Kidiri the Dungeon [Shop] Satoizom's Food Shoppe a meat ration (65 gold) 4 fruits (78 gold) a bread ration (65 gold) a meat ration (65 gold) a slice of pizza (19 gold) a meat ration (65 gold) a bread ration (65 gold) a meat ration (65 gold) a beef jerky (19 gold) [Shop] Xiquaffeox's Book Boutique a book of the Sky (715 gold) a book of Spatial Translocations (715 gold) a book of the Earth (715 gold) a Necronomicon (1214 gold) a book of Minor Magic (220 gold) a Young Poisoner's Handbook (440 gold) a book of Hinderance (220 gold) a manual of Earth Magic (1214 gold) a Young Poisoner's Handbook (440 gold) a book of Ice (715 gold) a Grand Grimoire (1214 gold) a book of Alchemy (825 gold) a book of Summonings (770 gold) [Shop] Gitreed's Antique Weapon Emporium a +0 whip (62 gold) a +4 halberd of chopping (100 gold) a +0 dagger (50 gold) a +3 hunting sling of flaming (37 gold) a +0 mace (75 gold) a +0 rapier of freezing (100 gold) a +0 quarterstaff (100 gold) a +4 spear of piercing (75 gold) [Shop] Kium's Distillery a potion of flight (30 gold) [Shop] Epi Ren's Jewellery Shoppe an uncursed ring of fire (300 gold) an uncursed amulet of regeneration (360 gold) a +3 ring of strength (188 gold) an uncursed ring of flight (210 gold) an uncursed ring of see invisible (180 gold) an uncursed ring of ice (300 gold) a +3 ring of slaying (540 gold) an uncursed ring of invisibility (360 gold) an uncursed ring of invisibility (360 gold) a +5 ring of strength (494 gold) an uncursed amulet of the gourmand (360 gold) a cursed ring of loudness (54 gold) [Shop] Sucson's Antique Armour Boutique a +0 ring mail (80 gold) a +0 cloak (90 gold) the +3 scale mail of Insecurity {SInv} (180 gold) It lets you see invisible. a +0 centaur barding (460 gold) a +0 ring mail (80 gold) a +1 pair of gloves (90 gold) a +0 plate armour (460 gold) the +2 pair of gloves "Zimuty" {Dex+3 Slay+3 Stlth+} (190 gold) It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It makes you more stealthy. a +0 leather armour (40 gold) the +0 leather armour of the Snake Pit {Slay+2} (140 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+2). [Shop] Bytadyfe's Magic Scroll Boutique a scroll of amnesia (42 gold) a scroll of fog (24 gold) a scroll of fog (24 gold) a scroll of remove curse (36 gold) (0, 0, D) 2 potions of degeneration a scroll of random uselessness (-30, 1, D) a book of Maledictions a scroll of immolation (-10, 1, D) a +0 ring mail (4, 1, D) a +0 leather armour a +0 short sword a +0 scimitar a +0 scimitar a +0 shortbow 13 arrows a +0 chain mail (-16, 2, D) a +1 long sword of holy wrath (-10, 2, D) a +0 hand axe (-7, 2, D) a +0 dagger a +0 robe (-3, 3, D) a +0 dire flail a +0 chain mail (-5, 4, D) a +0 short sword a +0 whip a +0 ring mail (-3, 4, D) a cursed +0 whip (6, 4, D) 2 arrows a +1 dagger a +0 long sword (8, 4, D) an arrow (-5, 5, D) a +0 leather armour a +0 short sword a +0 short sword a +0 flail a +0 leather armour a +0 flail a +0 plate armour a +0 hand axe a +0 leather armour 4 tomahawks (-12, 8, D) a disc of storms (-3, 8, D) a +0 leather armour (-2, 8, D) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (0, 8, D) a +0 giant spiked club a cursed +0 giant spiked club (-2, 9, D) a +0 dagger a +0 dire flail a cursed +0 plate armour (-1, 