Kidiri the Dungeon (0, 0, D) an uncursed staff of energy (2, 0, D) a +2 naga barding of cold resistance (3, 0, D) a +0 spear (4, 0, D) a +2 pair of gloves of strength (5, 0, D) a +2 leather armour of positive energy (6, 0, D) an uncursed ring of flight (8, 0, D) a scroll of enchant armour (11, 0, D) the Reference Book on Arcane Weapons Spells Type Level a - Magic Dart Conjuration 1 b - Sting Conjuration/Poison 1 c - Bolt of Fire Conjuration/Fire 6 d - Conjure Ball Lightning Conjuration/Air 6 e - Poisonous Cloud Conjuration/Poison/Air 6 (0, 1, D) 8 gold pieces (1, 1, D) the +6 war axe "Owiro" {pain, Str+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+3). (2, 1, D) 7 gold pieces (3, 1, D) a potion of brilliance (5, 1, D) a +2 vampiric short sword (6, 1, D) 18 gold pieces (7, 1, D) the Reference Book on Translocation Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Blink Translocation 2 c - Gell's Gravitas Hexes/Translocation 3 d - Portal Projectile Translocation 3 (8, 1, D) a box of beasts (9, 1, D) a golden rune of Zot (10, 1, D) a +2 long sword of slicing (11, 1, D) an uncursed staff of power (0, 2, D) an uncursed staff of cold (1, 2, D) a +2 flail of protection (2, 2, D) a potion of curing (4, 2, D) a +1 whip of venom (5, 2, D) an Akashic Record (6, 2, D) a +0 robe (7, 2, D) the cursed +3 hand axe of Gyosyhuc {chop, MR++ MP+9 Dex-5} It inflicts extra damage upon your enemies. It affects your dexterity (-5). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It has a curse placed upon it. (8, 2, D) 23 arrows (9, 2, D) a book of Envenomations (10, 2, D) a +1 trident of venom (0, 3, D) a cursed +8 rod of shadows (12/12) (1, 3, D) an uncursed staff of energy (2, 3, D) 21 stones (3, 3, D) a wand of slowing (22) (4, 3, D) a +0 rapier (5, 3, D) a lamp of fire (6, 3, D) 10 poisoned needles (7, 3, D) a stone of tremors (8, 3, D) a cursed staff of summoning (10, 3, D) a +1 scimitar of holy wrath (11, 3, D) an uncursed staff of earth (2, 12, D) 2 arrows (1, 13, D) a +0 longbow 23 arrows a +0 leather armour (20, 15, D) a +6 scythe of slicing (-51, 17, D) a +4 rapier of speed (-50, 17, D) the +6 short sword of Punishment {flame, rPois rC+ MP+9 Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It protects you from cold. It protects you from poison. It affects your magic capacity (+9). (-48, 17, D) a +0 chain mail of fire resistance (-55, 18, D) an uncursed amulet of regeneration (-54, 18, D) a +6 ring of evasion a +6 ring of evasion a +6 ring of evasion a +2 morningstar of protection a +3 ring of strength (-50, 19, D) an uncursed staff of power (4, 19, D) a +2 great sword of electrocution a +0 chain mail an orc corpse (2, 20, D) a +1 battleaxe of freezing (16, 20, D) a +2 vampiric demon whip a +0 robe a +3 broad axe a +0 plate armour (-42, 21, D) a +0 glaive a +0 plate armour (-40, 21, D) a +0 bardiche a cursed -2 chain mail (11, 21, D) a +0 whip a +0 cloak (15, 21, D) a +2 great sword of flaming a +0 glaive a +0 plate armour (16, 21, D) a +1 demon trident of flaming a +0 chain mail a +4 demon trident of flaming a cursed +0 chain mail (-53, 22, D) a +0 giant club (-36, 22, D) a +0 long sword (-33, 22, D) 2 bolts a +0 arbalest 8 bolts of flame (-32, 22, D) a bolt (-15, 22, D) a +0 glaive (4, 22, D) the ring of Red Wine {EV+2 