Kidiri the Dungeon (0, 0, D) a +0 mace (2, 0, D) a +0 plate armour (4, 0, D) a +0 pair of gloves (5, 0, D) a +2 scimitar of flaming a +4 quarterstaff of speed the +13 Scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. a +1 broad axe of freezing the +5 pair of quick blades "Gyre" and "Gimble" {pierce, Dex-3} It inflicts extra damage upon your enemies. It affects your dexterity (-3). (6, 0, D) an uncursed staff of energy (7, 0, D) 2 scrolls of amnesia (37, 0, D) an adder skeleton (41, 0, D) a +0 whip