Kidiri the Dungeon [Shop] Zewamyte's Food Boutique a bread ration (50 gold) 3 fruits (45 gold) a slice of pizza (15 gold) a bread ration (50 gold) a beef jerky (15 gold) a meat ration (50 gold) a meat ration (50 gold) a meat ration (50 gold) a meat ration (50 gold) a meat ration (50 gold) a meat ration (50 gold) 2 fruits (30 gold) a beef jerky (15 gold) [Shop] Ked Her's Antique Armour Emporium a +0 leather armour (34 gold) a +0 robe (11 gold) a +0 leather armour (34 gold) a +3 leather armour of fire resistance (34 gold) the cursed +1 ring mail of Grottiness {-Tele Regen+ MP+9} (153 gold) It affects your magic capacity (+9). It prevents most forms of teleportation. It increases your rate of regeneration. It has a curse placed upon it. a +0 centaur barding (391 gold) a +0 leather armour (34 gold) a +0 leather armour (34 gold) [Shop] Umequmi's Book Shop a book of Callings (360 gold) a book of Callings (360 gold) a book of Annihilations (1324 gold) a book of Envenomations (1080 gold) a book of Enchantments (600 gold) a book of Enchantments (600 gold) Sif Muna's Disquisition on the Oath (854 gold) Spells Type Level a - Corona Hexes 1 b - Confusing Touch Hexes 2 c - Silence Hexes/Air 5 d - Darkness Hexes 6 a book of Hinderance (240 gold) a book of Debilitation (480 gold) a book of Conjurations (360 gold) [Shop] Raluas's Jewellery Emporium an uncursed amulet of resist mutation (560 gold) an uncursed ring of wizardry (420 gold) an uncursed ring of see invisible (210 gold) an uncursed amulet of faith (560 gold) an uncursed ring of sustain attributes (245 gold) an uncursed ring of ice (350 gold) a cursed -3 ring of protection (28 gold) a +2 ring of dexterity (105 gold) an uncursed ring of fire (350 gold) (0, 0, D) 12 bolts (2, 0, D) a +0 dagger a +0 robe (20, 1, D) a +0 leather armour (14, 2, D) a +1 long sword of holy wrath (20, 2, D) a +0 club (23, 2, D) a +0 dagger a +0 robe (27, 2, D) a +0 dagger a +0 leather armour (39, 2, D) a +0 shortbow 32 arrows (27, 3, D) a +0 dagger a +0 robe (28, 3, D) a +0 trident a cursed +0 plate armour (29, 3, D) 3 tomahawks a +0 flail (30, 3, D) a +0 trident a +0 chain mail (31, 3, D) a cursed +0 leather armour a +0 flail (38, 3, D) a +0 scimitar (39, 3, D) a +0 long sword (29, 4, D) a +0 mace of venom a +0 leather armour a +0 flail a +0 chain mail (31, 4, D) a +0 trident a +0 chain mail a +0 flail a cursed +0 ring mail a +0 trident (39, 4, D) a +0 short sword (40, 4, D) a +0 short sword (29, 5, D) a +0 short sword a +2 chain mail of fire resistance (31, 5, D) a +0 club (18, 8, D) a crystal ball of energy (10, 10, D) a +2 quarterstaff of chaos (15, 10, D) a +0 dagger a +0 robe (16, 10, D) a +0 dagger a +0 robe (35, 10, D) a +0 shortbow (60, 10, D) a shadow dragon hide (-3, 11, D) a cursed -2 short sword (35, 11, D) a +0 shortbow 51 arrows (36, 11, D) a +0 shortbow (69, 12, D) a +0 club a +0 robe (64, 16, D) 16 gold pieces (65, 16, D) the ring of Uvvuaw {+Inv rPois Str+2 Dex+6} [ring of dexterity] It affects your strength (+2). It affects your dexterity (+6). It protects you from poison. It lets you turn invisible. (66, 16, D) 15 gold pieces (67, 16, D) an uncursed staff of conjuration (68, 16, D) a potion of curing (69, 16, D) the amulet "Ollut" {Stasis Dex+2 Stlth+} [amulet of stasis] It prevents you from being teleported, slowed, hasted or paralysed. It affects your dexterity (+2). It makes you more stealthy. (70, 16, D) a potion of agility (-1, 17, D) a potion of lignification (unseen) (72, 18, D) 2 large rocks of returning (8, 19, D) a +3 great mace of crushing a +0 leather armour (39, 19, D) a +1 scythe of distortion (41, 19, D) 7 curare-tipped needles a +0 blowgun a +1 great mace of freezing (62, 20, D) a +0 morningstar of crushing a +0 large shield of reflection (39, 21, D) a +0 short sword a +0 ring mail (26, 22, D) a +1 great mace a +0 chain mail (40, 22, D) a +0 trident (60, 22, D) an uncursed staff of power (41, 23, D) a +0 hand axe (42, 24, D) a +0 mace a +0 leather armour (68, 24, D) a +2 arbalest of chaos 20 bolts (58, 27, D) a +0 longbow 23 arrows (41, 28, D) a +0 helmet a +0 whip of flaming (44, 29, D) a +0 dagger (45, 29, D) a +0 dagger (44, 30, D) a +0 dagger (45, 30, D) a +0 dagger (70, 30, D) a bolt (60, 32, D) a +1 hand axe of electrocution (56, 33, D) a +2 mace of crushing (58, 34, D) a +2 halberd of venom (13, 35, D) a +0 mace (14, 35, D) a +0 mace (64, 35, D) a +0 hand axe (13, 36, D) a +0 robe (14, 36, D) a +0 hand axe (56, 36, D) a +2 short sword of electrocution a +1 robe a +1 dagger a +1 rapier of holy wrath (70, 38, D) a +0 battleaxe