Str+4} [ring of evasion] It affects your evasion (+2). It affects your strength (+4). the ring "Qigojiv" {SustAt *Corrode Int+4 SInv} [ring of sustain attributes] It sustains your strength, intelligence and dexterity. It affects your intelligence (+4). It lets you see invisible. It may corrode your equipment when you take damage. the ring "Puwk" {Fire MP+9 Dex+4} [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your dexterity (+4). It protects you from fire. It makes you vulnerable to cold. It affects your magic capacity (+9). the ring "Waosk" {MR+ MP+9 Dex+4} [ring of protection from magic] It affects your dexterity (+4). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). the amulet of Jixared {Ward rC+ rN+ Stlth+} [amulet of warding] It may prevent the melee attacks of summoned creatures. It protects you from cold. It protects you from negative energy. It makes you more stealthy. the ring of Kimyqag {rN+ Int+4} [ring of intelligence] It affects your intelligence (+4). It protects you from negative energy. the ring "Gosoh" {rPois MR+ Int-5 SInv} [ring of protection from magic] It affects your intelligence (-5). It protects you from poison. It affects your resistance to hostile enchantments. It lets you see invisible. the ring "Zeigay" {Str+5 Dex+2} [ring of strength] It affects your strength (+5). It affects your dexterity (+2). the ring "Zesuces" {rC++ Dex-4 SInv} [ring of see invisible] It affects your dexterity (-4). It greatly protects you from cold. It lets you see invisible. (15, 22, D) a +1 rapier of electrocution a +0 cloak a +0 glaive a +0 plate armour (16, 22, D) a +3 war axe a +0 plate armour an arrow a +3 long sword a +0 chain mail (19, 22, D) a +0 scimitar (-35, 23, D) 2 large rocks 3 arrows 4 bolts (-34, 23, D) a +0 quarterstaff a +0 animal skin (-33, 23, D) a +0 arbalest 23 bolts (-32, 23, D) 2 bolts (-31, 23, D) a bolt a +0 dagger a +0 robe (-17, 23, D) a +1 demon whip of draining (19, 23, D) a +0 leather armour 46 arrows a +0 longbow (-42, 24, D) a +2 battleaxe of freezing (-37, 24, D) a +4 falchion of flaming a +0 shortbow 16 arrows a +0 robe (-35, 24, D) a +0 arbalest of freezing 20 bolts (-34, 24, D) a +4 hand axe of chopping a large rock 2 bolts (-31, 24, D) a bolt (-30, 24, D) a bolt (-40, 25, D) a +3 broad axe a +0 chain mail (-39, 25, D) a bolt (-38, 25, D) 4 bolts (-37, 25, D) a bolt a +1 great sword of flaming (-36, 25, D) an arrow 2 bolts (-40, 26, D) a bolt (-37, 26, D) a bolt (-18, 26, D) a +0 flail (-50, 27, D) a +0 dagger (-39, 27, D) a bolt (-50, 28, D) a book of Conjurations (-49, 28, D) Sif Muna's Incunabulum of the Traveller Spells Type Level a - Apportation Translocation 1 b - Shroud of Golubria Charms/Translocation 2 c - Blink Translocation 2 d - Portal Projectile Translocation 3 e - Passage of Golubria Translocation 4 f - Summon Forest Summoning/Translocation 5 (1, 28, D) a curare-tipped needle (4, 28, D) a cursed -2 whip (unseen) (-51, 29, D) a +0 halberd (-49, 29, D) a plain deck of escape (-48, 29, D) a +2 chain mail of cold resistance (-23, 29, D) a +0 whip a +0 robe (2, 29, D) a curare-tipped needle (4, 29, D) a +1 robe of positive energy (5, 30, D) a +1 spear of venom (unseen) (20, 30, D) a +1 scythe of venom (-16, 31, D) a +1 bardiche of freezing (-9, 31, D) a +2 