Kidiri the Dungeon (0, 0, D) a +3 great sword of holy wrath (2, 0, D) a +0 cloak (3, 0, D) a box of beasts (6, 0, D) 21 sling bullets (7, 0, D) a +0 ring mail (9, 0, D) a book of Beasts (10, 0, D) 19 poisoned arrows (11, 0, D) the cursed +0 leather armour of the Gate {Regen+ Dex+6} It affects your dexterity (+6). It increases your rate of regeneration. It has a curse placed upon it. (12, 0, D) an uncursed staff of cold (13, 0, D) a +0 dagger (14, 0, D) a +0 leather armour (15, 0, D) an uncursed staff of energy (17, 0, D) a plain deck of wonders (-1, 1, D) 18 steel sling bullets (3, 1, D) a lamp of fire (6, 1, D) a potion of degeneration (7, 1, D) 3 tomahawks (9, 1, D) a +1 glaive of protection (13, 1, D) the +2 leather armour of the Amoeba {Dex+4} It affects your dexterity (+4). (14, 1, D) a book of Air (16, 1, D) a +2 long sword (17, 1, D) an uncursed staff of air (-1, 2, D) 18 arrows (0, 2, D) a phial of floods (1, 2, D) a +0 rapier of holy wrath (6, 2, D) a +2 mace of protection (7, 2, D) a book of Ice (8, 2, D) a +0 spear (9, 2, D) a +1 morningstar of crushing (11, 2, D) the +0 leather armour of Daisies {+Blink rElec} It insulates you from electricity. It lets you blink. (12, 2, D) an uncursed staff of earth (15, 2, D) a book of Unlife (16, 2, D) a +4 ring mail of magic resistance (1, 3, D) a stone of tremors (2, 3, D) a +1 cloak of poison resistance (4, 3, D) a book of Changes (6, 3, D) a stone of tremors (7, 3, D) a +1 pair of boots an uncursed ring of wizardry 2 curare-tipped needles a +2 robe of fire resistance (8, 3, D) a book of Death (9, 3, D) the +2 trident "Massen" {pierce, rN+} It inflicts extra damage upon your enemies. It protects you from negative energy. (10, 3, D) a +2 mace of holy wrath (11, 3, D) a book of Debilitation (12, 3, D) a +0 short sword (15, 3, D) an uncursed staff of air (16, 3, D) a +1 mace of protection (17, 3, D) a +0 helmet (9, 5, D) a cursed -1 trident (10, 5, D) the +4 battleaxe "Nogung" {chop, +Inv} It inflicts extra damage upon your enemies. It lets you turn invisible. (12, 5, D) a +0 long sword 22 stones a +3 leather armour of cold resistance (16, 5, D) a +0 spear (12, 6, D) the +6 battleaxe "Ciusyunt" {speed, MR+ MP+9} Attacks with this weapon are significantly faster. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). a +0 plate armour a cursed -3 flail (13, 6, D) a stone (14, 6, D) a stone (15, 6, D) a +0 hand axe 17 stones (16, 6, D) a stone (17, 6, D) a stone (19, 7, D) a +0 war axe a +0 battleaxe a +0 plate armour (19, 9, D) a +0 halberd a +0 chain mail a +0 longbow 21 arrows a +0 leather armour (16, 10, D) the ring of Untruth {rElec MR+ Int+4 SInv} [ring of intelligence] It affects your intelligence (+4). It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you see invisible. the ring of the Genius {+Fly rF+ rC- Dex-3 Slay+5} [ring of flight] It affects your dexterity (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It protects you from fire. It makes you vulnerable to cold. It lets you fly. the ring of Nuliam {+Fly rPois} [ring of flight] It protects you from poison. It lets you fly. the amulet "Jogux" {Regen+ MP+9 Int-5 Slay+3} [amulet of regeneration] It affects your intelligence (-5). