Kidiri the Dungeon (0, 0, D) a +0 trident 7 tomahawks (1, 0, D) a +1 pair of gloves of strength (1, 1, D) a hydra corpse (4, 3, D) 4 inedible chunks of flesh (7, 3, D) a lindwurm corpse (4, 4, D) a +0 dagger a +0 robe 2 inedible chunks of flesh (9, 4, D) a +0 great sword of flaming a fire giant skeleton (-3, 5, D) a +2 dire flail of holy wrath a +0 dire flail (5, 5, D) a tomahawk (7, 5, D) a +3 dire flail of protection (9, 5, D) a +0 longbow 45 arrows a +0 leather armour (10, 5, D) 3 arrows (11, 5, D) an arrow (0, 9, D) a +0 long sword (-1, 11, D) a +2 robe of magic resistance the +10 quarterstaff of the Desert {freeze, *Drain rElec rPois SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It protects you from poison. It lets you see invisible. It causes draining when unequipped. 5 tomahawks a +0 mace a +2 rapier of venom a +0 robe (1, 11, D) the amulet of Leon Afe {Inacc Dex+5} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your dexterity (+5). a +0 great mace a +0 giant club a +2 great sword of flaming (-2, 12, D) a +0 spear 4 tomahawks (0, 12, D) a +0 halberd a throwing net a +0 spear (2, 12, D) a lamp of fire (-5, 13, D) a phial of floods (-3, 13, D) a +0 trident a +0 leather armour of poison resistance (-1, 13, D) an uncursed staff of fire (1, 13, D) a +0 dagger a +0 robe a +0 glaive 7 tomahawks (5, 13, D) an uncursed staff of fire (7, 13, D) a +1 helmet (2, 14, D) a +1 dagger of venom (1, 15, D) a +3 flail of protection (24, 16, D) a +5 ring of intelligence a +1 shield a +0 rapier a +0 robe a +0 buckler (42, 16, D) a +0 robe (15, 17, D) an uncursed staff of poison (16, 17, D) a book of Changes (16, 18, D) an uncursed staff of death (24, 18, D) a +3 double sword (25, 18, D) a +3 arbalest (27, 18, D) a +3 arbalest (28, 18, D) a +5 quick blade (31, 18, D) a +2 mace of holy wrath (32, 18, D) a +2 halberd of pain (33, 18, D) a +0 dagger of flaming (38, 18, D) a bolt (42, 18, D) the +1 robe of Shielding {*Drain rC++} It greatly protects you from cold. It causes draining when unequipped. (43, 18, D) the +0 ring mail "Anlipleg" {rC+} It protects you from cold. (44, 18, D) a +2 scale mail of fire resistance (47, 18, D) a +6 chain mail (48, 18, D) a +4 ice dragon armour (50, 18, D) a +6 chain mail (51, 18, D) a +3 shadow dragon armour (16, 19, D) 16 arrows a +0 shortbow a +1 long sword of venom a +0 leather armour a +0 short sword (24, 19, D) a +2 hand crossbow of freezing (25, 19, D) a +5 quick blade (27, 19, D) a +3 arbalest (28, 19, D) a +3 longbow (37, 19, D) a +0 war axe a +0 chain mail (38, 19, D) a +0 arbalest 16 bolts of frost (48, 19, D) a +1 cloak (50, 19, D) a +1 helmet (51, 19, D) a +1 helmet (16, 20, D) a disc of storms (36, 20, D) a +0 war axe a +0 plate armour (37, 20, D) a +0 long sword a +0 chain mail (38, 20, D) a +0 broad axe a +0 plate armour a +2 long sword of slicing a +1 arbalest of flaming 5 bolts a +0 plate armour a +0 broad axe a +0 plate armour (-19, 21, D) a +2 quarterstaff (-18, 21, D) a +2 falchion (-17, 21, D) a +2 mace (37, 21, D) a +0 long sword a +0 plate armour a bolt (38, 21, D) the +3 hand axe of Untruth {freeze, +Blink rPois rC- Str+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It makes you vulnerable to cold. It protects you from poison. It lets you blink. a +0 arbalest a +1 scimitar of flaming a cursed +0 chain mail a +0 long sword a +0 arbalest 12 bolts a cursed -2 chain mail (-19, 22, D) a +2 dagger (-18, 22, D) a +2 trident (-17, 22, D) a +2 hand axe (-13, 22, D) 2 scrolls of vulnerability (-12, 22, D) 10 stones an uncursed staff of energy (35, 22, D) 8 needles