a +0 cloak (25, 28, D) a +0 halberd a +0 plate armour (31, 28, D) a +1 robe of the Archmagi (34, 28, D) 18 sling bullets (-10, 29, D) a +0 short sword (-9, 29, D) a +0 short sword a +0 buckler (-3, 29, D) a +4 chain mail (-2, 29, D) a +4 scale mail (24, 29, D) a +0 dagger a +2 robe of cold resistance (33, 29, D) a manual of Staves (34, 29, D) a +0 leather armour (-3, 30, D) a +2 halberd of protection (-2, 30, D) a +2 dire flail of protection (-3, 31, D) a +2 rapier of draining (-2, 31, D) a +0 war axe (33, 31, D) a +0 flail (34, 31, D) 2 potions of poison (-12, 32, D) a +0 giant spiked club (-3, 32, D) the +2 scimitar of Trog {speed, -Tele Dex+6} Attacks with this weapon are significantly faster. It affects your dexterity (+6). It prevents most forms of teleportation. (-2, 32, D) a +4 quarterstaff of speed (33, 32, D) a scroll of random uselessness