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your magic capacity (+9). It increases your rate of regeneration. the ring of Pastrer {rC+ Int+4} [ring of protection from cold] It affects your intelligence (+4). It protects you from cold. the ring of Vegifuyc {+Fly Dex+4} [ring of flight] It affects your dexterity (+4). It lets you fly. the ring of the Barracuda {rF+ Slay+3} [ring of protection from fire] It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from fire. the ring of Arruzep {Wiz rF+ Int+7} [ring of wizardry] It improves your spell success rate. It affects your intelligence (+7). It protects you from fire. the amulet "Esytopru" {Clar SInv} [amulet of clarity] It provides mental clarity. It lets you see invisible. the ring of Wigu {*Confuse rC+ Dex+6 Slay+3 Stlth+} [ring of stealth] It affects your dexterity (+6). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from cold. It may confuse you when you take damage. It makes you more stealthy. the amulet of Vanity {rMut +Blink rElec rF- MP+9} [amulet of resist mutation] It protects you from mutation. It makes you vulnerable to fire. It insulates you from electricity. It affects your magic capacity (+9). It lets you blink. the ring "Mir Duat" {Fire rPois MR- Int+5} [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your intelligence (+5). It protects you from fire. It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. the ring "Qiocad" {rElec rC+ Dex+4 SInv} [ring of see invisible] It affects your dexterity (+4). It protects you from cold. It insulates you from electricity. It lets you see invisible. a +3 broad axe of chopping (19, 10, D) 7 arrows (19, 11, D) an arrow (-1, 12, D) a +0 mace a +0 cloak (3, 14, D) a +1 war axe of chopping (7, 16, D) a +1 scale mail of cold resistance (19, 16, D) an arrow (-56, 17, D) an uncursed ring of invisibility (-55, 17, D) an uncursed ring of invisibility (-52, 17, D) the cursed +1 hand crossbow of Aniosch {elec, rF+ rC+ Int+4} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+4). It protects you from fire. It protects you from cold. It has a curse placed upon it. (-49, 17, D) a +0 robe (-48, 17, D) a box of beasts (11, 18, D) a +0 great mace a +0 cloak (19, 18, D) a +3 battleaxe of freezing (13, 19, D) a +0 dire flail a +0 dire flail (-33, 20, D) a +2 battleaxe of flaming a +4 longbow a +2 chain mail of poison resistance (12, 21, D) a +1 halberd of flaming a +0 chain mail a +0 great mace of distortion a +0 chain mail a +0 scimitar a +0 plate armour a +0 dagger a +0 robe a +3 battleaxe a +1 fire dragon armour (-31, 22, D) a +0 glaive a +0 chain mail (-29, 22, D) a +2 flail of protection a +0 leather armour (-17, 22, D) a +2 great sword of flaming (-14, 22, D) a +2 hand axe of freezing (-33, 23, D) a +0 short sword a +0 cloak a +0 long sword (-32, 23, D) a +4 demon whip a +0 plate armour a +2 dagger of flaming a +0 shortbow 17 arrows (-30, 23, D) a +4 long sword of holy wrath a +0 robe (9, 23, D) a +4 vampiric broad axe (19, 23, D) a +0 war axe a +0 chain mail an uncursed amulet of stasis (-35, 24, D) a +4 demon whip of flaming a +0 plate armour (-33, 24, D) a +0 halberd of flaming a +0 chain mail (-32, 24, D) a +3 whip of holy wrath a +0 ring mail a +0 battleaxe of flaming a +0 chain mail a +0 long sword a +0 ring mail an arrow (-31, 24, D) a +3 great mace of draining a +0 plate armour a +2 robe of cold resistance a +0 demon whip (-30, 24, D) a +0 short sword a +0 robe (19, 24, D) a +0 short sword an uncursed staff of earth a cursed +0 robe (-35, 25, D) a +1 dagger of holy wrath the cursed +3 robe of Folly {Archmagi, MR-- Int+5 *Curse} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It may re-curse itself when equipped. It has a curse placed upon it. (-28, 25, D) a fire dragon hide (19, 25, D) a +0 dire flail (-26, 26, D) a swamp dragon hide (19, 26, D) a +0 long sword a +0 leather armour (-51, 27, D) an uncursed ring of magical