Kidiri the Dungeon (0, 0, D) a +0 longbow 26 arrows a +0 leather armour (14, 0, D) an ice dragon hide (0, 1, D) 6 needles of confusion 5 poisoned javelins an arrow (11, 1, D) 6 curare-tipped needles a +2 cloak (0, 2, D) 4 arrows (4, 2, D) the +7 Sceptre of Asmodeus (-6, 4, D) 7 needles of frenzy (-3, 4, D) a titan skeleton (5, 4, D) a +1 ring mail of fire resistance (2, 5, D) a +0 leather armour 38 arrows a +0 longbow (-6, 6, D) a pearl dragon corpse (-6, 7, D) a +0 robe (still there?) a golden dragon corpse (still there?) (-52, 8, D) a +0 dagger (-51, 8, D) a book of Spatial Translocations (-50, 8, D) a +0 club (-49, 8, D) a +0 flail (-48, 8, D) an uncursed staff of fire (-47, 8, D) a +0 dagger (-46, 8, D) a plain deck of changes (6, 8, D) a +3 longbow 38 arrows a +0 leather armour (14, 8, D) a +1 broad axe of chopping a +0 long sword a +0 cloak (7, 9, D) 3 arrows (8, 10, D) an arrow (-43, 11, D) a +4 whip the +1 great sword "Moxzusecs" {holy, SInv} It has been blessed by the Shining One to cause great damage to the undead and demons. It lets you see invisible. a +0 leather armour (-42, 11, D) a +4 falchion of holy wrath a +0 robe (-43, 12, D) a +0 dagger a +2 robe of cold resistance (-42, 12, D) a +2 glaive of venom a +0 chain mail (6, 12, D) a +0 rapier a +0 longbow 21 arrows a +0 leather armour (7, 12, D) an arrow (8, 12, D) 2 arrows (11, 12, D) an arrow (-43, 13, D) a +2 great sword of flaming a +0 battleaxe a +0 chain mail a +0 halberd (-42, 13, D) a +0 great sword a +0 plate armour the +4 hand axe "Jow Efui" {vamp, rElec Str+4} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (+4). It insulates you from electricity. a +0 chain mail (-41, 13, D) a stone (-40, 13, D) a +2 rapier of electrocution a +0 cloak a cursed -2 pair of gloves (9, 13, D) an arrow (10, 13, D) a +0 quarterstaff a cursed +0 animal skin (14, 13, D) a +0 spear a +0 robe (-46, 14, D) a +0 antimagic hand axe a +0 animal skin (-45, 14, D) a +0 battleaxe a +0 plate armour (-44, 14, D) a +0 trident a +0 plate armour (-43, 14, D) a +2 robe of magic resistance a +0 robe a +3 flail of protection a +0 robe a +0 buckler a cursed -1 greatsling a +2 scimitar of flaming 15 stones a +0 robe a +0 buckler (-41, 14, D) a +0 dire flail a +0 chain mail (-38, 14, D) a +0 battleaxe a +0 chain mail (-36, 14, D) a +0 dagger a +0 robe (-33, 14, D) a +0 arbalest 11 bolts a +0 longbow 44 arrows of frost a +0 leather armour (-32, 14, D) a +0 trident 5 tomahawks of returning (13, 14, D) a +0 battleaxe (14, 14, D) the +4 Staff of Dispater (15, 14, D) a +1 demon whip of flaming (-47, 15, D) a +0 arbalest 28 bolts (-45, 15, D) a bolt 2 poisoned bolts (-43, 15, D) a bolt (-35, 15, D) a +0 battleaxe of flaming a +0 chain mail a +4 halberd of flaming a +0 chain mail a +3 long sword of distortion a +0 chain mail 11 large rocks (-33, 15, D) 4 poisoned javelins 2 arrows of frost (14, 15, D) a +0 battleaxe (-61, 16, D) an uncursed ring of invisibility (-50, 16, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. a +0 arbalest 7 bolts an uncursed ring of flight (-48, 16, D) a bolt (-47, 16, D) a +0 arbalest 16 poisoned bolts (-43, 16, D) a +4 rod of ignition (12/12) a +0 cloak (-34, 16, D) a +1 war axe of freezing a +2 battleaxe of electrocution 2 bolts a +0 quarterstaff a +0 robe a +2 scimitar