Kidiri the Dungeon (2, 3, D) a +2 mace (3, 3, D) a +2 trident (4, 3, D) a +2 quarterstaff (8, 3, D) 7 meat rations (2, 4, D) a +2 falchion (3, 4, D) a +1 dagger (4, 4, D) a +2 hand axe (8, 4, D) 2 scrolls of vulnerability (9, 4, D) 10 stones an uncursed staff of energy (0, 9, D) a +2 mace of protection (31, 11, D) a +0 shortbow (still there?) a yak corpse (still there?) (32, 11, D) an arrow a yak corpse (34, 12, D) a yak corpse (23, 13, D) 3 inedible chunks of flesh (24, 13, D) a +0 giant club a cursed -3 giant spiked club 2 chunks of flesh (29, 13, D) an elephant corpse (5, 14, D) a +1 flail of crushing (6, 14, D) a +2 long sword of flaming (8, 14, D) a +3 ring mail (5, 15, D) a +0 hand axe of chopping (6, 15, D) a +0 quarterstaff of speed (7, 15, D) a +2 trident of piercing (8, 15, D) a +2 plate armour (25, 15, D) a +0 dagger a +0 robe an inedible chunk of flesh a kobold skeleton (0, 17, D) a cursed +0 great sword a +0 robe (1, 17, D) a cursed +0 trident a +0 robe (5, 17, D) a +0 robe (29, 17, D) a +0 short sword 4 throwing nets a +0 ring mail (17, 19, D) a +4 chain mail (18, 19, D) a +4 chain mail (25, 19, D) 2 chunks of flesh (5, 20, D) a book of Maledictions a -3 dagger (17, 20, D) a +0 pair of gloves (18, 20, D) a +4 chain mail (1, 21, D) a +3 long sword a +0 robe (17, 21, D) a +4 quarterstaff of protection (18, 21, D) the +2 scimitar of Defilement {slice, rPois rN+} It inflicts extra damage upon your enemies. It protects you from poison. It protects you from negative energy. (17, 22, D) a +2 halberd of protection (18, 22, D) a +0 dagger of electrocution a +2 dagger (17, 23, D) a +1 broad axe of freezing (18, 23, D) a +2 morningstar of crushing