power a +6 ring of dexterity a +3 ring of dexterity a +4 ring of intelligence a +5 ring of dexterity (-25, 27, D) a swamp dragon hide a +0 robe a +0 quarterstaff a swamp dragon hide a swamp dragon hide a +0 rapier a +0 robe (8, 27, D) the ring of Descent {rC++ MP+9 Str-2 Dex+3 Stlth+} [ring of stealth] It affects your strength (-2). It affects your dexterity (+3). It greatly protects you from cold. It affects your magic capacity (+9). It makes you more stealthy. the ring "Okimof" {Wiz rPois Str-4 Int+2} [ring of wizardry] It improves your spell success rate. It affects your strength (-4). It affects your intelligence (+2). It protects you from poison. the ring "Ydaeleim" {Str+7 Dex-3} [ring of dexterity] It affects your strength (+7). It affects your dexterity (-3). the ring "Horhias" {SustAt Str+3 Slay+5} [ring of sustain attributes] It sustains your strength, intelligence and dexterity. It affects your strength (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+5). the amulet of Sogytrua {rMut Str-4 Int+6} [amulet of resist mutation] It protects you from mutation. It affects your strength (-4). It affects your intelligence (+6). the amulet "Obeynymp" {Stasis *Corrode MR+ Dex+6} [amulet of stasis] It prevents you from being teleported, slowed, hasted or paralysed. It affects your dexterity (+6). It affects your resistance to hostile enchantments. It may corrode your equipment when you take damage. the ring of Afererau {rN+ Str-2 Dex+2 Stlth+} [ring of positive energy] It affects your strength (-2). It affects your dexterity (+2). It protects you from negative energy. It makes you more stealthy. the ring of Raixea {rF+ EV+6} [ring of evasion] It affects your evasion (+6). It protects you from fire. the ring "Gizet" {+Inv rPois Str+6} [ring of strength] It affects your strength (+6). It protects you from poison. It lets you turn invisible. (19, 27, D) a +1 great sword of flaming (-51, 28, D) an uncursed staff of poison (-19, 28, D) a +0 trident (-51, 29, D) a book of the Warp (-49, 29, D) 16 poisoned needles (3, 29, D) a +0 dagger of speed a +0 robe (4, 29, D) a +2 vampiric lajatang a +0 robe (-1, 30, D) an ice dragon hide (0, 30, D) a +0 longbow 20 arrows a +0 leather armour (19, 30, D) a +1 antimagic battleaxe a +1 war axe of freezing a +1 cloak a +1 demon trident of venom (-14, 31, D) a +0 long sword a +0 cloak (-13, 31, D) a +0 scimitar (-3, 31, D) an arrow (-1, 31, D) 7 arrows (0, 31, D) a +1 chain mail of cold resistance an arrow (2, 31, D) a +0 short sword (19, 31, D) a +0 war axe (-52, 32, D) 15 bolts (-51, 32, D) a +2 scimitar of flaming (-50, 32, D) an Akashic Record (-49, 32, D) a +0 chain mail (-48, 32, D) the +8 halberd of Umofit {drain, rPois rC+ rN+ Str+3} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It protects you from cold. It protects you from poison. It protects you from negative energy. (-2, 32, D) an arrow (-1, 32, D) 4 arrows (-53, 33, D) a +0 giant club a +0 giant club a cursed -3 giant club a +0 giant club 4 large rocks a +0 giant club a +0 giant club a legendary deck of destruction (-52, 33, D) a troll hide a +0 giant club a +0 giant club a +0 giant club a cursed +0 giant club 5 large rocks a +0 giant club (-50, 33, D) a +0 chain mail (-49, 33, D) an uncursed amulet of resist mutation (-47, 33, D) 20 stones (-4, 33, D) an arrow (-54, 34, D) a +0 giant spiked club a large rock a +0 giant club a +0 dire flail (-53, 34, D) the cursed necklace of Bloodlust {*Rage +Rage MR+ Str+2 Int-2 Slay+3 *Curse} [amulet of rage] It affects your strength (+2). It affects your