of flaming a +0 plate armour a +0 trident 2 throwing nets a +5 battleaxe a +0 plate armour (-33, 16, D) a +0 flail a +0 robe (-47, 17, D) a +0 arbalest 10 bolts (-33, 17, D) a +0 great sword of flaming a +0 chain mail a +5 rapier of draining a +0 robe (-32, 17, D) a troll hide (-48, 18, D) a +4 flail of crushing (-31, 18, D) a troll hide (-2, 18, D) a +0 battleaxe of freezing (5, 18, D) a +2 lajatang of venom a +0 robe (6, 18, D) a +3 long sword of holy wrath a +0 large shield (7, 18, D) a +0 glaive a +0 chain mail (-30, 19, D) a troll hide (-14, 19, D) a +0 scimitar (-53, 20, D) a +3 rapier of speed (-49, 20, D) a +0 short sword (-48, 20, D) 4 needles of confusion (-46, 20, D) the cursed +1 scale mail of Kotomus {rC+} It protects you from cold. It has a curse placed upon it. (-30, 20, D) a +3 great mace of draining a +0 chain mail (-7, 20, D) a +3 mace of draining (-6, 20, D) a +0 large shield a +5 long sword of holy wrath (-1, 21, D) a +0 demon whip of venom a +2 robe of cold resistance 6 steel javelins (2, 21, D) a +2 robe of magic resistance (14, 21, D) a storm dragon hide (-2, 22, D) a +4 quick blade (14, 23, D) a +1 broad axe of electrocution (-15, 26, D) a cursed +0 robe (-14, 26, D) a +0 pair of gloves of dexterity a +0 battleaxe of freezing (-3, 26, D) a +0 chain mail a +0 battleaxe (7, 26, D) a cursed +0 battleaxe a cursed +0 plate armour (8, 26, D) a +0 great mace a +1 dire flail of protection (-38, 27, D) a +0 morningstar the cursed +1 ring mail of the Cockroach {+Blink rC+ rCorr} It protects you from cold. It lets you blink. It protects you from acid and corrosion. It has a curse placed upon it. (-11, 27, D) a +0 halberd (8, 27, D) a cursed -3 long sword a cursed +0 ring mail (14, 27, D) a +0 demon whip (-45, 28, D) an uncursed staff of death (-41, 28, D) a +2 pair of gloves a +0 glaive a +0 robe (-39, 28, D) a cursed +0 robe (-37, 28, D) the cursed +0 arbalest of Fragile Peace {speed, rC+ Str+7 Dex-2} Attacks with this weapon are significantly faster. It affects your strength (+7). It affects your dexterity (-2). It protects you from cold. It has a curse placed upon it. (-40, 29, D) a +0 arbalest 11 bolts (-38, 29, D) a +0 trident (-41, 30, D) a cursed -2 spear (-39, 30, D) a +4 rod of the swarm (12/12) a +0 scimitar a +2 quarterstaff of draining a +0 ring mail (-15, 31, D) an uncursed ring of ice a +1 broad axe of chopping a troll hide (0, 31, D) a +0 trident a +0 plate armour a +0 war axe a +0 leather armour a cursed +0 chain mail a +0 mace a +0 halberd a +0 chain mail a +0 war axe a +0 giant club a +2 chain mail of magic resistance a cursed +0 trident a +3 ring of protection (13, 32, D) a troll hide (-36, 33, D) a bolt (-25, 33, D) a +0 dire flail a +0 club (-24, 33, D) a +0 dire flail a cursed -1 glaive a +0 robe (-16, 33, D) a +5 dire flail (-15, 33, D) a +2 quarterstaff of protection (-13, 33, D) a +3 great sword (-12, 33, D) a +3 battleaxe (-10, 33, D) a +0 dagger of venom (-9, 33, D) the +10 short sword of Lies {venom, -Tele Int+4 Dex+4} It poisons the flesh of those it strikes. It affects your intelligence (+4). It affects your dexterity (+4). It prevents most forms of teleportation. (-8, 33, D) a +1 falchion of protection (-3, 33, D) a +0 long sword a +0 plate armour a +0 dire flail a +0 plate armour (-1, 33, D) a +0 broad axe (unseen) (0, 33, D) an arrow (2, 33, D) a +2 pair of gloves of archery (7, 33, D) a +1 cloak (8, 33, D) a +2 swamp dragon armour (10, 33, D) a +6 chain mail (11, 33, D) a +5 plate armour (-25, 34, D) the +13 sword of the Doom Knight {pain, -Cast MR+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your resistance to hostile enchantments. It prevents spellcasting. (-24, 34, D) a book of Callings (-16, 34, D) a +3 arbalest (-15, 34, D) a +5 broad axe (-13, 34, D) a +3 longbow (-12, 34, D) a +3 longbow (-3, 34, D) a +0 war axe a +0 plate armour a +0 great sword a +0 arbalest 11 bolts a +0 plate armour (-2, 34, D) a +4 quarterstaff of speed (-1, 34, D) a +2 morningstar of crushing 5 arrows a +0 battleaxe a +0 chain mail (0, 34, D) an arrow (7, 34, D) a +6 chain mail (8, 34, D) a +4 plate armour of fire resistance (10, 34, D) a +4 fire dragon armour (11, 34, D) a +2 swamp dragon armour (-25, 35, D) an uncursed ring of ice (-24, 35, D) a book of the Dragon (-3, 35, D) a +0 glaive a +0 chain mail (-2, 35, D) an arrow a +0 great sword a +0 plate armour a +0 great mace a +0 plate armour (-1, 35, D) a +0 battleaxe a +0 plate armour (2, 35, D) a +0 arbalest 14 bolts (-59, 36, D) a +2 quarterstaff (-58, 36, D) a +2 falchion (-3, 36, D) an arrow (2, 36, D) the +1 ring mail "Joor Uny" {+Inv Int+2 Dex+3} It affects your intelligence (+2). It affects your dexterity (+3). It lets you turn invisible. the +1 plate armour of the Peculiar Gods {MR+ Str+2} It affects your strength (+2). It affects your resistance to hostile enchantments. a +0 battleaxe a +0 chain mail (-59, 37, D) a +2 hand axe (-58, 37, D) a +2 dagger (-57, 37, D) a +2 trident (-53, 37, D) 2 scrolls of vulnerability (-52, 37, D) 10 stones an uncursed staff of energy (-7, 37, D) a +0 rapier a +0 rapier a +0 leather armour (-6, 37, D) a +0 great mace a +0 plate armour (-5, 37, D) a +0 mace a +0 shield (-2, 37, D) 2 bolts (0, 37, D) a bolt (1, 37, D) a +2 hand crossbow of flaming a +0 dagger a +0 robe (2, 37, D) a bolt a +0 trident (3, 37, D) a +0 arbalest 23 bolts a +0 dire flail a +0 chain mail (-19, 38, D) a +0 scimitar of flaming a +0 robe (-6, 38, D) a +0 great mace a +0 plate armour (-5, 38, D) a +0 scimitar a +0 longbow 5 arrows (-4, 38, D) a +0 long sword a +0 shortbow an arrow a +0 chain mail (1, 38, D) a +0 arbalest 21 bolts (2, 38, D) a +0 arbalest 10 bolts of flame (3, 38, D) a +0 great mace a +0 plate armour (-16, 40, D) a +2 vampiric glaive (-15, 40, D) a +2 hand axe of venom (-13, 40, D) a +3 arbalest (-12, 40, D) a +1 bardiche (-7, 40, D) 50 arrows (-6, 40, D) 50 arrows (1, 40, D) 50 bolts (2, 40, D) 50 bolts (7, 40, D) the +10 Black Knight's horse barding {ponderous, rPois rN+} It protects you from poison. It protects you from negative energy. (8, 40, D) a +5 plate armour (10, 40, D) a +0 fire dragon armour (11, 40, D) a +1 troll leather armour (-16, 41, D) a +4 short sword of electrocution (-15, 41, D) a +3 arbalest (-13, 41, D) a +0 rapier of holy wrath (-12, 41, D) a +3 lajatang (-7, 41, D) 50 arrows (-6, 41, D) 50 arrows (1, 41, D) 50 bolts (2, 41, D) 50 bolts (7, 41, D) a +2 gold dragon armour (8, 41, D) a +1 shield (10, 41, D) a +2 mottled dragon armour (11, 41, D) a +4 fire dragon armour (-40, 44, D) a +0 dagger a +1 leather armour of magic resistance (-38, 44, D) a +0 dagger (-37, 44, D) a +3 plate armour (-2, 44, D) the amulet "Maown" {*Corrode rElec Regen+ SInv Stlth-} [amulet of regeneration] It insulates you from electricity. It lets you see invisible. It increases your rate of regeneration. It may corrode your equipment when you take damage. It makes you less stealthy. the amulet "Kezye" {Clar +Blink rElec MP+9 Dex-4} [amulet of clarity] It provides mental clarity. It affects your dexterity (-4). It insulates you from electricity. It affects your magic capacity (+9). It lets you blink. the amulet "Rimp" {Spirit rElec rF+ MP+9} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It protects you from fire. It insulates you from electricity. It affects your magic capacity (+9). the amulet "Dasimyliargh" {Gourm rN++ Int+5} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your intelligence (+5). It greatly protects you from negative energy. the amulet "Mougrol" {rMut Str+4 Int+2 Dex+3} [amulet of resist mutation] It protects you from mutation. It affects your strength (+4). It affects your intelligence (+2). It affects your dexterity (+3). the amulet of Reimbursement {Regen+ Str+6 Dex+4 Slay-5 Stlth+} [amulet of regeneration] It affects your strength (+6). It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-5). It increases your rate of regeneration. It makes you more stealthy. the amulet "Lugruizalu" {MR+ Regen+ Str+2} [amulet of regeneration] It affects your strength (+2). It affects your resistance to hostile enchantments. It increases your rate of regeneration. the amulet "Isomuarph" {Stasis Slay+2} [amulet of stasis] It prevents you from being teleported, slowed, hasted or paralysed. It affects your accuracy and damage with ranged weapons and melee attacks (+2). the amulet of Xijust {Inacc SInv} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It lets you see invisible. the amulet of Askomi {rMut rN++} [amulet of resist mutation] It protects you from mutation. It greatly protects you from negative energy. the amulet "Horhasocs" {+Rage +Fly} [amulet of rage] It lets you fly. It lets you go berserk. the amulet "Cutiok" {rMut Int+3} [amulet of resist mutation] It protects you from mutation. It affects your intelligence (+3). the amulet "Libo" {rCorr rPois} [amulet of resist corrosion] It protects you from acid and corrosion. It protects you from poison. (-1, 44, D) the ring "Cef Fun" {rElec rF++ AC+2} [ring of protection] It affects your AC (+2). It greatly protects you from fire. It insulates you from electricity. the ring of Tugg {AC-2 Int+3} [ring of protection] It affects your AC (-2). It affects your intelligence (+3). the ring of Xom's Generosity {SustAt *Corrode Int+2 Dex+3 Slay+2 Stlth+} [ring of sustain attributes] It sustains your strength, intelligence and dexterity. It affects your intelligence (+2). It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It may corrode your equipment when you take damage. It makes you more stealthy. the ring "Lodatoase" {rN+ MP+9} [ring of magical power] It protects you from negative energy. It affects your magic capacity (+9). the ring of Ungux {Ice -Tele rPois SInv} [ring of ice] It enhances your ice magic, and weakens your fire magic. It makes you vulnerable to fire. It protects you from cold. It protects you from poison. It