Kidiri the Dungeon [Shop] Kijuis's Weapon Emporium a +0 club (10 gold) 20 bolts (40 gold) a +0 dagger (20 gold) 7 needles of slowing (28 gold) a +0 triple sword of holy wrath (200 gold) a +0 whip (25 gold) a +0 dagger (20 gold) [Shop] Ylatus's Jewellery Shoppe an uncursed ring of flight (245 gold) an uncursed amulet of rage (560 gold) an uncursed amulet of the gourmand (420 gold) an uncursed ring of wizardry (420 gold) a +2 ring of intelligence (105 gold) a +3 ring of intelligence (219 gold) an uncursed amulet of resist corrosion (280 gold) [Shop] Bellux Rofae's Weapon Emporium a cursed +0 trident (5 gold) a +0 flail (35 gold) 22 stones (22 gold) a +0 dagger (20 gold) a +0 dagger (20 gold) a +0 whip (25 gold) the +8 halberd "Lesuz" {chop, *Drain Int+2 Dex+4 SInv} (642 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+2). It affects your dexterity (+4). It lets you see invisible. It causes draining when unequipped. a +0 hand axe (30 gold) [Shop] Gasaj's Food Shoppe a meat ration (70 gold) a meat ration (70 gold) a royal jelly (28 gold) 2 fruits (42 gold) a beef jerky (21 gold) a beef jerky (21 gold) a bread ration (70 gold) a bread ration (70 gold) (0, 0, D) a +0 halberd a +0 plate armour (0, 1, D) a +0 great sword a +0 chain mail (8, 2, D) a large rock (0, 3, D) a +0 long sword a +0 chain mail a +0 glaive a +0 chain mail (0, 4, D) a +0 great sword a +0 chain mail a +0 long sword a +0 chain mail (8, 4, D) 4 large rocks (48, 5, D) a +0 dagger (0, 6, D) a +0 halberd a +0 plate armour (8, 6, D) a +4 scimitar of flaming (14, 7, D) a +3 long sword a +0 plate armour a +3 great sword of flaming a +0 chain mail (8, 8, D) a +4 flail (14, 8, D) a +2 demon trident a +0 plate armour (20, 8, D) a swamp dragon hide (14, 9, D) a +3 demon trident a +0 fire dragon armour (10, 10, D) a +0 shield of cold resistance a +3 scimitar of holy wrath a +0 large shield (16, 10, D) a +0 great mace a +0 chain mail (10, 11, D) a +4 rapier of electrocution a +0 cloak a cursed +0 pair of gloves (30, 11, D) a +1 mace of venom a +0 plate armour (48, 11, D) a +0 hand axe a +0 leather armour a +0 shortbow 14 arrows (16, 12, D) a +0 bardiche a +0 plate armour (30, 12, D) a cursed -2 flail a +0 chain mail (40, 12, D) a +1 chain mail (16, 13, D) a +4 morningstar of distortion a +0 great sword a +0 chain mail (22, 13, D) a fire dragon hide {Xtahua} a +4 great sword a +4 chain mail of fire resistance (30, 13, D) a +0 dagger a +2 robe of cold resistance (16, 14, D) a +1 scimitar of holy wrath the +4 mace of Moderation {flame, rPois rC+ Int-5 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (-5). It protects you from cold. It protects you from poison. It lets you see invisible. a +1 shield a +0 gold dragon armour a cursed -3 long sword a +0 plate armour a +0 great sword a +0 plate armour (22, 14, D) a +0 great mace of draining (26, 14, D) a +3 demon blade of draining a +2 robe of cold resistance (30, 14, D) a +3 battleaxe of distortion a +2 plate armour of cold resistance (40, 14, D) a +0 trident a +0 ring mail (0, 15, D) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a cursed +0 robe a +0 dagger a cursed -1 robe a +0 dagger a cursed +0 robe a +0 dagger a +0 robe (14, 15, D) a +0 dagger a +0 robe (16, 15, D) a +0 great mace a +0 chain mail (20, 15, D) a steel javelin (30, 15, D) the +0 shortbow of the Blowfly {flame, +Blink rElec Str+3 Int-3} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It affects your intelligence (-3). It insulates you from electricity. It lets you blink. a +0 short sword (36, 15, D) a +1 giant spiked club (40, 15, D) a +0 robe of magic resistance a +0 dagger a +0 robe (42, 15, D) a +0 giant club a +0 robe (44, 15, D) 2 potions of lignification (0, 16, D) a +0 dagger a +0 robe (14, 16, D) a +2 dagger of draining a +0 robe a +0 dire flail a +0 plate armour (16, 16, D) a +0 long sword a +0 plate armour a +0 shield a +0 halberd a +0 chain mail (30, 16, D) a +1 short sword of freezing (32, 16, D) a cursed +0 club (36, 16, D) a +0 glaive of flaming (40, 16, D) a +0 flail a +0 broad axe a +0 chain mail (0, 17, D) a +0 dagger a +0 robe (14, 17, D) a +0 great sword (16, 17, D) a +0 long sword a +0 chain mail a +0 shield (28, 17, D) a large rock (32, 17, D) a +0 battleaxe (36, 17, D) a +1 great sword (40, 17, D) a +0 flail a cursed +0 chain mail (8, 18, D) a fire dragon hide (14, 18, D) a +1 great sword a +0 plate armour (16, 18, D) a cursed +0 great sword a +0 chain mail (28, 18, D) a cursed -1 dagger a +0 robe (30, 18, D) 2 tomahawks a +0 short sword a +0 leather armour (32, 18, D) a bolt a +0 halberd a +0 robe (36, 18, D) a +1 great sword (40, 18, D) a +0 broad axe a +0 plate armour (0, 19, D) a +0 dagger a +0 robe a +0 dagger a +0 robe (8, 19, D) a +0 long sword (14, 19, D) a +0 broad axe of draining a +0 chain mail (16, 19, D) a +0 war axe a +0 plate armour a +0 shield (32, 19, D) a +0 war axe a +0 robe a +0 shield (36, 19, D) the +5 hunting sling "Hydra's Curse" {velocity, rN+ Dex+3} Any stone fired from it inflicts extra damage. It affects your dexterity (+3). It protects you from negative energy. (40, 19, D) a +0 great sword a +0 chain mail (8, 20, D) a +0 halberd (12, 20, D) the +5 great sword "Diuh" {flame, rPois Str+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It protects you from poison. (16, 20, D) a +0 dire flail a cursed +0 chain mail (28, 20, D) 2 large rocks a +1 great sword of flaming (32, 20, D) a bolt (36, 20, D) a +1 great mace (40, 20, D) a +0 club a +0 morningstar a +0 leather armour (0, 21, D) an arrow (8, 21, D) a +0 scimitar (12, 21, D) a +5 lajatang of pain (16, 21, D) a +0 long sword a +0 chain mail a +0 great mace a +0 plate armour (20, 21, D) a steel javelin a +0 rapier a +0 robe (28, 21, D) a fire dragon hide 5 large rocks (32, 21, D) an uncursed ring of ice an uncursed ring of fire a +0 plate armour a +0 arbalest a +0 hand axe 24 bolts (36, 21, D) a +1 lajatang (8, 22, D) a +0 long sword (12, 22, D) the +5 battleaxe "Avunorph" {flame, Dex+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+2). (16, 22, D) a cursed -1 long sword a +0 chain mail a +0 war axe a +0 plate armour a +0 shield (20, 22, D) 2 javelins a +2 antimagic spear 15 steel javelins a +0 leather armour (24, 22, D) a +6 ring of strength a +2 ring of protection a +6 ring of intelligence a +2 ring of protection (28, 22, D) a +2 longbow of velocity a large rock a +0 arbalest 23 bolts (36, 22, D) a +3 broad axe (40, 22, D) a +0 dagger a +0 robe (8, 23, D) a +0 halberd (12, 23, D) the +5 broad axe "Bipi" {distort, +Inv rC- Str+7} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your strength (+7). It makes you vulnerable to cold. It lets you turn invisible. (16, 23, D) a +0 war axe a +0 plate armour (20, 23, D) a +0 vampiric spear 16 javelins a +0 leather armour (24, 23, D) a +1 demon trident of venom (28, 23, D) a +0 arbalest 26 bolts 2 large rocks (40, 23, D) a cursed -2 club (8, 24, D) a +0 trident (12, 24, D) a +5 glaive of chopping (16, 24, D) a +0 war axe a +0 chain mail (20, 24, D) a +5 rapier of speed a +0 robe a +2 trident of venom (24, 24, D) a +1 antimagic lajatang (28, 24, D) a +0 long sword a +0 robe (36, 24, D) a +2 ring mail (40, 24, D) a +0 mace (12, 25, D) the +5 bardiche "Ohapeim" {freeze, +Rage rF+++ MR+ Dex-3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (-3). It renders you almost immune to fire. It affects your resistance to hostile enchantments. It lets you go berserk. (16, 25, D) a +1 mace of protection a +0 halberd a +0 plate armour (20, 25, D) a +1 morningstar of crushing a steel javelin a +3 trident of freezing a +0 robe (24, 25, D) a +3 longbow of evasion (36, 25, D) a +3 scale mail (40, 25, D) a +0 trident (0, 26, D) an arrow (8, 26, D) a +0 dire flail a +0 short sword a +0 war axe a +2 