of confusion 4 bolts a +3 shortbow 25 arrows (36, 22, D) a +0 arbalest 18 bolts (37, 22, D) a +0 short sword a +0 long sword a +0 chain mail 4 bolts (38, 22, D) a +0 scimitar a +0 leather armour a +0 dire flail a +0 plate armour a +0 arbalest a +0 arbalest 39 bolts (39, 22, D) a +0 bardiche a +0 arbalest a +0 chain mail 22 bolts (34, 23, D) a +0 long sword a +0 chain mail a +0 arbalest 11 bolts (35, 23, D) an arrow (36, 23, D) a +0 long sword a +0 robe a +0 large shield (37, 23, D) a +0 arbalest 14 bolts (38, 23, D) a bolt (-11, 24, D) a +0 whip (37, 24, D) the +7 spear of the Doomed Warrior {vamp, Int+3} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+3). a bolt (38, 24, D) a +0 arbalest 9 bolts an arrow (12, 25, D) a +0 dagger a +1 robe of positive energy (24, 25, D) a +3 great mace (25, 25, D) a +3 giant spiked club (27, 25, D) a +3 lajatang (28, 25, D) the +11 morningstar "Eos" {elec, -Tele rElec SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. It lets you see invisible. It prevents most forms of teleportation. (33, 25, D) 50 arrows (34, 25, D) 50 arrows (38, 25, D) a +0 arbalest 11 bolts (41, 25, D) 50 bolts (42, 25, D) 50 bolts (47, 25, D) a +5 plate armour (48, 25, D) a +6 chain mail (50, 25, D) a +7 scale mail (51, 25, D) a +2 gold dragon armour (-15, 26, D) a +0 club (-13, 26, D) a +0 scale mail (-12, 26, D) a +3 ring mail (12, 26, D) a +0 giant club (24, 26, D) a +5 dire flail of draining (25, 26, D) a +5 quick blade (27, 26, D) a +0 mace (28, 26, D) a +3 great mace (33, 26, D) 50 arrows (34, 26, D) 50 arrows (38, 26, D) a bolt (41, 26, D) 50 bolts (42, 26, D) 50 bolts (47, 26, D) a +1 cloak (48, 26, D) a +6 chain mail (50, 26, D) a +3 plate armour (51, 26, D) a +0 robe (-13, 27, D) a +1 mace of protection (-12, 27, D) a +0 hand axe of freezing (-13, 28, D) a +1 trident of piercing (-12, 28, D) a +0 quarterstaff of speed (-13, 29, D) a +2 dagger of draining (-12, 29, D) a +0 long sword of holy wrath (0, 29, D) a +2 flail of draining a +0 club (1, 29, D) a +1 buckler of positive energy a +0 scale mail a +1 spear of venom (11, 29, D) a +0 trident (9, 30, D) a +3 scimitar of flaming (9, 31, D) a +0 cloak (22, 33, D) a +0 dagger a +0 robe (23, 33, D) a +0 hand axe a +1 hand axe of electrocution (3, 34, D) a +1 scimitar of flaming (19, 34, D) a +0 club a +0 robe (20, 34, D) a +0 halberd (21, 34, D) a +0 halberd a +0 mace a +0 leather armour of cold resistance (22, 34, D) a +0 short sword 2 stones (24, 34, D) a +0 great mace 5 javelins a cursed +0 chain mail (20, 35, D) a stone (21, 35, D) a +0 dagger a +0 robe (22, 35, D) a +0 scale mail a +0 whip (-18, 37, D) a +2 halberd of venom (-4, 37, D) a +2 plate armour (-3, 37, D) a +5 ring mail (-13, 39, D) a +0 plate armour a +0 great sword (-4, 39, D) a +2 halberd of protection (-3, 39, D) a +4 quarterstaff of speed (2, 39, D) a steam dragon hide (31, 39, D) an uncursed ring of poison resistance (-4, 40, D) the +2 rapier of the Elven Halls {flame, +Blink rC+ Int-5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (-5). It protects you from cold. It lets you blink. (-3, 40, D) a +0 war axe (31, 40, D) a +0 club (32, 40, D) 19 poisoned needles (-4, 41, D) a +2 morningstar of protection (-3, 41, D) a +2 scimitar of holy wrath (29, 41, D) Vehumet's Collected Works on Torrid Confrontation Spells Type Level a - Sticky Flame Conjuration/Fire 4 b - Bolt of Draining Conjuration/Necromancy 5 c - Lightning Bolt Conjuration/Air 5 d - Bolt of Fire Conjuration/Fire 6 (31, 41, D) 8 tomahawks (32, 41, D) 17 stones (33, 41, D) an uncursed ring of see invisible