intelligence (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It lets you go berserk. It may make you go berserk in combat. It may re-curse itself when equipped. It has a curse placed upon it. the ring "Foguynn" {rC+ Str+4 Int+3 Dex-4 Slay+3} [ring of protection from cold] It affects your strength (+4). It affects your intelligence (+3). It affects your dexterity (-4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from cold. a +4 rod of the swarm (11/11) a +3 mace of protection a troll hide a +0 giant spiked club 5 large rocks (-52, 34, D) a troll hide 2 large rocks a +0 giant spiked club a +0 giant club a +0 giant club (-51, 34, D) a fan of gales (-50, 34, D) a +0 dagger (-49, 34, D) a +0 leather armour (-10, 34, D) a +0 dagger a +0 cloak (-9, 34, D) a +2 vampiric demon whip (-7, 34, D) a +0 rapier (unseen) (-53, 35, D) a troll hide a troll hide a +0 giant spiked club a +0 giant club a +0 club a +0 robe a +0 giant club a +0 giant spiked club a +0 giant club 5 large rocks a +0 giant club a cursed +0 giant club a cursed -3 giant spiked club a +0 dire flail a +0 ring mail (-52, 35, D) a troll hide a troll hide a troll hide 6 large rocks a +0 giant club a cursed -1 giant club a +0 giant club (-51, 35, D) a +0 hunting sling (-48, 35, D) a stone of tremors (-34, 35, D) a cursed amulet of inaccuracy (-20, 35, D) a javelin (-10, 35, D) a +0 flail a +0 animal skin (-8, 35, D) a +0 club a +0 cloak (-53, 36, D) 15 arrows of frost (-52, 36, D) 7 stones (-49, 36, D) a cursed +0 leather armour (-29, 36, D) a +0 spear a +0 robe (-13, 36, D) a +0 trident (-12, 36, D) a +0 war axe (-11, 36, D) a +0 demon whip (-10, 36, D) a +0 battleaxe (-8, 36, D) a +1 demon whip of electrocution (-52, 37, D) a +2 quarterstaff of speed (-49, 37, D) a +0 leather armour (-48, 37, D) 14 arrows (-47, 37, D) a +2 shortbow of evasion (-38, 37, D) the +2 morningstar of Chagrin {crush, rC+} It inflicts extra damage upon your enemies. It protects you from cold. (-36, 37, D) a +2 scale mail of poison resistance (-28, 37, D) a +0 scimitar a +2 robe of magic resistance a +2 whip of holy wrath a +0 robe a +0 flail of protection a +0 robe a +0 morningstar a +0 spear a +0 robe (-50, 38, D) a +6 giant spiked club (-37, 38, D) a +0 quarterstaff a +0 robe (-35, 38, D) an uncursed staff of power (-50, 39, D) a +0 scale mail (-34, 39, D) a +0 flail (-28, 39, D) a potion of degeneration a +2 robe of cold resistance a +0 robe a cursed +0 chain mail a +0 chain mail a +3 antimagic scimitar a +0 halberd a cursed -1 great sword a +0 dagger a +0 dagger a +0 shield a +0 mace (-13, 39, D) a +0 dagger (-12, 39, D) a +0 rapier a +0 cloak a +2 glaive of venom a +0 plate armour a pearl dragon hide (-11, 39, D) a +2 hand axe of electrocution a +0 chain mail a +4 scimitar of flaming (-4, 39, D) a +0 dire flail (17, 39, D) a +2 antimagic long sword a +0 ring mail (18, 39, D) a +0 long sword (-20, 40, D) 2 javelins (-12, 40, D) a +0 dagger a +2 robe of magic resistance a +0 rapier a +0 rapier a +0 leather armour (12, 40, D) a +0 war axe a +0 chain mail (15, 40, D) a +0 long sword a +0 leather armour (17, 40, D) a +2 long sword of protection a +0 dagger a +0 cloak a +0 halberd a +0 plate armour (-20, 41, D) a troll hide 4 poisoned tomahawks a +1 spear of piercing 17 javelins a +0 leather armour a box of beasts (-19, 41, D) a +0 robe a +4 trident 7 tomahawks (18, 41, D) a +0 dagger a cursed +0 robe a +2 battleaxe of freezing (-21, 42, D) a +0 trident 6 tomahawks (-20, 42, D) a +0 trident 6 tomahawks (-19, 42, D) a +0 trident 6 tomahawks (-11, 42, D) a +3 glaive (-10, 42, D) a +1 executioner's axe (-8, 42, D) a +3 lajatang (-7, 42, D) a +4 great sword of electrocution (-5, 42, D) a +5 greatsling of evasion (-4, 42, D) the +11 spear "Sannar" {pierce, Str+6} It inflicts extra damage upon your enemies. It affects your strength (+6). (-3, 42, D) a +4 blowgun (-2, 42, D) the +5 short sword "Baos Ovo" {antimagic, MR+ Int+4} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your intelligence (+4). It affects your resistance to hostile enchantments. (8, 42, D) a +1 naga barding of flying (9, 42, D) a +3 scale mail of magic resistance (15, 42, D) a +2 swamp dragon armour (16, 42, D) a +4 fire dragon armour (-20, 43, D) a book of Burglary (-14, 43, D) a +0 war axe a +0 plate armour (-10, 43, D) a +0 club (-8, 43, D) a +3 glaive (-7, 43, D) a +5 dire flail of holy wrath (12, 43, D) a +6 chain mail (15, 43, D) a +0 helmet of see invisible (16, 43, D) a +4 fire dragon armour (2, 44, D) a +0 long sword a +0 plate armour a cursed -1 long sword a +0 plate armour a +0 great mace a +0 plate armour (-53, 45, D) a +2 quarterstaff (-52, 45, D) a +2 trident (2, 45, D) a +0 war axe of freezing a +0 plate armour a +0 long sword a +0 chain mail a +2 long sword of protection a +0 chain mail (7, 45, D) a +1 battleaxe a +0 chain mail a bolt (8, 45, D) a +0 long sword a +0 leather armour (-54, 46, D) a +2 dagger (-53, 46, D) a +2 falchion (-52, 46, D) a +2 mace (-48, 46, D) 2 scrolls of vulnerability (-47, 46, D) 10 stones an uncursed staff of energy (-8, 46, D) an arrow (-5, 46, D) an arrow (-2, 46, D) a +0 short sword a +0 shortbow 7 arrows a +0 leather armour (7, 46, D) 2 bolts (8, 46, D) a +0 hand axe (8, 47, D) a +0 bardiche a +0 arbalest 19 bolts a +0 plate armour a +0 short sword a +0 shortbow 18 arrows (9, 47, D) a +0 halberd a +1 robe of the Archmagi (-47, 48, D) a +0 war axe a +0 plate armour (-46, 48, D) a +0 halberd a +0 plate armour (-45, 48, D) a +0 glaive a +0 chain mail (-9, 48, D) a +3 battleaxe of venom a +3 battleaxe (-14, 49, D) a +0 short sword a +0 leather armour (-11, 49, D) a +1 executioner's axe (-10, 49, D) a +3 lajatang (-8, 49, D) a +3 glaive (-7, 49, D) a +5 quick blade (-2, 49, D) 50 arrows (-1, 49, D) 50 arrows (6, 49, D) 50 bolts (7, 49, D) 50 bolts (12, 49, D) a +6 chain mail (13, 49, D) a +2 swamp dragon armour (15, 49, D) the +0 leather armour "Poza" {rC+} It protects you from cold. (-48, 50, D) a +0 scale mail (-47, 50, D) a +2 plate armour (-11, 50, D) a +5 morningstar of protection (-8, 50, D) a +3 great sword (-7, 50, D) a +0 shortbow (-5, 50, D) a +0 short sword a +0 longbow 7 arrows of flame (-4, 50, D) a +0 arbalest 12 bolts (-2, 50, D) 50 arrows (-1, 50, D) 50 arrows (6, 50, D) 50 bolts (7, 50, D) 50 bolts (12, 50, D) a +4 ring mail (13, 50, D) a +5 plate armour a +0 crystal plate armour a +0 pair of gloves of archery a +5 ring mail of fire resistance a +2 war axe of flaming (15, 50, D) a +1 pair of gloves (16, 50, D) a +6 chain mail (-48, 51, D) a +0 flail of protection (-47, 51, D) a +0 quarterstaff of speed (18, 51, D) a cursed -3 dagger a +0 ring mail a +0 robe (19, 51, D) a +0 robe a +3 mace (-48, 52, D) a +1 dagger of draining (-47, 52, D) a +0 long sword of flaming (-52, 53, D) a +0 club (-48, 53, D) a +2 hand axe (-47, 53, D) a +1 trident of piercing (1, 53, D) a +4 flail of holy wrath a pearl dragon hide a +4 broad axe of freezing the +1 broad axe "Jaramel" {antimagic, MR++} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your resistance to hostile enchantments. the +2 shield "Tamexkito" {Dex+3} It affects your dexterity (+3). a +0 hat of intelligence (19, 53, D) a +0 rapier a +0 cloak (18, 55, D) a +0 scimitar a +0 chain mail (19, 55, D) a +0 whip a +0 robe the Papyrus of Boosts Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Ozocubu's Armour Charms/Ice 3 (-51, 56, D) a +0 leather armour a +0 mace (-50, 56, D) a +0 leather armour (-56, 57, D) a +0 war axe (still there?) a +0 war axe (still there?) a +2 short sword of holy wrath (still there?) a +0 club (still there?) (-50, 57, D) a +0 dagger a +0 ring mail (19, 57, D) a book of Fire (-9, 58, D) a sling bullet (3, 58, D) an uncursed staff of energy (19, 58, D) the Papyrus of the Hurtful Arsonist Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Fireball Conjuration/Fire 5 c - Ring of Flames Charms/Fire 7 d - Delayed Fireball Conjuration/Fire 7 (-30, 59, D) a +0 dagger a +1 robe of magic resistance (-13, 59, D) a +0 robe a +0 quarterstaff a +0 long sword (-12, 59, D) a sling bullet (-8, 59, D) a sling bullet (1, 59, D) an uncursed staff of power (2, 59, D) a crystal ball of energy (19, 59, D) a book of Flames (-48, 60, D) a +0 club (-16, 60, D) a +0 dagger a +0 robe (19, 60, D) a book of Maledictions (-39, 61, D) a +5 ring mail (-38, 61, D) a +4 scale mail (-8, 61, D) a sling bullet (-5, 61, D) 20 arrows (-4, 61, D) 24 stones (-3, 61, D) the Handbook of Unholy Secrets Spells Type Level a - Regeneration Charms/Necromancy 3 b - Dispel Undead Necromancy 5 c - Death Channel Necromancy 6 (-2, 61, D) a +0 leather armour (19, 61, D) a book of Ice (-46, 62, D) a +2 dagger of holy wrath (-38, 62, D) a +4 chain mail (-6, 62, D) 2 potions of degeneration (-2, 62, D) a +0 whip (1, 62, D) an uncursed ring of wizardry a +6 ring of strength an uncursed ring of protection from cold an uncursed ring of protection from cold an uncursed ring of poison resistance a +6 ring of evasion an uncursed amulet of the gourmand an uncursed ring of invisibility a +3 ring of protection (-48, 63, D) 3 stones a +2 plate armour (-39, 63, D) a +2 scimitar of holy wrath (-38, 63, D) a +4 quarterstaff of speed (-27, 63, D) a +0 dagger of flaming (-5, 63, D) a book of Burglary (11, 63, D) a +0 robe (19, 63, D) a book of Death (-39, 64, D) a +1 hand axe of freezing (-38, 64, D) a +2 vampiric rapier (-27, 64, D) a cursed +0 plate armour a +0 plate armour a +0 war axe a cursed -3 great sword a +0 giant club a +1 broad axe of freezing a cursed -2 giant club a +0 mace (-7, 64, D) a +2 quarterstaff of protection a +1 hunting sling of flaming 14 sling bullets a +0 ring mail (-2, 64, D) a +0 robe (14, 64, D) a +0 dire flail a +0 dire flail (18, 64, D) a +0 club a +0 robe (-50, 65, D) a +0 leather armour a +0 whip (-39, 65, D) a +2 halberd of venom (1, 65, D) the amulet of Vuelurua {Faith *Confuse rElec Str+4 Stlth+} [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (+4). It insulates you from electricity. It may confuse you when you take damage. It makes you more stealthy. the ring of Fyloar {rC+ Int-2 Dex+3 SInv Stlth-} [ring of protection from cold] It affects your intelligence (-2). It affects your dexterity (+3). It protects you from cold. It lets you see invisible. It makes you less stealthy. the amulet of Vatt {+Rage rF+ SInv} [amulet of rage] It protects you from fire. It lets you see invisible. It lets you go berserk. the amulet of Hiurr {Faith rN+ Str+2} [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (+2). It protects you from negative energy. (2, 65, D) the ring of Quarrel {Fire Int+3} [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your intelligence (+3). It protects you from fire. It