long sword of holy wrath a +0 leather armour (-8, 31, D) a +0 robe (-48, 32, D) a +0 dagger (-18, 32, D) a +0 morningstar (-7, 32, D) a +1 flail of flaming a +0 greatsling 11 stones a +0 robe a +0 buckler (-48, 33, D) the +5 short sword "Xyimn" {pierce, +Inv rF+ rC- Dex+8} It inflicts extra damage upon your enemies. It affects your dexterity (+8). It protects you from fire. It makes you vulnerable to cold. It lets you turn invisible. (-47, 33, D) 22 stones (-46, 33, D) a +0 dagger (-9, 33, D) a stone (-8, 33, D) a +0 rapier a +0 rapier a +0 leather armour (-7, 33, D) a +0 dire flail (-6, 33, D) a +0 spear a +0 buckler (-52, 34, D) a +0 falchion of electrocution (-50, 34, D) a plain deck of defence (-49, 34, D) a +0 dagger a +0 robe a +0 dagger (-48, 34, D) a +1 long sword of electrocution a +0 robe (-46, 34, D) a +0 dagger (-15, 34, D) a +3 whip (-12, 34, D) a +0 dagger a +0 leather armour (-8, 34, D) a +0 long sword a +0 leather armour a +0 dagger (-52, 35, D) an uncursed staff of summoning a +0 robe a +0 hunting sling (-50, 35, D) a +0 dagger a +0 robe a +0 dagger a +0 robe a +2 great sword of electrocution 13 bolts (-48, 35, D) 18 stones (-8, 35, D) a +0 rapier (-52, 36, D) a cursed +0 dagger a +0 robe a +4 demon trident of flaming a +0 plate armour a +0 broad axe a +0 chain mail (-51, 36, D) a +0 dagger a cursed +0 robe a +5 great mace of flaming a +0 plate armour a +0 battleaxe of chopping a +3 chain mail a +0 battleaxe of chopping a +0 chain mail a +0 dagger a +0 robe 20 sling bullets (-50, 36, D) a +3 war axe of draining a +1 large shield a +2 war axe a +0 plate armour a +0 dagger a +0 robe a +0 long sword a +0 chain mail an uncursed ring of sustain attributes (-49, 36, D) a +0 dagger a +0 robe (-32, 36, D) a +0 war axe a +0 ring mail (-18, 36, D) a +0 great mace a +1 plate armour of magic resistance (-17, 36, D) a +0 long sword of venom a +0 scale mail (-12, 36, D) a +0 war axe a +0 cloak a +0 long sword a +1 cloak (20, 36, D) a +1 flail of protection a +0 robe a +0 buckler (-50, 37, D) a +0 dagger a +0 robe a +1 demon blade of flaming a +0 plate armour a +1 scimitar of flaming a +1 chain mail of poison resistance a +2 great sword of flaming a +0 chain mail 7 tomahawks (-49, 37, D) an uncursed staff of death (-48, 37, D) an ornate deck of changes (-37, 37, D) 3 large rocks a +0 mace a cursed -1 flail a +0 short sword 17 stones (-35, 37, D) a sack of spiders (-53, 38, D) a +0 dagger a +0 robe (-52, 38, D) a +5 great sword a +0 chain mail (-51, 38, D) a +0 battleaxe a +0 plate armour a +0 dagger a +0 robe a +0 dagger a +0 robe the +6 dire flail of the Onslaught {holy, rF+ Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from fire. It makes you more stealthy. a +0 robe a +0 dagger (-50, 38, D) a +0 long sword a cursed +0 chain mail a +2 large shield a +0 dagger a +0 robe a +0 dagger a +0 robe (-48, 38, D) a +0 dagger a +0 robe (-47, 38, D) the +1 chain mail "Citoh" {rElec MR+ Int+4} It affects your intelligence (+4). It insulates you from electricity. It affects your resistance to hostile enchantments. (-46, 38, D) a +0 ring mail (-38, 38, D) a +0 scimitar (-36, 38, D) a +0 chain mail a +0 broad axe (-52, 39, D) a +0 dagger a +0 robe (-51, 39, D) a +0 long sword a +0 plate armour a +0 shield an uncursed staff of air (-50, 39, D) an uncursed staff of poison (-49, 39, D) a sack of spiders (-47, 39, D) the +4 ring mail of Winter {rPois Regen+ MP+9 Dex-3} It affects your dexterity (-3). It protects you from poison. It affects your magic capacity (+9). It increases your rate of regeneration. (-39, 39, D) 9 curare-tipped needles a +0 dagger of distortion a +5 blowgun (-37, 39, D) a +0 buckler a +0 robe a +0 vampiric demon whip (-19, 39, D) a +0 plate armour a cursed -3 battleaxe (-6, 40, D) a +0 long sword (8, 40, D) 4 large rocks (-19, 41, D) a +0 short sword a +0 animal skin a +0 antimagic hand axe a +3 leather armour of poison resistance (-18, 41, D) a cursed -1 flail an ice dragon hide (-18, 42, D) a +5 rapier of protection (-10, 42, D) a +0 great mace (-9, 42, D) a +3 lajatang (-3, 42, D) a +3 longbow (-2, 42, D) a +3 arbalest (9, 42, D) a +2 plate armour of poison resistance (10, 42, D) a +1 ring mail of magic resistance (16, 42, D) a +1 helmet (17, 42, D) a +5 plate armour (-19, 43, D) a +0 broad axe of chopping (-10, 43, D) a +3 glaive (-9, 43, D) a +3 great mace (-3, 43, D) a +0 lajatang of protection (-2, 43, D) a +3 battleaxe (5, 43, D) a +0 war axe a +0 plate armour a +0 vampiric battleaxe a +0 arbalest 14 silver bolts a +0 chain mail (9, 43, D) a +4 ring mail (10, 43, D) a +1 naga barding (16, 43, D) a +4 fire dragon armour (17, 43, D) a +4 ice dragon armour (20, 43, D) a steam dragon hide (4, 44, D) a +3 ring of intelligence an uncursed ring of poison resistance a +2 pair of boots of running 4 potions of haste a +2 war axe of flaming a +0 long sword a +0 arbalest 24 bolts a +0 plate armour (-53, 45, D) a +2 dagger (-52, 45, D) a +2 quarterstaff (-51, 45, D) a +2 hand axe of chopping (3, 45, D) a +0 great sword a +0 chain mail (4, 45, D) a +1 long sword of holy wrath a +0 plate armour a bolt (10, 45, D) a +0 war axe a +0 chain mail (-53, 46, D) a +2 trident (-51, 46, D) a +2 falchion (-47, 46, D) 2 scrolls of vulnerability (-46, 46, D) 10 stones an uncursed staff of energy (-12, 46, D) a +0 cloak a +0 dagger (-3, 46, D) a +0 scimitar (-2, 46, D) a +0 great mace a +0 plate armour a +0 long sword a +0 plate armour a +0 large shield a +0 short sword a +0 scale mail (8, 46, D) a +0 battleaxe a +0 chain mail (9, 46, D) a +0 long sword (19, 46, D) a +0 trident (10, 47, D) a +1 short sword of venom a +0 leather armour a +0 buckler (-55, 48, D) a +0 robe a +0 dagger (-53, 48, D) a +0 flail (-13, 48, D) a +0 hand axe a +0 plate armour a +0 long sword (-12, 48, D) a +0 ring mail a +0 flail (-14, 49, D) 7 steel javelins (-13, 49, D) a +0 robe a +0 dagger (-10, 49, D) a +3 longbow (-9, 49, D) a +5 dire flail (-8, 49, D) a +3 double sword (-7, 49, D) a +3 great mace (-5, 49, D) a +2 long sword of holy wrath (-4, 49, D) a +0 long sword of holy wrath (0, 49, D) 50 arrows (1, 49, D) 50 arrows (6, 49, D) 50 bolts (7, 49, D) 50 bolts (12, 49, D) a +2 ring mail of fire resistance (14, 49, D) a +1 pair of boots (15, 49, D) a +1 helmet (17, 49, D) a +3 storm dragon armour (-53, 50, D) a +0 club (-14, 50, D) a +0 chain mail a +0 ring mail of fire resistance a +0 war axe an uncursed ring of protection from magic (-10, 50, D) a +3 vampiric demon whip (-9, 50, D) a +0 mace (-8, 50, D) a +3 glaive (-7, 50, D) a +5 broad axe (-4, 50, D) a +2 dagger of