9, D) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club (4, 9, D) a +0 giant spiked club (-15, 10, D) a +0 dagger a +0 robe (-14, 10, D) a book of Party Tricks a +0 dagger a +0 robe (-3, 10, D) a +0 club a +0 leather armour a +0 scimitar (6, 10, D) a +0 giant club (7, 11, D) a +0 robe a +0 giant spiked club (-7, 13, D) a +2 leather armour of magic resistance a +2 great sword of holy wrath (34, 16, D) 27 stones (35, 16, D) a potion of brilliance (36, 16, D) a +2 battleaxe of chopping (37, 16, D) a potion of mutation (38, 16, D) a scroll of identify (39, 16, D) the cursed +0 shield of the Kettle-Drum {rElec} It insulates you from electricity. It has a curse placed upon it. (40, 16, D) a book of the Dragon (-31, 17, D) a +1 robe 11 sling bullets of flame (9, 19, D) a +0 dire flail of distortion a book of the Sky (11, 19, D) 7 curare-tipped needles a +0 blowgun a +2 quarterstaff of freezing (26, 20, D) a +2 morningstar of crushing a +0 large shield of reflection (6, 21, D) 12 gold pieces (9, 21, D) a +0 chain mail a +0 war axe (-4, 22, D) a +0 plate armour a +1 broad axe of electrocution (10, 22, D) a +0 glaive (26, 22, D) a stone of tremors (34, 22, D) a +1 long sword of electrocution (6, 23, D) a +0 blowgun 5 needles of sleeping (7, 23, D) a +0 quarterstaff a +0 robe (11, 23, D) a +0 dagger (7, 24, D) a +0 blowgun 5 needles of paralysis (12, 24, D) a +0 ring mail (-5, 26, D) a +0 flail (39, 26, D) a +1 arbalest of chaos 14 bolts (4, 27, D) a +0 hand axe (28, 27, D) a +0 shortbow 12 arrows (11, 28, D) a +0 leather armour a +0 spear (14, 29, D) a +0 dagger (15, 29, D) a +0 dagger (14, 30, D) a cursed +0 dagger (15, 30, D) a +0 dagger (28, 31, D) a +4 war axe of holy wrath (40, 31, D) 3 bolts (30, 32, D) a +2 mace of protection (26, 33, D) a +1 dire flail of protection (28, 34, D) a +2 glaive of pain (40, 34, D) a bolt (-3, 35, D) a +0 dire flail (34, 35, D) a fire dragon hide (-18, 36, D) a swamp dragon hide (-3, 36, D) a +0 robe a cursed -2 flail (26, 36, D) a +2 quick blade a +0 rapier (-11, 38, D) a swamp dragon hide (26, 38, D) a +1 scimitar a +0 plate armour (27, 38, D) a +3 broad axe a +0 plate armour a +4 long sword a +0 chain mail (35, 38, D) a +0 dagger a cursed +0 robe (37, 38, D) a +0 short sword (26, 40, D) a +2 glaive of draining a +0 plate armour (35, 43, D) a +1 hat a wand of flame (13) 21 bolts (37, 48, D) a +5 ring of slaying (38, 48, D) an uncursed staff of death (39, 48, D) 5 scrolls of acquirement (37, 49, D) the +4 ring mail of Qyhotija {rElec rN+ Int+2 Dex-5} It affects your intelligence (+2). It affects your dexterity (-5). It insulates you from electricity. It protects you from negative energy. (38, 49, D) a +2 leather armour of cold resistance (39, 49, D) the +5 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. (37, 50, D) a manual of Charms (38, 50, D) the +7 long sword "Neseodin" {flame, rF- rC+++ rN+ MP+9} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It makes you vulnerable to fire. It renders you almost immune to cold. It protects you from negative energy. It affects your magic capacity (+9). Dithmenos disapproves of the use of such an item. (39, 50, D) a +2 mace of protection (37, 51, D) a golden rune of Zot (38, 51, D) a manual of Conjurations (39, 51, D) a book of Spatial Translocations