lets you see invisible. It prevents most forms of teleportation. the ring of Toconk {rN+ AC-2 Slay+6} [ring of protection] It affects your AC (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It protects you from negative energy. the ring "Dirasmosm" {+Inv rPois rF+} [ring of invisibility] It protects you from fire. It protects you from poison. It lets you turn invisible. the ring "Osohoaf" {rPois rF- rN+ AC+6 Stlth+} [ring of protection] It affects your AC (+6). It makes you vulnerable to fire. It protects you from poison. It protects you from negative energy. It makes you more stealthy. the ring "Ozith" {*Corrode rElec rPois Str+6 Dex+11} [ring of strength] It affects your strength (+6). It affects your dexterity (+11). It insulates you from electricity. It protects you from poison. It may corrode your equipment when you take damage. the ring "Juqahiax" {*Corrode Str+6 Int+5 Dex+6} [ring of strength] It affects your strength (+6). It affects your intelligence (+5). It affects your dexterity (+6). It may corrode your equipment when you take damage. the ring of Duruinel {MR+ MP-9 Str+7 Dex+6} [ring of dexterity] It affects your strength (+7). It affects your dexterity (+6). It affects your resistance to hostile enchantments. It affects your magic capacity (-9). the ring "Wit Ding" {rPois rF+ EV+6} [ring of evasion] It affects your evasion (+6). It protects you from fire. It protects you from poison. the ring "Oneet" {+Blink rF+ Int-2 Dex+2 SInv} [ring of protection from fire] It affects your intelligence (-2). It affects your dexterity (+2). It protects you from fire. It lets you see invisible. It lets you blink. the ring of Saubb {rPois rF+} [ring of poison resistance] It protects you from fire. It protects you from poison. the ring of Irghoud {rF+ Dex+2 Slay+2 SInv} [ring of see invisible] It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from fire. It lets you see invisible. the ring of Gixae {rF+ Stlth+} [ring of stealth] It protects you from fire. It makes you more stealthy. (10, 44, D) a +2 demon whip of flaming a +0 plate armour a +0 rapier (11, 44, D) a +0 robe a +0 battleaxe a +0 spear a +0 robe a +1 great mace a +0 plate armour a +0 scimitar of flaming a +0 plate armour a +4 scimitar a +0 chain mail (12, 44, D) a +0 long sword a cursed +0 cloak (13, 44, D) a cursed -3 long sword a +0 club a +0 robe (-40, 45, D) a +0 glaive a +0 plate armour (7, 45, D) a +0 long sword (8, 45, D) a +0 short sword a +0 short sword a cursed +0 leather armour (9, 45, D) a +2 long sword of slicing a +0 dagger (10, 45, D) a +0 whip a +0 robe a +2 broad axe of pain a +0 plate armour (12, 45, D) the +4 hand axe of Sadwe {chop, Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). a +0 whip a +0 robe a +3 great sword a +0 plate armour (13, 45, D) a +0 trident a +3 battleaxe a +0 chain mail (-24, 46, D) 2 tomahawks (13, 46, D) a +0 rapier a +2 glaive of flaming a +0 fire dragon armour (14, 46, D) Vehumet's Almanac of Battle Magic Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Shock Conjuration/Air 1 c - Stone Arrow Conjuration/Earth 3 d - Iron Shot Conjuration/Earth 6 e - Freezing Cloud Conjuration/Ice/Air 6 (-57, 47, D) a +3 scale mail (-56, 47, D) a +2 long sword of holy wrath (-55, 47, D) a +2 dagger of draining (-54, 47, D) a +0 