scimitar of electrocution (12, 26, D) a +5 great sword of draining (16, 26, D) a +0 long sword a +0 chain mail (20, 26, D) a +0 rapier a +0 robe a +1 vampiric rapier a +0 robe a +3 spear of distortion 12 steel javelins a +0 leather armour (24, 26, D) a +1 double sword of holy wrath (36, 26, D) the +7 chain mail "Fodusta" {rN++ MR+ Int-3} It affects your intelligence (-3). It greatly protects you from negative energy. It affects your resistance to hostile enchantments. (0, 27, D) 4 arrows (16, 27, D) a +0 battleaxe a +0 plate armour (20, 27, D) a +0 trident a +0 robe (24, 27, D) a +6 scythe of slicing (28, 27, D) 3 large rocks (36, 27, D) a +1 robe of fire resistance (40, 27, D) a +0 flail a +0 plate armour (0, 28, D) a +0 longbow a +0 leather armour a cursed -2 longbow 83 arrows a +0 leather armour (16, 28, D) a +0 war axe a +3 plate armour a +0 great sword a +0 plate armour (20, 28, D) a javelin a +0 trident (28, 28, D) a +0 dire flail a +0 dire flail (36, 28, D) a +0 mottled dragon armour (40, 28, D) a +0 great sword a +0 chain mail (0, 29, D) a +0 rapier of venom a cursed -1 rapier a +0 leather armour (8, 29, D) a +0 long sword (16, 29, D) a +0 battleaxe a +0 chain mail (20, 29, D) a +0 spear 14 javelins a +0 leather armour (28, 29, D) a +0 longbow 15 arrows (36, 29, D) a +3 chain mail (0, 30, D) a +0 rapier a +0 rapier a +0 dagger (12, 30, D) a +0 large shield (16, 30, D) a +0 battleaxe a +0 chain mail (36, 30, D) a +2 ring mail (40, 30, D) a +0 war axe a +0 plate armour a +0 war axe a +0 chain mail a +2 vampiric war axe a +0 chain mail (0, 31, D) a +0 short sword (36, 31, D) a +0 mottled dragon armour (40, 31, D) a +0 glaive a +0 plate armour (0, 32, D) a +0 long sword a +0 shortbow 31 arrows a +0 leather armour (12, 32, D) the +2 swamp dragon armour of the Unseen Realm {rPois Int+2} It affects your intelligence (+2). It protects you from poison. (24, 32, D) a +1 pair of gloves (40, 32, D) a +0 hand axe a +0 chain mail (0, 33, D) a +0 short sword (12, 33, D) a +2 swamp dragon armour (24, 33, D) a +0 cloak (40, 33, D) a +0 long sword a +0 plate armour a +0 halberd a +0 plate armour (0, 34, D) a +0 long sword a +0 shortbow 15 arrows (24, 34, D) a +5 chain mail (40, 34, D) a +0 glaive a +0 chain mail (0, 35, D) an arrow a +0 short sword a +0 short sword a +0 leather armour (4, 35, D) a +0 short sword a +0 cloak (12, 35, D) a +4 robe of resistance (20, 35, D) a +0 robe (24, 35, D) a +4 robe (40, 35, D) a +0 dire flail (0, 36, D) a +0 short sword a +0 shortbow 17 arrows a +0 chain mail (12, 36, D) the +4 chain mail "Feattag Fome" {Str+4 SInv} It affects your strength (+4). It lets you see invisible. (16, 36, D) a +0 war axe a +0 chain mail (20, 36, D) a +0 hand axe (24, 36, D) a +4 robe (0, 37, D) a +0 shortbow 26 arrows a cursed +0 ring mail (4, 37, D) a gold dragon hide (8, 37, D) an ice dragon hide a +0 halberd (20, 37, D) a +0 halberd a +1 naga barding (16, 38, D) a +0 spear a +0 robe of fire resistance (20, 38, D) a +0 robe (16, 39, D) a +2 battleaxe of freezing 5 large rocks (20, 39, D) a +0 whip a +0 robe (28, 39, D) a bolt a +0 dire flail a +0 leather armour a +0 spear a +0 robe (40, 39, D) a +4 ring mail of poison resistance (16, 40, D) a +1 battleaxe of freezing a +0 morningstar a +0 arbalest 16 steel bolts a +0 ring mail (20, 40, D) a +0 spear (28, 40, D) a +0 broad axe a +0 chain mail a +0 dire flail a +0 scale mail (40, 40, D) a +0 giant club a +0 giant club a cursed -1 giant club a +0 giant club (16, 41, D) a +1 battleaxe of freezing (20, 41, D) a +0 mace (28, 41, D) a +0 arbalest 22 bolts (36, 41, D) an arrow (40, 41, D) a +3 vampiric short sword (16, 42, D) a +0 mace a +0 ring mail a plain deck of changes (20, 42, D) a +0 mace of protection a +0 robe (40, 42, D) a +0 giant club a cursed -1 giant club a +0 giant club (48, 42, D) an uncursed staff of energy (16, 43, D) a shadow dragon hide a cursed +0 pair of boots (20, 43, D) a +0 flail (28, 43, D) a +3 plate armour of fire resistance a +1 scale mail of fire resistance the +1 plate armour of Ystrin {Int+4 Dex+4} It affects your intelligence (+4). It affects your dexterity (+4). a +5 plate armour of magic resistance a +6 plate armour the +1 demon whip "Geukyrghaw" {elec, *Drain +Fly rElec SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. It lets you see invisible. It lets you fly. It causes draining when unequipped. The Shining One disapproves of the use of such an item. 8 needles of slowing 4 poisoned tomahawks a +2 flail of protection (36, 43, D) a +0 longbow 16 arrows (40, 43, D) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant club (48, 43, D) a +0 flail the +2 scimitar of the Shallot {vamp, rPois rC+} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It protects you from cold. It protects you from poison. The Shining One disapproves of the use of such an item. a +4 quarterstaff of protection a +2 halberd of venom a +3 war axe of chopping a +2 rapier of draining (-8, 44, D) the horn of Geryon (8, 44, D) a +0 dire flail (16, 44, D) a +0 war axe of chopping a +0 ring mail (20, 44, D) a +0 war axe (28, 44, D) a +0 giant club (36, 44, D) a +0 giant club (40, 44, D) a +0 spear a +0 robe (42, 44, D) a cursed +0 hunting sling a +0 quarterstaff 32 sling bullets (48, 44, D) an arrow (8, 45, D) a cursed -3 rapier a +0 cloak (16, 45, D) a +2 great mace of protection a +0 club a +0 arbalest 15 bolts of frost 30 stones (20, 45, D) a +0 halberd a +0 robe (28, 45, D) a bolt 5 large rocks (36, 45, D) a +0 hand axe a +0 plate armour (40, 45, D) a +0 giant spiked club (48, 45, D) a +0 pair of gloves (-8, 46, D) a magical rune of Zot (8, 46, D) a +0 trident (16, 46, D) a +0 flail a +0 scale mail (20, 46, D) a +0 long sword a +0 glaive (28, 46, D) a +0 dire flail a +0 scale mail a +0 flail of crushing a +0 robe (32, 46, D) 2 large rocks (48, 46, D) a +0 scale mail (8, 47, D) a +0 hand axe (16, 47, D) a +0 falchion a +0 arbalest 22 bolts (28, 47, D) a +0 arbalest 12 bolts (32, 47, D) a +0 trident (42, 47, D) a sling bullet (8, 48, D) a +0 halberd (32, 48, D) a +0 trident of flaming (36, 48, D) a cursed -1 trident a +0 robe (-8, 49, D) an icy rune of Zot (36, 49, D) a +3 flail of protection a +0 dire flail a +0 dire flail (36, 50, D) a +1 battleaxe of freezing a +1 great sword of flaming (40, 50, D) a +3 morningstar of protection (44, 50, D) a +0 mace (8, 51, D) a +0 dagger a +0 cloak (16, 51, D) 22 stones (32, 51, D) a +0 trident (40, 51, D) a +0 giant club (48, 51, D) a +0 shortbow 17 arrows (28, 52, D) a +0 great mace a +0 dire flail (40, 52, D) a +0 giant spiked club a cursed +0 giant spiked club (44, 52, D) an uncursed staff of cold (8, 53, D) a storm dragon hide (28, 53, D) a +0 glaive a +0 chain mail (40, 54, D) a +0 robe (16, 55, D) a +0 shortbow 16 arrows a +0 leather armour (40, 55, D) a +0 giant club (8, 56, D) a +0 long sword a +0 cloak (4, 57, D) the Orb of Zot (8, 57, D) a shadow dragon hide an ice dragon hide a cursed -2 battleaxe a +0 battleaxe (16, 57, D) a +0 war axe of electrocution (16, 58, D) a disc of storms (12, 59, D) Duwnoana's Reference Book on the Flying Oath Spells Type Level a - Shock Conjuration/Air 1 b - Corona Hexes 1 c - Swiftness Charms/Air 2 d - Airstrike Air 4 e - Darkness Hexes 6 f - Invisibility Hexes 6 a crystal ball of energy (16, 59, D) the +2 dire flail "Nuyppafi" {pain, Int+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+4). The Shining One disapproves of the use of such an item. an uncursed staff of summoning (38, 59, D) a +4 short sword of speed a +0 cloak (44, 59, D) a +0 pair of gloves (44, 60, D) a +0 cloak (16, 61, D) a +3 bardiche of flaming a +0 arbalest 13 bolts (38, 62, D) a cursed -3 rapier a +0 leather armour (16, 63, D) a +0 chain mail of cold resistance (19, 67, D) a +0 robe of fire resistance