holy wrath (0, 50, D) 50 arrows (1, 50, D) 50 arrows (6, 50, D) 50 bolts (7, 50, D) 50 bolts (12, 50, D) a quicksilver dragon armour (14, 50, D) a +2 plate armour a +0 shield (15, 50, D) a +4 plate armour of fire resistance (17, 50, D) a +1 large shield (18, 53, D) a +0 long sword a +0 chain mail a +0 shield (19, 53, D) a +0 rapier a +0 rapier a +0 leather armour a +0 robe (20, 53, D) a +0 demon whip of venom (2, 54, D) a book of Flames (13, 54, D) a +0 dagger a +0 robe (18, 54, D) a +0 scimitar a +0 ring mail (-55, 55, D) a +0 spear (-25, 55, D) a +0 giant spiked club a +0 giant club (16, 55, D) a +0 halberd a +0 robe (17, 55, D) a +0 club a +0 robe (18, 55, D) a +0 short sword (-55, 56, D) a +0 dagger a +0 leather armour a +0 flail a +0 flail a +0 spear a cursed +0 ring mail (-51, 56, D) a +0 scale mail (-50, 56, D) a +1 quarterstaff of protection (-49, 56, D) a +2 dagger of electrocution (-48, 56, D) a +2 trident of piercing (2, 56, D) a Young Poisoner's Handbook (4, 56, D) the Catalogue of Venomous Shape Shifting Spells Type Level a - Cure Poison Poison 2 b - Stoneskin Transmutation/Earth 2 c - Spider Form Transmutation/Poison 3 d - Alistair's Intoxication Transmutation/Poison 4 (7, 56, D) a +0 shortbow 20 arrows (14, 56, D) a +0 dagger (15, 56, D) a +0 rapier a cursed +0 leather armour (16, 56, D) a +0 dagger (unseen) (17, 56, D) a +0 scimitar (-55, 57, D) a +0 scale mail a +0 robe a +0 leather armour a +0 mace a +0 mace a +0 dagger (-51, 57, D) a +3 chain mail (-50, 57, D) a +2 mace (-49, 57, D) a +2 hand axe of chopping (-48, 57, D) a +0 long sword of holy wrath (2, 57, D) the Reference Book on Stones Spells Type Level a - Stoneskin Transmutation/Earth 2 b - Leda's Liquefaction Hexes/Earth 4 c - Lee's Rapid Deconstruction Earth 5 d - Shatter Earth 9 (3, 57, D) a +3 battleaxe of freezing a +0 leather armour (4, 57, D) a book of Hinderance (9, 57, D) an arrow (10, 57, D) an arrow (13, 57, D) 4 arrows (19, 57, D) an uncursed staff of energy (-21, 58, D) a swamp dragon hide a cursed -1 rapier a +0 leather armour (-12, 58, D) a +0 club (2, 58, D) a book of Flames (4, 58, D) a book of Transfigurations (12, 58, D) a storm dragon hide (20, 58, D) a crystal ball of energy (-13, 59, D) a troll hide (-12, 59, D) a swamp dragon hide (19, 59, D) an uncursed staff of power (-19, 60, D) a +0 scimitar a +0 buckler (-17, 60, D) a +0 giant club a +0 giant club (-12, 60, D) a +0 robe (2, 60, D) a book of Conjurations (4, 60, D) a manual of Poison Magic (-38, 61, D) a +4 chain mail (-37, 61, D) a +4 chain mail (-33, 61, D) a +0 robe a +0 giant club (-2, 61, D) a +0 flail (2, 61, D) Sif Muna's Almanac of Unstable Arcane Weapons Spells Type Level a - Magic Dart Conjuration 1 b - Portal Projectile Translocation 3 c - Bolt of Draining Conjuration/Necromancy 5 d - Phase Shift Translocation 5 e - Poisonous Cloud Conjuration/Poison/Air 6 (4, 61, D) a book of Conjurations (-38, 62, D) a +0 helmet (-1, 62, D) a cursed -3 spear (2, 62, D) a book of Cantrips (4, 62, D) a book of Alchemy (-47, 63, D) a +0 scimitar a +0 shortbow 14 arrows (-38, 63, D) a +2 halberd of protection (-37, 63, D) a +0 war axe (-1, 63, D) a scroll of immolation (-38, 64, D) a +1 flail of crushing (-37, 64, D) a +4 quarterstaff of speed (-2, 64, D) 16 stones (2, 64, D) a