trident of piercing (-36, 47, D) a +0 giant spiked club a +0 dire flail (-3, 47, D) a potion of lignification (-57, 48, D) a +0 scale mail (-56, 48, D) a +2 hand axe of chopping (-55, 48, D) a +2 mace (-54, 48, D) a +1 quarterstaff of speed (14, 48, D) a book of the Tempests (-29, 49, D) a +0 dagger of venom a +0 blowgun 9 curare-tipped needles (-22, 49, D) a +0 shortbow 9 arrows (-2, 49, D) a cursed staff of energy (14, 49, D) an Akashic Record (-61, 50, D) a +0 leather armour a cursed -2 short sword a +0 scimitar (-38, 50, D) a +0 short sword a +0 cloak (-22, 50, D) 2 tomahawks (-4, 50, D) an uncursed staff of power (-3, 50, D) a crystal ball of energy (14, 50, D) a book of the Earth (-53, 51, D) a +0 whip (-19, 51, D) a +0 halberd (14, 51, D) a Fen Folio (-61, 52, D) a +0 long sword a +0 ring mail (-53, 52, D) a +0 whip a +0 robe (-44, 52, D) a +4 scale mail (-43, 52, D) a +3 scale mail (-22, 52, D) 2 tomahawks an arrow (-19, 52, D) a +0 flail (14, 52, D) the Collected Works on Supportive Ice Spells Type Level a - Summon Butterflies Summoning 1 b - Ozocubu's Armour Charms/Ice 3 c - Metabolic Englaciation Hexes/Ice 5 d - Aura of Abjuration Summoning 5 e - Bolt of Cold Conjuration/Ice 6 (-35, 53, D) a +0 dagger a +1 robe (-20, 53, D) a +0 trident (-19, 53, D) a +0 leather armour a +0 whip (-18, 53, D) a +0 rapier a +0 leather armour (2, 53, D) an uncursed ring of poison resistance a +5 ring of slaying a +5 ring of slaying a +5 ring of slaying a +6 ring of intelligence a +6 ring of strength a +6 ring of dexterity a +6 ring of intelligence a +6 ring of protection a +3 ring of strength (-44, 54, D) a +2 scimitar of flaming (-43, 54, D) a +0 lajatang (-22, 54, D) an arrow (14, 54, D) Lehudib's Compendium of the Mutagenic Rocks Spells Type Level a - Stoneskin Transmutation/Earth 2 b - Passwall Transmutation/Earth 3 c - Petrify Transmutation/Earth 4 d - Lee's Rapid Deconstruction Earth 5 (-44, 55, D) a +2 rapier of venom (-43, 55, D) a +0 war axe (-11, 55, D) a +3 leather armour of magic resistance (-10, 55, D) 16 stones (-9, 55, D) 17 stones (-7, 55, D) a +0 hand axe (-44, 56, D) a +2 halberd of venom (-43, 56, D) a +1 mace of protection (-30, 56, D) a +0 short sword (-15, 56, D) 9 stones (-12, 56, D) the +6 short sword of Poong {pierce, Str+3 Int+2} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your intelligence (+2). (-10, 56, D) an uncursed staff of death (-9, 56, D) 24 arrows (2, 56, D) the Volume of Enthralling Confrontation Spells Type Level a - Inner Flame Hexes/Fire 3 b - Bolt of Magma Conjuration/Fire/Earth 5 c - Iron Shot Conjuration/Earth 6 d - Mass Confusion Hexes 6 (3, 56, D) the Papyrus of Earthen Moulding Spells Type Level a - Beastly Appendage Transmutation 1 b - Sticks to Snakes Transmutation 2 c - Stoneskin Transmutation/Earth 2 d - Alistair's Intoxication Transmutation/Poison 4 e - Irradiate Conjuration/Transmutation 5 f - Statue Form Transmutation/Earth 6 (4, 56, D) a book of Enchantments (6, 56, D) a book of Power (8, 56, D) a book of the Tempests (10, 56, D) the Incunabulum of the Blaze and Hexes Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Confuse Hexes 3 d - Inner Flame Hexes/Fire 3 e - Cause Fear Hexes 4 f - Bolt of Magma Conjuration/Fire/Earth 5 (11, 56, D) a book of Alchemy (12, 56, D) a book of Clouds