Kidiri the Dungeon (2, 3, D) a +2 hand axe (3, 3, D) a +1 dagger (4, 3, D) a +2 falchion (8, 3, D) 7 meat rations (2, 4, D) a +2 quarterstaff (3, 4, D) a +2 mace (4, 4, D) a +2 trident (8, 4, D) 2 scrolls of vulnerability (9, 4, D) 10 stones a cursed staff of energy (0, 11, D) a +0 club (21, 11, D) 5 chunks of flesh (22, 11, D) a +0 spear 3 chunks of flesh a merfolk skeleton (35, 11, D) 7 chunks of flesh (0, 12, D) a +0 leather armour (0, 13, D) a +0 spear (22, 13, D) a throwing net (34, 13, D) a +0 giant club (4, 14, D) a +3 chain mail (5, 14, D) a +2 dagger (6, 14, D) a +1 trident of piercing (7, 14, D) a +0 mace of crushing (34, 14, D) a +0 robe (36, 14, D) a +0 halberd (46, 14, D) a +0 animal skin (47, 14, D) a +0 club (unseen) (0, 15, D) a +0 trident a merfolk corpse (skeletalised by now) (4, 15, D) a +3 scale mail (5, 15, D) a +3 quarterstaff of speed (6, 15, D) a +1 long sword of flaming (7, 15, D) a +2 hand axe of freezing (25, 15, D) a +0 trident 4 tomahawks (31, 16, D) a +1 vampiric trident (48, 16, D) a +0 club (unseen) (31, 17, D) a +0 trident (42, 17, D) a +0 mace (still there?) a +1 whip of electrocution (still there?) a +0 robe (still there?) the big kobold corpse of Pikel (still there?) (44, 17, D) a +0 animal skin (46, 17, D) a +0 animal skin (23, 18, D) a +0 dagger a +0 robe (26, 18, D) a +0 dagger a +0 robe (1, 19, D) a +0 halberd (17, 19, D) a +4 chain mail (25, 19, D) a tomahawk a +0 halberd 4 throwing nets a +0 ring mail (17, 20, D) a +4 scale mail (18, 20, D) a +0 helmet (13, 21, D) 5 large rocks (17, 21, D) a +1 broad axe of freezing (18, 21, D) the +2 rapier of Dullness {flame, Str+2 Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It affects your dexterity (+4). Dithmenos disapproves of the use of such an item. (17, 22, D) a +0 lajatang (18, 22, D) a +2 dire flail of crushing (22, 22, D) a +0 mace a +0 chain mail a +0 dagger of venom a +0 robe (24, 22, D) a +0 dagger a +0 robe (17, 23, D) a +2 scimitar of holy wrath (18, 23, D) a +2 halberd of protection (39, 23, D) a +2 scimitar of flaming