book of Hinderance (8, 64, D) a +5 ring of slaying a +5 ring of slaying a +5 ring of slaying an uncursed amulet of regeneration a +6 vampiric war axe a +6 ring of strength an uncursed ring of protection from magic an uncursed ring of positive energy an uncursed amulet of warding a +2 pair of boots of flying (-47, 65, D) an arrow (-38, 65, D) a +2 rapier of draining (-37, 65, D) the +2 scimitar "Orb Guardian's Curse" {slice, rElec rPois Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It insulates you from electricity. It protects you from poison. (-27, 65, D) a +0 robe a +0 buckler a cursed -1 rapier (-4, 65, D) a +0 dagger (-1, 65, D) a +3 ring of intelligence (11, 65, D) the amulet "Heytu" {Stasis rC+ Int+3 Dex+2} [amulet of stasis] It prevents you from being teleported, slowed, hasted or paralysed. It affects your intelligence (+3). It affects your dexterity (+2). It protects you from cold. the amulet of Uzecliec {rMut Str+2 Int+2 SInv} [amulet of resist mutation] It protects you from mutation. It affects your strength (+2). It affects your intelligence (+2). It lets you see invisible. the amulet of Sloth {Gourm Dex+4} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your dexterity (+4). the amulet "Balasub" {Stasis rPois Str+2 Dex+4} [amulet of stasis] It prevents you from being teleported, slowed, hasted or paralysed. It affects your strength (+2). It affects your dexterity (+4). It protects you from poison. the amulet of Modesty {Inacc rF+ rN+ MR+ Dex+2} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your dexterity (+2). It protects you from fire. It protects you from negative energy. It affects your resistance to hostile enchantments. the amulet of Liaschi Borro {Ward +Fly rN+ MR- Str+4 Dex+3} [amulet of warding] It may prevent the melee attacks of summoned creatures. It affects your strength (+4). It affects your dexterity (+3). It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you fly. the amulet "Voamut" {Stasis *Contam rPois MP+9 Int-4} [amulet of stasis] It prevents you from being teleported, slowed, hasted or paralysed. It affects your intelligence (-4). It protects you from poison. It affects your magic capacity (+9). It causes magical contamination when unequipped. the amulet "Jaotutin" {Faith Str+5 Int+2 Slay+2} [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (+5). It affects your intelligence (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+2). (12, 65, D) the ring "Tesoinet" {Ice Int+4 SInv} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your intelligence (+4). It makes you vulnerable to fire. It protects you from cold. It lets you see invisible. the ring "Yno Zaun" {Wiz +Fly} [ring of wizardry] It improves your spell success rate. It lets you fly. the ring of Midwinter {Ice +Fly rPois} [ring of ice] It enhances your ice magic, and weakens your fire magic. It makes you vulnerable to fire. It protects you from cold. It protects you from poison. It lets you fly. the ring of Kitrycui {+Inv rF+ rC+} [ring of invisibility] It protects you from fire. It protects you from cold. It lets you turn invisible. the ring of the Garden {rPois rF- Str+4 Stlth+} [ring of poison resistance] It affects your strength (+4). It makes you vulnerable to fire. It protects you from poison. It makes you more stealthy. the ring of the Genius {MR+ MP-9 Int+4 Dex+4} [ring of dexterity] It affects your intelligence (+4). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It affects your magic capacity (-9). the ring of the Cast Vote {rC+ MR+ Str-5 SInv} [ring of protection from magic] It affects your strength (-5). It protects you from cold. It affects your resistance to hostile enchantments. It lets you see invisible. the ring of Ymekk {rElec rC+ Str-4 Int+3} [ring of protection from cold] It affects your strength (-4). It affects your intelligence (+3). It protects you from cold. It insulates you from electricity. the ring of Wameggus {+Inv rElec Str+3 SInv} [ring of invisibility] It affects your strength (+3). It insulates you from electricity. It lets you see invisible. It lets you turn invisible. the ring of Qihysh {Fire Str-2 Dex+4} [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your strength (-2). It affects your dexterity (+4). It protects you from fire. It makes you vulnerable to cold. the ring of Ussaz {rElec rPois} [ring of poison resistance] It insulates you from electricity. It protects you from poison. the ring of Ragadghil {*Drain rPois rF+ Dex+9} [ring of poison resistance] It affects your dexterity (+9). It protects you from fire. It protects you from poison. It causes draining when unequipped. the ring "Foses" {Dex+7 Slay+5} [ring of slaying] It affects your dexterity (+7). It affects your accuracy and damage with ranged weapons and melee attacks (+5). the ring of Giotot {rPois rC+} [ring of poison resistance] It protects you from cold. It protects you from poison. the ring "Gouck" {MP+9 Str+6 Stlth+} [ring of strength] It affects your strength (+6). It affects your magic capacity (+9). It makes you more stealthy. the ring of Joutu {MR+ Str+6 Int+5 SInv} [ring of strength] It affects your strength (+6). It affects your intelligence (+5). It affects your resistance to hostile enchantments. It lets you see invisible. the ring "Ziataip" {rC+ Dex+4} [ring of protection from cold] It affects your dexterity (+4). It protects you from cold. the ring "Cihiteaj" {Fire +Blink rElec Dex-4} [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your dexterity (-4). It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It lets you blink. the ring "Dilomp" {Wiz Dex+5} [ring of wizardry] It improves your spell success rate. It affects your dexterity (+5). the ring "Gietz" {-Tele MR++ Dex+6} [ring of dexterity] It affects your dexterity (+6). It affects your resistance to hostile enchantments. It prevents most forms of teleportation. the ring "Wepo" {+Inv rC+ Str-4} [ring of strength] It affects your strength (-4). It protects you from cold. It lets you turn invisible. the ring of Beysiys {Str+2 Stlth+} [ring of strength] It affects your strength (+2). It makes you more stealthy. the ring "Dyegutz" {rPois Str+6 Slay+2} [ring of strength] It affects your strength (+6). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from poison. the ring "Cimairute" {*Confuse rElec rPois Str-5 Dex+6} [ring of dexterity] It affects your strength (-5). It affects your dexterity (+6). It insulates you from electricity. It protects you from poison. It may confuse you when you take damage. (17, 65, D) a +2 robe of magic resistance