makes you vulnerable to cold. the ring of Mafezun {rPois EV+2 Dex+3} [ring of evasion] It affects your evasion (+2). It affects your dexterity (+3). It protects you from poison. the ring of Qisoumub {Fire rElec} [ring of fire] It enhances your fire magic, and weakens your ice magic. It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. the ring "Liphely" {Wiz rElec} [ring of wizardry] It improves your spell success rate. It insulates you from electricity. the ring of Divine Intervention {rPois Dex+6} [ring of dexterity] It affects your dexterity (+6). It protects you from poison. the ring "Seetz" {+Fly SInv} [ring of see invisible] It lets you see invisible. It lets you fly. the ring "Beckull Fuyp" {Fire *Confuse MP+9 Dex+7 SInv} [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your dexterity (+7). It protects you from fire. It makes you vulnerable to cold. It affects your magic capacity (+9). It lets you see invisible. It may confuse you when you take damage. the ring "Daxkamo Izorgh" {MR+ Dex-2} [ring of dexterity] It affects your dexterity (-2). It affects your resistance to hostile enchantments. the ring "Like" {Fire rPois Int-4 Dex+2} [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your intelligence (-4). It affects your dexterity (+2). It protects you from fire. It makes you vulnerable to cold. It protects you from poison. the ring of the Sky {+Fly rF+} [ring of protection from fire] It protects you from fire. It lets you fly. the ring of Xefradgh {Ice Dex+3} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your dexterity (+3). It makes you vulnerable to fire. It protects you from cold. the ring "Dodajoz" {rPois rF- rN+ Str+4 SInv} [ring of see invisible] It affects your strength (+4). It makes you vulnerable to fire. It protects you from poison. It protects you from negative energy. It lets you see invisible. the amulet "Fenwaz" {Stasis rPois rC- Dex+4} [amulet of stasis] It prevents you from being teleported, slowed, hasted or paralysed. It affects your dexterity (+4). It makes you vulnerable to cold. It protects you from poison. the amulet of Goall {+Rage MP+9} [amulet of rage] It affects your magic capacity (+9). It lets you go berserk. the amulet of Sioteobu {Stasis rElec} [amulet of stasis] It prevents you from being teleported, slowed, hasted or paralysed. It insulates you from electricity. the amulet "Sail Vua" {Faith rC+} [amulet of faith] It allows you to gain divine favour quickly. It protects you from cold. the amulet "Ewnamecvao" {Stasis Str+4} [amulet of stasis] It prevents you from being teleported, slowed, hasted or paralysed. It affects your strength (+4). the amulet of Pued {Faith rC+ MR- Int+2} [amulet of faith] It allows you to gain divine favour quickly. It affects your intelligence (+2). It protects you from cold. It affects your resistance to hostile enchantments. 4 silver javelins (7, 65, D) the Incunabulum of Fate Spells Type Level a - Sting Conjuration/Poison 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Ignite Poison Fire/Transmutation/Poison 3 d - Alistair's Intoxication Transmutation/Poison 4 e - Venom Bolt Conjuration/Poison 5 (8, 65, D) a book of Spatial Translocations (9, 65, D) a book of Power (11, 65, D) a book of Callings (13, 65, D) an Akashic Record (15, 65, D) a book of Unlife (16, 65, D) a +0 spear a cursed -2 robe a book of Enchantments (17, 65, D) the Incunabulum of Feathers Spells Type Level a - Repel Missiles Charms/Air 2 b - Swiftness Charms/Air 2 c - Lightning Bolt Conjuration/Air 5 d - Freezing Cloud Conjuration/Ice/Air 6